Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 13:57:01 Player: Occam Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (152) 760 Value Destroyed (3421) 3421 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (453) 453 TOTAL SCORE: 6834 Bonus ------- High Alert Combat Kills 494 Follower Combat Kills 118 Friendly Fire -159 Cogmind --------- Core Integrity 406/550 Matter 241/300 Energy 33/300 System Corruption 0% Temperature Cool (0) Movement Core (1600) Ox31 Location -8/Materials Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (2) --- Armored Treads > --- UTILITY (6) ------ Huge Storage Unit Improved Targeting Computer Shield Generator System Shield > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (25) --- Enhanced Nuclear Core Armored Treads Armored Wheel Coolant Injector High-capacity Matter Pod (53) Structural Scanner Experimental Sensor Array Heavy Armor Plating Hardened Light Armor Plating Powered Armor Powered Armor Powered Armor Hacking Suite Hacking Suite Hacking Suite Trap Extractor (0/4) Improved EM Shotgun Improved Lightning Gun Minigun Gauss Rifle Gauss Rifle Rocket Launcher Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Powered Armor Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Enhanced Nuclear Core Armored Treads Armored Wheel Coolant Injector High-capacity Matter Pod Structural Scanner Experimental Sensor Array Heavy Armor Plating Hardened Light Armor Plating Powered Armor Powered Armor Powered Armor Hacking Suite Hacking Suite Hacking Suite Trap Extractor Improved EM Shotgun Improved Lightning Gun Minigun Gauss Rifle Gauss Rifle Rocket Launcher Rocket Launcher Datajack [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Armor Plating Device Cooling System Storage Huge Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 126 | 2 8 2 45 28 41 Power 9 | . 1 . 3 2 3 Engine 8 | . 1 . 3 2 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | . 3 . 5 7 3 Treads 10 | . 2 . 2 4 2 Leg . | . . . . . . Wheel 8 | . 1 . 3 3 1 Hover . | . . . . . . Flight . | . . . . . . Utility 59 | 1 2 2 20 12 22 Device 32 | 1 . 1 16 5 9 Storage 3 | . 1 . . 2 . Processor 4 | . . . 1 1 2 Hackware 2 | . . . . . 2 Protection 18 | . 1 1 3 4 9 Artifact . | . . . . . . Weapon 40 | 1 2 . 17 7 13 Energy Gun 15 | 1 2 . 10 1 1 Energy Cannon . | . . . . . . Ballistic Gun 12 | . . . 3 4 5 Ballistic Cannon 4 | . . . . . 4 Launcher 3 | . . . . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 6 | . . . 4 . 2 Unidentified Prototypes 8 | . . . 4 1 3 Parts Lost 14 | . . . 2 3 9 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 9 | . . . 1 2 6 Weapon 3 | . . . . 1 2 Highest Loss Streak 3 | . . . 2 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 99 99 97 Engine 9 | . 14 14 11 11 3 Core 1 | . . . . . 5 Treads 11 | . 13 14 11 11 8 Wheel 10 | . 12 14 11 11 8 Device 8 | . 1 . 16 13 6 Storage 11 | . 14 14 11 11 9 Processor 1 | . . . . 4 2 Hackware 4 | . . . . . 17 Protection 15 | . 12 13 16 14 15 Energy Gun 13 | . 27 28 21 . . Ballistic Gun 7 | . . . . 21 14 Naked Turns . | . . . . . . Heaviest Build 120 | 12 98 98 110 109 120 Greatest Support 40 | 20 40 10 20 20 12 Greatest Overweight (x) 10 | . 9 9 10 9 9 Average Overweight (x) 7 | . 7 9 6 6 8 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 8 22 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 Average Carried 23 | 5 17 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 25 Class Distribution -------------------- 71% | Mutant 26% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 3809 | 220 180 20 708 1475 1206 Remotely . | . . . . . . Salvage Created 5024 | 215 328 149 1388 1929 1015 Parts 352 | 13 23 19 92 127 78 Haulers Intercepted 16 | . 2 . 5 5 4 Recyclers Shooed 5 | 1 1 . 1 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 93 | . 7 7 31 31 17 Guns 90 | . 7 7 31 31 14 Cannons 3 | . . . . . 3 Classes Destroyed 14 | 2 5 1 4 1 1 Worker 6 | . . . 4 1 1 Builder 5 | . . 1 1 1 2 Tunneler 6 | 5 . . . . 1 Hauler 16 | . 2 . 5 5 4 Recycler 9 | 1 . . 2 5 1 Operator 5 | . 1 . 1 2 1 Watcher 11 | . 1 . 5 2 3 Swarmer 30 | . 2 3 10 8 7 Grunt 35 | . 5 4 9 11 6 Brawler 1 | . . . 1 . . Duelist 2 | . . . 2 . . Protector 2 | . . . . 1 1 Sentry 23 | . . . 9 11 3 Hunter 1 | . . . . . 1 Best Kill Streak 9 | 2 3 3 4 9 4 Combat Bots Only 8 | . 2 3 4 8 4 Max Kills in Single Turn 2 | 1 1 1 2 2 2 Gunslinging 1 | . . . . 1 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 460 | . 25 26 80 145 184 Missed 117 | . 11 7 19 32 48 Damage Taken 4698 | . 193 226 683 1206 2390 Core 427 | . 14 58 79 132 144 Absorbed by Shields 652 | . . . 126 376 150 Regen/Repaired (Parts) 432 | . . . 11 129 292 Core Remaining (%) 72 | 100 . 71 . 47 . Volleys Fired 399 | 13 31 17 90 135 113 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 90 130 130 130 58 88 Shots Fired 760 | 26 62 34 181 262 195 Gun 716 | 26 62 34 181 260 153 Cannon 42 | . . . . . 42 Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 455 | . . . . 260 195 Thermal 303 | 26 62 34 181 . . Explosive 2 | . . . . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 3 10 6 18 19 10 Robot Miss Streak 10 | 3 7 5 9 10 6 Penetration Max 1 | . . . . . 1 Secondary Targets 11 | . . 1 2 7 1 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 541 | 13 48 31 157 172 120 Core Hits 391 | 7 40 33 200 63 48 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | 1 . . . 1 2 Burn 1 | 1 . . . . . Destroy 2 | . . . . 1 1 Blast 1 | . . . . . 1 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8764 | 158 535 307 2121 3195 2448 Guns 8126 | 158 535 307 2121 3193 1812 Cannons 636 | . . . . . 636 Explosions . | . . . . . . Melee . | . . . . . . Ramming 2 | . . . . 2 . Kinetic 5641 | . . . . 3193 2448 Thermal 3121 | 158 535 307 2121 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . 6 11 . Average Corruption 5 | . . . 3 9 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 119 | . . . 55 64 . Message Errors 45 | . . . 19 26 . Matter Fused 25 | . . . 13 12 . Heat Flow Errors 9 | . . . 3 6 . Energy Discharges 10 | . . . 5 5 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 10 | . . . 5 5 . Data Loss (major) 11 | . . . 7 4 . Misfires 5 | . . . 1 4 . Alerts 2 | . . . 1 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 11 | . . . . . 11 Impact . | . . . . . . Kinetic 9 | . . . . . 9 Secondary 2 | . . . . . 2 Self-Inflicted Damage 76 | . . . . 76 . Shots 2 | . . . . 2 . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 463 | 90 440 363 180 299 463 Average Temperature 79 | 33 147 168 16 40 97 Received Heat Transfer 1330 | . 108 111 161 362 588 Effects 9 | . . 3 . . 6 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . 1 . . 1 Interference 5 | . . 2 . . 3 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 4420 | 471 914 390 2645 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 988 | 30 95 127 627 988 578 Initial 417 | . 19 7 . 264 417 Average 326 | 16 51 19 258 701 441 Maximum Alert Level 3 | . . . 2 3 2 Low Security (%) 42 | 100 100 100 56 . . Level 1 9 | . . . 6 5 25 Level 2 38 | . . . 37 41 74 Level 3 9 | . . . . 53 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 . 2 7 3 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 6 | . 2 . . 2 2 Assault 4 | . . . 1 2 1 Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 10 | . 2 . 2 2 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 143 | . 9 8 40 48 38 Peak Tracking Total 9 | . 3 3 4 9 5 Tactical Retreats 8 | . . . 2 1 5 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 7 | . . . 3 4 . Indirectly . | . . . . . . Trap Hack Attempts 109 | . . . 48 . 61 Triggered 2 | . . . 2 . . Disarmed . | . . . . . . Reprogrammed 9 | . . . 4 . 5 Reused 4 | . . . . . 4 Traps Extracted 9 | . . . 4 . 5 Installed 8 | . . . . . 8 Triggered 4 | . . . . . 4 Most Traps Carried 4 | . . . 4 4 4 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 12 | . . . . 6 6 Max in Single Turn 2 | . . . . 1 2 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 41 | . 6 1 16 10 8 Terminals 28 | . 6 . 12 6 4 Fabricators . | . . . . . . Repair Stations 4 | . . . 2 1 1 Recycling Units 4 | . . . . 2 2 Scanalyzers 3 | . . . 2 . 1 Garrison Access 1 | . . . . 1 . Total Hacks 121 | . 21 1 47 21 31 Successful 64 | . 10 1 20 13 20 Failed 56 | . 10 . 27 8 11 Catastrophic 8 | . 1 . 5 . 2 Database Lockouts 1 | . 1 . . . . Manual 63 | . 11 . 30 7 15 Terminals 84 | . 21 . 35 9 19 Fabricators . | . . . . . . Repair Stations 20 | . . . 6 7 7 Recycling Units 6 | . . . . 3 3 Scanalyzers 8 | . . . 6 . 2 Garrison Access 2 | . . . . 2 . Terminal Hacks 28 | . 7 1 10 3 7 Robot Analysis 9 | . 1 . 6 . 2 Open Door 4 | . . 1 . 3 . Branch Access Points 2 | . 1 . 1 . . Repair Station Index 1 | . 1 . . . . Alert Level 3 | . 1 . . . 2 Unreport Threat 1 | . . . . . 1 Locate Traps 5 | . 2 . 1 . 2 Hauler Manifests 3 | . 1 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 15 | . . . 3 6 6 Scan Component 8 | . . . 2 3 3 Repair 7 | . . . 1 3 3 Recycling Unit Hacks 5 | . . . . 2 3 Report Inventory 4 | . . . . 2 2 Retrieve Matter 1 | . . . . . 1 Scanalyzer 5 | . . . 4 . 1 Insert Component 4 | . . . 3 . 1 Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 10 | . 3 . 3 1 3 Terminals 9 | . 3 . 3 . 3 Botnet 7 | . 2 . 2 . 3 Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Recyclers 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 33 | . 6 . 14 6 7 Full Trace Events 5 | . 1 . 3 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 7 | . . . 1 3 3 Time 328 | . . . 136 90 102 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 116 | . . . . 116 116 Highest-Rated Ally 100 | . . . . 100 100 Total Orders . | . . . . . . Ally Attacks 11 | . . . . 9 2 Total Damage 237 | . . . . 222 15 Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total 9 | . 1 . 6 . 2 Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 11120 | 125 1438 1410 3153 1941 3053 Spaces Moved 4527 | 54 643 622 1403 716 1089 Core . | . . . . . . Treads 37 | . 37 . . . . Legs 117 | 54 63 . . . . Wheels 4373 | . 543 622 1403 716 1089 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 215 150 160 195 Average Speed 201 | 120 202 215 185 194 222 Slowest Speed 230 | 120 215 215 230 225 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 74 | 5 95 100 94 89 61 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 8 | . . . . 8 . Terrain Destroyed 19 | . . . . 13 6 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 13 | . . . . 13 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 5849 | 87 720 665 1776 1056 1545 Wait 495 | 17 5 14 146 141 172 Move 4522 | 53 642 621 1402 715 1089 Hop . | . . . . . . Pick Up 75 | 1 23 5 16 12 18 Fast Attach 38 | 1 4 . 8 10 15 Attach 31 | . 2 . 10 5 14 Detach 30 | . 2 . 8 4 16 Swap 57 | 1 2 2 27 13 12 Drop 82 | 1 9 6 21 20 25 Fire 399 | 13 31 17 90 135 113 Melee 2 | . . . . . 2 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 117 | . . . 48 . 69 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 126 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 16) 501 | -10/Materials | Discovered new exit (range 4) 726 | -10/Materials | Derelicts attacked the area 793 | -10/Materials | Identified exit to Mines 915 | -10/Materials | Discovered new exit (range 13) 1044 | -10/Materials | Discovered new exit (range 13) 1246 | -10/Materials | Central database locked down 1564 | -10/Materials | Entered Mines 1606 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1700 | -10/Mines | Learned Materials stockpile data 1711 | -10/Mines | Discovered new exit (range 6) 1906 | -10/Mines | Discovered new exit (range 6) 2054 | -10/Mines | Found the Drone Emporium 2077 | -10/Mines | Found Prototype Device 2175 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2175 | -10/Mines | Discovered new exit (range 5) 2406 | -10/Mines | Learned location of Storage (-9) 2604 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2609 | -10/Mines | Found Prototype Device 2623 | -10/Mines | Discovered new exit (range 9) 2974 | -10/Mines | Entered Materials 2974 | -9/Materials | Evolved 2 slots: Utility x2 2995 | -9/Materials | Identified Exp. Sensor Array 3215 | -9/Materials | Identified exit to Mines 3215 | -9/Materials | Identified exit to Storage 3517 | -9/Materials | Discovered new exit (range 16) 4213 | -9/Materials | Repaired Broken Exp. Sensor Array 4432 | -9/Materials | Discovered new exit (range 3) 4549 | -9/Materials | Identified Decoy Drone Bay 5187 | -9/Materials | Discovered new exit (range 16) 5774 | -9/Materials | First assault squad dispatched 6127 | -9/Materials | Entered Storage 6529 | -9/Storage | Repaired Med. Armor Plating 6562 | -9/Storage | Repaired Med. Armor Plating 6589 | -9/Storage | Repaired Structural Scanner 6748 | -9/Storage | System corruption reached 10% 6927 | -9/Storage | First assault squad dispatched 6999 | -9/Storage | Destroyed 8 combat bots 7293 | -9/Storage | Core integrity fell below 50% 7302 | -9/Storage | Garrison activated, responded to threat 7757 | -9/Storage | Met 01-MTF 7970 | -9/Storage | Discovered new exit (range 16) 8068 | -9/Storage | Entered Materials 8068 | -8/Materials | Accompanied by 2 allies (01-MTF) 8068 | -8/Materials | Evolved 2 slots: Utility x2 8073 | -8/Materials | 01-MTF left 8404 | -8/Materials | Build established: Hacker-Mutant 8868 | -8/Materials | First assault squad dispatched 9295 | -8/Materials | Found Powered Armor 9298 | -8/Materials | Found Powered Armor 9302 | -8/Materials | Found Powered Armor 9305 | -8/Materials | Found Powered Armor 9465 | -8/Materials | Repaired Shield Generator 9504 | -8/Materials | Repaired Arm. Treads 9538 | -8/Materials | Repaired Arm. Wheel 9641 | -8/Materials | Discovered new exit (range 11) 10294 | -8/Materials | Discovered new exit (range 15) 10816 | -8/Materials | Identified exit to Factory 11121 | -8/Materials | Self-destructed Last Messages --------------- 11093_ Recycling unit begins recycling process. 11093_ K-01 Serf collects debris. 11095_ Destroyed Lgt. Deuterium Engine. 11095_ Slug penetrates Wall. 11095_ R-06 Scavenger inserts Imp. Terrain Scanner into recycling unit. 11097_ Penetrated by Slug. 11106_ Acquired 2 matter. 11107_ Penetrated by Slug. 11107_ R-06 Scavenger collects Com. Battery. 11108_ Penetrated by Slug. 11109_ Slug penetrates Recycling Unit. 11110_ Penetrated by Slug. 11111_ Powered Armor destroyed. 11111_ Knocked back. 11112_ Penetrated by Slug. 11115_ M-13 Machinist fits Backup Power I on W-25 Informer. 11116_ Gauss Rifle destroyed. 11119_ Slug penetrates Wall. 11119_ Arm. Wheel destroyed. 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"""# ] ###???????????????? | | ??## """# """# ] """ ##???????????????? | | ??## # + """ ##???????????????? | | ??####+#### """# """ ##???????????????? | | ??####&#### """## ##???????????????? | | # #### #### """## ##???????????????? | | ###### #### = ## = """ ##???????????????? | | !#### #### ## * ** """ ##???????????????? | | #### #############+#[[ """ ##???????????????? | | #### ##### #= ##???????????????? | | #### ##??# # ##???????????????? | | #### ##??# # ##???????????????? | | ##### ##??# + ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedGravmagMeganuke Manual? 0 Play Time 01:27:46 Cumulative 231.2 hours Start 2024.04.20 @ 12:22:56 End 2024.04.20 @ 13:57:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 5 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0809c5dc-7dc7-4d93-b646-808df136dd28