Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.28 @ 23:56:55 Player: Kemowoomy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (2848) 2848 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (578) 578 TOTAL SCORE: 6126 Bonus ------- High Alert Combat Kills 259 Follower Combat Kills 119 Entered Garrisons 200 Cogmind --------- Core Integrity 406/550 Matter 266/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -8/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (2) ------ Improved Heat Sink Advanced Targeting Computer > --- WEAPON (4) ------- Heavy Ion Cannon Heavy Assault Rifle Flak Cannon Flak Cannon > --- INVENTORY (5) ---- Particle Gun Heavy Ion Cannon Heavy Ion Cannon Heavy Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon Heavy Assault Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Particle Gun Heavy Ion Cannon Heavy Ion Cannon Heavy Assault Rifle Plasma Cutter [Rating: 32] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Backup Plating I Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 40 | 5 3 16 2 12 2 Power 9 | 1 2 2 . 4 . Engine 6 | 1 2 2 . 1 . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 11 | 2 . 6 . 3 . Treads 6 | . . 3 . 3 . Leg 3 | 2 . 1 . . . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . . 1 2 2 1 Device 2 | . . . 1 . 1 Storage 1 | . . 1 . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 14 | 2 1 7 . 3 1 Energy Gun 3 | . . 3 . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 8 | 2 1 4 . 1 . Ballistic Cannon 2 | . . . . 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . 2 . . . To Critical Strikes . | . . . . . . Average Backups 3 | 1 1 3 4 4 4 Power . | . . . 2 . . Propulsion . | . . 1 . . . Utility . | . 1 1 . . . Weapon 2 | . . 1 1 3 3 Tool/Special . | . . . . . . Unused Backups 16 | 1 . 5 . 4 6 Power 2 | . . 1 . 1 . Propulsion 6 | 1 . 3 . 1 1 Utility 1 | . . 1 . . . Weapon 6 | . . . . 2 4 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 91 | . 71 90 95 93 100 Engine 8 | . 14 11 11 8 . Core 5 | . . . . 6 18 Treads 15 | . . 14 . 20 27 Leg 6 | . 28 6 . . . Wheel 3 | . . 1 22 5 . Device 2 | . . . 7 . 5 Storage 1 | . . 2 5 . . Processor 4 | . . . 4 10 9 Protection 5 | . . 12 . 5 3 Energy Gun 5 | . . 4 33 6 . Ballistic Gun 23 | . 28 38 11 14 15 Ballistic Cannon 7 | . . . . 15 18 Peak Build Rating 32 | 5 7 19 28 28 32 Average Rating 19 | 3 5 12 24 26 29 On Entrance 13 | . 5 7 18 20 28 Naked Turns . | . . . . . . Heaviest Build 37 | 9 11 24 25 37 36 Greatest Support 60 | 20 20 40 24 60 60 Greatest Overweight (x) 1 | . . . 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 5 5 Average Capacity 5 | 5 5 5 6 5 5 Most Carried 8 | 5 3 8 5 5 5 Average Carried 3 | 1 1 3 4 4 4 Final Capacity 8 | 5 5 8 5 5 5 Final Carried 5 | 1 2 3 5 5 5 Class Distribution -------------------- 49% | Scavenger-Gunner 17% | Mutant 11% | Gunner 9% | Scavenger-Tank 7% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Skirmisher | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 2374 | 219 253 643 96 478 685 Remotely . | . . . . . . Salvage Created 3002 | . 377 960 238 533 894 Parts 210 | . 33 68 14 31 64 Haulers Intercepted 4 | . 1 1 . 2 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 83 | . 12 19 7 13 32 Melee 1 | . . . . . 1 Guns 53 | . 12 19 7 3 12 Cannons 29 | . . . . 10 19 Classes Destroyed 13 | . 6 5 . 2 . Worker 3 | . 2 . . 1 . Builder 1 | . 1 . . . . Tunneler 1 | . . . . 1 . Hauler 4 | . 1 1 . 2 . Recycler 3 | . . 1 1 1 . Mechanic 1 | . . 1 . . . Operator 2 | . . 1 . 1 . Watcher 2 | . 2 . . . . Swarmer 32 | . 9 . 6 3 14 Grunt 31 | . 3 12 . 4 12 Brawler 1 | . . 1 . . . Duelist 5 | . . . . 2 3 Sentry 14 | . . 6 1 4 3 Best Kill Streak 11 | . 11 4 4 6 7 Combat Bots Only 7 | . 6 3 4 3 7 Max Kills in Single Turn 2 | . 2 2 2 2 1 Gunslinging 1 | . 1 1 1 . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 295 | . 52 97 14 33 99 Missed 76 | . 12 27 6 6 25 Hits 219 | . 40 70 8 27 74 Melee 2 | . . 2 . . . Projectile 217 | . 40 68 8 27 74 Critical Strikes 7 | . 1 3 1 2 . Damage Taken 2043 | . 261 688 67 310 717 Core 317 | . 56 103 14 63 81 Absorbed by Shields 7 | . . . . . 7 Ignored by Resistances 625 | . 85 209 22 91 218 Core Remaining (%) 82 | 100 77 . 70 . . Volleys Fired 145 | . 36 39 7 22 41 Largest 4 | . 2 4 4 4 4 Hottest 191 | . 40 89 191 186 162 Shots Fired 488 | . 72 150 28 79 159 Gun 354 | . 72 150 28 35 69 Cannon 134 | . . . . 44 90 Launcher . | . . . . . . Special . | . . . . . . Kinetic 451 | . 72 150 7 71 151 Thermal 37 | . . . 21 8 8 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 80 | . 11 31 10 80 31 Robot Miss Streak 4 | . 2 2 1 2 4 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 335 | . 46 111 16 64 98 Core Hits 213 | . 21 44 9 49 90 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 4 1 . Burn 5 | . . . 4 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5528 | . 589 1666 269 1280 1724 Guns 3738 | . 575 1645 269 522 727 Cannons 1718 | . . . . 726 992 Explosions . | . . . . . . Melee . | . . . . . . Ramming 72 | . 14 21 . 32 5 Kinetic 4902 | . 575 1645 13 1113 1556 Thermal 554 | . . . 256 135 163 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 . . Average Corruption 2 | . . 2 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . 7 8 . . Message Errors 4 | . . 2 2 . . Matter Fused 4 | . . 4 . . . Energy Discharges 3 | . . 1 2 . . Data Loss (minor) 2 | . . . 2 . . Misfires 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . . . 3 Projectiles 3 | . . . . . 3 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 49 | . . . . 10 39 Impact . | . . . . . . Kinetic 46 | . . . . 10 36 Secondary 3 | . . . . . 3 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 7 | . . 3 . 4 . Targets Rammed 17 | . 3 6 . 7 1 Kicked 5 | . 3 2 . . . Crushed 5 | . . 1 . 3 1 Highest Temperature 463 | . . 133 185 463 308 Average Temperature 84 | . . 34 75 120 95 Received Heat Transfer 1056 | . 42 420 36 234 324 Effects 7 | . . . . 3 4 Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . . 1 1 Interference 3 | . . . . . 3 Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . . 6 1 2 Heat Transferred 1443 | . . . 851 370 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 3 | . . . . . 3 Low Security (%) 76 | 100 100 100 100 100 10 Level 1 4 | . . . . . 17 Level 2 12 | . . . . . 47 Level 3 6 | . . . . . 24 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 900 | . 184 193 111 140 900 Initial 65 | . . 55 . 23 65 Average 199 | . 55 109 60 72 532 Influence Increases 2460 | . 342 566 241 436 875 Destroy 0b10 Robot/C 1760 | . 240 380 200 260 680 Destroy 0b10 Robot/NC 85 | . 30 20 5 30 . Destroy Leader 282 | . 46 102 20 74 40 Allied During Kill 6 | . . . 1 . 5 Successful Hack 76 | . 11 17 . 48 . Disable Machine 9 | . . . . 9 . Anti-Garrison Action 100 | . . . . . 100 Destroy Structure 7 | . . 2 . . 5 Lose Combat Pursuer 135 | . 15 45 15 15 45 Influence Decreases 1560 | . 186 722 170 391 91 Entered New Map 200 | . . 101 . 48 51 Time Decay 1280 | . 186 601 150 343 . Lost Part 20 | . . 20 . . . Lost Ally 60 | . . . 20 . 40 Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 6 | . . 5 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 19 32 10 20 35 Peak Tracking Total 8 | . 8 5 4 5 7 Tactical Retreats 8 | . 1 3 1 1 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 3 | . 1 . . 1 1 Max in Single Turn 1 | . 1 . . 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 23 | . 5 7 . 8 3 Terminals 20 | . 4 6 . 7 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 54 | . 13 18 . 18 5 Successful 30 | . 7 9 . 12 2 Failed 24 | . 6 9 . 6 3 Catastrophic 4 | . 1 2 . 1 . Database Lockouts . | . . . . . . Manual 22 | . 5 10 . 6 1 Terminals 49 | . 11 16 . 17 5 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 26 | . 6 7 . 11 2 Record 9 | . 3 4 . 2 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 5 | . 1 1 . 3 . Open Door 1 | . . . . . 1 Branch Access Points 2 | . . 1 . 1 . Alert Level 3 | . 1 . . 2 . Investigation Status 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Recall Reinforcements 1 | . . . . 1 . Registered Components 1 | . 1 . . . . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 . 1 . Used . | . . . . . . Hacking Detections 20 | . 5 6 . 7 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 3 | . . . 1 . 2 Largest Group 2 | . . . 1 . 2 Highest-Rated Group 62 | . . . 31 . 62 Highest-Rated Ally 31 | . . . 31 . 31 Total Orders . | . . . . . . Ally Attacks 29 | . . . 11 . 18 Total Damage 326 | . . . 118 . 208 Kills 5 | . . . 3 . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 224 | . . . 224 . . Sensors 224 | . . . 224 . . Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 4176 | 50 618 1295 326 796 1091 Spaces Moved 2360 | 44 389 697 283 416 531 Core 21 | 21 . . . . . Treads 1245 | . . 472 . 242 531 Legs 579 | 23 389 167 . . . Wheels 515 | . . 58 283 174 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 90 90 163 Average Speed 135 | 86 120 144 93 134 163 Slowest Speed 165 | 120 120 160 105 165 163 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 70 43 71 38 71 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 3004 | 56 467 894 327 604 656 Wait 324 | . 30 93 30 104 67 Move 2355 | 43 388 696 282 415 531 Hop . | . . . . . . Pick Up 60 | 7 4 21 3 21 4 Fast Attach . | . . . . . . Attach 27 | 5 . 11 2 8 1 Detach 11 | . . 5 2 4 . Swap 16 | . 3 6 . 6 1 Drop 43 | 1 3 17 1 17 4 Fire 145 | . 36 39 7 22 41 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . 3 2 . . . Crush 12 | . . 4 . 7 1 Escape Stasis . | . . . . . . Rewire 6 | . . . . . 6 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 12) 587 | -10/Materials | Discovered new exit (range 6) 663 | -10/Materials | Discovered new exit (range 7) 669 | -10/Materials | Entered another Materials area 669 | -9/Materials | Evolved 2 slots: Weapon x2 1018 | -9/Materials | Build established: Tank 1281 | -9/Materials | Discovered new exit (range 11) 1322 | -9/Materials | Build established: Scavenger-Tank 1426 | -9/Materials | Discovered new exit (range 14) 1597 | -9/Materials | Discovered new exit (range 11) 1625 | -9/Materials | Identified exit to Mines 1625 | -9/Materials | Identified exit to Storage 1734 | -9/Materials | Build established: Scavenger-Gunner 1964 | -9/Materials | Entered Mines 1967 | -9/Mines | Received a Mining Laser from a helpful Derelict 2043 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2045 | -9/Mines | Found Prototype Device 2046 | -9/Mines | Identified Exp. Sensor Array 2059 | -9/Mines | Identified exit to Materials 2114 | -9/Mines | Learned Materials interactive machine intel 2246 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2290 | -9/Mines | Entered Materials 2290 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2291 | -8/Materials | Loaded intel: 19 interactive machine locations 2580 | -8/Materials | Build established: Gunner 2890 | -8/Materials | Build established: Scavenger-Gunner 3084 | -8/Materials | Identified exit to Garrison 3086 | -8/Materials | Entered Garrison 3140 | -8/Garrison | Triggered checkpoint 3178 | -8/Garrison | Garrison Relay disabled 3308 | -8/Garrison | Triggered checkpoint 3440 | -8/Garrison | Destroyed 7 combat bots 3520 | -8/Garrison | Triggered checkpoint 3540 | -8/Garrison | Triggered checkpoint 3832 | -8/Garrison | Discovered new exit (range 11) 3992 | -8/Garrison | Triggered checkpoint 4087 | -8/Garrison | Discovered new exit (range 9) 4099 | -8/Garrison | Discovered new exit (range 72) 4099 | -8/Garrison | Discovered new exit (range 57) 4099 | -8/Garrison | Discovered new exit (range 9) 4134 | -8/Garrison | Triggered checkpoint 4177 | -8/Garrison | Self-destructed Last Messages --------------- 04005_ G-47 Trooper destroyed. 04022_ Acquired 40 matter. 04087_ EXIT=FOUND 04099_ Connecting with Garrison Terminal... 04099_ EXIT=FOUND >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 04134_ Beams of light sweep through the air. An alarm sounds. 04135_ L-31 Rogue knocked back. 04135_ Melee Analysis Suite melted. 04135_ L-31 Rogue destroyed. 04138_ Melee Analysis Suite melted. 04138_ L-31 Rogue destroyed. 04139_ Acquired 44 matter. 04146_ Y-45 Defender destroyed. 04150_ Acquired 53 matter. 04161_ Acquired 45 matter. 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Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed ZioniteShadingMeganuke Manual? 0 Play Time 00:58:31 Cumulative 27.0 hours Start 2025.05.26 @ 21:57:19 End 2025.05.28 @ 23:56:55 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 39 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fc303b3-5314-465b-9af7-b1b0318962cf