Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 15:54:16 Player: Hidden Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (408) 408 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1438 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 221/300 Energy 68/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Salvage Targeting Computer Reaction Control System > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine VTOL Module Medium Storage Unit Light EM Pulse Cannon Mining Laser [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 25 | 5 1 19 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 3 | . . 3 Wheel 2 | 2 . . Hover . | . . . Flight 1 | . . 1 Utility 8 | . . 8 Device 2 | . . 2 Storage 4 | . . 4 Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 3 | 2 . 1 Energy Cannon 4 | . . 4 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 5 | . . 5 Highest Loss Streak 12 | . . 12 To Critical Strikes . | . . . Average Backups 5 | 1 4 6 Power . | . . . Propulsion 1 | 1 2 2 Utility . | . . 1 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 86 | . 66 89 Engine 10 | . 9 10 Leg 10 | . . 12 Wheel 10 | . 28 7 Device 5 | . . 6 Storage 12 | . . 15 Processor 6 | . . 7 Energy Gun 10 | . 22 7 Energy Cannon 9 | . . 11 Launcher 9 | . 5 10 Peak Build Rating 19 | 5 5 19 Average Rating 10 | 3 4 12 On Entrance 3 | . 5 5 Naked Turns . | . . . Heaviest Build 62 | 7 8 62 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 5 5 15 Average Capacity 9 | 5 5 11 Most Carried 11 | 4 5 11 Average Carried 5 | 2 4 6 Final Capacity 10 | 5 5 10 Final Carried 5 | 4 5 . Class Distribution -------------------- 40% | Gunner 37% | Mutant 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 435 | 250 36 149 Remotely . | . . . Salvage Created 462 | 66 39 357 Parts 29 | 3 7 19 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | 1 3 8 Guns 1 | 1 . . Cannons 6 | . . 6 AOE 5 | . 3 2 Classes Destroyed 6 | 2 1 3 Tunneler 2 | 1 1 . Recycler 1 | . . 1 Watcher 3 | . . 3 Swarmer 5 | . 3 2 Grunt 5 | 1 . 4 Sentry 2 | . . 2 Best Kill Streak 5 | 2 4 5 Combat Bots Only 3 | 1 3 3 Max Kills in Single Turn 3 | 1 3 3 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 178 | 5 6 167 Missed 39 | . . 39 Hits 139 | 5 6 128 Projectile 139 | 5 6 128 Critical Strikes 3 | . . 3 Damage Taken 1446 | 54 51 1341 Core 426 | . 19 407 Absorbed by Shields . | . . . Regen/Repaired (Parts) 32 | . 32 . Core Remaining (%) 96 | 100 92 . Volleys Fired 34 | 7 5 22 Largest 3 | 2 2 3 Hottest 206 | 100 80 206 Shots Fired 75 | 13 8 54 Gun 32 | 13 5 14 Cannon 34 | . . 34 Launcher 9 | . 3 6 Special . | . . . Kinetic . | . . . Thermal 52 | 13 5 34 Explosive 9 | . 3 6 Electromagnetic 14 | . . 14 Robot Hit Streak 5 | 3 3 5 Robot Miss Streak 6 | 2 2 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 38 | 7 4 27 Core Hits 25 | 2 5 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | 3 . 1 Burn 4 | 3 . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1080 | 123 203 754 Guns 237 | 123 12 102 Cannons 443 | . . 443 Explosions 388 | . 191 197 Melee . | . . . Ramming 12 | . . 12 Kinetic . | . . . Thermal 512 | 123 12 377 Explosive 388 | . 191 197 Electromagnetic 168 | . . 168 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 12 | . 7 5 Shots 1 | . 1 . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 579 | 244 46 579 Average Temperature 143 | 119 20 166 Received Heat Transfer 429 | 30 . 399 Effects 7 | 2 . 5 Shutdowns 2 | . . 2 Energy Bleed 2 | . . 2 Interference 2 | 2 . . Short Circuit 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 . 2 Heat Transferred 1406 | 592 37 777 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 142 | 20 96 142 Initial 35 | . 13 35 Average 45 | 2 32 56 Influence Increases 471 | 25 106 340 Destroy 0b10 Robot/C 240 | 20 60 160 Destroy 0b10 Robot/NC 30 | 5 5 20 Destroy Leader 46 | . 10 36 Successful Hack 5 | . 5 . Disable Machine 45 | . . 45 Destroy Structure 60 | . 26 34 Partial Spotted 15 | . . 15 Lose Combat Pursuer 30 | . . 30 Influence Decreases 435 | 5 40 390 Entered New Map 58 | . 7 51 Time Decay 257 | 5 33 219 Lost Part 120 | . . 120 Squads Dispatched 3 | . . 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | 1 4 29 Peak Tracking Total 17 | 1 3 17 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 3 7 Successful 8 | . 3 5 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 1 4 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Prototype ID Bank 1 | . 1 . Alert Level 2 | . . 2 Locate Traps 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . . 2 Recycle Component 2 | . . 2 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 2 | . . 2 Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 758 | 115 85 558 Spaces Moved 405 | 117 52 236 Core 63 | 38 . 25 Treads . | . . . Legs 123 | . . 123 Wheels 219 | 79 52 88 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 125 | 70 80 163 Slowest Speed 470 | 80 80 470 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 7 15 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 64 | . 25 39 Melee . | . . . Projectile 8 | . . 8 AOE 56 | . 25 31 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 586 | 135 86 365 Wait 77 | . 26 51 Move 403 | 116 51 236 Hop . | . . . Pick Up 21 | 7 2 12 Fast Attach 11 | 2 . 9 Attach 13 | 3 1 9 Detach 4 | . . 4 Swap 5 | . 1 4 Drop 16 | . . 16 Fire 34 | 7 5 22 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 116 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Repaired Lgt. Ion Engine 189 | -10/Materials | Discovered new exit (range 16) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 201 | -9/Materials | Discovered new exit (range 9) 510 | -9/Materials | Build established: Gunner 747 | -9/Materials | Discovered new exit (range 16) 748 | -9/Materials | Core integrity fell below 50% 754 | -9/Materials | Core integrity fell below 20% 759 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00729_ Aluminum Leg destroyed. 00732_ Imp. Heat Sink destroyed. 00732_ Hvy. Particle Cannon destroyed. 00734_ U-05 Engineer lays Concrete. 00745_ Hvy. Particle Cannon destroyed. 00746_ Slammed into U-05 Engineer. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 00747_ EXIT=FOUND 00747_ T-07 Excavator is excavating. 00748_ Slammed into U-05 Engineer. 00748_ Destabilizing: System interference. 00748_ Terrain Scan Processor temporarily disabled. 00750_ W-16 Scout sends out distress signal. 00755_ S-10 Pest destroyed. 00755_ VTOL Module destroyed. 00757_ Lgt. Ion Engine destroyed. 00758_ Mining Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????! ?????????????????????? | | ??????????????????????????! ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? "?????????????????????? | | ?????????????????????????? "?????????????????????? | | ?????????????????????????? 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""??## s%##???#??? ?????????? | | ?????????????????# "" ?# s ### ## ????????? | | ?????????????????# """ # s ????????? | | ?????????????????+ "" + Y ????????? | | ?????????????????# """ #ss u #?????????? | | ?????????????????# ????# uw ###+####+##?????????? | | ???????????????????????## ####??? #??????????????? | | ???????????? ????????# #???????#??????????????? | | ???????????# ????????# #??????????????????????? | | ???????????+ ????????# #??????????????????????? | | ???????????? ????????#g#??????????????????????? | | ???????????? ????????# #??????????????????????? | | ????????????# ????????# #??????????????????????? | | ????????????# #???????# #??????????????????????? | | ????????????# *#???????# #??????????????????????? | | ????????????# [%#???????# #??????????????????????? | | ????????????# !#???????# #??????????????????????? | | ??######????# #??##???# #??????????????????????? | | ?# ??## ######### ##?????????????????????? | | ?# ?# ##"" #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 50 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 20% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Uninvited Guest Challenges ------------ None Game ------ Seed AbsorptionHybridMace Manual? 0 Play Time 00:18:13 Cumulative 1.1 hours Start 2025.10.11 @ 15:38:13 End 2025.10.11 @ 15:54:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c05c53d8-ed0c-4aa7-a1e6-c6703f746592