Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 07:57:02 Player: Naughtyusername Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (492) 2460 Value Destroyed (24930) 24930 Prototype IDs (366) 7320 Alien Tech Used (16) 3200 Bonus (47040) 47040 TOTAL SCORE: 96250 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 4778 Follower Combat Kills 120 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3842 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Sigix 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Friendly Fire -400 Cogmind --------- Core Integrity 0/2100 Matter 300/300 Energy 332/340 System Corruption 5% Temperature Cool (0) Movement Walking (30) Location -1/Access_0 Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Graphene Brace > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun (fused) Enhanced Nova Cannon > --- INVENTORY (5) ---- Zero-point Reactor Matter Neutralizer Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Graphene Brace > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Enhanced Nova Cannon > --- INVENTORY -------- Zero-point Reactor Transdimensional Reconstructor Matter Neutralizer [Rating: 239] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Cooled Fission Core Reactor Vortex Chain Reactor Propulsion Wheel Treads Light Treads Leg Biometal Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Ghost Barrier Protection Improved Medium Armor Plating Artifact Core Physics Calibrator Weapon Magnetic Acceleration Cannon Energy Gun Sigix Sheargun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 11 | . . 1 . . . 1 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 2 . . 1 . . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 321 | 7 7 19 . . 9 32 15 5 1 . 11 14 2 1 11 . 22 2 . 5 . 24 2 2 9 9 33 9 13 8 21 5 23 . Power 35 | 1 1 3 . . 2 2 1 1 . . 1 2 1 . . . 3 1 . 1 . 3 . 2 . . 3 . . . 3 1 3 . Engine 13 | 1 1 2 . . 1 2 . . . . 1 1 1 . . . 3 . . . . . . . . . . . . . . . . . Core 9 | . . 1 . . 1 . 1 1 . . . 1 . . . . . 1 . . . 2 . 1 . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 3 . . . 3 1 3 . Propulsion 74 | 2 4 4 . . 2 9 7 . 1 . 2 3 1 . . . 4 . . . . 6 . . . 2 9 3 8 2 5 . . . Treads 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 8 2 5 . . . Wheel 49 | 2 2 4 . . 2 9 7 . 1 . 2 3 1 . . . 4 . . . . 6 . . . 2 4 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 133 | 2 1 4 . . 3 12 6 1 . . 4 6 . . 7 . 11 1 . 3 . 14 1 . 3 2 14 3 3 4 9 3 16 . Device 55 | 1 . 1 . . . 1 2 . . . 2 4 . . 2 . 2 1 . 2 . 9 1 . 3 1 5 1 3 2 5 2 5 . Storage 8 | 1 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . . . . Processor 24 | . . . . . . 2 1 . . . 1 1 . . 3 . 1 . . . . 3 . . . 1 2 . . . 1 1 7 . Hackware 16 | . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . 3 2 . . 1 . 4 . Protection 29 | . . 2 . . 3 9 2 1 . . 1 1 . . 2 . 3 . . 1 . . . . . . 2 . . 1 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 79 | 2 1 8 . . 2 9 1 3 . . 4 3 . 1 4 . 4 . . 1 . 1 1 . 6 5 7 3 2 2 4 1 4 . Energy Gun 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 1 1 . Energy Cannon 7 | . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . 1 . 1 . . . . 2 . Ballistic Gun 20 | 2 . 6 . . 2 6 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 22 | . . 1 . . . . . . . . . 3 . . . . 3 . . . . 1 . . 2 . 5 1 2 2 2 . . . Launcher 15 | . 1 1 . . . 3 . 1 . . . . . . 1 . . . . 1 . . 1 . . 4 2 . . . . . . . Special Weapon 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . . . 1 . . . . . . . 1 7 . 3 1 . 3 . 2 1 1 4 4 3 5 3 2 1 . 6 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Lost 113 | . 1 6 . . 5 13 5 4 2 . 6 . . . 1 . 7 . . . 1 11 . . . 2 16 2 . 2 27 . 2 . Power 17 | . 1 . . . 1 2 . 1 . . 2 . . . . . 3 . . . . 1 . . . . 3 . . . 3 . . . Propulsion 34 | . . 2 . . 1 6 3 . 2 . 1 . . . . . 1 . . . . 4 . . . . 6 1 . . 7 . . . Utility 39 | . . 1 . . 2 2 1 1 . . . . . . 1 . 3 . . . 1 4 . . . 2 3 1 . 2 13 . 2 . Weapon 23 | . . 3 . . 1 3 1 2 . . 3 . . . . . . . . . . 2 . . . . 4 . . . 4 . . . Highest Loss Streak 18 | . 1 3 . . 5 2 1 1 2 . 3 . . . 1 . 4 . . . 1 3 . . . 1 3 1 . 1 18 . 1 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 20 | 2 9 16 25 25 21 24 23 22 23 23 22 23 24 23 23 24 23 20 22 23 23 23 22 21 21 21 22 23 23 22 15 4 4 2 Power 1 | . . 1 4 4 2 2 1 . . 1 . . 1 1 1 1 . . 1 1 1 2 3 2 1 2 2 . . . . . . 1 Propulsion 2 | 1 4 5 5 5 4 4 4 4 3 2 2 2 3 3 3 3 2 2 2 3 3 1 2 2 1 1 . . 3 3 2 . . . Utility 10 | . 1 4 7 7 6 11 16 15 15 15 14 15 15 14 14 14 13 11 12 13 13 12 10 10 11 12 12 14 11 10 5 . 1 . Weapon 4 | . 1 4 9 9 7 4 2 2 3 5 3 3 3 4 4 5 5 5 5 4 3 4 5 5 5 3 5 7 8 6 4 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . . 2 . . . 7 1 1 . . . 3 3 . 3 1 3 . 1 3 . 2 . . 1 . 3 . 3 2 4 . 1 . Power 7 | . . . . . . 1 . . . . . 1 1 . . . . . . 1 . 1 . . . . 1 . . . . . 1 . Propulsion 4 | . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 19 | . . . . . . 5 1 1 . . . 1 . . 2 1 3 . . 1 . 1 . . . . 1 . 1 1 . . . . Weapon 11 | . . . . . . . . . . . . 1 1 . 1 . . . 1 1 . . . . 1 . 1 . 2 . 2 . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Average Slot Usage (%) 90 | . 100 99 100 100 99 97 93 91 91 70 84 88 94 92 86 93 93 96 100 83 99 94 90 90 89 89 85 83 92 90 80 68 76 81 Engine 2 | . 14 8 . . 7 6 4 . . . . . 5 6 6 6 10 5 5 4 5 . . . . . . . . . . . . . Core 2 | . . 2 11 11 3 1 2 7 7 7 4 2 . . . . . 2 5 5 5 3 5 4 5 5 2 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 6 5 5 4 5 4 4 4 4 5 9 9 9 Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 24 21 20 16 9 9 9 Wheel 14 | . 24 22 22 22 21 26 25 22 22 23 20 22 20 19 18 18 16 22 22 22 22 19 15 15 15 15 11 . . . . . . . Device 11 | . 14 15 11 11 9 3 5 3 7 7 6 11 13 13 10 6 9 10 11 12 15 12 15 15 14 17 9 4 19 19 19 19 13 9 Storage 5 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 6 . . . Processor 16 | . . . . . . 8 15 15 15 15 15 18 20 19 18 18 16 16 16 16 16 22 25 25 25 25 20 18 16 16 14 5 20 27 Hackware 3 | . . . . . . . . . . . . . . . . . 12 . . . . 4 . . . . 10 13 12 9 1 . 1 . Protection 6 | . . 6 11 11 11 13 8 11 7 7 7 4 6 6 9 18 4 15 16 14 11 5 5 5 5 1 2 3 . 2 2 . . . Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 25 20 18 Energy Cannon 1 | . . . . . . . . . . . 2 1 . 1 5 6 3 4 5 . 4 1 2 5 3 . . 1 . . . . 1 9 Ballistic Gun 6 | . 27 28 33 33 32 23 18 22 21 1 12 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . 2 . . . . . . . . . 12 20 18 . . 11 11 11 . 11 13 12 10 8 13 11 5 11 12 7 . . . Peak Build Rating 239 | 7 8 19 19 19 19 29 39 42 43 42 56 58 58 62 81 81 94 86 86 86 90 123 117 117 137 131 157 163 202 211 229 235 239 237 Average Rating 103 | 5 7 13 19 19 15 25 34 41 42 31 44 48 56 58 63 79 88 82 86 69 86 106 115 116 124 125 136 147 192 203 183 226 229 237 On Entrance 87 | . 7 8 19 19 19 17 28 39 42 42 42 40 50 58 62 81 80 77 86 86 86 87 114 117 115 126 131 135 158 202 205 204 227 237 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 12 30 102 102 102 102 117 114 120 123 120 123 124 127 130 139 135 149 153 153 153 150 164 163 163 161 160 159 179 168 178 190 46 58 43 Greatest Support 176 | 20 40 28 28 28 32 42 54 54 54 48 56 54 52 48 48 48 54 48 48 48 48 72 68 68 68 68 118 148 176 176 176 70 70 70 Greatest Overweight (x) 15 | . 1 3 3 3 3 5 3 2 2 2 3 3 2 2 2 2 3 3 3 3 3 3 2 2 2 2 15 1 1 1 1 . . . Average Overweight (x) 1 | . . 1 3 3 3 2 1 1 2 2 1 2 2 2 2 2 2 2 3 2 2 2 2 2 2 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 23 | 7 14 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 Most Carried 25 | 5 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 23 25 25 25 25 25 25 25 5 5 2 Average Carried 21 | 2 9 16 25 25 21 24 24 23 24 24 23 24 24 24 24 25 24 21 23 24 24 23 23 22 23 23 23 23 23 24 19 3 4 2 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 5 10 25 25 25 23 23 25 23 23 23 21 25 25 24 25 25 23 23 25 24 24 23 23 21 23 25 23 23 25 24 4 4 2 2 Class Distribution -------------------- 22% | Gunner 14% | Hacker-Skirmisher 13% | Tank 8% | Alien-Sigix 7% | Scavenger-Tank 4% | Skirmisher 4% | Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Gunner | -6/Zion Tank | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Derelict-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Warlord Derelict-Gunner | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Mutant | -3/Testing Hacker-Skirmisher | -2/Research Hacker-Tank | -2/Quarantine Alien-Gunner | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 26746 | 319 294 557 10 . 324 2066 1054 372 12 . 521 565 208 286 190 270 1634 882 76 154 584 1676 110 100 775 2310 3280 977 1660 1902 3074 17 479 8 Remotely 9162 | . . . . . . . . . . . . 78 . 91 100 . 558 . . . 311 932 . . 590 658 1293 361 1443 1021 1726 . . . Salvage Created 24535 | 152 293 822 . . 341 2737 947 210 58 . 168 479 66 . . 46 1387 448 . . 220 1389 . . 694 1050 2195 719 507 787 3198 17 5605 . Parts 1053 | 11 23 55 . . 18 141 47 18 2 . 2 12 1 . . 9 44 5 . . 8 57 . . 14 32 94 29 11 51 138 . 231 . Haulers Intercepted 21 | . . 2 . . . 6 1 . . . . 1 . . . . 2 . . . . 3 . . . . 2 . 3 . 1 . . . Recyclers Shooed 16 | . . . . . . 6 2 . . . . 1 . . . . 5 . . . . . . . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . . 19 . . 2 . . 2 . 7 . 4 . . 12 . . . . 20 . . . . . . . . Prevented 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 360 | . 5 19 . . 6 52 18 9 4 . 7 2 . . . 5 19 5 . . 9 19 . . 28 17 32 7 5 20 42 . 30 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 105 | . 3 12 . . 6 26 10 5 . . 4 . . . . . . . . . . . . . . . . . . . 9 . 30 . Cannons 138 | . . . . . . . . . . . . 2 . . . 1 17 . . . 1 19 . . 9 14 26 7 5 20 17 . . . AOE 105 | . 2 7 . . . 26 8 4 4 . 3 . . . . 4 2 5 . . 8 . . . 19 2 6 . . . 5 . . . Classes Destroyed 24 | 3 2 4 . . 1 6 1 . . . . . 1 . . . . . . . . 1 . . 1 1 1 . . . 2 . . . Worker 22 | 1 . . . . . 12 3 . . . . 2 . . . . . . . . . 1 . . . . 1 . . 1 1 . . . Builder 23 | . 1 1 . . . 7 1 . . . . . . . . . 1 . . . . 3 . . . . 3 2 . . 4 . . . Tunneler 6 | 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 21 | . . 2 . . . 6 1 . . . . 1 . . . . 2 . . . . 3 . . . . 2 . 3 . 1 . . . Recycler 25 | 1 1 1 . . . 1 2 . . . . 2 . . . . 5 . . . . 2 . . . . 4 3 . . 2 . 1 . Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 8 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 3 . Watcher 24 | . . 3 . . . 2 1 . . . . 1 . . . . . . . . . 2 . . . . 4 . 1 3 3 . 4 . Swarmer 51 | . . 6 . . . 7 3 4 . . . . . . . 5 . . . . 4 3 . . 2 . 7 . . 5 2 . 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 138 | . 5 10 . . 5 30 11 . . . 3 . . . . . 7 5 . . 4 4 . . 15 6 6 4 4 2 9 . 8 . Brawler 7 | . . . . . . 2 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 . . . Duelist 10 | . . . . . 1 2 . . . . 1 . . . . . 1 . . . . 1 . . 1 . . . . . 1 . 2 . Protector 8 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 4 . . . . . . . . Sentry 27 | . . 3 . . . 8 1 1 . . . 1 . . . . 3 . . . . 3 . . . 1 2 . . . 2 . 2 . Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . Specialist 7 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 2 . 2 . . . . . . . Hunter 39 | . . . . . . 1 . 3 . . 3 . . . . . 2 . . . . . . . 4 2 4 . . 5 11 . 4 . Programmer 49 | . . . . . . . 2 1 . . . 1 . . . . 6 . . . . 3 . . . . 11 3 . 8 10 . 4 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 4 | . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . Thug 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 3 4 5 . . 3 9 7 4 4 . 4 2 . . . 4 10 5 . . 5 7 . . 12 4 9 6 5 7 9 1 7 . Combat Bots Only 12 | . 3 5 . . 3 7 7 4 4 . 4 1 . . . 4 6 5 . . 5 3 . . 12 4 7 4 5 7 8 . 4 . Max Kills in Single Turn 5 | 1 3 3 . . 2 3 3 3 2 . 1 1 1 . . 4 2 4 . . 3 2 . . 4 1 5 2 1 2 2 1 2 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploded 4 | . 2 3 . . . 3 3 3 2 . 1 . . . . 4 1 4 . . 3 . . . 4 1 4 . . . 2 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2714 | . 46 70 . . 56 230 97 61 9 . 81 16 . . . 1 106 1 . . 32 101 . . 42 72 256 66 . 128 631 40 387 185 Missed 1021 | . 11 16 . . 9 73 36 21 3 . 19 6 . . . 1 25 1 . . 10 25 . . 25 31 108 19 . 66 228 30 182 76 Deflected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hits 1693 | . 35 54 . . 47 157 61 40 6 . 62 10 . . . . 81 . . . 22 76 . . 17 41 148 47 . 62 403 10 205 109 Melee 37 | . . . . . 7 7 . . . . 1 . . . . . 7 . . . . 3 . . . . . . . . 2 . 3 7 Projectile 1656 | . 35 54 . . 40 150 61 40 6 . 61 10 . . . . 74 . . . 22 73 . . 17 41 148 47 . 62 401 10 202 102 AOE 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 15 . Critical Strikes 86 | . . . . . 2 4 2 1 . . 2 1 . . . . 1 . . . 2 3 . . . . 10 3 . 3 16 . 16 20 Actively Blocked 51 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 . . 2 16 . 5 20 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 . . . Damage Taken 27826 | . 504 725 . . 872 2597 806 471 126 . 1060 106 . . . . 1693 53 . . 426 1575 . . 333 589 2896 895 . 947 6793 146 2473 1740 Core 4868 | . 189 132 . . 126 373 84 113 20 . 149 11 . . . . 305 . . . 62 253 . . 33 148 302 69 . 42 1007 44 751 655 Absorbed by Shields 4591 | . . . . . . . . . . . . . . . . . . . . . . 360 . . 42 176 651 323 . 756 1112 . 1171 . Redirected to Shielding 361 | . . . . . . 53 21 106 . . 10 . . . . . . . . . 134 37 . . . . . . . . . . . . Ignored by Resistances 7715 | . . . . . . 26 49 27 . . 210 . . . . . . . . . . . . . 116 94 . . . . 1485 154 3761 1793 Regen/Repaired (Parts) 565 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 288 . 99 . 58 . 116 . . . Core Remaining (%) 57 | 100 24 . . . 35 32 . . . . 47 . . . . 98 . . . . 63 . . . . 62 . 67 . . 47 . . . Volleys Fired 1469 | 12 19 50 . . 28 148 62 13 7 . 36 16 8 7 1 19 129 25 6 . 66 73 11 34 45 92 99 40 20 60 155 11 161 16 Largest 3 | 2 2 3 . . 3 3 3 3 1 . 3 3 3 3 1 3 3 2 1 . 3 3 2 1 3 3 3 3 3 3 3 3 3 3 Hottest 320 | 40 40 76 . . 69 72 74 89 39 . 90 132 132 132 90 90 184 90 90 . 181 181 145 90 157 157 204 198 163 167 200 300 320 320 Shots Fired 3205 | 24 35 132 . . 77 404 133 32 8 . 48 43 13 15 1 21 218 29 7 . 75 179 14 34 85 214 252 76 60 149 308 33 440 46 Gun 1325 | 24 32 122 . . 74 364 123 28 1 . 23 . . . . . . . . . . . . . . . . . . . 45 33 426 30 Cannon 1737 | . . 3 . . . . . . . . 13 43 13 15 1 19 214 27 7 . 65 179 14 34 75 208 248 76 60 149 244 . 14 16 Launcher 125 | . 3 7 . . 3 40 10 4 7 . 12 . . . . . . . . . 10 . . . . 6 4 . . . 19 . . . Special 18 | . . . . . . . . . . . . . . . . 2 4 2 . . . . . . 10 . . . . . . . . . Kinetic 2165 | 24 32 125 . . 74 364 123 28 1 . 23 43 13 12 . . 140 1 1 . 10 156 3 1 75 190 245 54 60 149 218 . . . Thermal 363 | . . . . . . . . . . . 13 . . 3 1 19 74 26 6 . 55 23 11 33 . 18 3 22 . . 26 . 14 16 Explosive 116 | . 3 7 . . 3 40 10 4 7 . 12 . . . . 2 4 2 . . 10 . . . 10 . 2 . . . . . . . Electromagnetic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . . . 19 . . . Slashing 534 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 33 426 30 Robot Hit Streak 28 | 5 13 10 . . 10 14 17 9 5 . 6 9 2 . . 1 12 8 . . 8 20 . . 6 15 20 9 7 7 16 1 28 11 Robot Miss Streak 8 | 2 4 3 . . 7 5 3 7 . . 6 3 1 . . 3 5 2 . . 2 3 . . 3 5 4 4 3 8 3 3 5 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . 1 1 1 1 Secondary Targets 23 | . . . . . 2 3 . 2 . . . . . . . . . . . . . . . . . . . . . . 6 . 10 . Max Gunslinging Chain 2 | . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Shots Hit Robots 1740 | 14 24 77 . . 48 235 102 26 5 . 20 23 4 . . 3 106 11 . . 16 107 . . 45 118 122 41 40 70 176 1 290 16 Core Hits 1080 | 9 20 42 . . 22 157 62 34 11 . 27 11 3 . . 5 48 15 . . 28 56 . . 66 60 90 17 18 35 120 . 114 10 Critical Kills 4 | . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 92 | . . 1 . . 1 5 2 . . . . 4 1 . . 1 2 . . . 1 6 . . 11 19 12 4 1 9 8 . 4 . Destroy 9 | . . 1 . . 1 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 73 | . . . . . . . . . . . . 4 1 . . . 2 . . . 1 6 . . 7 19 12 4 1 9 7 . . . Sever 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . 1 . 4 . Melee Attacks 37 | . . . . . . . . . . . 7 10 . . . . . . . . . . . . . . . . . . . . 20 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Piercing 17 | . . . . . . . . . . . 7 10 . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81700 | 168 508 1185 . . 849 5911 2421 818 676 . 1080 800 108 . . 555 4220 1112 . . 1730 3637 . . 7011 4563 6392 1777 1584 3520 11066 189 18865 955 Guns 27727 | 168 217 922 . . 700 3473 1519 384 . . 155 . . . . . . . . . . . . . . . . . . . 2574 127 16790 698 Cannons 33483 | . . 19 . . . . . . . . . 667 108 . . 34 3733 348 . . 335 3637 . . 1695 4300 5358 1777 1562 3294 6287 . 106 223 Explosions 17846 | . 291 244 . . 149 2438 902 434 676 . 925 . . . . 484 420 728 . . 1395 . . . 5035 263 1034 . . 223 2205 . . . Melee 2102 | . . . . . . . . . . . . 133 . . . . . . . . . . . . . . . . . . . . 1969 . Ramming 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 3 . 62 . 34 Kinetic 37617 | 168 217 941 . . 700 3473 1519 384 . . 155 667 108 . . . 3058 . . . 58 3398 . . 1695 3973 5324 1370 1562 3294 5553 . . . Thermal 4100 | . 21 . . . . 51 94 . . . . . . . . 34 675 348 . . 277 239 . . . 327 291 407 . . 1007 . 106 223 Explosive 14406 | . 144 244 . . 149 2369 808 434 676 . 925 . . . . 484 420 728 . . 1395 . . . 5035 . 372 . . 223 . . . . Electromagnetic 2744 | . 126 . . . . 18 . . . . . . . . . . . . . . . . . . . 263 405 . . . 1932 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22579 | . . . . . . . . . . . . . . . . 37 67 36 . . . . . . 281 . . . . . 2574 127 18759 698 Piercing 133 | . . . . . . . . . . . . 133 . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . 2 3 3 3 3 3 3 3 3 3 . 6 6 6 6 6 5 5 5 5 . 22 28 . 10 23 . 3 5 Average Corruption 6 | . . . . . . 1 2 3 3 3 3 2 3 3 3 . 4 6 6 6 6 4 5 5 5 . 11 24 . 4 17 . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 565 | . . . . . . 8 10 13 14 3 21 7 11 5 2 . 33 31 17 9 36 26 16 26 . . 73 53 . 17 92 . 37 5 Message Errors 132 | . . . . . . . 4 3 2 1 9 3 2 3 1 . 8 7 6 1 7 8 1 8 . . 12 14 . 2 24 . 4 2 Matter Fused 137 | . . . . . . 3 1 2 2 1 6 1 4 . 1 . 9 7 3 2 10 6 8 3 . . 21 10 . 3 22 . 12 . Heat Flow Errors 72 | . . . . . . 2 2 1 6 . 1 . . . . . 3 5 . 1 2 2 1 6 . . 15 3 . 7 9 . 6 . Energy Discharges 55 | . . . . . . 1 . 1 1 . 1 1 . . . . 2 2 3 1 6 2 2 4 . . 5 4 . . 13 . 5 1 Parts Rejected 8 | . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . 2 . 1 2 . . . Parts Fused 6 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . . 2 . Data Loss (minor) 65 | . . . . . . 2 2 2 . . 2 . 3 2 . . 1 3 2 3 3 7 2 2 . . 8 7 . 3 8 . 3 . Data Loss (major) 24 | . . . . . . . 1 2 1 1 . 1 1 . . . 2 4 1 . 2 . . . . . 3 3 . . 1 . 1 . Misfires 23 | . . . . . . . . 1 1 . 1 . 1 . . . 2 2 1 . 1 . 2 1 . . 1 3 . . 4 . 2 . Alerts 15 | . . . . . . . . . 1 . . . . . . . . 1 1 1 3 1 . 1 . . 2 . . . 2 . 2 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . Weapon Failures 24 | . . . . . . . . . . . . . . . . . 5 . . . 1 . . 1 . . 4 4 . . 7 . . 2 Overload Shots 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1458 | . . 1 . . . 64 77 38 3 . 5 40 22 . . . 120 45 . . 35 17 . . 95 69 190 117 65 148 198 42 67 . Projectiles 1039 | . . . . . . . . . . . . 40 22 . . . 100 45 . . 22 17 . . 24 69 187 117 65 148 183 . . . Explosions 310 | . . 1 . . . 64 77 38 3 . 5 . . . . . 20 . . . 13 . . . 71 . 3 . . . 15 . . . Melee 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 67 . Knockbacks 142 | . . . . . . . . . . . . 4 . . . . 28 . . . 2 21 . . 1 14 27 8 4 13 18 1 . 1 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Kinetic 130 | . . . . . . . . . . . . 4 . . . . 25 . . . 2 18 . . 1 13 26 7 3 13 18 . . . Secondary 9 | . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . 1 1 1 . . . . . . Self-Inflicted Damage 1077 | . 22 69 . . . 116 135 20 . . 71 . . . . . 62 . . . 26 . . . . 97 135 . . 191 79 23 31 . Shots 39 | . 1 3 . . . 3 5 1 . . 3 . . . . . 1 . . . 1 . . . . 1 10 . . 2 6 1 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 3 Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 434 | . 40 97 . . 87 375 173 165 193 . 148 176 120 120 42 160 351 434 66 87 251 202 166 221 237 126 250 249 . 278 213 5 139 . Average Temperature 57 | . 15 34 . . 33 62 33 37 76 . 59 64 66 49 27 78 76 98 29 59 49 30 28 43 26 50 66 98 . 58 45 5 21 . Received Heat Transfer 3818 | . 258 228 . . 378 846 258 42 54 . 141 18 . . . . 246 . . . 72 122 . . 18 22 119 130 . 8 579 18 249 12 Effects 5 | . . . . . . 1 . . . . . . . . . . 2 1 . . . . . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Matter Decay 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Total Turns 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . . . Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . Robots Disrupted 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 11 1 . . Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 10 . . . Parts Fried 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . 22 2 . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . . . . 1 . . 2 . . . Heat Transferred 3747 | . 50 . . . . 50 100 . . . . . . . . 37 703 370 . . 296 259 . . . 500 200 407 . . 570 . 111 94 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . 1 . . . 3 2 . . . . . . . . . 2 . . . . 1 . . . . 2 2 . 2 5 5 5 . Low Security (%) 44 | 100 100 58 100 . 100 19 . . . . . 100 . . . . 72 . . . . 97 . . . . 61 . 100 26 . . . . Level 1 16 | . . 41 . . . 7 29 . . . . . . . . . 18 . . . . 2 . . . . 11 88 . 15 38 . . . Level 2 19 | . . . . . . 37 70 . . . . . . . . . 8 . . . . . . . . . 26 11 . 58 25 . . . Level 3 5 | . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . 22 . 1 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 18 . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 9 . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2292 | 10 145 315 105 . 60 1062 622 . . . . 53 . . . . 566 . . . . 257 . . . . 583 417 174 537 2292 1745 2186 . Initial 1375 | . 3 45 105 . . 8 480 . . . . . . . . . . . . . . 48 . . . . 9 302 174 14 274 1375 1100 . Average 337 | 1 52 164 78 . 12 534 473 . . . . 10 . . . . 122 . . . . 28 . . . . 223 342 60 364 661 1446 1581 . Influence Increases 14732 | 20 245 683 . . 212 1780 631 215 . . 185 157 . . . 110 983 130 . . 230 748 . . 695 342 1311 402 202 989 1829 356 2059 218 Destroy 0b10 Robot/C 7000 | . 100 380 . . 120 1020 360 180 . . 140 40 . . . 100 380 100 . . 160 380 . . 520 260 680 140 100 400 840 . 600 . Destroy 0b10 Robot/NC 775 | 20 10 35 . . 15 155 45 . . . . 30 . . . . 40 20 . . 5 60 . . 10 50 70 25 20 25 65 5 70 . Destroy Leader 1318 | . 20 100 . . 20 236 84 20 . . 30 24 . . . 10 94 10 . . 20 88 . . . 20 152 20 28 76 138 . 128 . Allied During Kill 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 18 . . . . . 7 . Successful Hack 420 | . 20 43 . . 5 35 35 . . . . . . . . . 54 . . . . 24 . . . . 88 34 . 77 1 . 4 . Disable Machine 1125 | . 30 45 . . . 105 30 . . . . 45 . . . . 75 . . . . 45 . . . . 60 105 15 135 285 30 90 30 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 50 . Destroy Structure 2822 | . 5 50 . . 22 184 62 . . . . 18 . . . . 280 . . . . 106 . . . . 228 48 39 261 305 171 855 188 Partial Spotted 105 | . 15 . . . . . 15 . . . . . . . . . . . . . . 15 . . . . 15 15 . . . . 30 . Lose Combat Pursuer 930 | . 45 30 . . 30 45 . 15 . . 15 . . . . . 60 . . . 45 30 . . 165 . . 15 . 15 195 . 225 . Influence Decreases 15717 | 15 141 522 225 45 189 747 1148 566 188 . 185 146 11 . . 110 421 583 109 . 153 569 256 . 120 903 787 630 486 526 1053 1117 981 2785 Entered New Map 6950 | . 2 64 165 45 . 15 576 200 36 . . . 5 . . . . 209 21 . . 29 95 . . 575 5 236 136 12 215 917 607 2785 Time Decay 7557 | 15 129 398 60 . 167 602 522 326 152 . 165 146 6 . . 110 351 374 88 . 143 440 161 . 120 318 584 374 350 494 568 60 334 . Lost Part 990 | . 10 60 . . 22 130 50 40 . . 20 . . . . . 70 . . . 10 80 . . . 10 158 20 . 20 270 . 20 . Lost Ally 220 | . . . . . . . . . . . . . . . . . . . . . . 20 . . . . 40 . . . . 140 20 . Squads Dispatched 118 | . 2 4 . . . 9 12 . . . . 1 . . . . 14 . . . 1 9 . . . . 12 5 . 7 22 10 10 . Investigation 28 | . 1 1 . . . 4 5 . . . . . . . . . 7 . . . . . . . . . 3 1 . 1 1 1 3 . Extermination 32 | . . . . . . . 3 . . . . 1 . . . . 4 . . . . 3 . . . . 6 2 . 4 5 1 3 . Reinforcement 27 | . 1 3 . . . 3 2 . . . . . . . . . 3 . . . . 5 . . . . 1 2 . 2 3 . 2 . Assault 30 | . . . . . . 2 2 . . . . . . . . . . . . . 1 . . . . . 2 . . . 13 8 2 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 2 1 4 . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Haulers Reinforced 5 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 81 | . 2 4 . . . 7 2 . . . . 1 . . . . . . . . . 1 . . 1 35 4 1 6 1 2 . 14 . Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 8 . . . Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 8 . . . Times Spotted 606 | . 16 34 . . 7 77 23 10 4 . 8 4 . . . 1 24 5 . . 17 26 . . 58 18 45 18 9 26 84 15 59 18 Peak Tracking Total 22 | . 6 4 . . 3 9 5 4 4 . 4 2 . . . . 5 5 . . 7 4 . . 8 3 8 4 5 4 17 22 16 16 Tactical Retreats 31 | . 2 4 . . 1 3 . 1 . . 1 . . . . . 2 . . . 1 2 . . 3 . . 1 . 1 2 . 7 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 29 | . 1 1 . . . 3 4 . . . . . . . . . 1 1 . . . 3 . . . . 4 1 . 3 . . 7 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 94 | . 2 3 . . . 9 2 . . . 1 3 . . . . 5 . . . . 3 . . 2 9 4 9 1 9 19 3 8 2 Max in Single Turn 2 | . 2 1 . . . 2 2 . . . 1 1 . . . . 1 . . . . 1 . . 2 2 1 1 1 2 2 1 2 1 Garrison Access 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 113 | . 8 7 . 4 1 13 10 . 1 4 1 . . . . . 13 . . 4 . 9 . . . . 13 4 . 10 5 1 5 . Terminals 66 | . 8 6 . . 1 8 6 . . . . . . . . . 6 . . . . 6 . . . . 4 4 . 7 4 1 5 . Fabricators 7 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . Repair Stations 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 . . . Recycling Units 10 | . . 1 . . . 2 . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . . . . Scanalyzers 7 | . . . . . . 1 1 . . . . . . . . . 2 . . . . . . . . . 2 . . 1 . . . . Garrison Access 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Total Hacks 374 | . 33 23 . 4 2 36 25 . 1 28 1 . . . . . 46 . . 17 . 34 . . . . 42 26 . 31 10 3 12 . Successful 203 | . 14 12 . 4 2 16 10 . 1 28 1 . . . . . 29 . . 17 . 17 . . . . 21 10 . 18 2 . 1 . Failed 171 | . 19 11 . . . 20 15 . . . . . . . . . 17 . . . . 17 . . . . 21 16 . 13 8 3 11 . Catastrophic 31 | . 3 1 . . . 1 4 . . . . . . . . . 3 . . . . 2 . . . . 4 5 . 2 1 1 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 133 | . 14 9 . 2 . 8 7 . . . . . . . . . 14 . . . . 25 . . 1 . 10 20 . 16 4 3 . . Terminals 238 | . 33 21 . . 2 25 16 . . . . . . . . . 22 . . . . 30 . . . . 13 26 . 26 9 3 12 . Fabricators 28 | . . . . . . . 6 . . . . . . . . . 9 . . . . . . . . . 13 . . . . . . . Repair Stations 11 | . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . 2 . . 3 1 . . . Recycling Units 20 | . . 2 . . . 3 . . . . . . . . . . 5 . . . . 4 . . . . 6 . . . . . . . Scanalyzers 21 | . . . . . . 3 2 . . . . . . . . . 9 . . . . . . . . . 6 . . 1 . . . . Garrison Access 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Terminal Hacks 116 | . 8 7 . 4 2 8 5 . 1 28 1 . . . . . 7 . . 17 . 7 . . . . 4 5 . 10 1 . 1 . Record 25 | . . . . 4 1 . . . . 11 1 . . . . . . . . 5 . 1 . . . . . . . 2 . . . . Part Schematic 15 | . . . . . . . . . . 10 . . . . . . 1 . . 4 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . Prototype ID Bank 16 | . 1 3 . . . 1 2 . . 3 . . . . . . 1 . . 4 . . . . . . . 1 . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 6 | . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 6 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . . . . Locate Traps 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Dispatch Records 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Registered Components 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Fabricator Hacks 10 | . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . 5 . . . . . . . Network Status 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Load Schematic 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . 1 . . . 2 . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . Retrieve Components 9 | . . 1 . . . 2 . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . Scanalyzer 13 | . . . . . . 2 . . . . . . . . . . 8 . . . . . . . . . 2 . . 1 . . . . Insert Component 8 | . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . 2 . . 1 . . . . Analyze 5 | . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Seal Access 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Unauthorized Hacks 50 | . 6 4 . . . 2 2 . . . . . . . . . 10 . . . . 7 . . . . 7 5 . 6 1 . . . Terminals 39 | . 6 4 . . . 2 2 . . . . . . . . . 7 . . . . 6 . . . . 1 5 . 5 1 . . . Track 10 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 . 4 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 13 | . 2 . . . . 2 1 . . . . . . . . . 2 . . . . 3 . . . . . 2 . 1 . . . . Operators 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Skim 12 | . 4 4 . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 5 . . . . . . . Prioritize 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Patch 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 2 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 6 6 . . . 11 9 . . . . . . . . . 11 . . . . 7 . . . . 10 4 . 6 4 1 4 . Full Trace Events 20 | . 1 1 . . . 2 3 . . . . . . . . . 6 . . . . . . . . . 2 1 . . 1 1 2 . Feedback Events 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . 1 . . . 10 . . . . 14 . 4 . . 4 . . . . . . . . . 2 . . . . Parts Built 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 143 | . . . . . . . . . . . . . . . . . 58 . . . . . . . . . 85 . . . . . . . Total Part Build Rating 29 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . . 15 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 40 | . . 5 . . . 11 . . . . . . . . . . 2 . . . . 6 . . . . 16 . . . . . . . Parts Scanalyzed 4 | . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 67 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 3 . . . . 13 48 . Largest Group 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 3 . . . . 7 7 . Highest-Rated Group 141 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . 98 141 . . . . 103 96 . Highest-Rated Ally 49 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . 49 47 . . . . 15 15 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 10 . . . . 29 2 . Total Damage 816 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 263 . . . . 510 43 . Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 30121 | 24 436 989 124 652 679 1955 1443 729 754 117 1039 656 614 441 1428 645 1747 870 650 243 1022 1648 518 940 870 1505 2297 865 1320 1315 1488 92 6 . Optics 27113 | . . . . . . 1949 1443 729 754 117 1039 656 614 441 1428 645 1747 870 650 243 1022 1648 518 940 870 1505 2297 865 1320 1315 1488 . . . Sensors 16032 | . . . . . . . . . . . . 507 614 441 542 641 1529 834 650 145 967 1399 515 934 484 . 1730 674 1320 894 1212 . . . Terrain 392 | . . . . . . . . . . . . . . . . . . . . . . 392 . . . . . . . . . . . . Seismic 8549 | 24 436 989 124 652 679 333 1115 315 754 117 684 267 614 412 1019 . 13 . . . . . . . . . . . . . 2 . . . Jamming 4851 | . . . . . . . . . . . . . . . . . . . . . . 8 3 6 . 788 989 42 819 1238 860 92 6 . ECM 381 | . . 380 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . Derelict Logs Recovered 17 | . . . 1 . . . . . 1 . 2 . 2 1 2 2 . 1 1 . 2 . 1 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 33284 | 104 436 989 124 652 771 1956 1443 729 754 117 1039 656 614 441 1428 645 1747 870 650 243 1022 1648 518 940 870 1505 2297 865 1320 1315 1963 153 2323 137 Spaces Moved 24436 | 68 369 626 89 466 464 1075 1068 549 601 97 719 394 504 347 1194 504 1043 622 481 182 642 855 389 654 560 860 1153 426 882 890 1059 330 3974 300 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 7969 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 426 882 890 1059 330 3974 300 Wheels 16464 | 66 368 626 89 466 464 1075 1068 549 601 97 719 394 504 347 1194 504 1043 622 481 182 642 855 389 654 560 860 1045 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 80 105 140 140 135 116 108 108 116 116 108 108 116 116 116 116 116 117 132 117 117 109 126 126 126 111 111 120 116 116 30 30 30 30 Average Speed 106 | 79 97 119 140 140 143 123 111 113 121 116 122 129 116 116 116 116 119 124 132 117 131 124 126 126 126 125 131 152 135 117 128 30 30 30 Slowest Speed 330 | 80 160 140 140 140 145 155 125 123 123 116 145 145 120 116 116 116 135 132 132 132 132 132 126 126 126 126 330 186 186 186 192 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . 1 . Exploration Rate (%) 59 | 5 66 61 17 91 96 91 35 75 69 74 79 10 63 55 86 74 36 82 61 61 72 24 74 75 74 77 27 52 29 95 77 9 88 28 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 9 | . . . . . . . . . . 1 1 . . . 2 . . . . 3 1 . . 1 . . . . . . . . . . Known Exits Taken 22 | . . 1 . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 31 | . . . 2 . 1 . . 3 1 . 4 . 1 . 5 2 . 2 2 . 2 . 2 3 . 1 . . . . . . . . Spaces Dug 443 | . . . . . 17 24 18 . 13 . 9 6 3 8 . 5 73 24 4 . 64 15 6 15 . 6 37 4 3 8 16 26 22 17 Terrain Destroyed 2144 | . 8 58 . . 24 211 72 32 46 . 111 15 7 12 . 62 174 50 7 . 155 56 14 34 70 38 124 23 15 98 101 78 401 48 Melee 6 | . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . Projectile 1088 | . . . . . . . . . . . 15 12 7 12 . 18 105 17 7 . 53 56 14 34 18 38 101 23 15 46 66 50 333 48 AOE 1050 | . 8 58 . . 24 211 72 32 46 . 93 . . . . 44 69 33 . . 102 . . . 52 . 23 . . 52 35 28 68 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 29181 | 93 411 777 88 465 509 1390 1200 628 614 104 825 499 523 371 1241 545 1341 689 490 214 738 1286 403 733 645 1128 1722 572 960 1042 1456 363 4797 319 Wait 1759 | . 8 46 . . 3 54 19 50 2 . 29 29 1 11 . 20 85 15 . . 15 238 . 36 3 93 316 46 6 19 71 9 535 . Move 24402 | 67 368 625 88 465 463 1074 1067 548 600 96 718 393 503 346 1193 503 1042 621 480 181 641 854 388 653 559 859 1152 425 881 889 1058 329 3973 300 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 258 | 5 6 24 . . 3 25 13 2 2 1 5 14 3 . 7 1 10 5 3 5 1 18 . . 7 8 26 8 11 12 28 1 4 . Fast Attach 171 | 7 . 1 . . . 6 4 3 . 1 4 6 1 2 13 . 8 1 . 10 1 12 . . 5 6 15 8 4 5 25 6 17 . Attach 182 | 1 1 9 . . 6 14 6 4 2 2 5 4 . 1 3 . 8 9 . 1 1 14 . . 3 3 19 10 4 5 35 1 11 . Detach 96 | 1 . 2 . . . 2 1 1 . 2 1 2 . . 6 . 3 7 . 1 . 7 . . 2 2 8 9 4 1 19 2 13 . Swap 450 | . 8 11 . . 5 35 16 5 1 . 15 12 1 3 3 1 43 5 . 2 13 50 4 8 13 26 52 18 13 32 45 1 9 . Drop 264 | . 1 9 . . 1 32 12 2 . 2 5 13 6 1 15 1 13 1 1 14 . 20 . 2 8 12 19 8 16 18 20 2 10 . Fire 1469 | 12 19 50 . . 28 148 62 13 7 . 36 16 8 7 1 19 129 25 6 . 66 73 11 34 45 92 99 40 20 60 155 11 161 16 Melee 37 | . . . . . . . . . . . 7 10 . . . . . . . . . . . . . . . . . . . . 20 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . 3 . Rewire 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . 41 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: [*Fac x3] / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 14) 282 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 367 | -10/Materials | Core integrity fell below 50% 444 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 956 | -9/Materials | Discovered new exit (range 8) 993 | -9/Materials | Identified exit to Mines 1144 | -9/Materials | Lost 3 parts (1n1u1w) 1486 | -9/Materials | Build established: Tank 1530 | -9/Materials | Entered Mines 1648 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1648 | -9/Mines | Discovered new exit (range 5) 1654 | -9/Mines | Entered Exiles 1654 | -9/Exiles | Found Exiles lab abandoned 1677 | -9/Exiles | Discovered new exit (range 15) 2294 | -9/Exiles | Discovered new exit (range 10) 2306 | -9/Exiles | Entered Mines 2474 | -8/Mines | Core integrity fell below 50% 2502 | -8/Mines | Lost 5 parts (1p1n2u1w) 2724 | -8/Mines | Discovered new exit (range 7) 3070 | -8/Mines | Discovered new exit (range 5) 3077 | -8/Mines | Entered Materials 3077 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3496 | -8/Materials | Destroyed 7 combat bots 3701 | -8/Materials | Discovered new exit (range 4) 4277 | -8/Materials | First assault squad dispatched 4434 | -8/Materials | Discovered new exit (range 20) 4703 | -8/Materials | Build established: Scavenger-Tank 4899 | -8/Materials | Core integrity fell below 50% 4951 | -8/Materials | Sterilization system engaged 4951 | -8/Materials | Non-combat units ordered to evacuate 4987 | -8/Materials | Destroyed 7 combat bots 5033 | -8/Materials | Entered Factory 5033 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5034 | -7/Factory | Identified exit to Storage 5586 | -7/Factory | Identified exit to Lower Caves 5590 | -7/Factory | Discovered new exit (range 15) 5600 | -7/Factory | Discovered new exit (range 9) 5701 | -7/Factory | Build established: Gunner 5718 | -7/Factory | Discovered new exit (range 5) 5797 | -7/Factory | Destroyed 7 combat bots 6233 | -7/Factory | First assault squad dispatched 6476 | -7/Factory | Entered Lower Caves 6638 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6942 | -7/Lower Caves | Ambushed by research squad 7136 | -7/Lower Caves | Discovered new exit (range 11) 7205 | -7/Lower Caves | Entered another Lower Caves area 7237 | -7/Lower Caves | Discovered new exit (range 14) 7738 | -7/Lower Caves | Discovered new exit (range 10) 7824 | -7/Lower Caves | Ambushed by wild Derelicts 7940 | -7/Lower Caves | Learned Factory security intel 7959 | -7/Lower Caves | Entered Data Miner 7961 | -7/Data Miner | Discovered new exit (range 6) 7978 | -7/Data Miner | Met Data Miner 8011 | -7/Data Miner | Learned location of Section 7 (-2) 8011 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8027 | -7/Data Miner | Received God Mode back door access code from Data Miner 8076 | -7/Data Miner | Entered Proximity Caves 8172 | -6/Proximity Caves | Found Alien Artifact 8242 | -6/Proximity Caves | Learned Factory stockpile data 8247 | -6/Proximity Caves | Spotted B-75 Beast 8517 | -6/Proximity Caves | Learned location of Zion (-6) 8808 | -6/Proximity Caves | Core integrity fell below 50% 8824 | -6/Proximity Caves | Lost 3 parts (2p1n) 8952 | -6/Proximity Caves | Build established: Derelict-Mutant 9067 | -6/Proximity Caves | Discovered new exit (range 10) 9115 | -6/Proximity Caves | Entered Factory 9115 | -6/Factory | Evolved 2 slots: Utility x2 9527 | -6/Factory | Spotted B-75 Beast 9692 | -6/Factory | Discovered new exit (range 12) 9694 | -6/Factory | Discovered new exit (range 13) 9741 | -6/Factory | Identified exit to Lower Caves 9765 | -6/Factory | Build established: Skirmisher 9771 | -6/Factory | Entered Lower Caves 9830 | -6/Lower Caves | Learned Factory terminal intel 9845 | -6/Lower Caves | Found DCF Scrap (14 items) 10071 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 10350 | -6/Lower Caves | Discovered new exit (range 19) 10383 | -6/Lower Caves | Identified exit to Lower Caves 10385 | -6/Lower Caves | Entered another Lower Caves area 10746 | -6/Lower Caves | Discovered new exit (range 5) 10752 | -6/Lower Caves | Identified exit to Zion 10770 | -6/Lower Caves | Learned Factory interactive machine intel 10775 | -6/Lower Caves | Found Alien Artifact 10775 | -6/Lower Caves | Identified Core Expander 10775 | -6/Lower Caves | Installed Core Expander, added new Utility slot 10826 | -6/Lower Caves | Entered Zion 10986 | -6/Zion | System corruption cleaned by Quarantine Array 11155 | -6/Zion | Found Prototype Special Weapon 11155 | -6/Zion | Identified RU-N14's Throwing Claymores 11158 | -6/Zion | Found RU-N14's Throwing Claymores 11163 | -6/Zion | Found RU-N14's Throwing Claymores 11191 | -6/Zion | Given the Hacking Drone Bay 11198 | -6/Zion | Found Prototype Device 11198 | -6/Zion | Identified Hacking Drone Bay 11236 | -6/Zion | Learned location of 1 exit from Factory 11451 | -6/Zion | Build established: Gunner 11535 | -6/Zion | Learned Factory garrison access intel 11681 | -6/Zion | Received a hallucinogenic algorithm 11768 | -6/Zion | Met Imprinter 11948 | -6/Zion | Found Prototype Processor 11948 | -6/Zion | Identified Spectral Analyzer 11954 | -6/Zion | Found Prototype Processor 11954 | -6/Zion | Identified Exp. Armor Integrity Analyzer 11960 | -6/Zion | Found Prototype Processor 11960 | -6/Zion | Identified Exp. Signal Interpreter 12227 | -6/Zion | Discovered new exit (range 21) 12240 | -6/Zion | Build established: Tank 12250 | -6/Zion | Identified exit to Proximity Caves 12254 | -6/Zion | Entered Proximity Caves 12255 | -5/Proximity Caves | Identified exit to Factory 12382 | -5/Proximity Caves | Learned Factory security intel 12743 | -5/Proximity Caves | Learned Factory terminal intel 12899 | -5/Proximity Caves | Entered Factory 12899 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12900 | -5/Factory | Identified exit to Factory 12902 | -5/Factory | Loaded intel: 54 interactive machine locations 12903 | -5/Factory | Loaded intel: 26 terminal locations 12904 | -5/Factory | Loaded intel: 4 garrison access locations 13204 | -5/Factory | Build established: Hacker-Skirmisher 13299 | -5/Factory | Found Prototype Processor 13299 | -5/Factory | Identified Exp. Targeting Computer 13341 | -5/Factory | Discovered new exit (range 4) 13345 | -5/Factory | Identified exit to Upper Caves 13352 | -5/Factory | Identified Dimensional Node Initializer 13522 | -5/Factory | Found Faulty Exp. Targeting Computer 13654 | -5/Factory | Fabricated Hvy. Gauss Cannon? 14095 | -5/Factory | Incoming investigation squad redirected 14226 | -5/Factory | Lost 4 parts (1p1n2u) 14351 | -5/Factory | Discovered exit to Factory (range 15) 14483 | -5/Factory | Discovered exit to Factory (range 14) 14646 | -5/Factory | Entered Upper Caves 15032 | -5/Upper Caves | Found DCF Scrap (11 items) 15113 | -5/Upper Caves | Build established: Scavenger-Tank 15339 | -5/Upper Caves | Discovered new exit (range 5) 15346 | -5/Upper Caves | Identified exit to Upper Caves 15516 | -5/Upper Caves | Entered another Upper Caves area 15597 | -5/Upper Caves | Discovered exit to Factory (range 15) 15843 | -5/Upper Caves | Learned Factory stockpile data 16059 | -5/Upper Caves | Discovered new exit (range 21) 16084 | -5/Upper Caves | Identified exit to Zhirov 16166 | -5/Upper Caves | Entered Zhirov 16166 | -5/Zhirov | Discovered new exit (range 3) 16189 | -5/Zhirov | Met Zhirov 16215 | -5/Zhirov | Learned location of Quarantine (-2) 16215 | -5/Zhirov | Learned location of Testing (-3) 16215 | -5/Zhirov | Learned location of Command (-1) 16222 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16240 | -5/Zhirov | Found Alien Artifact 16240 | -5/Zhirov | Identified Integrated Dissipator 16240 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16327 | -5/Zhirov | Found Alien Artifact 16404 | -5/Zhirov | Identified exit to Proximity Caves 16409 | -5/Zhirov | Entered Proximity Caves 16558 | -4/Proximity Caves | Learned Research emergency access door positions 16698 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 17043 | -4/Proximity Caves | Discovered exit to Factory (range 6) 17106 | -4/Proximity Caves | Encountered a Derelict sapper outpost 17148 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17221 | -4/Proximity Caves | Lost 4 allies 17261 | -4/Proximity Caves | Build established: Derelict-Skirmisher 17431 | -4/Proximity Caves | Entered Factory 17431 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17433 | -4/Factory | Loaded intel: 26 terminal locations 17558 | -4/Factory | Lost 3 parts (1n1u1w) 17719 | -4/Factory | Identified exit to Upper Caves 17974 | -4/Factory | Discovered new exit (range 20) 18134 | -4/Factory | Found Prototype Hackware 18250 | -4/Factory | Build established: Hacker-Skirmisher 18306 | -4/Factory | Cargo convoy interrupted 18568 | -4/Factory | Build established: Gunner 18718 | -4/Factory | Found Prototype Launcher 19007 | -4/Factory | Garrison activated, responded to threat 19079 | -4/Factory | Entered Upper Caves 19455 | -4/Upper Caves | Discovered new exit (range 9) 19480 | -4/Upper Caves | Learned Research emergency access door positions 19593 | -4/Upper Caves | Identified exit to Upper Caves 19596 | -4/Upper Caves | Identified Tesla Bomb Launcher 19597 | -4/Upper Caves | Entered another Upper Caves area 19602 | -4/Upper Caves | Discovered new exit (range 11) 19795 | -4/Upper Caves | Identified exit to Research 20104 | -4/Upper Caves | Learned location of Armory (-3) 20495 | -4/Upper Caves | Discovered new exit (range 5) 20500 | -4/Upper Caves | Identified exit to Warlord 20537 | -4/Upper Caves | Entered Warlord 20579 | -4/Warlord | System corruption cleaned by Quarantine Array 20721 | -4/Warlord | Found Prototype Special Weapon 20721 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 20725 | -4/Warlord | Found RU-N14's Throwing Claymores v3 20728 | -4/Warlord | Found RU-N14's Throwing Claymores v3 20818 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 20915 | -4/Warlord | Met Warlord 20925 | -4/Warlord | Warlord's base attacked by MAIN.C 21011 | -4/Warlord | Opened Warlord's prototype stash 21017 | -4/Warlord | Found Prototype Reactor 21024 | -4/Warlord | Found Prototype Device 21024 | -4/Warlord | Identified Exp. Phase Shifter 21033 | -4/Warlord | Found Prototype Hackware 21037 | -4/Warlord | Found Prototype Processor 21040 | -4/Warlord | Found Prototype Device 21040 | -4/Warlord | Identified Exp. Focal Shield 21139 | -4/Warlord | Destroyed 9 combat bots 21173 | -4/Warlord | Found RU-N14's Throwing Claymores v3 21253 | -4/Warlord | Destroyed 12 combat bots 21275 | -4/Warlord | Warlord forces counterattacked 21291 | -4/Warlord | Spotted Executioner 21348 | -4/Warlord | Spotted Striker 21361 | -4/Warlord | Spotted Executioner 21364 | -4/Warlord | Lost 5 allies 21368 | -4/Warlord | Destroyed Executioner 21386 | -4/Warlord | Discovered new exit (range 16) 21403 | -4/Warlord | Identified exit to Proximity Caves 21407 | -4/Warlord | Entered Proximity Caves 21437 | -3/Proximity Caves | Lost 3 allies 22179 | -3/Proximity Caves | Discovered exit to Research (range 20) 22209 | -3/Proximity Caves | Lost 3 allies 22514 | -3/Proximity Caves | Found Prototype Launcher 22514 | -3/Proximity Caves | Identified Mni. Smartbomb Launcher 22521 | -3/Proximity Caves | Found Prototype Launcher 22521 | -3/Proximity Caves | Identified Gui. Missile Launcher 22534 | -3/Proximity Caves | Found Mni. Smartbomb Launcher 22553 | -3/Proximity Caves | Build established: Derelict-Gunner 22883 | -3/Proximity Caves | Identified Exp. Core Analyzer 22912 | -3/Proximity Caves | Entered Research 22912 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22913 | -3/Research | Identified exit to Armory 22943 | -3/Research | Identified Ghost Barrier 22944 | -3/Research | Identified Exp. Hacking Suite 23040 | -3/Research | Identified Vortex Chain Reactor 23048 | -3/Research | Fabricated Adv. Sensor Array? 23221 | -3/Research | Build established: Hacker-Gunner 23255 | -3/Research | Identified exit to Testing 23611 | -3/Research | Found Fusion Bomb Launcher 23825 | -3/Research | Build established: Hacker-Skirmisher 24081 | -3/Research | Spotted B-86 Titan 24105 | -3/Research | Destroyed B-86 Titan 24136 | -3/Research | System corruption reached 10% 24173 | -3/Research | Destroyed 7 combat bots 24367 | -3/Research | Found Gamma Bomb Array 24407 | -3/Research | Identified Transdimensional Reconstructor 24475 | -3/Research | Fabricated Exp. Targeting Computer? 24631 | -3/Research | Destroyed 7 combat bots 24637 | -3/Research | Lost 3 parts (2n1w) 24662 | -3/Research | First assault squad dispatched 24683 | -3/Research | Incoming assault squad redirected 24688 | -3/Research | Incoming assault squad redirected 25209 | -3/Research | Entered Testing 25479 | -3/Testing | Found Prototype Energy Gun 25479 | -3/Testing | Identified Tachyon Dispersion Ray 25694 | -3/Testing | Found Prototype Hackware 25694 | -3/Testing | Identified System Mapper 25788 | -3/Testing | Found Prototype Device 25788 | -3/Testing | Identified 2N-1CE's Frost Array 25847 | -3/Testing | Discovered new exit (range 15) 25857 | -3/Testing | Spotted PD-AI8STK2U0Q 25860 | -3/Testing | Warped through subspace 25927 | -3/Testing | Found Prototype Energy Cannon 25927 | -3/Testing | Identified Cld. Nova Cannon 25999 | -3/Testing | Spotted PY-8109G5VAHA 26073 | -3/Testing | Identified exit to Research 26074 | -3/Testing | Entered Research 26074 | -2/Research | Warlord forces began assault on 0b10 26074 | -2/Research | Evolved 2 slots: Utility x2 26184 | -2/Research | Research machine network offline 26205 | -2/Research | Lost 3 allies 26373 | -2/Research | Met up with Warlord 26409 | -2/Research | Discovered new exit (range 12) 26428 | -2/Research | Identified exit to Quarantine 26627 | -2/Research | Borebot progress halted 26678 | -2/Research | Discovered exit to Quarantine (range 19) 26863 | -2/Research | Borebot progress halted 26941 | -2/Research | Spotted Striker 26994 | -2/Research | Lost 3 allies 27180 | -2/Research | Borebot progress halted 27193 | -2/Research | Found Exp. Targeting Computer 27288 | -2/Research | Warlord invited to help at Command 27288 | -2/Research | Given Cave Seal Controls access code 27289 | -2/Research | Met DD-05H 27394 | -2/Research | Entered Quarantine 27430 | -2/Quarantine | Found Alien Artifact 27470 | -2/Quarantine | Found Sigix Corpse 27579 | -2/Quarantine | Cryocooling Duct disabled 27594 | -2/Quarantine | Ambient heat levels rising (+20) 27594 | -2/Quarantine | Non-combat units ordered to evacuate 27654 | -2/Quarantine | Found Prototype Device 27654 | -2/Quarantine | Identified Exp. Transmission Jammer 27720 | -2/Quarantine | Identified exit to Access 27748 | -2/Quarantine | Initialized slip node 27755 | -2/Quarantine | Found Alien Artifact 27798 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 27870 | -2/Quarantine | Destroyed 7 combat bots 27893 | -2/Quarantine | Found Alien Artifact 27893 | -2/Quarantine | Identified Core Reset Matrix 27893 | -2/Quarantine | Used Core Reset Matrix 27897 | -2/Quarantine | Detected hypermatrix surge 27897 | -2/Quarantine | Sensed 12 artifacts in vicinity 27940 | -2/Quarantine | Incoming investigation squad redirected 28101 | -2/Quarantine | Found Sigix Broadsword 28299 | -2/Quarantine | Build established: Hacker-Tank 28357 | -2/Quarantine | Found Subatomic Replicator 28372 | -2/Quarantine | Met incapacitated Sigix Warrior 28372 | -2/Quarantine | Lockdown squad dispatched 28373 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 28376 | -2/Quarantine | Unlocked Sigix quarantine chamber 28381 | -2/Quarantine | Found Sigix Containment Pod 28428 | -2/Quarantine | Spotted Lightning 28430 | -2/Quarantine | Spotted Lightning 28430 | -2/Quarantine | Spotted Lightning 28443 | -2/Quarantine | Warped through subspace to slip node 28450 | -2/Quarantine | Discovered exit to Access (range 10) 28455 | -2/Quarantine | Found Dimensional Node Initializer 28464 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 28567 | -2/Quarantine | System corruption reached 10% 28619 | -2/Quarantine | Spotted Fortress 28700 | -2/Quarantine | Discovered new exit (range 6) 28700 | -2/Quarantine | Discovered new exit (range 7) 28705 | -2/Quarantine | Identified exit to Section 7 28709 | -2/Quarantine | Entered Section 7 28710 | -2/Section 7 | Detected hypermatrix surge 28710 | -2/Section 7 | Sensed 19 artifacts in vicinity 28867 | -2/Section 7 | Found Integrated Dissipator 28867 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29108 | -2/Section 7 | Incoming investigation squad redirected 29128 | -2/Section 7 | Found Integrated Reactor 29128 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 29185 | -2/Section 7 | Found Prototype Device 29185 | -2/Section 7 | Identified Exp. Shock Absorption System 29276 | -2/Section 7 | Spotted B-90 Cyclops 29305 | -2/Section 7 | Build established: Alien-Gunner 29390 | -2/Section 7 | Spotted S7 Guard 29403 | -2/Section 7 | Found Core Physics Calibrator 29416 | -2/Section 7 | Warped through subspace 29416 | -2/Section 7 | Spotted Alpha 7 29416 | -2/Section 7 | Spotted Alpha 7 29417 | -2/Section 7 | Initialized slip node 29432 | -2/Section 7 | Destroyed Alpha 7 29453 | -2/Section 7 | Spotted S7 Guard 29467 | -2/Section 7 | Destroyed S7 Guard 29541 | -2/Section 7 | Lost 3 parts (1n2u) 29569 | -2/Section 7 | Found Core Regenerator 29569 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 29766 | -2/Section 7 | Lost 4 parts (1p1n2u) 29792 | -2/Section 7 | Destroyed S7 Guard 29881 | -2/Section 7 | Spotted B-99 Colossus 29959 | -2/Section 7 | First assault squad dispatched 29982 | -2/Section 7 | Incoming assault squad redirected 30024 | -2/Section 7 | Found LRC Armor 30024 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 30031 | -2/Section 7 | Found LRC Armor 30031 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 30034 | -2/Section 7 | Found LRC Inertial Stabilizer 30034 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 30222 | -2/Section 7 | Destroyed B-99 Colossus 30246 | -2/Section 7 | Build established: Alien-Mutant 30249 | -2/Section 7 | Lost 18 parts (2p5n7u4w) 30375 | -2/Section 7 | Integrated with Sigix Exoskeleton 30376 | -2/Section 7 | Sigix Warrior commented on Exoskeleton integration 30506 | -2/Section 7 | Found Transdimensional Reconstructor 30509 | -2/Section 7 | Found Transdimensional Reconstructor 30518 | -2/Section 7 | Found Terrabomb 30520 | -2/Section 7 | Found Terrabomb 30522 | -2/Section 7 | Found Terrabomb 30536 | -2/Section 7 | Found Matter Drive 30544 | -2/Section 7 | Found Drained L-Cannon 30569 | -2/Section 7 | Warped through subspace 30608 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 30633 | -2/Section 7 | Destroyed 8 combat bots 30654 | -2/Section 7 | Core integrity fell below 50% 30655 | -2/Section 7 | Discovered exit to Access (range 18) 30661 | -2/Section 7 | Build established: Alien-Sigix 30672 | -2/Section 7 | Entered Access 30672 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 30674 | -1/Access | Used Subatomic Replicator to replicate Sigix Sheargun 30677 | -1/Access | Emitted hypermatrix ping 30682 | -1/Access | Assembled emerged from beneath the floor 30699 | -1/Access | Energy Cycler disabled 30738 | -1/Access | Discovered new exit (range 18) 30796 | -1/Access | Incoming investigation squad redirected 30814 | -1/Access | Assembled emerged from beneath the floor 30820 | -1/Access | Used Terrabomb 30822 | -1/Access | Spotted B-99 Colossus 30823 | -1/Access | Spotted B-99 Colossus 30825 | -1/Access | Entered Command 30830 | -1/Command | Emitted hypermatrix ping 30835 | -1/Command | Assembled emerged from beneath the floor 30852 | -1/Command | Lost 4 allies 30917 | -1/Command | Assembled emerged from beneath the floor 30959 | -1/Command | Spotted M Guard 30971 | -1/Command | Spotted Combat Programmer 30971 | -1/Command | Spotted Combat Programmer 30982 | -1/Command | Destroyed Combat Programmer 30985 | -1/Command | Destroyed Combat Programmer 30990 | -1/Command | Spotted M Guard 31001 | -1/Command | Destroyed M Guard 31004 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 31031 | -1/Command | Destroyed M Guard 31031 | -1/Command | All MAIN.C guards destroyed 31043 | -1/Command | Found Prototype Device 31043 | -1/Command | Identified Thermal Barrier 31054 | -1/Command | Found Prototype Reactor 31054 | -1/Command | Identified Zero-point Reactor 31055 | -1/Command | Found Prototype Device 31055 | -1/Command | Identified AEGIS Remote Shield 31058 | -1/Command | Found Exp. Targeting Computer 31108 | -1/Command | Discovered new exit (range 16) 31185 | -1/Command | Assembled emerged from beneath the floor 31201 | -1/Command | Incoming investigation squad redirected 31208 | -1/Command | Assembled emerged from beneath the floor 31256 | -1/Command | Assembled emerged from beneath the floor 31301 | -1/Command | Incoming investigation squad redirected 31325 | -1/Command | First assault squad dispatched 31344 | -1/Command | Incoming assault squad redirected 31344 | -1/Command | Incoming investigation squad redirected 31348 | -1/Command | Assembled emerged from beneath the floor 31373 | -1/Command | Phase Generator disabled 31441 | -1/Command | Assembled emerged from beneath the floor 31494 | -1/Command | Found Zero-point Reactor 31500 | -1/Command | Found Exp. Targeting Computer 31517 | -1/Command | 0b10 Conduit disabled 31520 | -1/Command | Met MAIN.C 31563 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 31563 | -1/Command | Destroyed MAIN.C Shell 31563 | -1/Command | Spotted M Shell/Def 31563 | -1/Command | Spotted M Shell/Atk 31563 | -1/Command | Spotted M Shell/Def 31563 | -1/Command | Spotted M Shell/Atk 31563 | -1/Command | Spotted M Shell/Atk 31563 | -1/Command | Spotted M Shell/Def 31563 | -1/Command | Spotted M Shell/Atk 31563 | -1/Command | Spotted M Shell/Def 31565 | -1/Command | MAIN.C activated Command garrisons 31569 | -1/Command | Used Terrabomb 31574 | -1/Command | Spotted B-99 Colossus 31575 | -1/Command | Discovered new exit (range 18) 31635 | -1/Command | Destroyed MAIN.C 31646 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 31648 | -1/Command | Discovered new exit (range 34) 31648 | -1/Command | Discovered new exit (range 153) 31648 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 31669 | -1/Command | Spotted B-99 Colossus 31820 | -1/Command | Found Zero-point Reactor 32606 | -1/Command | Found Exp. Core Analyzer 32619 | -1/Command | Found Exp. Core Analyzer 33145 | -1/Command | Warped through subspace to slip node 33145 | -1/Command | Discovered new exit (range 5) 33148 | -1/Command | Entered Access_0 33149 | -1/Access_0 | Sensed 3 artifacts in vicinity 33151 | -1/Access_0 | Met Architect 33176 | -1/Access_0 | Architect warped through subspace 33176 | -1/Access_0 | Core integrity fell below 50% 33191 | -1/Access_0 | Subspace Access Node disabled 33204 | -1/Access_0 | Subspace Access Node disabled 33214 | -1/Access_0 | A6 warped into view 33226 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 20% 33270 | -1/Access_0 | Subspace Access Node disabled 33285 | -1/Access_0 | Exoskeleton Destroyed Last Messages --------------- 33273_ Quantum Shear penetrates Wall. 33273_ Quantum Shear penetrates Architect. 33275_ Penetrated by Quantum Shear. 33275_ Quantum Shear penetrates A6. 33275_ Penetrated by Quantum Shear. 33276_ System corrupted: Sigix Sheargun failed to cycle. 33276_ Quantum Shear penetrates Wall. 33279_ Quantum Shear penetrates A6. 33279_ Quantum Shear penetrates Wall. 33280_ Penetrated by Quantum Shear. 33281_ Quantum Shear penetrates A6. 33282_ A6 follow-up attacks with Enh. Force Lance. 33284_ Penetrated by HV Slug. 33284_ HV Slug penetrates Wall. 33284_ Quantum Shear penetrates Wall. 33284_ Quantum Shear penetrates Earth. 33285_ Penetrated by Quantum Shear. 33285_ Sigix Exoskeleton destroyed. 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"###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 205 Energy Generation 88 Energy Capacity 1350 Matter Stores 790 Matter Capacity 800 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 22 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Power Shielding 90 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 24 Target Analysis 6 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 36 Defensive Hacking 34 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Matter Neutralizer | -2/Quarantine | Archive Lrn. Phase Cannon | -2/Quarantine | Archive Robot Schematics ------------------ S-43 Plague | -2/Quarantine | Archive G-73 Enforcer | -2/Quarantine | Archive Fabricated ------------ Hvy. Gauss Cannon | x2 | -5/Factory Adv. Sensor Array | x2 | -3/Research Exp. Targeting Computer | x1 | -3/Research Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Core Reset Matrix High-powered Transdimensional Reconstructor Integrated Reactor Core Regenerator Sigix Broadsword Core Physics Calibrator LRC Armor LRC Inertial Stabilizer Sigix Exoskeleton Sigix Sheargun Subatomic Replicator Terrabomb Achievements -------------- void main() Challenges ------------ None Game ------ Seed AmuletAntimissileInterpreter Manual? 0 Play Time 06:43:09 Cumulative 158.6 hours Start 2025.08.24 @ 23:14:28 End 2025.08.25 @ 07:57:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/2/0/0/0/0/0/0/0 Lore% 77 Gallery% 66 Achievement% 78 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SwanstonBold Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46e77937-dbf5-4373-9e99-55d6e67c14c4