Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 14:26:03 Player: McSaucyNugget Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (40) 40 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (8044) 8044 TOTAL SCORE: 15484 Bonus ------- Pacifist 7244 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1600 Matter 44/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Experimental Optical Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced ECM Suite Graphene Brace Peak State ------------ > --- POWER ------------ Micro Fission Core Zero-point Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Field Propulsion Drive Field Propulsion Drive Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Experimental Optical Array Advanced Sensor Array Improved Signal Interpreter IFF Parser Advanced Transmission Jammer Improved Medium Armor Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Linear Accelerator > --- INVENTORY -------- Field Propulsion Array Advanced ECM Suite Improved Reaction Control System Graphene Brace [Rating: 122] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Greatsword Ballistic Cannon Linear Accelerator Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . . 4 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 7 | . . 2 . . . . . 1 . 1 . 1 2 Utility 10 | . . . 2 2 . . . 3 2 . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 62 | 3 5 2 5 7 . 5 5 8 7 6 5 1 3 Power 6 | 1 . . 1 1 . . . 1 . 1 1 . . Engine 2 | 1 . . 1 . . . . . . . . . . Core 3 | . . . . 1 . . . 1 . 1 . . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 20 | 2 2 1 . 1 . 3 1 3 2 1 . 1 3 Treads 3 | 2 . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . 2 . . . . . . 1 . . . . . Flight 14 | . . 1 . 1 . 3 1 2 2 1 . 1 2 Utility 33 | . 3 1 4 4 . 2 3 4 5 4 3 . . Device 16 | . 2 . 2 3 . . 1 2 2 3 1 . . Storage 2 | . 1 . . . . . . 1 . . . . . Processor 5 | . . . 1 1 . . 1 . . . 2 . . Hackware 4 | . . . . . . 1 . 1 1 1 . . . Protection 6 | . . 1 1 . . 1 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 3 | . . . . 1 . . 1 . . . 1 . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . . 2 . 1 2 . . Parts Lost 27 | . . 5 . . 2 . . . . 2 . 9 9 Power 3 | . . 1 . . . . . . . 1 . . 1 Propulsion 12 | . . 2 . . 1 . . . . . . 5 4 Utility 11 | . . 2 . . 1 . . . . . . 4 4 Weapon 1 | . . . . . . . . . . 1 . . . Highest Loss Streak 9 | . . 4 . . 2 . . . . 2 . 9 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | . 1 4 2 3 2 4 5 4 4 4 4 3 3 Power . | . . 1 . . . . 1 1 1 . . . . Propulsion . | . . 2 2 . . . . . 1 1 1 . . Utility 2 | . . . . 2 2 3 4 3 2 3 2 3 2 Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 7 | . . . . 1 . 1 . 1 . 1 1 . 2 Power 2 | . . . . . . . . 1 . . . . 1 Propulsion 2 | . . . . 1 . . . . . . 1 . . Utility 3 | . . . . . . 1 . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 55 42 39 53 73 63 83 78 81 89 82 60 23 Engine 1 | . 14 6 6 4 . . . . . . . . . Core 4 | . . . . 2 6 3 7 5 5 8 4 4 2 Hover 2 | . 12 17 . . . . . 2 . . . . . Flight 16 | . . 1 9 9 14 16 29 25 26 23 23 16 2 Device 10 | . 11 12 15 17 22 11 7 5 10 13 15 11 2 Processor 9 | . . . 6 7 15 15 15 11 10 9 9 8 8 Hackware 7 | . . . . . . 5 7 11 10 18 19 16 7 Protection 5 | . . 5 1 6 6 3 7 7 12 10 4 2 . Slashing Weapon 3 | . . . . 2 7 7 7 5 5 3 . . . Peak Build Rating 122 | 3 5 8 14 33 34 37 49 72 94 114 122 99 51 Average Rating 49 | 1 3 4 10 20 33 27 43 58 79 110 108 89 37 On Entrance 40 | . 3 5 3 14 33 19 34 46 65 94 100 99 49 Avg Prop Armor Cover (%) 8 | 34 34 14 . . . . . 2 . 1 2 1 27 Naked Turns 11 | . . 11 . . . . . . . . . . . Heaviest Build 42 | 3 5 7 14 18 18 17 21 24 32 37 42 15 6 Greatest Support 48 | 40 12 12 14 20 20 26 22 30 33 48 45 48 15 Greatest Overweight (x) 2 | . . 2 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 4 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 4 2 3 3 4 4 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 4 3 2 5 5 5 5 5 5 5 3 3 Class Distribution -------------------- 33% | Hacker-Scout 29% | Mutant 19% | Scout 11% | Hacker-Ninja 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Ninja | -7/Storage Scout | -7/Recycling Scout | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Tes Res Acc Matter Collected 643 | 205 25 60 . . . 258 . . 95 . . . . Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled 2 | . . . . . . . . 1 1 . . . . Retrieved Matter 8 | . . . . . . . . 2 6 . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Tes Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Tes Res Acc Hostile Shots Fired 442 | . . 61 8 . 65 . . 5 8 10 4 75 206 Missed 204 | . . 19 4 . 34 . . 4 3 4 2 39 95 Hits 238 | . . 42 4 . 31 . . 1 5 6 2 36 111 Melee 1 | . . 1 . . . . . . . . . . . Projectile 237 | . . 41 4 . 31 . . 1 5 6 2 36 111 Critical Strikes 7 | . . 1 . . . . . . . . 1 . 5 Damage Taken 4587 | . . 530 65 . 321 . . 25 103 165 38 802 2538 Core 2172 | . . 258 34 . 71 . . 25 37 . . 147 1600 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 100 35 93 . . . 89 97 96 . 100 89 . Volleys Fired 2 | . . . . . . . . . . . 2 . . Largest 1 | . . . . . . . . . . . 1 . . Hottest 54 | . . . . . . . . . . . 54 . . Shots Fired 2 | . . . . . . . . . . . 2 . . Gun . | . . . . . . . . . . . . . . Cannon 2 | . . . . . . . . . . . 2 . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . Core Hits 1 | . . 1 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 2 | . . . . 1 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . . 1 1 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 51 | . . 36 . . . . . . . . . 5 10 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 51 | . . 36 . . . . . . . . . 5 10 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . 6 . . . . . . . . 5 . 10 Average Corruption 5 | . . 5 . . . . . . . . 5 . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 9 | . . 3 . . . . . . . . 3 . 3 Message Errors 1 | . . . . . . . . . . . . . 1 Matter Fused 3 | . . 1 . . . . . . . . 1 . 1 Energy Discharges 1 | . . 1 . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . 16 . . . . . . . . . 2 5 Shots . | . . . . . . . . . . . . . . Rammed 16 | . . 14 . . . . . . . . . 1 1 Targets Rammed 16 | . . 14 . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 315 | . . 4 . . . . . 55 120 315 10 7 . Average Temperature 55 | . . 4 . . . . . 22 34 103 7 5 . Received Heat Transfer 426 | . . 150 36 . 87 . . . 9 27 . 45 72 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Tes Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 . 100 100 100 100 100 97 Level 1 . | . . . . . . . . . . . . . 2 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 235 | . . 20 5 15 45 35 . 20 15 24 54 160 235 Initial 86 | . . . 5 . 1 5 . . . . 8 . 86 Average 12 | . . 1 1 1 7 6 . 1 . 5 21 40 63 Influence Increases 997 | . . 45 . 36 62 44 . 30 15 69 111 255 330 Successful Hack 82 | . . . . 6 2 14 . . . 24 36 . . Select Force Hacks 30 | . . . . . . 30 . . . . . . . Disable Machine 60 | . . . . 15 15 . . . . . 30 . . Partial Spotted 150 | . . . . 15 15 . . 30 15 30 15 15 15 Lose Combat Pursuer 675 | . . 45 . . 30 . . . . 15 30 240 315 Influence Decreases 852 | . . 30 15 31 52 59 . 30 15 54 126 110 330 Entered New Map 90 | . . . 10 . 4 10 . . . . 7 . 59 Time Decay 481 | . . 20 5 31 28 49 . 30 15 44 119 20 120 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 Lost Part 181 | . . 10 . . 20 . . . . 10 . 90 51 Squads Dispatched 14 | . . . . 2 1 . . 3 1 . . 2 5 Investigation 5 | . . . . 1 . . . 2 . . . . 2 Extermination 5 | . . . . 1 . . . 1 1 . . 1 1 Reinforcement 4 | . . . . . 1 . . . . . . 1 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Tes Res Acc Distress Signals 5 | . . . 1 . 1 . . . . . . 3 . Communications Jammed 1 | . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . 1 . . Times Spotted 136 | . 1 12 4 2 17 . . 2 10 7 8 36 37 Peak Tracking Total 25 | . 1 11 4 1 15 . . 1 7 5 6 25 23 Tactical Retreats 15 | . . 3 . . 1 . . . . 1 2 2 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Tes Res Acc Traps Triggered 8 | . . . . 1 . . . 1 4 . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Tes Res Acc Machines Disabled 4 | . . . . 1 1 . . . . . 2 . . Max in Single Turn 1 | . . . . 1 1 . . . . . 1 . . Garrison Access 2 | . . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Tes Res Acc Machines Accessed 32 | . . . 1 3 3 3 4 2 8 3 2 . 3 Terminals 14 | . . . . 1 3 2 . 1 3 1 1 . 2 Fabricators 2 | . . . . 1 . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . 2 . . . . Scanalyzers 6 | . . . 1 1 . . . 1 1 2 . . . Garrison Access 3 | . . . . . . . . . 2 . . . 1 Total Hacks 81 | . . . 1 7 4 5 24 5 19 7 4 . 5 Successful 48 | . . . 1 3 3 2 24 2 6 3 3 . 1 Failed 32 | . . . . 4 1 3 . 3 13 3 1 . 4 Catastrophic 5 | . . . . . . 1 . 1 1 . . . 2 Database Lockouts 1 | . . . . . . . . . . 1 . . . Manual 18 | . . . . 2 1 5 . 1 8 . 1 . . Terminals 28 | . . . . 2 4 3 . 1 10 2 2 . 4 Fabricators 4 | . . . . 2 . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 2 . . 4 . . . . Scanalyzers 15 | . . . 1 3 . . . 4 2 5 . . . Garrison Access 4 | . . . . . . . . . 3 . . . 1 Terminal Hacks 30 | . . . . . 3 . 24 . 1 1 1 . . Record 16 | . . . . . . . 16 . . . . . . Robot Analysis 7 | . . . . . . . 7 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open Door 2 | . . . . . 2 . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . Machine Index 2 | . . . . . . . . . . 1 1 . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . Process 1 | . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . Scanalyzer 8 | . . . 1 2 . . . 2 1 2 . . . Insert Component 3 | . . . . 1 . . . 1 1 . . . . Analyze 2 | . . . . 1 . . . 1 . . . . . Retrieve Study 3 | . . . 1 . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . 1 Seal Access 2 | . . . . . . . . . 1 . . . 1 Unauthorized Hacks 5 | . . . . 1 . 2 . . 1 . 1 . . Terminals 3 | . . . . 1 . 1 . . 1 . . . . Assimilate 1 | . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . Skim 1 | . . . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . . . . 3 2 2 . 2 7 3 2 . 2 Full Trace Events 3 | . . . . 1 . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . 111 . . Total Part Build Rating 9 | . . . . . . . . . . . 9 . . Part Studies Acquired 3 | . . . 1 . . . . . . 2 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 10 | . . . . . . . . . 10 . . . . Retrieved Matter 10 | . . . . . . . . . 10 . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Tes Res Acc Total Allies 1 | . . . . 1 . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . . . . . Initial UFD Resources 48 | . . . . . . . . 39 41 43 43 46 48 Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Tes Res Acc Active Infowar (turns) 2826 | . 58 233 70 279 104 211 379 373 282 213 241 92 291 Optics 2528 | . . . 64 279 104 211 378 373 282 213 241 92 291 Sensors 2519 | . 55 71 70 279 99 190 379 373 282 213 241 92 175 IFF 317 | . . . . . . . . . . 77 212 28 . Seismic 291 | . 58 233 . . . . . . . . . . . Jamming 235 | . . . . 14 . . . . 2 90 129 . . Robot Analysis Total 7 | . . . . . . . 7 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Tes Res Acc Turns Passed 2981 | 38 127 279 72 279 104 211 379 373 282 213 241 92 291 Spaces Moved 6770 | 34 217 323 158 599 268 527 1261 589 662 572 696 265 599 Core 408 | 19 121 26 . . . . . . . . . . 242 Treads 15 | 15 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 307 | . 96 211 . . . . . . . . . . . Flight 6040 | . . 86 158 599 268 527 1261 589 662 572 696 265 357 Fastest Speed 25 | 50 50 40 40 37 37 34 29 27 27 25 30 25 40 Average Speed 35 | 98 52 54 40 38 37 36 29 28 28 30 30 32 47 Slowest Speed 160 | 160 60 150 40 40 40 40 34 31 29 33 34 40 100 Overloaded Moves 71 | . . . . . . . . . . 4 . 67 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 89 | . . 3 4 3 9 10 . 2 20 8 12 17 1 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 35 30 22 16 48 93 91 17 20 19 64 19 23 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . . . . . . 3 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Tes Res Acc Total 7254 | 36 228 422 160 642 262 535 1270 792 733 604 710 253 607 Wait 330 | . . 84 . 1 . 3 . 181 29 22 6 4 . Move 6588 | 33 216 316 150 592 250 506 1260 584 623 555 673 233 597 Hop 81 | . . 3 3 3 8 10 . 2 18 8 10 15 1 Pick Up 22 | . 2 . . 5 1 3 . 2 1 2 4 . 2 Fast Attach 54 | 3 4 2 4 7 . 4 5 6 7 5 5 . 2 Attach 21 | . 1 1 2 4 . 3 . 4 1 2 . 1 2 Detach 29 | . 3 2 1 4 2 3 2 4 2 3 2 . 1 Swap 7 | . 1 . . 1 . . . 2 2 1 . . . Drop 42 | . 1 . . 9 . 3 3 7 4 6 8 . 1 Fire 2 | . . . . . . . . . . . 2 . . Melee 2 | . . . . 1 1 . . . . . . . . Ram 15 | . . 14 . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 61 | . . . . 15 . . . . 46 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Arm / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 5) 166 | -10/Materials | Entered another Materials area 166 | -9/Materials | Evolved 2 slots: Propulsion x2 321 | -9/Materials | Build established: Mutant 430 | -9/Materials | Lost 4 parts (2n2u) 430 | -9/Materials | Core integrity fell below 50% 441 | -9/Materials | Discovered new exit (range 10) 445 | -9/Materials | Entered another Materials area 445 | -8/Materials | Evolved 2 slots: Utility x2 512 | -8/Materials | Discovered new exit (range 7) 517 | -8/Materials | Entered Factory 517 | -7/Factory | Evolved 2 slots: Utility x2 532 | -7/Factory | Discovered new exit (range 15) 748 | -7/Factory | Discovered new exit (range 7) 795 | -7/Factory | Identified exit to Storage 796 | -7/Factory | Entered Storage 899 | -7/Storage | Used back door to open Recycling access 899 | -7/Storage | Discovered new exit (range 5) 900 | -7/Storage | Identified exit to Recycling 900 | -7/Storage | Entered Recycling 1103 | -7/Recycling | Scanned before Scraplab entrance 1108 | -7/Recycling | Entered Scraplab 1111 | -7/Recycling | Discovered new exit (range 3) 1111 | -7/Recycling | Identified exit to Scraptown 1111 | -7/Recycling | Entered Scraptown 1191 | -7/Scraptown | Build established: Scout 1201 | -7/Scraptown | Visited Spacefarers 1206 | -7/Scraptown | Visited Science Testing Area 1208 | -7/Scraptown | Visited Assassins FH 1213 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1213 | -7/Scraptown | Visited Junk Repository 1225 | -7/Scraptown | Discovered new exit (range 11) 1257 | -7/Scraptown | Visited CR-KLE's Repair Center 1261 | -7/Scraptown | Visited IN-MT5's Study 1298 | -7/Scraptown | Visited Cyclists 1302 | -7/Scraptown | Visited UFD Registry 1302 | -7/Scraptown | Registered with UFD as "Autoslicer" 1312 | -7/Scraptown | Visited Curators Association 1318 | -7/Scraptown | Visited Junk Repository 1329 | -7/Scraptown | Visited Analyses Database 1339 | -7/Scraptown | Visited Chapter 10 1344 | -7/Scraptown | Visited Research Penetration Think Tank 1351 | -7/Scraptown | Visited Junk Cannon Lab 1384 | -7/Scraptown | Visited Science Guys 1397 | -7/Scraptown | Visited LU-1G1's Boring Crew 1417 | -7/Scraptown | Entered Cyclist Reading Room 1456 | -7/Scraptown | Discovered new exit (range 3) 1474 | -7/Scraptown | Met Optimus 1474 | -7/Scraptown | Accepted into 0bPrime 1489 | -7/Scraptown | Identified exit to Factory 1490 | -7/Scraptown | Entered Factory 1490 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 1787 | -5/Factory | Build established: Hacker-Scout 1836 | -5/Factory | Discovered new exit (range 22) 1836 | -5/Factory | Discovered new exit (range 11) 1856 | -5/Factory | Identified exit to Factory 1863 | -5/Factory | Entered another Factory area 1863 | -4/Factory | Evolved 2 slots: Utility x2 2031 | -4/Factory | Identified exit to Research 2145 | -4/Factory | Entered Research 2145 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2301 | -3/Research | Build established: Hacker-Ninja 2327 | -3/Research | Central database locked down 2336 | -3/Research | Discovered new exit (range 16) 2340 | -3/Research | Identified exit to Armory 2356 | -3/Research | Discovered new exit (range 6) 2357 | -3/Research | Identified exit to Testing 2358 | -3/Research | Entered Testing 2419 | -3/Testing | Found Prototype Device 2419 | -3/Testing | Identified Exp. Hardlight Generator 2440 | -3/Testing | Fabricated Zero-point Reactor (x1) 2476 | -3/Testing | Discovered new exit (range 22) 2599 | -3/Testing | Identified exit to Research 2599 | -3/Testing | Entered Research 2599 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2650 | -2/Research | Build established: Hacker-Scout 2658 | -2/Research | Spotted B-90 Cyclops 2684 | -2/Research | Discovered new exit (range 19) 2691 | -2/Research | Identified exit to Access 2691 | -2/Research | Entered Access 2691 | -1/Access | Evolved 2 slots: Propulsion x2 2722 | -1/Access | Lost 9 parts (5n4u) 2900 | -1/Access | Core integrity fell below 50% 2929 | -1/Access | Lost 9 parts (1p4n4u) 2941 | -1/Access | Search patrols dispatched 2950 | -1/Access | Core integrity fell below 20% 2956 | -1/Access | System corruption reached 10% 2982 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02932_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02933_ S-43 Plague destroyed. 02933_ K-01 Serf collects debris. 02939_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 02941_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 02945_ S-43 Plague destroyed. 02946_ U-05 Engineer destroyed. 02947_ K-01 Serf collects debris. 02948_ K-01 Serf destroyed. 02950_ K-01 Serf collects debris. 02955_ Triggered EM Surge Trap. 02955_ The floor emits a surge of raw power. 02955_ System corrupted (+4). 02957_ K-01 Serf cleans the Wave Collapse Detector. 02961_ U-05 Engineer lays Concrete. 02972_ Penetrated by Slug. 02972_ Slug penetrates Wall. 02976_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ???????????????# """"" ####################### | | ##?????????????# """"" | | #?????????????# """"" | | #?????????????# """"" ####################### | | #?????????????# #?????????????????????? | | ############### ^ ########??????????????? | | # #??????????????? | | / #??????????????? | | # #??????????????? | | # +??????????????? | | ####/######+###########+##### #??????????????? | | #?# ??? ???????????????? #??????????????? | | #?# ? ????????????????? #??????????????? | | #?# "????????????????? #??????????????? | | ##?# "?????????????????? #??????????????? | | ???# " ""????????????????? #??????????????? | | ???# """ T#?????????????????#??????????????? | | ???# """ ""#????????????????????????????????? | | ???# " ""#????????????????????????????????? | | ???# ! ""#????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# ! #????????????????????????????????? | | ???########################??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# @#??????????????????????? | | ?????????????# "" = #??????????????????????? | | ?????????????# "" #??????????????????????? | | ?????????????# [ """""" #??????????????????????? | | ?????????????# """""" #????################### | | ?????????????# "" #????# * | | ?????????????# "" s #????# | | ?????????????# s #????# " " | | ?????????????# s #????# """ """ | | ?????????????# s #????# = """ """ | | ?????????????# =#????# " " | | ?????????????#######+######????# ! | | ?????????##??????# #????????# | | ?######+## !????# #?????#############+######## | | ### ####### | | # # | | ### # # | | ####### ?????# # ! # | | ?????????????????# # # " ###### | | ?????????????????# # # """ #????? | | ?????????????????# # # """ ###??? | | ?????????????????# # # " ""#??? | | ?????????????????# # ] # ""#??? | | ?????????????????# # + ""#??? | | ?????????????????# # # T#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 44 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Armor Coverage 600 Evasion (%) 74 Recoil Reduction 2 Offensive Hacking 36 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Zero-point Reactor | x1 | -3/Testing | Preloaded Repaired ---------- Nothing Studied --------- Ion Engine | -8/Materials | Hacked Mic. Fission Core | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Challenges ------------ None Game ------ Seed AntimatterSuperchargedCloak Manual? 0 Play Time 00:57:09 Cumulative 361.3 hours Start 2026.09.04 @ 13:29:18 End 2026.09.04 @ 14:26:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 37 Types 12/5/7/2/1/1/3/2/2/2 Lore% 84 Gallery% 80 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36c2fc7a-b2a9-49ba-86f4-59bcdeab2c53