Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.09 @ 20:23:03 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (323) 1615 Value Destroyed (16301) 16301 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (10294) 10294 TOTAL SCORE: 37410 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1321 Follower Combat Kills 2039 Entered Garrisons 1600 Used RIF Installer 4000 Scanned by Researcher 500 Friendly Fire -166 Cogmind --------- Core Integrity 995/1600 Matter 202/300 Energy 125/325 System Corruption 9% Temperature Cool (272) Movement Treading (260) Ox5 Location -1/Access Parts ------- > --- POWER (1) -------- Reinforced Antimatter Reactor > --- PROPULSION (5) --- Medium Treads > --- UTILITY (16) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Experimental Terrain Scan Processor Relay Coupler [C] (36) Relay Coupler [C] (15) Relay Coupler [C] (37) Relay Coupler [C] (52) Relay Coupler [C] (39) Relay Coupler [Sentry] (32) Relay Coupler [Hunter] (13) Relay Coupler [Hunter] (21) > --- WEAPON (3) ------- Matter Neutralizer Linear Accelerator > --- INVENTORY (28) --- Particle Reactor Particle Reactor Light Quantum Reactor Reinforced Quantum Reactor Advanced Cryofiber Web Advanced Heat Sink Compact Matter Pod (150) Quantum Capacitor Improved Weapon Shielding Improved Thermal Defense Suite Relay Coupler [NC] (41) Relay Coupler [C] (32) Relay Coupler [Demolisher] (24) Advanced Dynamic Insulation System Compact Tesla Bomb Launcher Improved Remote Datajack Advanced Remote Datajack Vibroblade Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] > --- WEAPON ----------- Cooled Plasma Rifle Compact Tesla Bomb Launcher Advanced Remote Datajack > --- INVENTORY -------- Reinforced Antimatter Reactor Particle Reactor Particle Reactor Light Quantum Reactor Reinforced Quantum Reactor Medium Treads Medium Treads Advanced Cryofiber Web Advanced Heat Sink Compact Matter Pod Quantum Capacitor Improved Weapon Shielding Improved Thermal Defense Suite Relay Coupler [NC] Relay Coupler [C] Relay Coupler [Demolisher] Advanced Dynamic Insulation System Matter Neutralizer Heavy Machine Gun Railgun Railgun Linear Accelerator Improved Remote Datajack Vibroblade [Rating: 151] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Powered Armor Weapon Autogun Energy Gun Cooled Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Slots Evolved 18 | . . 2 2 . . 2 . . . 2 . 2 . 2 2 . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . Utility 14 | . . 2 1 . . 1 . . . 2 . 1 . 2 2 . 1 . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 594 | 3 5 38 56 30 31 45 29 33 15 9 19 51 18 59 31 25 14 22 11 28 22 Power 31 | . . 4 2 5 2 1 4 2 1 2 . 1 . 1 . 1 . 1 . 2 2 Engine 17 | . . 4 2 2 1 1 1 2 1 2 . 1 . . . . . . . . . Core 8 | . . . . 3 1 . 3 . . . . . . . . 1 . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 . . . 1 . 2 2 Propulsion 109 | 2 . 14 16 5 7 16 3 5 1 1 1 4 3 9 2 1 2 2 . 7 8 Treads 68 | 1 . 8 11 5 5 8 3 2 . . 1 2 2 4 2 1 2 2 . 7 2 Leg 6 | . . . . . . . . . . . . . . . . . . . . . 6 Wheel 35 | 1 . 6 5 . 2 8 . 3 1 1 . 2 1 5 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 244 | 1 2 11 26 8 10 11 9 12 7 5 5 29 6 28 18 11 7 14 10 10 4 Device 97 | . . 1 15 4 1 3 2 5 2 3 1 15 2 13 9 3 2 3 6 5 2 Storage 24 | 1 2 6 8 . 1 1 . . . . . . . 3 1 . . 1 . . . Processor 4 | . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 Hackware 45 | . . . . 1 4 3 1 2 2 1 2 2 1 4 . 6 3 7 1 4 1 Protection 74 | . . 4 3 3 4 4 6 5 3 . 2 12 3 7 8 2 2 3 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 210 | . 3 9 12 12 12 17 13 14 6 1 13 17 9 21 11 12 5 5 1 9 8 Energy Gun 33 | . 1 3 3 2 2 4 1 1 . . . 1 1 . 4 1 1 2 1 5 . Energy Cannon 26 | . . 2 . . 1 . . 1 . . 1 4 2 3 3 5 1 1 . 1 1 Ballistic Gun 50 | . 2 3 6 7 . 3 7 7 . . 7 3 . 1 . . . . . 1 3 Ballistic Cannon 21 | . . . . . 2 3 2 . 3 . 1 1 3 4 1 . . . . . 1 Launcher 7 | . . 1 . . 1 . 1 . . . . . 1 . . 1 1 . . . 1 Special Weapon 30 | . . . . . 1 . . 1 2 1 2 5 2 7 1 3 1 1 . 2 1 Impact Weapon 5 | . . . 3 1 1 . . . . . . . . . . . . . . . . Slashing Weapon 32 | . . . . 1 1 5 2 4 1 . 2 3 . 6 2 2 1 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . 1 3 2 . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 3 1 . . 2 . 1 . . . 1 . 1 2 . 1 . 1 . . Parts Lost 113 | . 1 11 7 13 1 3 11 . 4 . 1 3 3 3 1 7 3 3 3 18 17 Power 16 | . . 2 . 4 1 . 4 . 1 . . 1 . . . 1 . . . 1 1 Propulsion 22 | . . 3 . 1 . . . . . . . . 2 . . . 1 . . 7 8 Utility 37 | . . 4 4 4 . . 2 . 1 . . 1 . 3 . 4 2 2 3 4 3 Weapon 38 | . 1 2 3 4 . 3 5 . 2 . 1 1 1 . 1 2 . 1 . 6 5 Highest Loss Streak 14 | . 1 4 3 7 1 1 4 . 1 . 1 1 2 2 1 3 2 3 2 9 14 Average Slot Usage (%) 95 | . 99 98 99 95 99 97 91 96 99 99 99 99 99 91 84 86 85 86 85 89 88 Engine 4 | . 14 11 9 2 2 7 2 6 6 6 6 5 5 . . . . . . . . Core 1 | . . . . 4 6 . 4 . . . . . . . . . 4 1 . . . Treads 10 | . 14 12 11 17 16 10 7 2 . . 5 4 14 9 9 14 12 12 12 12 8 Wheel 7 | . 14 8 6 . 1 9 7 16 23 20 14 16 7 5 . . . . . . . Device 6 | . . 2 10 6 1 1 3 5 1 16 4 9 4 15 17 13 14 5 10 12 7 Storage 21 | . 28 35 28 27 27 23 23 23 23 20 20 17 17 15 14 14 13 13 12 12 12 Processor 2 | . . . . . . . . . . 4 6 5 5 5 4 4 4 4 7 4 7 Hackware 10 | . . . . . 12 13 7 9 7 9 15 13 9 14 13 12 20 25 22 30 32 Protection 6 | . . 5 5 9 4 7 11 6 12 1 6 4 13 2 5 7 2 7 4 2 . Energy Gun 5 | . 20 7 17 4 4 6 4 2 . . . . 3 5 6 4 . 4 5 7 4 Energy Cannon 2 | . . . . . 1 3 . 1 . . 2 4 8 5 2 5 7 3 4 1 . Ballistic Gun 6 | . 7 13 7 19 2 4 12 13 12 6 8 4 . . . . . . . . 1 Ballistic Cannon 2 | . . . . . 13 5 3 . 4 3 4 3 2 . . . . . . . . Slashing Weapon 1 | . . . . . 1 1 1 4 . 6 . . . . 2 1 3 . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 15 56 81 125 125 139 151 148 149 150 139 159 165 165 167 161 182 165 165 155 149 133 Greatest Support 180 | 20 10 40 40 40 44 64 40 36 36 36 36 36 86 140 140 140 180 173 173 173 110 Greatest Overweight (x) 45 | 1 5 7 10 10 4 10 5 11 4 3 6 11 6 45 1 2 1 1 1 2 2 Average Overweight (x) 2 | . 3 3 5 2 2 2 4 3 3 3 5 3 1 1 . 1 . . . . 1 Largest Inventory Capacity 28 | 8 18 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 27 | 7 15 23 25 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | 8 18 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 26 Average Carried 26 | 6 13 22 25 26 27 27 27 27 26 27 27 27 27 27 27 26 27 27 26 23 23 Final Capacity 28 | 8 18 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 8 18 24 26 28 28 28 28 28 28 28 27 25 28 28 28 28 26 28 27 21 19 Class Distribution -------------------- 26% | Bothacker-Mutant 24% | Botlord-Mutant 12% | Hauler-Mutant 10% | Bothacker-Tank 6% | Hauler-Tank 4% | Botlord-Tank 4% | Mutant 3% | Botlord-Assassin Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Tank | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Botlord-Tank | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Tank | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -3/Research Bothacker-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Botlord-Mutant | -1/Garrison Botlord-Assassin | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Matter Collected 12293 | 230 250 992 986 763 597 1048 1063 530 621 . 798 972 337 803 255 419 205 685 125 257 357 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15426 | 88 511 1764 1608 913 797 1135 1115 290 438 . 668 790 490 889 610 1021 307 696 208 823 265 Parts 739 | 6 26 107 84 52 48 68 52 13 19 . 27 47 28 38 28 16 7 20 8 36 9 Haulers Intercepted 12 | . 1 4 3 . 1 1 . . . . . . . . 1 . 1 . . . . Recyclers Shooed 7 | . . 1 1 . 2 . . . . . . 1 . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Combat Hostiles Destroyed 270 | . 12 35 24 21 18 21 29 6 13 . 10 14 13 7 7 13 2 10 3 10 2 Guns 180 | . 12 30 22 20 3 9 24 6 10 . 6 9 . 3 4 6 . 6 2 7 1 Cannons 54 | . . . . . 11 12 4 . 3 . 4 5 10 . 1 2 1 1 . . . AOE 15 | . . 4 1 1 4 . 1 . . . . . 3 . . . . 1 . . . Classes Destroyed 19 | 2 3 3 3 1 . 1 . . 2 . 1 1 . . . . . . . 1 1 Worker 11 | . . 3 2 . . 1 . . . . . 4 . . . . . . . . 1 Builder 5 | . . . 1 . 2 2 . . . . . . . . . . . . . . . Tunneler 4 | 1 . . 2 . . . . . . . . . . 1 . . . . . . . Hauler 12 | . 1 4 3 . 1 1 . . . . . . . . 1 . 1 . . . . Recycler 12 | 1 . 4 2 . . 2 . . . . . . . 3 . . . . . . . Operator 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . Watcher 5 | . . . 3 . . . . . . . . 1 . . . . 1 . . . . Swarmer 68 | . 3 7 7 7 4 3 15 2 7 . 1 3 6 . . . . 3 . . . Grunt 110 | . 9 21 9 3 9 10 12 . 3 . 4 5 5 1 1 11 . 4 . 3 . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . Duelist 7 | . . . . 3 . 1 . . . . 1 . . . . . . 2 . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . Sentry 37 | . . 7 7 2 5 3 2 3 1 . 2 . . 1 . . 1 . . 2 1 Specialist 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hunter 19 | . . . 1 6 . 2 . . . . 1 . . 2 2 2 1 . 1 . 1 Programmer 25 | . . . . . . 2 . 1 . . . 6 2 3 4 . . 1 2 4 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 2 3 5 5 4 5 3 4 2 5 . 3 4 10 2 2 2 2 4 2 3 2 Combat Bots Only 10 | . 3 5 4 4 5 3 4 2 5 . 3 3 10 2 2 2 2 4 2 4 1 Max Kills in Single Turn 3 | 1 1 3 3 3 2 2 2 1 2 . 1 2 3 2 1 1 1 1 1 2 1 Gunslinging 2 | . . 1 1 2 . . . . 1 . . . . . . . . . . . . Exploded 3 | . . 2 1 1 2 . 1 . . . . . 3 . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Damage Taken 26246 | . 340 1685 1321 2074 823 1223 2223 562 1171 . 1226 821 871 532 781 2143 992 1373 788 2997 2300 Core 2404 | . 41 266 119 202 148 56 134 72 77 . 195 49 38 81 97 78 116 30 . 367 238 Absorbed by Shields 4915 | . . . 96 167 . . . . . . 355 182 534 . . 506 . 919 . 1439 717 Reduced by Siege Mode 314 | . . . . . . . . . . . . . . . 42 77 64 10 81 40 . Core Remaining (%) 71 | 100 83 33 . . 14 . . . 51 . 77 . 91 92 . 86 . 89 . . . Volleys Fired 1082 | 4 36 111 75 71 37 69 72 28 51 3 53 60 31 66 32 73 26 82 17 53 32 Largest 3 | 2 2 2 3 3 3 3 3 3 3 1 3 3 3 3 2 1 1 3 2 2 3 Hottest 276 | 90 105 95 139 101 168 168 122 115 124 30 150 120 117 135 105 75 94 276 188 188 201 Shots Fired 2027 | 8 72 222 207 176 79 156 188 53 94 3 115 111 71 78 33 72 26 86 26 95 56 Gun 1395 | 8 72 220 207 176 22 78 160 36 41 . 57 33 10 27 18 47 3 41 18 82 39 Cannon 456 | . . . . . 47 78 26 4 34 . 47 61 55 28 15 13 16 12 5 7 8 Launcher 22 | . . 2 . . 10 . 2 . . . . . 2 . . 3 . . . . 3 Special 154 | . . . . . . . . 13 19 3 11 17 4 23 . 9 7 33 3 6 6 Kinetic 997 | . 15 174 78 140 45 109 144 27 74 . 85 59 12 4 . . . . . . 31 Thermal 429 | 4 31 . 30 . 18 7 . 9 1 . . 35 53 32 18 31 3 41 18 82 16 Explosive 4 | . . 2 . . . . . . . . . . 2 . . . . . . . . Electromagnetic 443 | 4 26 46 99 36 16 40 44 4 . . 19 . . 19 15 32 16 12 5 7 3 Robot Hit Streak 32 | 4 10 18 21 13 14 21 11 8 9 1 11 8 7 21 12 18 14 22 15 32 18 Robot Miss Streak 9 | 1 2 8 3 4 7 5 7 7 9 2 5 2 2 4 1 2 4 2 2 3 3 Penetration Max 2 | . . . . 1 . 1 1 . . . . 2 . . . . . . . . . Secondary Targets 15 | . . 4 1 4 . . 2 1 1 . . . . . . . . . . 2 . Max Gunslinging Chain 2 | . . 1 1 2 . . 1 1 1 . . . . . . . . . . 1 . Capacitor 120 | . . . . . . . . . . . . . . 32 31 39 16 . . 2 . Shots Hit Robots 1474 | 5 53 148 137 119 69 116 127 32 72 2 94 77 40 61 30 59 21 68 22 80 42 Core Hits 655 | 3 22 73 59 40 51 67 78 14 38 . 45 32 21 18 13 22 3 15 6 19 16 Critical Hits 34 | . . 2 . 6 . 4 3 . 2 . 5 10 . 1 1 . . . . . . Critical Kills 13 | . . . . 1 . 1 2 . 1 . 2 6 . . . . . . . . . Critical Parts Destroyed 20 | . . 2 . 5 . 3 . . 1 . 3 4 . 1 1 . . . . . . Melee Attacks 113 | . . . 6 4 14 22 7 17 1 5 8 6 . 9 4 3 5 . . . 2 Impact 8 | . . . 6 2 . . . . . . . . . . . . . . . . . Slashing 89 | . . . . 1 4 17 7 17 1 5 8 6 . 9 4 3 5 . . . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 6 . . . . . . 1 . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31231 | 63 774 2676 2547 2359 1673 2100 2144 515 832 33 1934 1885 1146 1290 984 1855 659 1392 897 2317 1156 Guns 18976 | 63 707 2149 2150 2080 312 1012 1744 441 517 . 654 444 78 564 498 983 92 1019 523 2166 780 Cannons 7704 | . . . . . 691 1067 193 74 315 . 676 1297 736 639 486 361 310 320 159 137 243 Explosions 3215 | . 67 527 353 125 648 21 207 . . . . . 332 46 . 511 . 53 215 . 110 Melee 1274 | . . . 41 154 . . . . . 33 604 144 . 41 . . 257 . . . . Ramming 62 | . . . 3 . 22 . . . . . . . . . . . . . . 14 23 Kinetic 10924 | . 121 1568 519 1648 593 1290 1318 278 813 . 1025 1042 38 42 . . . . . . 629 Thermal 9871 | 26 367 290 653 125 442 123 196 163 19 . . 699 776 643 498 604 92 1072 523 2166 394 Explosive 764 | . . 217 . . . . . . . . . . 332 . . . . . 215 . . Electromagnetic 8336 | 37 286 601 1331 432 616 687 630 74 . . 305 . . 564 486 1251 310 320 159 137 110 Impact 195 | . . . 41 154 . . . . . . . . . . . . . . . . . Slashing 1079 | . . . . . . . . . . 33 604 144 . 41 . . 257 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . 4 2 2 2 1 2 3 3 . . 1 5 6 1 5 1 2 2 5 9 Average Corruption 2 | . . 4 2 2 2 1 1 2 3 . . 1 3 2 1 4 1 1 1 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 219 | . . 13 6 17 11 1 13 22 22 . . 2 23 12 2 29 . 13 2 16 15 Message Errors 61 | . . 3 3 6 3 . 6 9 1 . . . 7 2 1 10 . 6 . 2 2 Matter Fused 29 | . . 4 . . . . . 2 5 . . . 7 . . 4 . . . 4 3 Heat Flow Errors 21 | . . 3 . 1 . . 2 1 1 . . . . 2 . 4 . 2 1 2 2 Energy Discharges 34 | . . . 1 3 3 1 1 2 4 . . . 4 4 1 5 . 3 . 1 1 Data Loss (minor) 34 | . . 3 . 3 4 . 2 5 2 . . 1 1 3 . 3 . 2 1 2 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Targeting Errors 34 | . . . 2 4 1 . 1 3 8 . . 1 4 1 . 1 . . . 4 4 Weapon Failures 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 565 | . . 63 34 54 86 . 29 . . . 154 7 . . 27 53 9 . 49 . . Projectiles 40 | . . . . . 3 . . . . . . . . . 27 . 9 . 1 . . Explosions 291 | . . 63 15 . 83 . 29 . . . . . . . . 53 . . 48 . . Melee 234 | . . . 19 54 . . . . . . 154 7 . . . . . . . . . Knockbacks 59 | . . . 1 . 10 22 10 . 4 . 7 3 . . . . . . . . 2 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 54 | . . . . . 10 19 10 . 4 . 6 3 . . . . . . . . 2 Secondary 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . Self-Inflicted Damage 942 | . 37 213 213 68 . . 134 . . . . . 73 37 . . . 80 87 . . Shots 21 | . 1 4 5 2 . . 4 . . . . . 2 1 . . . 1 1 . . Rammed 3 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . Targets Rammed 4 | . . . 1 . 1 . . . . . . . . . . . . . . 1 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 509 | 90 375 163 339 328 333 393 399 324 304 . 509 266 380 131 87 249 256 216 60 288 268 Average Temperature 95 | 41 90 24 111 100 99 127 111 76 70 . 115 79 161 60 42 74 90 91 28 121 84 Received Heat Transfer 4375 | . 135 564 380 205 333 300 522 159 198 . 380 166 186 54 21 355 54 99 . 180 84 Effects 32 | . 3 . 5 . 3 5 7 2 . . 3 1 3 . . . . . . . . Shutdowns 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . Energy Bleed 7 | . 1 . 1 . . 2 2 . . . . 1 . . . . . . . . . Interference 16 | . 2 . 3 . 3 . 3 2 . . . . 3 . . . . . . . . Matter Decay 4 | . . . . . . 3 1 . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . 2 . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . 1 3 3 1 2 2 2 . Total Turns 306 | . . . . . . . . . . . . . . 12 46 116 58 12 36 26 . Longest Duration 67 | . . . . . . . . . . . . . . 12 31 67 58 8 28 19 . Robots Corrupted 16 | . . 1 1 . . . . . . . . . . 3 2 5 1 1 1 . 1 Combat Hostiles 15 | . . 1 1 . . . . . . . . . . 3 1 5 1 1 1 . 1 Parts Fried 50 | . . 2 12 1 2 4 . . . . . . . 5 6 15 2 . 1 . . Impact Corruptions 3 | . . . 1 2 . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . 1 1 . . 1 . 3 . Combat Hostiles 6 | . . . . . . . . . . . . . . 1 1 . . 1 . 3 . Parts Melted 29 | . . . . . . . . . . . . . 3 4 5 . . 4 1 12 . Heat Transferred 13792 | 74 803 200 905 200 829 272 225 296 37 . . 925 1075 1187 850 1250 111 1234 555 2332 432 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 24 | . 2 4 6 2 3 1 4 . . . . . . 1 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Peak Influence 1645 | 10 185 703 537 880 531 659 1145 618 362 709 741 455 481 252 146 380 406 349 252 276 1645 Average Influence 346 | 6 92 374 302 658 322 243 828 379 258 281 630 182 338 107 62 247 267 213 226 234 1546 Maximum Alert Level 5 | . . 3 2 3 2 2 4 2 1 3 3 2 2 1 . 1 2 1 1 1 5 Low Security (%) 32 | 100 100 19 4 2 15 55 . 24 9 53 . 62 25 92 100 34 8 47 9 9 1 Level 1 35 | . . 38 85 11 48 18 . 18 90 31 . 33 9 7 . 65 80 52 90 90 . Level 2 20 | . . 31 10 30 35 25 27 56 . 7 69 3 64 . . . 11 . . . . Level 3 9 | . . 10 . 55 . . 55 . . 7 30 . . . . . . . . . . Level 4 1 | . . . . . . . 17 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . 98 Squads Dispatched 52 | . 3 4 3 . 4 8 . 1 . 2 . 5 . 4 3 . 3 . . . 12 Investigation 6 | . 1 1 2 . . 1 . . . . . . . 1 . . . . . . . Extermination 12 | . . . . . . 3 . 1 . . . 3 . 2 2 . 1 . . . . Reinforcement 19 | . 2 3 1 . 4 4 . . . . . 2 . 1 1 . 1 . . . . Assault 14 | . . . . . . . . . . 2 . . . . . . . . . . 12 Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . Alert ID Control Effect 44 | . . . . . . . . . 2 . . 4 3 5 . 3 5 4 3 1 14 Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Distress Signals 15 | . . 5 . . 4 1 . . . . . 2 . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 557 | . 22 55 32 36 44 34 38 11 22 3 24 23 18 18 7 38 12 35 9 18 58 Peak Tracking Total 26 | . 3 6 4 6 6 6 7 4 9 4 6 6 12 3 2 9 7 18 3 5 26 Tactical Retreats 48 | . 3 10 . 10 1 3 6 1 . . 3 1 . . 1 8 . 1 . . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Traps Triggered 42 | . 1 . 1 9 . . 3 1 7 . 2 1 5 2 1 4 . 3 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . 1 . . . . . . . . . . . 3 . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Machines Disabled 43 | . 1 10 5 3 . 1 3 . 1 . 1 1 5 3 . 3 . 5 1 . . Max in Single Turn 2 | . 1 2 1 1 . 1 1 . 1 . 1 1 1 1 . 1 . 1 1 . . Garrison Relay 16 | . . . . 3 . . 3 . 1 . 1 . 2 . . 2 . 4 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Machines Accessed 69 | . 5 9 8 . 8 9 . 7 . 4 . 9 . 6 1 . 2 . 1 . . Terminals 38 | . 5 5 5 . 7 5 . 4 . 1 . 3 . 3 . . . . . . . Fabricators 8 | . . . . . . 1 . 2 . 1 . 2 . 1 . . 1 . . . . Repair Stations 6 | . . 1 . . 1 1 . . . . . 2 . 1 . . . . . . . Recycling Units 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 1 . . . . . . 1 . 1 . 1 . . . . . . . Garrison Access 8 | . . . 1 . . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . . Total Hacks 180 | . 16 29 23 . 29 25 . 18 . 7 . 14 . 14 1 . 3 . 1 . . Successful 113 | . 8 16 16 . 17 19 . 13 . 6 . 5 . 8 1 . 3 . 1 . . Failed 67 | . 8 13 7 . 12 6 . 5 . 1 . 9 . 6 . . . . . . . Catastrophic 13 | . 1 3 2 . 2 2 . 1 . . . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 14 17 11 . 25 5 . 12 . 1 . 5 . 7 . . . . . . . Terminals 118 | . 16 17 17 . 27 13 . 13 . 2 . 5 . 8 . . . . . . . Fabricators 17 | . . . . . . 3 . 4 . 2 . 3 . 3 . . 2 . . . . Repair Stations 15 | . . 2 . . 2 7 . . . . . 3 . 1 . . . . . . . Recycling Units 6 | . . 4 1 . . 1 . . . . . . . . . . . . . . . Scanalyzers 16 | . . 6 4 . . . . . . 2 . 2 . 2 . . . . . . . Garrison Access 8 | . . . 1 . . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . . Terminal Hacks 28 | . 2 3 6 . 9 5 . 1 . . . 1 . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . 2 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 2 . 3 1 . 1 . . . 1 . . . . . . . . . Locate Traps 5 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Zone Layout 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . 3 . 4 . 2 . . . 2 . . 2 . . . . Load Schematic 6 | . . . . . . 1 . 2 . 1 . . . 1 . . 1 . . . . Build 7 | . . . . . . 2 . 2 . 1 . . . 1 . . 1 . . . . Repair Station Hacks 10 | . . 2 . . 2 6 . . . . . . . . . . . . . . . Scan Component 5 | . . 1 . . 1 3 . . . . . . . . . . . . . . . Repair 5 | . . 1 . . 1 3 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . Retrieve Components 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . Scanalyzer 15 | . . 6 4 . . . . . . 2 . 1 . 2 . . . . . . . Insert Component 8 | . . 3 2 . . . . . . 1 . 1 . 1 . . . . . . . Analyze 7 | . . 3 2 . . . . . . 1 . . . 1 . . . . . . . Garrison Access Hacks 8 | . . . 1 . . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . . Unlock Access 8 | . . . 1 . . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . . Unauthorized Hacks 97 | . 15 16 11 . 14 7 . 16 . 2 . 6 . 10 . . . . . . . Terminals 36 | . 6 4 4 . 6 3 . 7 . 1 . 2 . 3 . . . . . . . Track 14 | . 2 2 2 . 4 . . 3 . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . Botnet 20 | . 4 2 2 . 2 3 . 2 . 1 . 2 . 2 . . . . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 5 6 7 . 7 6 . 5 . 2 . 9 . 4 1 . 2 . 1 . . Full Trace Events 4 | . 1 . 1 . . 1 . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 3 2 . . . . . . 1 . . . 1 . . . . . . . Parts Built 14 | . . . . . . 4 . 4 . 2 . . . 2 . . 2 . . . . Matter 978 | . . . . . . 248 . 270 . 124 . . . 168 . . 168 . . . . Time 410 | . . . . . . 124 . 98 . 62 . . . 84 . . 42 . . . . Total Part Build Rating 38 | . . . . . . 8 . 10 . 4 . . . 8 . . 8 . . . . Parts Repaired 5 | . . 1 . . 1 3 . . . . . . . . . . . . . . . Time 166 | . . 26 . . 26 114 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . 9 3 . . 1 . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 3 2 . . . . . . 1 . 1 . 1 . . . . . . . Part Schematics Acquired 7 | . . 3 2 . . . . . . 1 . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Used RIF Installer 8 | . . . . 1 . . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . 1 . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . 1 . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . . . Autooverride 1 | . . . . . . . . . . . . . 1 . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 106 | . . . . 1 6 2 . 5 6 1 4 9 2 13 . 4 4 22 3 7 17 Non-combat 19 | . . . . . 3 2 . 1 . 1 . 3 . 9 . . . . . . . Combat 87 | . . . . 1 3 . . 4 6 . 4 6 2 4 . 4 4 22 3 7 17 Autooverrided 14 | . . . . . . . . . . . . . . 1 . . . 6 1 . 6 Autoassimilated 12 | . . . . . . . . . . . . . . . . . . 1 1 2 8 Robot Hacks Applied 96 | . . . . 1 8 4 . 6 6 1 4 10 2 16 . 4 6 18 1 5 4 parse_system 10 | . . . . . 3 1 . 2 . . . . . 1 . . . 2 . . 1 no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . map_walls 1 | . . . . . . . . . . . . . . 1 . . . . . . . find_fabricator 1 | . . . . . . . . . . . . 1 . . . . . . . . . drop_inventory 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . find_recycling 1 | . . . . . . . . . . . . 1 . . . . . . . . . check_alert 1 | . . . . . 1 . . . . . . . . . . . . . . . . purge_threat 1 | . . . . . . . . . . . . . . 1 . . . . . . . locate_traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . 1 . . . . . . . summon_haulers 2 | . . . . . . . . . . . . . . 2 . . . . . . . clear_repairs 1 | . . . . . . . . . . . . . . 1 . . . . . . . map_route 8 | . . . . . . 2 . . . 1 . 1 . 4 . . . . . . . relay_feed 1 | . . . . . . 1 . . . . . . . . . . . . . . . scatter_targeting 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . amplify_resonance 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . reboot_system 4 | . . . . . . . . . 2 . . . . . . . . 1 . 1 . go_dormant 2 | . . . . . . . . . . . . . . . . . 2 . . . . overwrite_iff 20 | . . . . . . . . . . . . . . . . . 3 11 . 3 3 formatsys_high 33 | . . . . 1 3 . . 4 2 . 3 5 2 2 . 4 1 4 1 1 . Relay Couplers Released 67 | . . . . 13 . . 11 . 5 . 3 . 10 . . 8 . 17 . . . Machine Destruction 67 | . . . . 13 . . 11 . 5 . 3 . 10 . . 8 . 17 . . . Attached 40 | . . . . 1 2 2 1 2 2 1 2 2 1 4 . 6 1 7 1 4 1 Crosswired 6 | . . . . . . . . . . . . . . . . . . . . 6 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Total Allies 79 | . . . . 1 3 . . 5 2 . 3 5 2 3 . 4 4 21 3 6 17 Largest Group 10 | . . . . 1 2 . . 2 2 . 1 2 1 1 1 2 2 3 4 4 10 Highest-Rated Group 512 | . . . . 15 44 . . 42 32 . 41 58 29 49 49 115 133 124 234 238 512 Highest-Rated Ally 115 | . . . . 15 29 . . 26 16 . 41 41 29 49 49 115 69 64 69 69 69 Total Orders 17 | . . . . . 4 . . 5 . . . . . 2 . 2 . 2 . 2 . STAY 4 | . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . GOTO 7 | . . . . . 3 . . 4 . . . . . . . . . . . . . FOLLOW 6 | . . . . . 1 . . 1 . . . . . 1 . 1 . 1 . 1 . Ally Attacks 377 | . . . . 1 57 . . 8 13 . 6 20 13 16 1 38 22 33 27 36 86 Total Damage 12731 | . . . . 30 1014 . . 135 156 . 133 444 192 612 . 1481 1589 941 956 1891 3157 Kills 55 | . . . . . 10 . . . 2 . . 4 3 5 . 4 5 4 3 1 14 Allies Corrupted 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Turns Passed 23441 | 46 927 1705 1672 1755 1987 1771 1397 1329 821 355 844 1432 771 1442 696 1243 618 1355 311 673 291 Spaces Moved 10949 | 27 586 755 692 639 931 734 660 816 461 251 406 878 363 679 260 448 290 623 137 214 99 Core 2 | . . . . . . . . . . . . . . 2 . . . . . . . Treads 4679 | . . 103 128 624 817 264 . . . . . 1 265 419 260 448 290 623 137 214 86 Legs 26 | 13 . . . . . . . . . . . . . . . . . . . . 13 Wheels 6242 | 14 586 652 564 15 114 470 660 816 461 251 406 877 98 258 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 90 90 140 150 190 130 115 125 120 120 120 130 120 130 116 179 179 156 161 161 161 150 Average Speed 156 | 104 118 149 170 213 181 150 140 128 126 120 143 124 167 166 199 189 163 164 174 181 177 Slowest Speed 2300 | 120 130 220 200 270 220 212 150 200 130 120 150 240 180 2300 210 240 187 187 187 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 92 72 73 71 78 25 51 25 65 6 49 23 66 19 8 66 11 98 3 47 4 Regions Visited 21 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . 1 . 1 . 1 . 1 . 1 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 72 | . . . 4 . 3 17 2 17 . 1 . 4 8 7 4 1 2 . . . 2 Terrain Destroyed 276 | . 9 53 26 19 18 39 27 17 2 1 1 10 16 13 4 1 2 15 . . 3 Melee 64 | . . . 4 . 3 17 2 17 . 1 . 4 . 7 4 1 2 . . . 2 Projectile 44 | . . . . 8 . 16 1 . 2 . 1 6 6 3 . . . . . . 1 AOE 168 | . 9 53 22 11 15 6 24 . . . . . 10 3 . . . 15 . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Acc Gar Acc Total 15603 | 36 763 1126 1023 885 1159 1248 985 1041 624 297 562 1116 472 950 425 805 425 906 182 409 164 Wait 2160 | . 96 183 142 89 92 332 180 105 27 14 59 88 25 83 78 240 73 142 13 98 1 Move 10936 | 26 585 754 692 638 930 734 659 816 460 251 405 878 362 678 260 447 290 622 137 213 99 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 288 | 1 24 24 24 22 22 20 17 10 9 7 4 14 13 21 6 8 7 16 4 12 3 Fast Attach 91 | 2 1 6 1 4 7 9 4 10 . 2 . 10 . 12 4 1 4 5 2 2 5 Attach 153 | 1 2 13 12 13 5 6 11 2 8 2 2 8 5 6 4 8 4 8 4 19 10 Detach 36 | 2 1 1 . . 4 2 2 1 3 . . 5 2 3 3 . . 2 . 2 3 Swap 352 | . 2 19 43 14 19 31 14 21 7 5 17 33 13 41 23 16 6 9 5 7 7 Drop 249 | . 16 15 27 12 25 23 11 21 2 8 6 14 5 30 9 1 10 14 . . . Fire 1082 | 4 36 111 75 71 37 69 72 28 51 3 53 60 31 66 32 73 26 82 17 53 32 Melee 113 | . . . 6 4 14 22 7 17 1 5 8 6 . 9 4 3 5 . . . 2 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . 1 Crush 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Escape Stasis 131 | . . . . 17 . . 8 8 56 . 8 . 16 . 2 8 . 6 . 2 . Rewire 8 | . . . . 1 3 . . 2 . . . . . 1 . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory (discovered 3 exits: *Fac / [*Ext] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -3/Research -3/Garrison (discovered 2 exits: *Res x2) -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 47 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 3) 336 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 7) 452 | -10/Materials | Discovered new exit (range 13) 934 | -10/Materials | Discovered new exit (range 10) 974 | -10/Materials | Entered another Materials area 974 | -9/Materials | Evolved 2 slots: Utility x2 1266 | -9/Materials | Build established: Hauler-Mutant 1729 | -9/Materials | Lost 4 parts (1p1n1u1w) 1759 | -9/Materials | Discovered new exit (range 14) 1946 | -9/Materials | Repaired Lgt. Treads 2116 | -9/Materials | Discovered new exit (range 13) 2140 | -9/Materials | Core integrity fell below 50% 2432 | -9/Materials | Discovered new exit (range 15) 2658 | -9/Materials | Discovered new exit (range 13) 2679 | -9/Materials | Entered another Materials area 2679 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2802 | -8/Materials | Discovered new exit (range 16) 3167 | -8/Materials | Discovered new exit (range 16) 3752 | -8/Materials | Discovered new exit (range 10) 4351 | -8/Materials | Identified exit to Garrison 4351 | -8/Materials | Entered Garrison 4360 | -8/Garrison | Lost 3 parts (1u2w) 4378 | -8/Garrison | Triggered checkpoint 4452 | -8/Garrison | Garrison Relay disabled 4563 | -8/Garrison | Triggered checkpoint 4784 | -8/Garrison | Discovered new exit (range 10) 4847 | -8/Garrison | Triggered checkpoint 4876 | -8/Garrison | Build established: Hauler-Tank 4883 | -8/Garrison | Garrison Relay disabled 5029 | -8/Garrison | Triggered checkpoint 5104 | -8/Garrison | Triggered checkpoint 5241 | -8/Garrison | Discovered new exit (range 13) 5282 | -8/Garrison | Installed Relay Interface Framework 5442 | -8/Garrison | Core integrity fell below 50% 5457 | -8/Garrison | Lost 7 parts (1p2u4w) 5604 | -8/Garrison | Build established: Bothacker-Mutant 5887 | -8/Garrison | Discovered new exit (range 10) 5943 | -8/Garrison | Triggered checkpoint 6009 | -8/Garrison | Garrison Relay disabled 6106 | -8/Garrison | Entered Materials 6251 | -8/Materials | Discovered new exit (range 15) 6377 | -8/Materials | Repaired Hcp. Storage Unit 7093 | -8/Materials | Discovered new exit (range 12) 7545 | -8/Materials | Discovered new exit (range 10) 7559 | -8/Materials | Core integrity fell below 20% 8053 | -8/Materials | Found Powered Armor 8057 | -8/Materials | Found Powered Armor 8060 | -8/Materials | Found Powered Armor 8075 | -8/Materials | Found Powered Armor 8093 | -8/Materials | Entered Factory 8093 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8643 | -7/Factory | Repaired Hcp. Storage Unit 8689 | -7/Factory | Repaired Powered Armor 8735 | -7/Factory | Repaired Gauss Rifle 8824 | -7/Factory | Discovered new exit (range 11) 9138 | -7/Factory | Fabricated Arm. Wheel (x2) 9211 | -7/Factory | Fabricated Arm. Wheel (x2) 9283 | -7/Factory | Discovered new exit (range 6) 9404 | -7/Factory | Local fabrication network quarantined 9864 | -7/Factory | Identified exit to Garrison 9864 | -7/Factory | Entered Garrison 9932 | -7/Garrison | Triggered checkpoint 9990 | -7/Garrison | Garrison Relay disabled 10174 | -7/Garrison | Triggered checkpoint 10370 | -7/Garrison | Triggered checkpoint 10498 | -7/Garrison | Build established: Bothacker-Tank 10574 | -7/Garrison | Discovered new exit (range 10) 10594 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 10665 | -7/Garrison | Triggered checkpoint 10723 | -7/Garrison | Garrison Relay disabled 10934 | -7/Garrison | Lost 4 parts (1p1u2w) 11015 | -7/Garrison | Garrison Relay disabled 11261 | -7/Garrison | Entered Factory 11297 | -7/Factory | Build established: Bothacker-Mutant 11820 | -7/Factory | Fabricated Arm. Wheel (x2) 12102 | -7/Factory | Fabricated Adv. Terrain Scanner? 12318 | -7/Factory | Discovered new exit (range 6) 12505 | -7/Factory | Discovered new exit (range 5) 12590 | -7/Factory | Identified exit to Garrison 12590 | -7/Factory | Entered Garrison 12648 | -7/Garrison | Triggered checkpoint 12652 | -7/Garrison | Triggered checkpoint 12764 | -7/Garrison | Discovered new exit (range 14) 12920 | -7/Garrison | Discovered new exit (range 11) 12967 | -7/Garrison | Triggered checkpoint 13114 | -7/Garrison | Discovered new exit (range 13) 13140 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 13310 | -7/Garrison | Triggered checkpoint 13346 | -7/Garrison | Garrison Relay disabled 13411 | -7/Garrison | Entered Factory 13411 | -6/Factory | Evolved 2 slots: Utility x2 13564 | -6/Factory | Fabricated Arm. Wheel (x2) 13712 | -6/Factory | Local fabrication network quarantined 13761 | -6/Factory | First assault squad dispatched 13766 | -6/Factory | Identified exit to Garrison 13766 | -6/Factory | Entered Garrison 13797 | -6/Garrison | Triggered checkpoint 13908 | -6/Garrison | Triggered checkpoint 14048 | -6/Garrison | Discovered new exit (range 14) 14067 | -6/Garrison | Identified exit to Factory 14078 | -6/Garrison | Expanded RIF knowledge: Structural Interface 14192 | -6/Garrison | Triggered checkpoint 14325 | -6/Garrison | Garrison Relay disabled 14610 | -6/Garrison | Entered Factory 14610 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15136 | -5/Factory | Discovered new exit (range 11) 15553 | -5/Factory | Discovered new exit (range 12) 15576 | -5/Factory | Identified exit to Factory 16042 | -5/Factory | Identified exit to Garrison 16042 | -5/Factory | Entered Garrison 16109 | -5/Garrison | Garrison Relay disabled 16153 | -5/Garrison | Triggered checkpoint 16242 | -5/Garrison | Triggered checkpoint 16338 | -5/Garrison | Destroyed 10 combat bots 16423 | -5/Garrison | Discovered exit to Factory (range 13) 16557 | -5/Garrison | Build established: Botlord-Tank 16625 | -5/Garrison | Discovered exit to Factory (range 14) 16659 | -5/Garrison | Expanded RIF knowledge: Autooverride 16707 | -5/Garrison | Triggered checkpoint 16738 | -5/Garrison | Garrison Relay disabled 16813 | -5/Garrison | Entered Factory 16813 | -4/Factory | Evolved 2 slots: Utility x2 16944 | -4/Factory | Found Vibroblade 16948 | -4/Factory | Found Com. Tesla Bomb Launcher 17201 | -4/Factory | Build established: Botlord-Mutant 17499 | -4/Factory | Found Quantum Capacitor 18000 | -4/Factory | Fabricated Powered Armor (x2) 18092 | -4/Factory | Discovered new exit (range 10) 18119 | -4/Factory | Identified exit to Research 18255 | -4/Factory | Entered Research 18255 | -3/Research | Accompanied by 1 ally 18255 | -3/Research | Evolved 2 slots: Utility x2 18951 | -3/Research | Identified exit to Garrison 18951 | -3/Research | Entered Garrison 19022 | -3/Garrison | Garrison Relay disabled 19065 | -3/Garrison | Triggered checkpoint 19157 | -3/Garrison | Spotted B-86 Titan 19299 | -3/Garrison | Triggered checkpoint 19299 | -3/Garrison | Triggered checkpoint 19306 | -3/Garrison | Assimilated Titan 8a with formatsys_high 19446 | -3/Garrison | Lost 3 parts (3u) 19601 | -3/Garrison | Build established: Bothacker-Mutant 19813 | -3/Garrison | Discovered new exit (range 9) 19826 | -3/Garrison | Identified exit to Research 19871 | -3/Garrison | Triggered checkpoint 19983 | -3/Garrison | Garrison Relay disabled 20150 | -3/Garrison | Discovered exit to Research (range 14) 20186 | -3/Garrison | Expanded RIF knowledge: Program Shield 20194 | -3/Garrison | Entered Research 20194 | -2/Research | Accompanied by 2 allies 20194 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20274 | -2/Research | Build established: Botlord-Mutant 20376 | -2/Research | Found Prototype Launcher 20376 | -2/Research | Identified Hellfire Missile Launcher 20538 | -2/Research | Fabricated Powered Armor (x2) 20679 | -2/Research | Spotted B-90 Cyclops 20720 | -2/Research | Garrison activated, responded to threat 20812 | -2/Research | Identified exit to Garrison 20812 | -2/Research | Entered Garrison 20822 | -2/Garrison | Expanded RIF knowledge: Autoassimilate 20898 | -2/Garrison | Triggered checkpoint 20925 | -2/Garrison | Garrison Relay disabled 21005 | -2/Garrison | Spotted B-90 Cyclops 21015 | -2/Garrison | Assimilated Cyclops 9a with formatsys_high 21016 | -2/Garrison | Triggered checkpoint 21022 | -2/Garrison | Triggered checkpoint 21031 | -2/Garrison | Triggered checkpoint 21162 | -2/Garrison | Lost 3 parts (2u1w) 21192 | -2/Garrison | Triggered checkpoint 21267 | -2/Garrison | Discovered new exit (range 10) 21304 | -2/Garrison | Triggered checkpoint 21388 | -2/Garrison | Garrison Relay disabled 21536 | -2/Garrison | Triggered checkpoint 21595 | -2/Garrison | Garrison Relay disabled 21676 | -2/Garrison | Discovered new exit (range 14) 21697 | -2/Garrison | Identified exit to Access 21869 | -2/Garrison | Garrison Relay disabled 21906 | -2/Garrison | Discovered exit to Access (range 10) 22167 | -2/Garrison | Entered Access 22167 | -1/Access | Accompanied by 1 ally 22167 | -1/Access | Evolved 2 slots: Utility x2 22179 | -1/Access | Found Prototype Processor 22179 | -1/Access | Identified Exp. Terrain Scan Processor 22398 | -1/Access | Found Exp. Terrain Scan Processor 22478 | -1/Access | Identified exit to Garrison 22478 | -1/Access | Entered Garrison 22825 | -1/Garrison | Lost 7 parts (2n3u2w) 22924 | -1/Garrison | Triggered checkpoint 22924 | -1/Garrison | Spotted B-99 Colossus 22986 | -1/Garrison | Destroyed B-99 Colossus 23016 | -1/Garrison | Lost 9 parts (1p3n1u4w) 23105 | -1/Garrison | Discovered new exit (range 14) 23129 | -1/Garrison | Identified exit to Access 23143 | -1/Garrison | Expanded RIF knowledge: Crosswire 23151 | -1/Garrison | Entered Access 23151 | -1/Access | Accompanied by 1 ally 23154 | -1/Access | Maximum security lockdown engaged 23364 | -1/Access | Spotted B-99 Colossus 23421 | -1/Access | Spotted Investigator 23422 | -1/Access | Scanned by Researcher 23428 | -1/Access | Destroyed Investigator 23442 | -1/Access | Self-destructed Last Messages --------------- 23439_ H-88 Terminator unfolds itself. 23439_ Striker unfolds itself. 23439_ E-15 Imp unfolds itself. 23439_ Slug penetrates Wall. 23439_ W-44 Eye stasis bubble strength at 67. 23439_ W-44 Eye stasis bubble strength at 86. 23440_ G-73 Enforcer reactivates. 23440_ Slug penetrates Wall. 23440_ U-05 Engineer stasis bubble strength at 110. 23440_ Penetrated by Slug. 23440_ W-44 Eye stasis bubble strength at 48. 23440_ W-44 Eye stasis bubble strength at 67. 23440_ K-01 Serf destroyed. 23441_ W-44 Eye destroyed. 23441_ U-05 Engineer lays Concrete. 23441_ U-05 Engineer stasis bubble strength at 95. 23441_ W-44 Eye stasis bubble strength at 48. 23442_ U-05 Engineer lays Concrete. 23442_ U-05 Engineer stasis bubble strength at 80. 23442_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???#?##?? ?? ??????????????? | | ??????????????????#??######### ? ????????????? | | ????????????????? ??? # ???????????? | | ????????????????#? # ? ???????? | | ??????????????### """"""" # ?####????????? | | ??????????? ### """Y""" # #####???????? | | ?????????? + # ##?###??????? | | ???????? ## + #######?#???? | | ??????? ## " # # ?##???? | | ??????? ## """ # # #?#??? | | ?????# ## """# # ###??? | | ????#? ## " # # + ?? | | ????## ## # # # ? ?? | | ???### ## # h # # ?? | | ???### ###############^^^ ^ # + ? | | ??#### ########### ###!%wd # # ? | | ???### ###############h= # # | | ? %p%= %=*!%!!!g=g # # | | ?? bg!= !%!*!*=u[p=!K # # | | ? g *%*=%!%!w=/[ggK= # # | | ? %!!!=!=!*/=%!u%= # # | | ? t gh%=!%=%!![%e!i # # | | ? ==%!*=*%%%%%%[* ######## | | =%%%h*%!@%=%/*!! ######## | | ? "" "" BB!#######[=!=% ######## | | ?? ""T"" % !#### ##+#####+########### | | ?####### """ ######%=* * #### | | ?##### #### =%= #### | | ?##### + == #### | | ?#?##### #### =% #### | | ??###### ############# = #### | | ??###### # ### #### | | ???" # # ### #### | | ???"" # / ### #### | | ???? # # ### """"T"""" #### | | ???? ? # # ### """"""""""" #### | | ????? # # ####################%# | | ?????? # # ######### !# | | ???????+? # ######### [# | | ???????? ###################! "" === # | | ??????????? ?## #### """ == # | | ??????????? # #### "T == # | | ???????????? ? # #### """ + | | ?????????????? # #### "" # | | ?????????????? ?? #### # | | ???????????????????+######+##### # | | ?????????????????? #### ##### ###### | | ??????????????????? #### ##### ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 23 Energy Capacity 340 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 2000 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Power Shielding 33 Weapon Shielding 66 Evasion (%) 42 Recoil Reduction 5 Offensive Hacking 22 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Scanalyzed Adv. Signal Interpreter | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Powered Armor | -6/Factory | Scanalyzed Med. Reactive Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Adv. Terrain Scanner | x2 | -7/Factory Arm. Wheel | x2 | -6/Factory Powered Armor | x2 | -4/Factory Powered Armor | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed SubatomicMiniProtection Manual? 0 Play Time 08:01:49 Cumulative 738.6 hours Start 2020.04.08 @ 12:41:35 End 2020.04.09 @ 20:23:03 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 26 Types 19/1/3/3/0/0/0 Lore% 67 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16fe64a3-fd0c-4914-9ade-fbeae4224776