Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 15:23:16 Player: cupboard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2538) 2538 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (999) 999 TOTAL SCORE: 6077 Bonus ------- High Alert Combat Kills 417 Follower Combat Kills 382 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 322/350 Energy 120/125 System Corruption 0% Temperature Cool (9) Movement Walking (130) Location -8/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (3) ------ Improved Heat Sink Small Matter Pod Improved Sensor Array > --- WEAPON (3) ------- Particle Gun Light Assault Rifle High-powered Shotgun > --- INVENTORY (5) ---- Light Deuterium Engine Improved Heat Sink Shock Rifle Beam Rifle Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON ----------- Improved Medium Laser Light EM Pulse Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Nuclear Core Visual Processing Unit Utility Shielding Light Armor Plating Trap Extractor Particle Gun [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Sto Slots Evolved 4 | . . 2 2 . . Power 1 | . . 1 . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 1 | . . 1 . . . Parts Attached 78 | 6 7 22 16 16 11 Power 16 | 1 1 5 4 3 2 Engine 11 | 1 1 4 1 2 2 Core 5 | . . 1 3 1 . Reactor . | . . . . . . Propulsion 22 | 2 . 6 6 5 3 Treads . | . . . . . . Leg 22 | 2 . 6 6 5 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 . 2 2 3 Device 5 | . . . 2 1 2 Storage 4 | 1 2 . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 29 | 2 3 11 4 6 3 Energy Gun 10 | 1 1 1 2 4 1 Energy Cannon 4 | . . 2 1 1 . Ballistic Gun 12 | 1 1 6 1 1 2 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 28 | . 1 4 8 11 4 Power 11 | . 1 2 4 2 2 Propulsion 5 | . . 1 1 1 2 Utility 2 | . . . . 2 . Weapon 10 | . . 1 3 6 . Highest Loss Streak 4 | . 1 4 4 2 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 94 90 87 88 92 Engine 8 | . 14 7 1 7 16 Core 4 | . . 5 9 4 . Leg 24 | . 28 21 24 26 23 Device 8 | . . . 8 12 17 Storage 8 | . 13 11 9 3 7 Processor 7 | . 9 11 9 5 . Protection 1 | . . . . 5 . Energy Gun 12 | . 9 9 9 16 17 Energy Cannon 3 | . . 3 7 4 . Ballistic Gun 9 | . 14 16 8 2 9 Launcher 1 | . 4 3 . . . Naked Turns . | . . . . . . Heaviest Build 31 | 11 13 21 27 31 25 Greatest Support 37 | 20 20 20 37 37 37 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 8 8 8 5 Average Capacity 6 | 5 7 8 8 6 5 Most Carried 8 | 5 8 8 8 8 5 Average Carried 6 | 2 6 7 7 5 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 4 8 8 8 5 5 Class Distribution -------------------- 47% | Scavenger-Gunner 13% | Scavenger-Tank 13% | Mutant 10% | Scavenger-Mutant 10% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Sto Matter Collected 1400 | 222 115 493 234 180 156 Remotely . | . . . . . . Salvage Created 2759 | . 218 885 717 495 444 Parts 167 | . 26 62 34 29 16 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Sto Combat Hostiles Destroyed 68 | . 7 23 13 16 9 Guns 49 | . 6 11 9 14 9 Cannons 6 | . . . 4 2 . AOE 13 | . 1 12 . . . Classes Destroyed 9 | . 3 4 . 1 1 Worker 6 | . . 3 1 . 2 Builder 3 | . . 3 . . . Hauler 2 | . . 2 . . . Watcher 5 | . 2 2 . . 1 Swarmer 19 | . 3 7 . 8 1 Grunt 35 | . 4 9 11 5 6 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 12 | . . 7 2 2 1 Best Kill Streak 9 | . 2 9 3 4 6 Combat Bots Only 7 | . 2 7 3 4 5 Max Kills in Single Turn 4 | . 1 4 1 2 2 Gunslinging 1 | . . . . 1 1 Exploded 3 | . 1 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Sto Hostile Shots Fired 389 | . 38 74 94 136 47 Missed 112 | . 15 18 26 39 14 Damage Taken 4241 | . 231 771 1284 1373 582 Core 757 | . 57 146 249 235 70 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 153 | . . . . . 153 Core Remaining (%) 80 | 100 77 63 . . . Volleys Fired 172 | . 22 37 42 48 23 Largest 3 | . 2 3 3 3 3 Hottest 198 | . 70 135 180 198 146 Shots Fired 414 | . 42 98 109 96 69 Gun 354 | . 39 80 82 84 69 Cannon 43 | . . 4 27 12 . Launcher 17 | . 3 14 . . . Special . | . . . . . . Kinetic 149 | . 22 47 43 8 29 Thermal 237 | . 17 34 58 88 40 Explosive 17 | . 3 14 . . . Electromagnetic 11 | . . 3 8 . . Robot Hit Streak 17 | . 4 10 11 12 17 Robot Miss Streak 6 | . 2 6 5 3 3 Penetration Max . | . . . . . . Secondary Targets 9 | . . 1 3 2 3 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 254 | . 26 51 66 66 45 Core Hits 148 | . 16 45 31 31 25 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . . 1 4 2 4 Burn 10 | . . . 4 2 4 Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5128 | . 368 1718 1193 1100 749 Guns 3347 | . 230 636 812 920 749 Cannons 611 | . . 64 381 166 . Explosions 1151 | . 138 1013 . . . Melee . | . . . . . . Ramming 19 | . . 5 . 14 . Kinetic 1241 | . 105 345 383 72 336 Thermal 2538 | . 125 311 675 1014 413 Explosive 1151 | . 138 1013 . . . Electromagnetic 179 | . . 44 135 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 62 | . 13 49 . . . Projectiles . | . . . . . . Explosions 62 | . 13 49 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . 10 26 . . . Shots 4 | . 1 3 . . . Rammed . | . . . . . . Targets Rammed 6 | . . 1 . 5 . Kicked 6 | . . 1 . 5 . Crushed . | . . . . . . Highest Temperature 459 | . 135 315 459 359 70 Average Temperature 100 | . 44 94 144 121 20 Received Heat Transfer 1956 | . 81 354 603 612 306 Effects 6 | . . 3 2 1 . Shutdowns 2 | . . . 1 1 . Energy Bleed 1 | . . . 1 . . Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . 1 4 2 Heat Transferred 6660 | . 370 814 1665 2516 1295 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Sto Peak Influence 832 | . 237 762 498 770 832 Initial 370 | . . 100 267 323 370 Average 432 | . 129 449 354 500 608 Maximum Alert Level 3 | . 1 3 2 3 3 Low Security (%) 15 | 100 63 25 . . . Level 1 31 | . 36 20 75 29 9 Level 2 38 | . . 38 24 55 52 Level 3 14 | . . 15 . 15 37 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 2 3 . 4 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 7 | . 1 2 2 . 2 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Sto Distress Signals 6 | . 1 . 2 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 12 27 20 21 24 Peak Tracking Total 8 | . 5 5 6 7 8 Tactical Retreats 9 | . 1 . 4 2 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Sto Traps Triggered 5 | . . . 2 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Sto Machines Disabled 9 | . . 3 3 . 3 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Sto Machines Accessed 20 | . 1 8 3 3 5 Terminals 13 | . 1 6 1 3 2 Fabricators . | . . . . . . Repair Stations 3 | . . . 1 . 2 Recycling Units 2 | . . 1 . . 1 Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 63 | . 3 31 5 5 19 Successful 43 | . 2 23 2 1 15 Failed 20 | . 1 8 3 4 4 Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 4 | . . 3 . 1 . Terminals 36 | . 3 19 3 5 6 Fabricators . | . . . . . . Repair Stations 10 | . . . 1 . 9 Recycling Units 9 | . . 5 . . 4 Scanalyzers 7 | . . 7 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 21 | . 2 12 1 1 5 Record 10 | . . 6 1 . 3 Robot Analysis 3 | . 1 1 . . 1 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . 1 . . . Dispatch Records 2 | . . 2 . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . . . 7 Scan Component 4 | . . . . . 4 Repair 3 | . . . . . 3 Recycling Unit Hacks 7 | . . 4 . . 3 Recycle Component 2 | . . 2 . . . Process 2 | . . 1 . . 1 Report Inventory 1 | . . . . . 1 Retrieve Matter 2 | . . 1 . . 1 Scanalyzer 7 | . . 7 . . . Insert Component 3 | . . 3 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 1 7 2 3 4 Full Trace Events 4 | . . . 1 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . . 3 Time 129 | . . . . . 129 Parts Recycled 2 | . . 2 . . . Recycled Matter 196 | . . 106 . . 90 Retrieved Matter 216 | . . 126 . . 90 Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Sto Total Allies 13 | . . . . 3 10 Largest Group 10 | . . . . 3 10 Highest-Rated Group 173 | . . . . 60 173 Highest-Rated Ally 29 | . . . . 20 29 Total Orders . | . . . . . . Ally Attacks 115 | . . . . 8 107 Total Damage 1811 | . . . . 340 1471 Kills 15 | . . . . 2 13 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Sto Robot Analysis Total 3 | . 1 1 . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Sto Turns Passed 3392 | 92 321 855 578 949 597 Spaces Moved 2049 | 70 194 534 317 583 351 Core 12 | 12 . . . . . Treads . | . . . . . . Legs 2037 | 58 194 534 317 583 351 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 123 120 Average Speed 122 | 108 120 123 121 123 128 Slowest Speed 200 | 120 120 190 190 195 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 28 49 28 38 42 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 118 | . 11 107 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 118 | . 11 107 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Sto Total 2584 | 86 244 661 421 723 449 Wait 116 | 1 8 14 29 19 45 Move 2044 | 69 193 533 316 582 351 Hop . | . . . . . . Pick Up 96 | 10 10 30 14 21 11 Fast Attach . | . . . . . . Attach 51 | 6 3 15 11 10 6 Detach 1 | . . 1 . . . Swap 27 | . 4 7 5 6 5 Drop 46 | . 4 23 4 10 5 Fire 172 | . 22 37 42 48 23 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . . 1 . 5 . Crush . | . . . . . . Escape Stasis 9 | . . . . 9 . Rewire 16 | . . . . 13 3 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 9) 412 | -10/Materials | Identified exit to Materials 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 709 | -9/Materials | Build established: Gunner 814 | -9/Materials | Lost 4 parts (2p1n1w) 926 | -9/Materials | Destroyed 7 combat bots 1105 | -9/Materials | Build established: Scavenger-Gunner 1127 | -9/Materials | Discovered new exit (range 4) 1267 | -9/Materials | Identified exit to Materials 1269 | -9/Materials | Entered another Materials area 1269 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1405 | -8/Materials | Lost 4 parts (1p1n2w) 1808 | -8/Materials | Discovered new exit (range 15) 1845 | -8/Materials | Identified exit to Garrison 1847 | -8/Materials | Entered Garrison 1899 | -8/Garrison | Triggered checkpoint 1911 | -8/Garrison | Core integrity fell below 50% 2193 | -8/Garrison | Triggered checkpoint 2429 | -8/Garrison | Triggered checkpoint 2483 | -8/Garrison | Lost 3 allies 2601 | -8/Garrison | Core integrity fell below 20% 2639 | -8/Garrison | Triggered checkpoint 2674 | -8/Garrison | Discovered new exit (range 14) 2796 | -8/Garrison | Entered Storage 2840 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2897 | -8/Storage | Repaired Titanium Leg 2935 | -8/Storage | Repaired Imp. Heat Sink 3130 | -8/Storage | Repaired Broken Titanium Leg 3196 | -8/Storage | First assault squad dispatched 3215 | -8/Storage | Lost 3 allies 3359 | -8/Storage | Lost 3 parts (1p2n) 3393 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. Imp. Deuterium Engine destroyed. Y-45 Defender destroyed. Switching to secondary target: G-47 Trooper. G-47 Trooper destroyed. Critical hit (Burn: +37). Acquired 22 matter. B-36 Bruiser suffers critical hit (Burn). B-36 Bruiser destroyed. Acquired 4 matter. Aluminum Leg destroyed. Acquired 10 matter. Acquired Lgt. Deuterium Engine. Dropped Imp. Deuterium Engine. Acquired Imp. Sensor Array. Acquired 10 matter. G-50 Soldier suffers critical hit (Burn). Lgt. Ion Engine destroyed. G-50 Soldier destroyed. Acquired 17 matter. 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