Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.10 @ 18:21:55 Player: Luigi Panache Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (248) 1240 Value Destroyed (10780) 10780 Prototype IDs (46) 920 Alien Tech Used (2) 400 Bonus (3140) 3140 TOTAL SCORE: 24680 Bonus ------- High Alert Combat Kills 499 Follower Combat Kills 441 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 239/300 Energy 305/310 System Corruption 12% Temperature Cool (9) Movement Core (400) Ox7 Location -4/Garrison Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (4) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced System Shield Relay Coupler [NC] > --- WEAPON ----------- Heavy Laser Dispersion Rifle Enhanced Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Treads Advanced Heat Sink Coolant Injector Compact Matter Pod Improved Core Analyzer Recoil Nullifier Hardened Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Lightning Gun Improved Arc Projector Wave Gun Wave Gun Wave Gun Wave Gun Quantum Rifle Autogun Gauss Rifle Gauss Rifle KE Penetrator Enhanced Coil Gun Rocket Launcher Improved Remote Datajack Longsword +1 [Rating: 89] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Shock Rifle Energy Cannon HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . . . 2 . . . . . . 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . . 1 . . . . . . . 2 . . . . . . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 272 | 7 12 . 27 . . . 8 2 22 3 8 . 1 3 . 20 18 34 3 10 6 17 34 2 5 30 Power 26 | 1 2 . 3 . . . . 1 . 2 . . . . . 1 2 2 . . 1 1 4 1 1 4 Engine 12 | 1 2 . 3 . . . . 1 . . . . . . . 1 1 . . . . . 3 . . . Core 8 | . . . . . . . . . . 2 . . . . . . 1 2 . . . . . . . 3 Reactor 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 Propulsion 85 | 2 2 . 8 . . . 3 . 8 . 2 . . 2 . 5 6 15 1 2 3 3 12 . 1 10 Treads 53 | . . . 8 . . . 3 . 8 . 2 . . 1 . 4 6 9 . 1 . 1 3 . 1 6 Leg 23 | 2 . . . . . . . . . . . . . 1 . 1 . 6 1 1 . 2 7 . . 2 Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Flight 6 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 2 Utility 60 | 2 3 . 1 . . . 3 1 4 1 5 . 1 . . 3 6 6 1 4 2 3 4 1 . 9 Device 20 | 1 . . 1 . . . 1 1 2 . 1 . . . . . 4 3 1 1 . 1 2 . . 1 Storage 10 | 1 3 . . . . . 1 . . . 2 . . . . . . 1 . . . 1 1 . . . Processor 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Hackware 9 | . . . . . . . 1 . . . . . . . . 1 1 . . . 1 . . . . 5 Protection 19 | . . . . . . . . . 2 1 1 . 1 . . 2 1 2 . 3 1 1 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 101 | 2 5 . 15 . . . 2 . 10 . 1 . . 1 . 11 4 11 1 4 . 10 14 . 3 7 Energy Gun 36 | . 3 . 10 . . . 2 . 5 . . . . . . . 2 . . 1 . 3 4 . 3 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 56 | 2 2 . 5 . . . . . 5 . 1 . . 1 . 8 1 10 1 3 . 6 8 . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 4 | . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 4 . . . 1 . . . 2 . . . . 2 1 1 . . 4 . . . . . Parts Lost 129 | . 2 . 7 . . . . . 12 . 1 . . 3 . 1 4 16 2 10 . 7 23 8 . 33 Power 15 | . . . . . . . . . 1 . . . . . . 1 1 2 . . . 1 3 2 . 4 Propulsion 49 | . . . 2 . . . . . 5 . 1 . . 2 . . 1 9 2 4 . 1 8 3 . 11 Utility 21 | . . . . . . . . . 2 . . . . . . . . 3 . 2 . 1 2 2 . 9 Weapon 44 | . 2 . 5 . . . . . 4 . . . . 1 . . 2 2 . 4 . 4 10 1 . 9 Highest Loss Streak 21 | . 2 . 4 . . . . . 8 . 1 . . 2 . 1 2 11 2 4 . 4 11 8 . 21 Average Slot Usage (%) 89 | . 99 100 93 100 100 100 99 96 94 95 96 93 93 87 93 93 96 91 98 73 61 92 84 46 5 36 Engine 6 | . 14 14 11 11 11 11 9 15 10 7 6 6 6 6 6 6 8 6 . . . . 2 2 . . Core 2 | . . . . . . . . . . 3 6 6 6 6 6 2 . 2 10 5 5 2 . . . 4 Treads 18 | . . . 19 22 22 22 36 30 29 30 36 33 33 27 26 29 35 27 9 2 . 2 6 . 2 8 Leg 4 | . 2 . . . . . . . . . . . . 2 6 3 . 4 23 12 11 13 13 13 . 1 Wheel 2 | . 25 28 1 . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 4 14 2 . . 1 Device 5 | . 3 . 11 11 11 11 1 3 6 7 6 6 6 6 6 5 4 6 4 4 5 2 5 2 . . Storage 16 | . 24 28 22 22 22 22 19 15 15 15 13 13 13 13 13 11 11 13 17 17 17 17 20 9 . . Hackware 3 | . . . . . . . 5 7 . . . . . . . 4 5 5 5 5 6 11 10 5 . 7 Protection 3 | . . . . . . . . . 6 7 3 . 2 6 6 7 11 4 5 4 2 2 2 . . 3 Energy Gun 9 | . 15 28 21 33 33 33 27 23 14 7 6 6 6 . . . 3 2 . . . 7 1 1 . 2 Ballistic Gun 9 | . 11 . 6 . . . . . 7 15 13 13 13 16 20 16 10 13 17 15 4 5 10 2 . 5 Naked Turns 246 | . . . . . . . . . . . . . . . . . . . . . . . . 23 3 220 Heaviest Build 144 | 13 57 57 65 65 65 65 66 72 83 81 97 92 100 100 99 105 109 132 133 130 125 140 144 132 40 44 Greatest Support 176 | 20 32 32 49 49 49 49 83 83 100 100 140 120 120 130 100 159 176 176 98 78 43 43 135 135 30 92 Greatest Overweight (x) 42 | 1 1 1 2 1 1 1 . . 1 . . . . . . . . 6 1 7 13 8 42 16 1 7 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . 1 2 2 2 1 . . . Largest Inventory Capacity 36 | 6 18 18 18 18 18 18 18 18 18 18 20 20 20 20 20 20 20 28 28 28 28 36 28 28 4 4 Average Capacity 20 | 5 15 18 18 18 18 18 18 18 18 18 19 20 20 20 20 20 20 22 28 28 28 28 28 15 4 4 Most Carried 28 | 6 11 10 18 17 18 18 18 17 18 18 19 19 20 20 19 20 20 24 28 28 28 28 24 17 4 1 Average Carried 18 | 3 8 10 14 17 17 18 17 16 17 17 18 19 19 19 19 19 19 20 26 25 27 24 20 9 2 . Final Capacity 28 | 6 18 18 18 18 18 18 18 18 18 18 20 20 20 20 20 20 20 28 28 28 28 28 28 4 4 4 Final Carried 28 | 6 10 10 17 17 18 18 18 16 18 18 19 19 20 19 19 19 20 24 28 25 28 23 17 3 . 1 Class Distribution -------------------- 24% | Scavenger-Skirmisher 15% | Scavenger-Tank 13% | Scavenger-Mutant 12% | Mutant 9% | Gunner 7% | Hauler-Mutant 4% | Hacker-Skirmisher 4% | Skirmisher 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Matter Collected 7277 | 282 195 . 276 49 . 9 80 . 356 84 165 . 30 253 . 543 816 1349 338 542 . 398 933 60 . 519 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12659 | 42 283 197 1300 . . . 116 . 1488 271 273 . 30 640 . 745 1375 2215 315 797 . 533 1396 . . 643 Parts 588 | 7 25 15 81 . . . 5 . 67 13 3 . 1 23 . 24 55 99 17 30 . 22 66 . . 35 Haulers Intercepted 10 | . 2 . 4 . . . 1 . . . 1 . . . . 1 . 1 . . . . . . . . Recyclers Shooed 9 | . 1 . . . . . . . . . . . . . . . . 5 . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . . . . . . 27 . . . . 16 25 . 18 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Combat Hostiles Destroyed 201 | . 8 8 26 . . . 1 . 23 4 3 . . 12 . 8 24 19 7 16 . 12 17 . . 13 Guns 181 | . 8 8 22 . . . 1 . 23 4 3 . . 12 . 8 19 19 7 16 . 7 11 . . 13 Cannons 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . AOE 13 | . . . 3 . . . . . . . . . . . . . 5 . . . . 5 . . . . Classes Destroyed 15 | 1 4 . 3 . . . . . 4 1 . . . . . 1 . 1 . . . . . . . . Worker 7 | . . . 1 . . . . . . . . . . . . . . 5 . . . . 1 . . . Builder 5 | . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . Tunneler 4 | 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 10 | . 2 . 4 . . . 1 . . . 1 . . . . 1 . 1 . . . . . . . . Recycler 9 | . . . 1 . . . . . . . . . . . . 1 . 4 . . . . 3 . . . Operator 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . Watcher 9 | . 2 . 4 . . . . . . . . . . . . . . 3 . . . . . . . . Swarmer 61 | . 7 6 13 . . . . . . . . . . 4 . . 5 . 4 6 . 5 4 . . 7 Grunt 79 | . 1 2 7 . . . . . 12 3 3 . . 5 . 5 13 5 1 9 . 5 6 . . 2 Brawler 5 | . . . . . . . . . 1 . . . . 1 . 1 1 . . . . . . . . 1 Sentry 32 | . . . 6 . . . 1 . 6 1 . . . 2 . 1 . 8 1 1 . 1 2 . . 2 Specialist 4 | . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . Hunter 9 | . . . . . . . . . 1 . . . . . . . 2 3 . . . . 2 . . 1 Programmer 8 | . . . . . . . . . . . . . . . . 1 . 3 . . . 1 3 . . . Behemoth 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . Best Kill Streak 8 | 2 4 3 6 . . . 1 . 8 2 2 . 1 5 . 4 7 6 5 7 . 5 7 . . 6 Combat Bots Only 8 | . 4 3 5 . . . 1 . 8 2 2 . . 5 . 4 7 3 5 7 . 5 4 . . 6 Max Kills in Single Turn 3 | 1 1 1 2 . . . 1 . 2 1 1 . 1 2 . 1 2 2 2 2 . 3 2 . . 1 Gunslinging 1 | . . . . . . . . . 1 . . . . 1 . . . 1 1 1 . . 1 . . . Exploded 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Damage Taken 17994 | . 363 143 717 . . 69 45 . 1863 127 75 . . 558 . 415 1161 2382 582 1714 . 988 2841 262 . 3689 Core 2289 | . 48 17 109 . . . . . 167 . . . . 70 . 52 31 257 19 233 . 109 270 157 . 750 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . 74 . . . 72 100 . . 76 . . . . 91 . . . . . . 27 . . . . Volleys Fired 636 | 3 38 11 81 . . . 4 . 57 6 10 . 5 22 . 47 51 85 18 49 . 29 61 . . 59 Largest 3 | 2 2 2 3 . . . 3 . 3 3 3 . 3 3 . 3 3 3 3 3 . 3 3 . . 3 Hottest 240 | 40 90 90 150 . . . 172 . 240 136 136 . 136 136 . 89 178 129 99 121 . 187 169 . . 240 Shots Fired 1483 | 6 73 22 169 . . . 12 . 171 18 30 . 15 49 . 82 126 230 51 114 1 52 154 . . 108 Gun 1449 | 6 73 22 169 . . . 12 . 171 18 30 . 15 49 . 79 122 230 51 114 1 45 134 . . 108 Cannon 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Launcher 11 | . . . . . . . . . . . . . . . . . 4 . . . . 7 . . . . Special 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Kinetic 1045 | 6 49 . 36 . . . . . 42 12 20 . 10 46 . 79 113 224 51 104 1 28 142 . . 82 Thermal 206 | . 12 . 3 . . . 4 . 108 6 10 . 5 3 . . 9 6 . . . 13 6 . . 21 Explosive 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Electromagnetic 222 | . 12 22 130 . . . 8 . 21 . . . . . . . 4 . . 10 . 4 6 . . 5 Robot Hit Streak 73 | 3 21 8 21 . . . 8 . 45 28 20 . 13 42 . 38 73 30 14 36 . 15 30 . . 17 Robot Miss Streak 4 | 1 3 1 2 . . . 1 . 2 3 1 . 1 2 . 2 4 3 1 4 . 3 2 . . 2 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . 2 1 1 . 1 1 . . 1 Secondary Targets 40 | . . 3 3 . . . . . 7 1 . . . 2 . . 3 4 2 6 . 1 4 . . 4 Max Gunslinging Chain 2 | . . 1 1 . . . . . 2 1 . . . 1 . . 1 1 1 1 . 1 1 . . 1 Shots Hit Robots 1116 | 3 52 17 128 . . . 10 . 133 15 21 . 9 41 . 56 95 156 39 89 . 41 121 . . 90 Core Hits 644 | 3 19 9 43 . . . 2 . 53 13 12 . 5 43 . 71 138 75 14 31 . 29 53 . . 31 Critical Hits 47 | 1 . . 1 . . . . . 6 3 1 . . 2 . 1 . 17 . 5 . . 6 . . 4 Critical Kills 16 | . . . . . . . . . 3 1 . . . . . . . 6 . 2 . . 1 . . 3 Critical Parts Destroyed 31 | 1 . . 1 . . . . . 3 2 1 . . 2 . 1 . 11 . 3 . . 5 . . 1 Melee Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25496 | 45 634 222 2233 . . . 196 . 2741 349 451 . 155 958 . 1371 2575 4378 928 1855 . 1390 3270 . . 1745 Guns 23423 | 45 629 209 1842 . . . 196 . 2610 349 451 . 155 958 . 1371 2330 4288 928 1855 . 952 2642 . . 1613 Cannons 628 | . . . . . . . . . . . . . . . . . . . . . . . 628 . . . Explosions 1258 | . . . 360 . . . . . 131 . . . . . . . 245 84 . . . 438 . . . . Melee 132 | . . . . . . . . . . . . . . . . . . . . . . . . . . 132 Ramming 55 | . 5 13 31 . . . . . . . . . . . . . . 6 . . . . . . . . Kinetic 17880 | 45 382 . 215 . . . . . 634 204 283 . 108 886 . 1371 2254 4170 928 1652 . 716 2916 . . 1116 Thermal 3836 | . 89 . 393 . . . 51 . 1816 145 168 . 47 72 . . 76 202 . . . 209 133 . . 435 Explosive 438 | . . . . . . . . . . . . . . . . . . . . . . 438 . . . . Electromagnetic 3155 | . 158 209 1594 . . . 145 . 291 . . . . . . . 245 . . 203 . 27 221 . . 62 Impact 132 | . . . . . . . . . . . . . . . . . . . . . . . . . . 132 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 1 1 1 1 . . . . . . . . . 4 8 12 12 12 12 12 8 8 8 12 Average Corruption 8 | . . . 1 1 1 1 . . . . . . . . . 4 6 9 12 12 12 12 7 8 8 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 369 | . . . 2 1 3 . . . . . . . . . . 8 39 88 34 48 17 72 14 4 . 39 Message Errors 63 | . . . . . . . . . . . . . . . . 1 12 14 5 6 2 13 4 2 . 4 Matter Fused 64 | . . . . . . . . . . . . . . . . 2 5 15 5 10 4 12 3 2 . 6 Heat Flow Errors 42 | . . . . . . . . . . . . . . . . . 9 8 1 2 5 9 1 . . 7 Energy Discharges 28 | . . . . . 2 . . . . . . . . . . . . 11 2 2 . 7 2 . . 2 Parts Rejected 5 | . . . . . . . . . . . . . . . . 1 . 2 1 . . 1 . . . . Data Loss (minor) 30 | . . . 1 1 1 . . . . . . . . . . . 7 4 3 2 2 5 . . . 4 Data Loss (major) 13 | . . . . . . . . . . . . . . . . . . 1 2 2 1 6 1 . . . Misfires 11 | . . . . . . . . . . . . . . . . . 1 3 2 1 1 2 . . . 1 Alerts 5 | . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . Misdirections 18 | . . . . . . . . . . . . . . . . . . 3 2 5 2 6 . . . . Targeting Errors 77 | . . . 1 . . . . . . . . . . . . 3 4 26 10 13 . 6 3 . . 11 Weapon Failures 13 | . . . . . . . . . . . . . . . . 1 1 1 1 4 . 1 . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 88 | . . . 28 . . . . . . . . . . . . . . 14 . . . 46 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 88 | . . . 28 . . . . . . . . . . . . . . 14 . . . 46 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 185 | . 2 6 125 . . . . . 24 . . . . . . . . . . . . 28 . . . . Shots 7 | . . . 5 . . . . . 1 . . . . . . . . . . . . 1 . . . . Rammed 5 | . 1 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . Targets Rammed 5 | . 1 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 389 | . 60 120 246 . . . 146 . 305 19 8 . . 13 . . 238 240 133 198 117 237 187 . . 389 Average Temperature 78 | . 18 64 59 . . . 75 . 129 19 6 . . 7 . . 84 69 65 81 63 81 26 . . 124 Received Heat Transfer 4197 | . 42 30 162 . . . 9 . 897 42 45 . . 159 . 135 336 486 78 639 . 147 480 . . 510 Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 19 | . 4 . 10 . . . 2 . 1 . . . . . . . . . . 1 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . . . . . 6 . . . . 1 . . . . 1 . . 3 . . . . Heat Transferred 6332 | . 200 . 524 . . . 111 . 2977 222 259 . 74 111 . . 148 372 . . . 370 222 . . 742 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 7 . . . . . 1 . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Peak Influence 823 | 10 200 190 320 43 . 8 86 10 782 603 220 29 22 . . 134 823 485 . . . . 277 49 . 200 Initial 374 | . 5 . 62 7 . . 2 . 13 355 169 29 17 . . . 54 374 . . . . 16 34 . . Average 212 | 3 60 112 122 36 . 5 22 3 456 494 139 29 18 . . 39 516 297 . . . . 80 15 . 87 Maximum Alert Level 3 | . 1 . 1 . . . . . 3 2 1 . . . . . 3 2 . . . . 1 . . 1 Low Security (%) 60 | 100 84 100 79 100 . 100 100 100 13 . 90 100 100 . . 100 14 17 . . . . 86 100 100 99 Level 1 18 | . 15 . 20 . . . . . 31 21 9 . . . . . 9 58 . . . . 13 . . . Level 2 16 | . . . . . . . . . 51 78 . . . . . . 47 23 . . . . . . . . Level 3 3 | . . . . . . . . . 3 . . . . . . . 28 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 2 . . . 1 . . 2 1 . . . . 3 . 8 . 1 . . 6 . . . Investigation 5 | . 1 . 1 . . . . . . 1 . . . . . . . 1 . 1 . . . . . . Extermination 5 | . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . Reinforcement 9 | . . . 1 . . . 1 . . 1 1 . . . . 1 . 2 . . . . 2 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . . . . 1 . 3 . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Distress Signals 11 | . 2 . 4 . . . . . . . . . . . . 1 . 2 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 298 | . 18 7 45 2 . 1 2 . 26 5 7 . 2 18 . 12 24 40 8 19 . 16 24 6 . 16 Peak Tracking Total 9 | . 7 3 6 2 . 1 2 . 8 3 3 . 2 9 . 4 4 5 4 7 . 5 8 6 . 8 Tactical Retreats 27 | . 1 . 4 1 . . 1 . . . 1 . . 2 . . 3 6 1 3 . 2 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Traps Triggered 13 | . 1 . 4 . . . . . 3 1 1 . . . . . . . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Machines Disabled 22 | . . . 1 . . . . . 3 4 . . . . . . 4 7 . . 1 . 1 . . 1 Max in Single Turn 4 | . . . 1 . . . . . 1 . . . . . . . 2 4 . . 1 . 1 . . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Garrison Relay 5 | . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . 1 Phase Generator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Machines Accessed 57 | . 8 . 9 . 2 1 2 2 . 2 5 . 1 . . 4 . 10 . 1 7 . 2 . 1 . Terminals 34 | . 7 . 8 . . 1 2 . . 2 3 . 1 . . 2 . 6 . 1 . . 1 . . . Fabricators 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Repair Stations 4 | . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . . . . 1 . 2 . . . . 1 . 1 . Total Hacks 185 | . 24 . 25 . 10 3 13 4 . 4 15 . 2 . . 8 . 22 . 4 42 . 8 . 1 . Successful 126 | . 15 . 12 . 10 3 7 2 . 2 7 . . . . 2 . 13 . 4 42 . 6 . 1 . Failed 59 | . 9 . 13 . . . 6 2 . 2 8 . 2 . . 6 . 9 . . . . 2 . . . Catastrophic 5 | . 2 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 12 . 17 . 1 2 11 . . 4 8 . 2 . . 2 . 5 . . . . 5 . . . Terminals 105 | . 22 . 21 . . 3 13 . . 4 9 . 2 . . 5 . 15 . 4 . . 7 . . . Fabricators 9 | . . . . . . . . . . . 6 . . . . . . 3 . . . . . . . . Repair Stations 10 | . 2 . 4 . . . . . . . . . . . . 2 . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . . . . 1 . 2 . . . . 1 . 1 . Terminal Hacks 94 | . 10 . 7 . 10 3 4 . . 1 1 . . . . 1 . 7 . 4 42 . 4 . . . Record 50 | . . . . . 9 . . . . . . . . . . 1 . 1 . 4 34 . 1 . . . Part Schematic 8 | . 3 . . . . . 1 . . . . . . . . . . . . . 4 . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Garrison Index 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Unreport Threat 7 | . 1 . 3 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Assault 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 . 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Build 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Repair Station Hacks 8 | . 2 . 4 . . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 4 | . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Repair 4 | . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . . . . 1 . 2 . . . . 1 . 1 . Unlock Access 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . Seal Access 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Unauthorized Hacks 12 | . 3 . 1 . . . 3 . . 1 3 . . . . . . . . . . . 1 . . . Terminals 10 | . 3 . 1 . . . 3 . . 1 1 . . . . . . . . . . . 1 . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 8 | . 3 . 1 . . . 1 . . 1 1 . . . . . . . . . . . 1 . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 7 . 9 . . . 2 2 . 2 4 . 1 . . 4 . 8 . 1 . . 1 . . . Full Trace Events 5 | . 1 . 2 . . . . . . . . . . . . . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . . . . . 252 . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 134 . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 3 . . . . . 1 . . . . . . . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Matter 204 | . . . . . . . . . . . 102 . . . . . . 102 . . . . . . . . Time 50 | . . . . . . . . . . . 25 . . . . . . 25 . . . . . . . . Total Part Build Rating 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Parts Repaired 4 | . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Time 158 | . 26 . 76 . . . . . . . . . . . . . . 56 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Used RIF Installer 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 27 | . . . . . . . . . 10 . . . . . . . 8 . . . . . 4 . . 5 Machine Destruction 23 | . . . . . . . . . 10 . . . . . . . 8 . . . . . . . . 5 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Attached 7 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 5 Robots Rewired 12 | . . . 1 . . . . . 9 . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Total Allies 15 | . . . 1 2 . . . . 9 . . . . 2 . . . . . . . . . 1 . . Largest Group 6 | . . . 1 2 2 . . . 6 3 1 . . 2 1 1 . . . . . . . 1 . . Highest-Rated Group 96 | . . . 15 47 47 . . . 96 63 21 . . 58 29 29 . . . . . . . 46 . . Highest-Rated Ally 46 | . . . 15 31 31 . . . 21 21 21 . . 29 29 29 . . . . . . . 46 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 124 | . . . . 9 . . . . 57 18 11 . . 22 . 2 . . . . . . . 5 . . Total Damage 2450 | . . . . 148 . . . . 661 863 220 . . 341 . 39 . . . . . . . 178 . . Kills 15 | . . . . 1 . . . . 4 4 2 . . 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Robot Analysis Total 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . . . . 1 . . . . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Turns Passed 16467 | 96 854 355 1555 91 476 128 587 173 1222 437 656 170 149 808 18 572 1326 1664 672 733 384 1513 998 126 25 679 Spaces Moved 7761 | 61 585 288 650 40 264 72 228 106 572 254 337 107 82 447 12 239 574 646 375 313 198 654 335 109 27 186 Core 141 | 4 . . . . . . . . . . . . . . . . . . . . . . 4 61 22 50 Treads 4698 | . . . 611 40 264 72 228 106 572 254 337 107 82 447 12 239 574 510 . 31 . 3 96 . 5 108 Legs 2064 | 57 57 . . . . . . . . . . . . . . . . 136 375 282 196 651 235 48 . 27 Wheels 855 | . 528 288 39 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Fastest Speed 50 | 50 100 110 110 180 180 180 160 160 160 160 160 160 160 160 160 160 160 150 150 150 180 180 120 50 50 50 Average Speed 162 | 117 110 110 178 180 180 180 160 160 160 160 160 160 160 160 160 160 160 163 150 182 185 212 193 115 69 131 Slowest Speed 2150 | 120 120 110 200 180 180 180 160 160 180 160 160 160 160 160 160 160 160 300 154 330 965 360 2150 850 165 680 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 40 | 5 76 65 66 20 65 37 20 3 63 11 9 73 3 62 4 7 85 28 77 62 62 86 12 72 1 32 Regions Visited 26 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Known Exits Taken 5 | . . . 1 . . 1 . 1 . . . . . . . 1 . . . . . . . . 1 . Unknown Exits Taken 15 | 1 1 1 . 1 1 . 1 . . 1 . . 1 1 1 . . 1 1 1 1 1 . . . . Scrap Searched 9 | . . 1 . . . 1 . . . . . . . 2 . . . . 3 1 . 1 . . . . Spaces Dug 7 | . . . . . . . . . . . . . . . . 3 . 4 . . . . . . . . Terrain Destroyed 314 | . . . 27 . . . . . 1 . . . . . . 8 80 73 7 14 . 69 34 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 120 | . . . . . . . . . 1 . . . . . . 8 . 39 7 14 . 16 34 . . 1 AOE 194 | . . . 27 . . . . . . . . . . . . . 80 34 . . . 53 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Gar Total 10409 | 76 729 304 909 59 265 71 452 109 749 273 434 106 89 494 11 358 882 1070 445 376 212 726 552 111 33 514 Wait 1452 | . 76 5 113 20 1 . 188 . 31 7 70 . . 2 . 39 217 269 44 . . 24 112 . . 234 Move 7740 | 60 584 287 649 39 263 71 227 106 571 253 337 106 81 446 11 239 573 645 374 312 197 653 335 108 27 186 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 99 | 6 8 . 14 . 1 . 11 . 10 1 3 . 1 . . 6 7 17 3 2 1 . 7 . . 1 Fast Attach 147 | 7 4 . 15 . . . 4 1 5 1 3 . 1 2 . 3 6 20 2 6 8 9 17 2 1 30 Attach 61 | . 3 . 7 . . . 2 1 7 . 2 . . 1 . 3 2 6 . 4 . 5 14 . 4 . Detach 11 | . . . 5 . . . . . . . . . . . . . 1 . 1 . 3 . . . 1 . Swap 66 | . 5 . 5 . . . 2 . 10 2 3 . . . . 14 10 8 1 . . 3 3 . . . Drop 119 | . 10 . 16 . . . 14 1 12 3 6 . 1 . . 7 15 19 2 3 3 3 3 1 . . Fire 636 | 3 38 11 81 . . . 4 . 57 6 10 . 5 22 . 47 51 85 18 49 . 29 61 . . 59 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ram 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 69 | . . . 2 . . . . . 46 . . . . 21 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 20) 358 | -10/Materials | Discovered new exit (range 16) 372 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 7) 734 | -10/Materials | Discovered new exit (range 15) 801 | -10/Materials | Repaired Med. Storage Unit 951 | -10/Materials | Entered Mines 988 | -10/Mines | Discovered new exit (range 12) 1117 | -10/Mines | Learned Materials emergency access door positions 1124 | -10/Mines | Learned Materials terminal intel 1250 | -10/Mines | Discovered new exit (range 8) 1306 | -10/Mines | Entered Materials 1306 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1308 | -9/Materials | Loaded intel: 12 terminal locations 1413 | -9/Materials | Lost 4 parts (1n3w) 1735 | -9/Materials | Discovered new exit (range 4) 1814 | -9/Materials | Identified exit to Mines 1814 | -9/Materials | Identified exit to Storage 1939 | -9/Materials | Build established: Gunner 2129 | -9/Materials | Discovered new exit (range 15) 2574 | -9/Materials | Discovered new exit (range 15) 2748 | -9/Materials | Repaired Shock Rifle 2788 | -9/Materials | Repaired Shock Rifle 2861 | -9/Materials | Entered Mines 2861 | -9/Mines | Discovered new exit (range 7) 2939 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2939 | -9/Mines | Discovered new exit (range 5) 2952 | -9/Mines | Entered Exiles 2952 | -9/Exiles | Accompanied by 2 allies 2982 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2995 | -9/Exiles | Met 8R-AWN 3024 | -9/Exiles | Met EX-HEX 3146 | -9/Exiles | Met EX-BIN 3193 | -9/Exiles | Aligned with FarCom system 3195 | -9/Exiles | Given EX-Vault access code 3236 | -9/Exiles | Opened EX-Vault 3247 | -9/Exiles | Found Longsword +1 3284 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3334 | -9/Exiles | Met EX-DEC 3406 | -9/Exiles | Discovered new exit (range 14) 3428 | -9/Exiles | Left Exiles lab with Longsword +1 3428 | -9/Exiles | Entered Mines 3473 | -8/Mines | Identified exit to Materials 3556 | -8/Mines | Entered Materials 3556 | -8/Materials | Evolved 2 slots: Propulsion x2 3743 | -8/Materials | Build established: Skirmisher 4048 | -8/Materials | Build established: Hacker-Skirmisher 4110 | -8/Materials | Discovered new exit (range 16) 4143 | -8/Materials | Entered Factory 4143 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4316 | -7/Factory | Identified exit to Garrison 4316 | -7/Factory | Entered Garrison 4320 | -7/Garrison | Triggered checkpoint 4359 | -7/Garrison | Triggered checkpoint 4537 | -7/Garrison | Triggered checkpoint 4543 | -7/Garrison | Garrison Relay disabled 4829 | -7/Garrison | Triggered checkpoint 4842 | -7/Garrison | Triggered checkpoint 4929 | -7/Garrison | Destroyed 8 combat bots 4932 | -7/Garrison | Lost 8 parts (1p2n1u4w) 5014 | -7/Garrison | Spotted B-75 Beast 5044 | -7/Garrison | Destroyed B-75 Beast 5173 | -7/Garrison | Discovered new exit (range 12) 5182 | -7/Garrison | Build established: Scavenger-Skirmisher 5264 | -7/Garrison | Triggered checkpoint 5279 | -7/Garrison | Garrison Relay disabled 5503 | -7/Garrison | Discovered new exit (range 10) 5531 | -7/Garrison | Installed Relay Interface Framework 5538 | -7/Garrison | Entered Factory 5538 | -7/Factory | Accompanied by 3 allies 5930 | -7/Factory | Discovered new exit (range 4) 5975 | -7/Factory | Entered another Factory area 5975 | -6/Factory | Accompanied by 1 ally 5975 | -6/Factory | Evolved 2 slots: Propulsion x2 6222 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 6345 | -6/Factory | Found Prototype Processor 6345 | -6/Factory | Identified Exp. Signal Interpreter 6631 | -6/Factory | Sucked down chute 6631 | -6/Factory | Entered Waste 6631 | -6/Waste | The area was eerily silent 6779 | -6/Waste | Discovered new exit (range 12) 6799 | -6/Waste | Identified exit to Factory 6801 | -6/Waste | Entered Factory 6936 | -6/Factory | Discovered new exit (range 9) 6950 | -6/Factory | Entered Lower Caves 7001 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7305 | -6/Lower Caves | Build established: Scavenger-Mutant 7324 | -6/Lower Caves | Learned Factory trap positions 7513 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7574 | -6/Lower Caves | Encountered a Warlord checkpoint 7686 | -6/Lower Caves | Build established: Scavenger-Tank 7738 | -6/Lower Caves | Discovered new exit (range 14) 7758 | -6/Lower Caves | Entered another Lower Caves area 7758 | -6/Lower Caves | Accompanied by 1 ally 7766 | -6/Lower Caves | Discovered new exit (range 7) 7776 | -6/Lower Caves | Entered Factory 7776 | -5/Factory | Accompanied by 1 ally 7776 | -5/Factory | Evolved 2 slots: Utility x2 7777 | -5/Factory | Loaded intel: 103 trap records 8322 | -5/Factory | Garrison activated, responded to threat 8348 | -5/Factory | Identified exit to Garrison 8348 | -5/Factory | Entered Garrison 8382 | -5/Garrison | Triggered checkpoint 8432 | -5/Garrison | Garrison Relay disabled 8581 | -5/Garrison | Phase Generator disabled 8683 | -5/Garrison | Triggered checkpoint 8687 | -5/Garrison | Spotted B-75 Beast 8876 | -5/Garrison | Triggered checkpoint 8961 | -5/Garrison | Destroyed B-75 Beast 9162 | -5/Garrison | Triggered checkpoint 9285 | -5/Garrison | Triggered checkpoint 9325 | -5/Garrison | Destroyed 7 combat bots 9381 | -5/Garrison | Discovered new exit (range 10) 9426 | -5/Garrison | Triggered checkpoint 9437 | -5/Garrison | Garrison Relay disabled 9526 | -5/Garrison | Discovered new exit (range 14) 9577 | -5/Garrison | Build established: Scavenger-Mutant 9642 | -5/Garrison | Discovered new exit (range 10) 9667 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 9674 | -5/Garrison | Entered Factory 10268 | -5/Factory | Build established: Scavenger-Skirmisher 10585 | -5/Factory | Lost 4 parts (1p2n1u) 10743 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 10817 | -5/Factory | Garrison activated, responded to threat 10852 | -5/Factory | System corruption reached 10% 10945 | -5/Factory | Lost 11 parts (1p7n2u1w) 11260 | -5/Factory | Repaired KE Penetrator 11290 | -5/Factory | Discovered new exit (range 10) 11319 | -5/Factory | Discovered new exit (range 16) 11338 | -5/Factory | Entered Upper Caves 11692 | -5/Upper Caves | Build established: Scavenger-Mutant 11776 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11917 | -5/Upper Caves | Spotted B-75 Beast 11944 | -5/Upper Caves | Destroyed B-75 Beast 11997 | -5/Upper Caves | Discovered new exit (range 7) 12010 | -5/Upper Caves | Entered another Upper Caves area 12074 | -5/Upper Caves | Build established: Scavenger-Tank 12090 | -5/Upper Caves | Attracted the attention of an 0b10 base 12139 | -5/Upper Caves | Lost 4 parts (1n2u1w) 12145 | -5/Upper Caves | Destroyed 7 combat bots 12178 | -5/Upper Caves | Learned location of 1 exit from Factory 12178 | -5/Upper Caves | Learned Research emergency access door positions 12252 | -5/Upper Caves | Lost 4 parts (2n2w) 12397 | -5/Upper Caves | Core integrity fell below 50% 12673 | -5/Upper Caves | Encountered a Warlord checkpoint 12725 | -5/Upper Caves | Discovered new exit (range 11) 12743 | -5/Upper Caves | Entered Zhirov 12743 | -5/Zhirov | Discovered new exit (range 3) 12776 | -5/Zhirov | Met Zhirov 12819 | -5/Zhirov | Learned location of Quarantine (-2) 12819 | -5/Zhirov | Learned location of Testing (-3) 12819 | -5/Zhirov | Learned location of Command (-1) 12853 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12888 | -5/Zhirov | Found Alien Artifact 12888 | -5/Zhirov | Identified Transdimensional Reconstructor 12888 | -5/Zhirov | Warped through subspace 12959 | -5/Zhirov | Found Alien Artifact 12959 | -5/Zhirov | Identified Integrated Dissipator 12959 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13126 | -5/Zhirov | Build established: Hauler-Mutant 13127 | -5/Zhirov | Entered Proximity Caves 13222 | -4/Proximity Caves | Learned Research terminal intel 13601 | -4/Proximity Caves | Build established: Hauler-Gunner 13756 | -4/Proximity Caves | Learned location of Armory (-3) 13844 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13888 | -4/Proximity Caves | Lost 4 parts (1p1n1u1w) 14212 | -4/Proximity Caves | Build established: Hauler-Tank 14492 | -4/Proximity Caves | Spotted B-86 Titan 14551 | -4/Proximity Caves | Build established: Hauler-Mutant 14633 | -4/Proximity Caves | Discovered new exit (range 3) 14640 | -4/Proximity Caves | Entered Factory 14640 | -4/Factory | Evolved 2 slots: Utility x2 14641 | -4/Factory | Identified exit to Research 15017 | -4/Factory | Build established: Scavenger-Skirmisher 15123 | -4/Factory | Garrison activated, responded to threat 15203 | -4/Factory | Lost 11 parts (1p5n1u4w) 15307 | -4/Factory | Garrison activated, responded to threat 15403 | -4/Factory | Lost 11 parts (2p3n1u5w) 15638 | -4/Factory | Sucked down chute 15638 | -4/Factory | Entered Waste 15639 | -4/Waste | Met a frightened Derelict 15658 | -4/Waste | Spotted C-40 Crusher 15659 | -4/Waste | Spotted C-40 Crusher 15660 | -4/Waste | Spotted C-40 Crusher 15671 | -4/Waste | Spotted C-40 Crusher 15672 | -4/Waste | Spotted C-40 Crusher 15682 | -4/Waste | Spotted C-40 Crusher 15684 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15691 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15694 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15696 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15699 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15702 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15705 | -4/Waste | Crushed by Compactor (1 part destroyed) 15724 | -4/Waste | Discovered new exit (range 11) 15736 | -4/Waste | Lost 8 parts (2p3n2u1w) 15764 | -4/Waste | Entered Factory 15789 | -4/Factory | Identified exit to Garrison 15789 | -4/Factory | Entered Garrison 15863 | -4/Garrison | Core integrity fell below 50% 15888 | -4/Garrison | Lost 5 parts (1p1n3w) 15938 | -4/Garrison | Garrison Relay disabled 16030 | -4/Garrison | Triggered checkpoint 16083 | -4/Garrison | Spotted B-86 Titan 16087 | -4/Garrison | System corruption reached 10% 16164 | -4/Garrison | Core integrity fell below 20% 16194 | -4/Garrison | Lost 21 parts (2p7n8u4w) 16468 | -4/Garrison | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 16403_ Identified Rnf. Fission Core. 16406_ Knocked back. 16406_ Slug penetrates Wall. 16406_ Electrolaser destroyed. 16408_ Acquired Lgt. Antimatter Reactor. 16425_ XC:DNGBZJCXQMB1%YACF8LD6 16425_ Slug penetrates Wall. 16428_ Penetrated by Slug. 16430_ B-86 Titan activates siege mode. 16432_ Slug penetrates Wall. 16437_ Penetrated by Slug. 16442_ Electrolaser destroyed. 16442_ Penetrated by Slug. 16443_ System corrupted: Heat flow error (+182). 16446_ B-86 Titan exits siege mode. 16447_ Lgt. Antimatter Reactor destroyed. 16453_ Adv. Heat Sink destroyed. 16453_ Knocked back. 16453_ Flexi-carbon Leg destroyed. 16463_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#####??#######????????????????????????????? | | ???????# #??#"" ""#????????????????????????????? | | ???##### ##### ##????????????????????????????? | | ???# ^ #????????????????????????????? | | ???# ^^ #????????????????????????????? | | ???#= ###############????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | #### #####################??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ####################### ##?????????????????????? | | ????# #???????????# ### ;#?????????????????????? | | ????# #???????????# # ; ;#?????????????????????? | | ????# #???????????# ### ;#?????????????????????? | | ????# ############# #?# ;#??###????????????????? | | ????# #?#! !#? #????????????????? | | ????############### #?# @;# ## #???????????? | | ??????????????????# ### BB= #???????????? | | ??????????????????# * ! BB* #???????????? | | ??????????????????#####%! #???????????? | | ??????????????????????# ## ## #???????????? | | ??????????????????????# #? #??? #???????????? | | ??????????????????????! ??????????????? | | ?????????????????????[%= ?Y??????????? | | ????????????????????# = "???????????? | | ????????????????????# "???????????? | | ????????????????????### ## ## #???????????? | | ??????????????????????# #? #? #???????????? | | ?????????????????????? ? ?? ????????????? | | ?????????????????????? ?? ???????????????? | | ?????????????????????? ?? ????????????????? | | ??????????????????????#####???"??????????????????? | | ?????????????????????????????YY??????Y???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Coolant Potential 65 Energy Generation 38 Energy Capacity 460 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Target Analysis 8 Recoil Reduction 12 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 155 Relay Coupler Value 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Imp. Assault Rifle | -8/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed HackingTerrainBiocell Manual? 0 Play Time 02:15:07 Cumulative 135.6 hours Start 2020.12.10 @ 08:36:29 End 2020.12.10 @ 18:21:55 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 109 Rogue 31 Adventurer 40 Explorer 38 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1974aaf-cc78-479e-9c34-7260a8013e62