Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 22:05:19 Player: Jason Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (772) 772 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2309 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 221/265 System Corruption 8% Temperature Warm (148) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (15) --- Nuclear Core Nuclear Core Nuclear Core Makeshift Power Source Aluminum Leg Small Storage Unit Visual Processing Unit Sensor Array Signal Interpreter Signal Interpreter Recoil Stabilizer Field Recycling Unit (0) Rocket Launcher EMP Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Structural Scanner > --- WEAPON ----------- Medium Laser Particle Gun Maul > --- INVENTORY -------- Reinforced Ion Engine Nuclear Core Nuclear Core Nuclear Core Nuclear Core Makeshift Power Source Small Storage Unit Signal Interpreter Recoil Stabilizer Field Recycling Unit EMP Blaster Rocket Launcher Mining Laser EMP Trap [Rating: 18] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 36 | 6 5 5 11 9 Power 5 | 1 1 2 . 1 Engine 5 | 1 1 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 . 4 2 Treads 5 | 2 1 . 1 1 Leg 4 | . . . 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 . 2 2 Device 2 | . 1 . 1 . Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 15 | 2 1 3 5 4 Energy Gun 4 | . 1 . 2 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 2 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 2 | . . 1 . 1 Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 8 | . . . . 8 Parts Lost 21 | . 4 . 11 6 Power 2 | . 1 . 1 . Propulsion 6 | . 2 . 3 1 Utility 4 | . . . 2 2 Weapon 9 | . 1 . 5 3 Highest Loss Streak 5 | . 3 . 3 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 89 85 86 81 Engine 12 | . 13 14 10 11 Treads 12 | . 22 14 6 3 Leg 5 | . . . 12 16 Device 12 | . 10 14 13 6 Storage 12 | . 14 14 11 11 Protection 1 | . . . 2 8 Energy Gun 11 | . 6 14 15 3 Ballistic Gun 12 | . 21 13 7 . Impact Weapon 3 | . . . 7 10 Naked Turns . | . . . . . Heaviest Build 41 | 13 29 34 39 41 Greatest Support 40 | 40 40 20 40 20 Greatest Overweight (x) 3 | . 1 1 3 3 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 5 8 14 15 15 Average Carried 10 | 3 6 9 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 6 14 15 14 Class Distribution -------------------- 64% | Mutant 28% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 715 | 182 247 54 123 109 Remotely . | . . . . . Salvage Created 967 | 20 303 34 433 177 Parts 58 | 3 18 5 23 9 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 25 | . 9 2 11 3 Guns 23 | . 9 2 11 1 AOE 1 | . . . . 1 Classes Destroyed 8 | 1 3 . 3 1 Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 9 | . 3 2 4 . Grunt 13 | . 6 . 6 1 Sentry 3 | . . . 1 2 Best Kill Streak 3 | 1 3 1 2 2 Combat Bots Only 2 | . 2 1 2 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 289 | . 91 6 143 49 Missed 78 | . 19 1 44 14 Damage Taken 2674 | . 820 40 1220 594 Core 662 | . 224 24 283 131 Absorbed by Shields . | . . . . . Redirected to Shielding 29 | . . . . 29 Core Remaining (%) 50 | 100 . . . . Volleys Fired 103 | 2 41 5 45 10 Largest 3 | 2 2 2 3 2 Hottest 135 | 40 85 100 135 89 Shots Fired 207 | 4 79 9 99 16 Gun 198 | 4 79 8 99 8 Cannon . | . . . . . Launcher 8 | . . . . 8 Special 1 | . . 1 . . Kinetic 108 | 4 70 4 30 . Thermal 91 | . 9 5 69 8 Explosive . | . . . . . Electromagnetic 8 | . . . . 8 Robot Hit Streak 10 | 3 10 1 9 6 Robot Miss Streak 7 | . 3 1 7 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 129 | 3 53 3 60 10 Core Hits 54 | 2 20 2 22 8 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 1 . 1 Burn 1 | . . . . 1 Destroy 2 | . 1 1 . . Melee Attacks 9 | . . . 6 3 Impact 9 | . . . 6 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1990 | 31 581 29 878 471 Guns 1449 | 31 581 28 707 102 Cannons . | . . . . . Explosions 337 | . . . . 337 Melee 203 | . . . 171 32 Ramming 1 | . . 1 . . Kinetic 738 | 31 519 28 160 . Thermal 790 | . 62 . 547 181 Explosive . | . . . . . Electromagnetic 258 | . . . . 258 Impact 203 | . . . 171 32 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 47 | . . . 28 19 Projectiles . | . . . . . Explosions 17 | . . . . 17 Melee 30 | . . . 28 2 Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 66 | . . . . 66 Shots 4 | . . . . 4 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 443 | . 256 92 443 177 Average Temperature 111 | . 68 35 136 107 Received Heat Transfer 1146 | . 408 . 501 237 Effects 9 | . . . 9 . Shutdowns 1 | . . . 1 . Interference 6 | . . . 6 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 1 1 Impact Corruptions 3 | . . . 2 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 2111 | . 148 . 1480 483 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 178 | 5 107 80 178 172 Initial 66 | . 3 . . 66 Average 49 | 1 50 17 66 102 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 4 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 12 4 31 10 Peak Tracking Total 9 | . 3 3 9 5 Tactical Retreats 5 | . . 1 4 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 3 | . . . 3 . Traps Extracted . | . . . . . Installed 3 | . . . 3 . Triggered 3 | . . . 3 . Most Traps Carried 4 | . . 4 4 1 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 10 | . 4 1 5 . Terminals 8 | . 4 1 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 44 | . 21 1 22 . Successful 24 | . 11 . 13 . Failed 20 | . 10 1 9 . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 6 | . 3 1 2 . Terminals 35 | . 21 1 13 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 9 | . . . 9 . Garrison Access . | . . . . . Terminal Hacks 14 | . 10 . 4 . Robot Analysis 3 | . 3 . . . Prototype ID Bank 2 | . 1 . 1 . Branch Access Points 1 | . 1 . . . Alert Level 2 | . 1 . 1 . Transport Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . . 7 . Insert Component 4 | . . . 4 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Botnet 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 1 5 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 44 | . . 44 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 5 | . . 5 . . Total Damage 41 | . . 41 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 3269 | 138 887 890 1024 330 Spaces Moved 1357 | 83 400 356 394 124 Core 14 | 14 . . . . Treads 1043 | 69 400 356 185 33 Legs 300 | . . . 209 91 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 160 190 Average Speed 205 | 141 188 240 201 217 Slowest Speed 330 | 160 240 240 330 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 5 55 72 29 17 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 6 | . . 1 4 1 Terrain Destroyed 12 | . . 1 4 7 Melee 5 | . . . 4 1 Projectile 1 | . . 1 . . AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1629 | 97 462 378 530 162 Wait 87 | 2 14 7 51 13 Move 1353 | 82 399 355 393 124 Hop . | . . . . . Pick Up 25 | 5 2 5 12 1 Fast Attach 19 | 6 3 . 5 5 Attach 10 | . 2 . 5 3 Detach 3 | . 1 . 1 1 Swap 7 | . . 5 1 1 Drop 9 | . . . 8 1 Fire 103 | 2 41 5 45 10 Melee 9 | . . . 6 3 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 3 | . . . 3 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 8) 587 | -10/Materials | Core integrity fell below 50% 632 | -10/Materials | Lost 3 parts (1p1n1w) 685 | -10/Materials | Core integrity fell below 20% 1026 | -10/Materials | Entered Mines 1190 | -10/Mines | Learned location of Zion (-7) 1288 | -10/Mines | Learned Materials emergency access door positions 1307 | -10/Mines | Found a hidden stash of uninstalled traps 1540 | -10/Mines | Discovered new exit (range 5) 1589 | -10/Mines | Discovered new exit (range 5) 1902 | -10/Mines | Build established: Scavenger-Mutant 1916 | -10/Mines | Entered Materials 1916 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2195 | -9/Materials | Discovered new exit (range 12) 2417 | -9/Materials | Core integrity fell below 50% 2787 | -9/Materials | Discovered new exit (range 15) 2838 | -9/Materials | Discovered new exit (range 16) 2932 | -9/Materials | Lost 3 parts (1p2w) 2940 | -9/Materials | Entered Storage 3152 | -9/Storage | Core integrity fell below 20% 3181 | -9/Storage | Build established: Mutant 3270 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03253_ G-34 Mercenary destroyed. 03254_ U-05 Engineer lays Concrete. 03255_ Y-45 Defender destroyed. 03255_ Chain reaction triggered in Corrupted Imp. Ion Engine. 03256_ U-05 Engineer lays Concrete. 03256_ R-06 Scavenger collects Ion Engine. 03257_ U-05 Engineer lays Concrete. 03259_ R-06 Scavenger collects Lgt. Treads. 03260_ U-05 Engineer lays Concrete. 03260_ Door malfunctions. 03261_ U-05 Engineer lays Concrete. 03262_ EMP Blaster destroyed. 03263_ U-05 Engineer builds a Door. 03265_ Acquired 39 matter. 03266_ System corrupted: Matter fused (-8). 03266_ Acquired 8 matter. 03267_ U-05 Engineer destroyed. 03270_ Y-45 Defender suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ???????????????? | | ??????????????????????????????##+#???????????????? | | ?????????????????????????????? # ##############??? | | ?????????????????????????????? # ###############?? | | ???????????????????????????""" # ###?? | | ???????????????????????????""" + "##?? | | ?????????????????????????????? # T##?? | | ?????????????????????????????? ##+##+##### ##?? | | ?????????????????????????????? ## # /###?? | | ???????????????????? # ?## """ # ###?? | | ???????????????????? #########?## """ # ##??? | | ????????????????????## ##?## """ # ##??? | | ????????????????????## ##?## # ##??? | | ????????????????????## ##### # ##??? | | ??????????? ########## ############## ##??? | | ??????????? ########## #### # ##??? | | ??????????? # #### ! # ##??? | | ?????????? ####+###### # ##??? | | ?????????? + + ##??? | | ?????????? r =%@###### # ##??? | | ?????????? Y =!!# # # ##??? | | ?????????? *%= / # # ##??? | | ??????????#########/##+![ # # # ##??? | | ?????????? ### != ########### ##??? | | ????????????????# =;% ################??? | | ????????????????# ]! # ##???????#######??? | | ????????????????# ] #### ##????????????????? | | ????????????????# ??## ##????????????????? | | ????????????????# ???## !! ##????????????????? | | ????????????????# ####????## ####????????????????? | | ????????????????#?????????#######????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed ChromaticShrapnelDoublenader Manual? 0 Play Time 00:28:39 Cumulative 47.3 hours Start 2024.05.03 @ 21:37:20 End 2024.05.03 @ 22:05:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5599599-cf1f-4f3d-879e-ae227551cd87