Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 10:33:28 Player: Cyurio Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (73) 365 Value Destroyed (2229) 2229 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (814) 814 TOTAL SCORE: 7288 Bonus ------- Follower Combat Kills 514 Aligned with FarCom 300 Cogmind --------- Core Integrity 454/700 Matter 300/300 Energy 160/160 System Corruption 7% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Targeting Computer Hacking Suite Hacking Suite Long-range Tractor Beam > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Reinforced Deuterium Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Compact Wheel Small Storage Unit Modified TNC Hacking Suite System Shield Gauss Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Katana > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Compact Wheel Small Storage Unit Modified TNC Improved Shield Generator Hacking Suite System Shield Gauss Rifle Grenade Launcher [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . 1 . . . 1 . 2 Weapon . | . . . . . . . . . . Parts Attached 84 | . 5 2 25 2 . 12 5 7 26 Power 10 | . . . 3 1 . 2 . 1 3 Engine 5 | . . . 3 1 . . . . 1 Core 5 | . . . . . . 2 . 1 2 Reactor . | . . . . . . . . . . Propulsion 29 | . 2 . 7 . . 4 2 3 11 Treads 11 | . 2 . 7 . . 2 . . . Leg 17 | . . . . . . 2 2 2 11 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . 1 . Utility 19 | . 3 1 1 . . 1 2 1 10 Device 3 | . . 1 . . . . . . 2 Storage 5 | . 3 . . . . 1 . . 1 Processor 3 | . . . 1 . . . 1 . 1 Hackware 4 | . . . . . . . 1 . 3 Protection 4 | . . . . . . . . 1 3 Artifact . | . . . . . . . . . . Weapon 26 | . . 1 14 1 . 5 1 2 2 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 21 | . . 1 11 . . 4 1 2 2 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . 3 . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 1 1 Parts Lost 33 | . . . 2 1 . 10 . 4 16 Power 6 | . . . 1 1 . 2 . 1 1 Propulsion 15 | . . . . . . 5 . 2 8 Utility 7 | . . . . . . 1 . 1 5 Weapon 5 | . . . 1 . . 2 . . 2 Highest Loss Streak 7 | . . . 1 1 . 7 . 2 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 85 94 87 99 100 76 92 89 97 Engine 4 | . 14 14 10 10 11 5 . . 1 Core 4 | . . . . . . 5 9 6 5 Treads 10 | . 9 28 30 33 33 10 . . . Leg 18 | . 18 . . . . 5 32 31 28 Device 4 | . . 9 11 11 11 5 . . 1 Storage 9 | . 14 14 11 11 11 11 9 9 7 Processor 11 | . . . 2 11 11 11 17 18 13 Hackware 5 | . . . . . . . 6 2 16 Protection 1 | . . . . . . . . 3 5 Energy Gun 1 | . 14 12 . . . . . . . Ballistic Gun 12 | . 14 14 20 12 11 17 9 9 10 Launcher 1 | . . . . 9 11 . . . . Slashing Weapon 4 | . . . 1 . . 4 9 9 3 Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 13 28 29 32 36 36 36 15 23 38 Greatest Support 62 | 20 40 40 60 60 60 60 54 59 62 Greatest Overweight (x) 9 | . . . 1 . . 4 . . 9 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 8 8 15 Average Capacity 12 | . 9 15 15 15 15 12 8 8 13 Most Carried 15 | . 9 11 15 15 15 15 8 8 14 Average Carried 10 | . 7 8 12 14 14 11 7 7 11 Final Capacity 15 | 8 15 15 15 15 15 8 8 8 15 Final Carried 15 | 6 8 11 15 15 15 8 8 8 14 Class Distribution -------------------- 80% | Scavenger-Mutant 13% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 1924 | 200 30 130 420 168 . 253 50 89 584 Remotely 62 | . . . . . . . . . 62 Salvage Created 3095 | . 143 194 616 10 . 530 231 517 854 Parts 184 | . 10 13 44 . . 21 18 27 51 Haulers Intercepted 3 | . . . 1 . . . 1 . 1 Recyclers Shooed 2 | . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 54 | . 3 7 7 7 . 8 3 7 12 Melee 14 | . . . . . . . 3 7 4 Guns 35 | . 3 7 7 2 . 8 . . 8 AOE 5 | . . . . 5 . . . . . Classes Destroyed 15 | . 2 1 5 2 . 2 . 1 2 Worker 6 | . . . 3 . . 2 . . 1 Builder 2 | . . . . . . 1 1 . . Hauler 3 | . . . 1 . . . 1 . 1 Recycler 7 | . 1 . 1 . . 1 . 2 2 Operator 4 | . . . 2 . . . 1 1 . Watcher 2 | . . . 1 . . . . . 1 Swarmer 7 | . 3 4 . . . . . . . Grunt 19 | . . 3 2 . . 6 . 2 6 Brawler 1 | . . . . . . . . . 1 Duelist 2 | . . . . . . 2 . . . Sentry 14 | . . . 5 . . . 3 4 2 Demolisher 2 | . . . . 2 . . . . . Hunter 2 | . . . . . . . . 1 1 Programmer 2 | . . . . . . . . . 2 Assembled 5 | . . . . 5 . . . . . Best Kill Streak 5 | . 2 2 3 4 . 3 2 5 4 Combat Bots Only 4 | . 2 2 1 4 . 3 2 2 2 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 471 | . 10 38 46 20 . 64 27 62 204 Missed 135 | . 2 10 13 8 . 14 9 24 55 Damage Taken 4794 | . 65 278 440 440 . 919 317 630 1705 Core 876 | . 26 19 62 63 . 260 35 165 246 Absorbed by Shields 152 | . . . . . . . . . 152 Core Remaining (%) 62 | 100 . 82 . . . 3 . 63 . Volleys Fired 155 | . 10 18 38 14 . 33 . 2 40 Largest 2 | . 2 2 2 2 . 2 . 1 2 Hottest 60 | . 60 60 46 46 . 46 . 25 50 Shots Fired 298 | . 20 36 76 18 . 65 . 2 81 Gun 288 | . 20 36 76 8 . 65 . 2 81 Cannon . | . . . . . . . . . . Launcher 10 | . . . . 10 . . . . . Special . | . . . . . . . . . . Kinetic 260 | . 10 18 76 8 . 65 . 2 81 Thermal 28 | . 10 18 . . . . . . . Explosive 10 | . . . . 10 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 30 | . 5 13 27 3 . 8 . 3 30 Robot Miss Streak 3 | . 1 3 3 1 . 3 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . 2 . . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . Shots Hit Robots 290 | . 14 24 58 7 . 52 21 30 84 Core Hits 123 | . 6 11 22 13 . 21 5 10 35 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . . . . 1 2 1 3 Sever 7 | . . . . . . 1 2 1 3 Melee Attacks 98 | . . . 3 . . 7 28 37 23 Impact . | . . . . . . . . . . Slashing 98 | . . . 3 . . 7 28 37 23 Piercing . | . . . . . . . . . . Sneak Attacks 25 | . . . 2 . . 5 9 7 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6753 | . 162 289 894 410 . 1069 1014 1204 1711 Guns 3157 | . 162 289 784 91 . 665 . 37 1129 Cannons . | . . . . . . . . . . Explosions 319 | . . . . 319 . . . . . Melee 3266 | . . . 110 . . 393 1014 1167 582 Ramming 11 | . . . . . . 11 . . . Kinetic 2957 | . 87 164 784 91 . 665 . 37 1129 Thermal 200 | . 75 125 . . . . . . . Explosive 319 | . . . . 319 . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 3266 | . . . 110 . . 393 1014 1167 582 Piercing . | . . . . . . . . . . Highest Corruption 7 | . 1 1 . . . . . 4 7 Average Corruption 2 | . 1 1 . . . . . 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 38 | . 1 2 . . . . . 10 25 Message Errors 10 | . . . . . . . . 5 5 Matter Fused 8 | . . 1 . . . . . 2 5 Heat Flow Errors 4 | . . . . . . . . . 4 Energy Discharges 5 | . . . . . . . . 2 3 Data Loss (minor) 4 | . . 1 . . . . . . 3 Data Loss (major) 4 | . 1 . . . . . . 1 2 Misfires 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 409 | . . . . . . 99 82 202 26 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 409 | . . . . . . 99 82 202 26 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 78 | . . . . 78 . . . . . Shots 2 | . . . . 2 . . . . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 276 | . . 39 5 . . 33 . 8 276 Average Temperature 49 | . . 26 5 . . 15 . 5 64 Received Heat Transfer 1490 | . . 93 204 . . 459 90 189 455 Effects 2 | . . . . . . . . . 2 Interference 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . 2 . . . . . 1 . Heat Transferred 450 | . 175 275 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 309 | . 105 203 231 119 . 159 108 309 197 Initial 140 | . . 40 40 12 . . 61 35 140 Average 84 | . 71 88 128 70 . 108 33 146 82 Maximum Alert Level 1 | . . 1 1 . . . . 1 . Low Security (%) 92 | . 100 78 92 100 . 100 100 65 100 Level 1 7 | . . 21 7 . . . . 34 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . . . 2 . . . 1 3 7 Investigation 2 | . . . . . . . . 1 1 Extermination 2 | . . . . . . . . . 2 Reinforcement 8 | . . . 2 . . . 1 2 3 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 9 | . 2 . 2 . . . 2 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 5 14 11 10 . 9 18 23 22 Peak Tracking Total 7 | . 4 3 3 3 . 3 7 4 3 Tactical Retreats 11 | . 1 2 . 1 . . . 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 10 | . 1 . 3 . . . . 3 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 2 | . . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 17 | . . 1 1 . 1 . 4 4 6 Terminals 13 | . . 1 1 . . . 4 3 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 1 Total Hacks 52 | . . 2 2 . 1 . 10 8 29 Successful 34 | . . . . . 1 . 7 5 21 Failed 18 | . . 2 2 . . . 3 3 8 Catastrophic 3 | . . 1 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 11 | . . 2 2 . 1 . 1 1 4 Terminals 31 | . . 2 2 . . . 10 6 11 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 15 | . . . . . . . . . 15 Garrison Access 5 | . . . . . . . . 2 3 Terminal Hacks 18 | . . . . . 1 . 7 4 6 Record 2 | . . . . . . . 2 . . Part Schematic 1 | . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . . 1 Open Door 1 | . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . 1 Alert Level 3 | . . . . . . . 1 1 1 Locate Traps 2 | . . . . . . . 1 . 1 Disarm Traps 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 15 | . . . . . . . . . 15 Insert Component 8 | . . . . . . . . . 8 Analyze 7 | . . . . . . . . . 7 Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . . 1 1 . . . 3 2 6 Full Trace Events 2 | . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 1 5 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . 5 Part Schematics Acquired 5 | . . . . . . . . . 5 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 15 | . . 2 . 3 . . . 10 . Largest Group 10 | . . 2 . 3 3 3 . 10 2 Highest-Rated Group 173 | . . 50 . 40 40 40 . 173 45 Highest-Rated Ally 31 | . . 31 . 16 16 16 . 29 29 Total Orders . | . . . . . . . . . . Ally Attacks 130 | . . 18 . 15 . 21 . 68 8 Total Damage 1758 | . . 253 . 186 . 247 . 1004 68 Kills 21 | . . 3 . 4 . 1 . 11 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total 1 | . . . . . . . . . 1 Derelict Logs Recovered 4 | . . 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 7998 | . 211 619 810 862 340 355 1700 975 2126 Spaces Moved 3854 | 1 120 335 363 507 212 138 561 531 1086 Core 10 | . . . . . . 9 . . 1 Treads 1516 | . 36 335 363 507 212 63 . . . Legs 2328 | 1 84 . . . . 66 561 531 1085 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 120 120 125 120 Average Speed 139 | 120 132 160 160 160 160 157 123 125 127 Slowest Speed 500 | 120 160 160 240 160 160 250 125 126 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 1 28 88 40 81 63 34 36 76 29 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . 1 . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 9 | . . . . . . . 6 . 3 Terrain Destroyed 60 | . . . . 51 . . 6 . 3 Melee 9 | . . . . . . . 6 . 3 Projectile . | . . . . . . . . . . AOE 51 | . . . . 51 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total 6026 | . 152 382 503 539 213 200 1523 784 1730 Wait 1795 | . 10 25 68 16 . 4 926 200 546 Move 3845 | . 119 334 362 506 211 137 560 530 1086 Hop . | . . . . . . . . . . Pick Up 22 | . 4 2 2 1 1 3 2 2 5 Fast Attach 39 | . 1 2 10 . . 3 4 4 15 Attach 16 | . . . 2 1 . 6 1 1 5 Detach 6 | . 1 1 1 . . . . . 3 Swap 29 | . 4 . 13 1 . 3 . 2 6 Drop 18 | . 3 . 4 . 1 3 2 4 1 Fire 155 | . 10 18 38 14 . 33 . 2 40 Melee 98 | . . . 3 . . 7 28 37 23 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 8) 212 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 325 | -10/Mines | Learned location of 1 exit from Materials 580 | -10/Mines | Learned location of Zion (-6) 811 | -10/Mines | Discovered new exit (range 14) 831 | -10/Mines | Entered Materials 831 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 832 | -9/Materials | Identified exit to Materials 1134 | -9/Materials | Discovered new exit (range 12) 1249 | -9/Materials | Discovered exit to Materials (range 15) 1629 | -9/Materials | Discovered new exit (range 8) 1641 | -9/Materials | Entered Mines 1642 | -9/Mines | Assembled infested the area 1797 | -9/Mines | Build established: Scavenger-Mutant 1935 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2009 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2495 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2496 | -9/Mines | Discovered new exit (range 5) 2503 | -9/Mines | Entered Exiles 2503 | -9/Exiles | Accompanied by 3 allies 2524 | -9/Exiles | Discovered new exit (range 17) 2543 | -9/Exiles | Met 8R-AWN 2571 | -9/Exiles | Met EX-HEX 2612 | -9/Exiles | Met EX-BIN 2633 | -9/Exiles | Aligned with FarCom system 2635 | -9/Exiles | Given EX-Vault access code 2671 | -9/Exiles | Opened EX-Vault 2685 | -9/Exiles | Found Modified TNC 2721 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2769 | -9/Exiles | Met EX-DEC 2828 | -9/Exiles | Discovered new exit (range 11) 2843 | -9/Exiles | Left Exiles lab with Modified TNC 2843 | -9/Exiles | Entered Mines 2843 | -8/Mines | Accompanied by 3 allies 2894 | -8/Mines | Lost 3 parts (3n) 2964 | -8/Mines | Core integrity fell below 50% 3025 | -8/Mines | Core integrity fell below 20% 3066 | -8/Mines | Lost 7 parts (2p2n1u2w) 3185 | -8/Mines | Discovered exit to Materials (range 12) 3198 | -8/Mines | Entered Materials 3198 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3934 | -8/Materials | Identified exit to Storage 4898 | -8/Materials | Entered Storage 4992 | -8/Storage | Identified exit to Recycling 5386 | -8/Storage | Identified exit to Garrison 5532 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5847 | -8/Storage | Discovered new exit (range 18) 5873 | -8/Storage | Entered Factory 5873 | -7/Factory | Accompanied by 2 allies 5873 | -7/Factory | Evolved 2 slots: Utility x2 6291 | -7/Factory | Build established: Hacker-Mutant 6397 | -7/Factory | Lost 3 parts (1p1n1u) 6617 | -7/Factory | Garrison activated, responded to threat 6672 | -7/Factory | Build established: Scavenger-Mutant 7985 | -7/Factory | Discovered new exit (range 8) 7999 | -7/Factory | Self-destructed Last Messages --------------- dispatching Specialist reinforcements to area. 07953_ System corrupted: Matter fused (-6). 07969_ System corrupted: Heat flow error (+292). 07985_ EXIT=FOUND 07986_ Penetrated by Slug. 07986_ Knocked back. 07987_ Acquired 5 matter. 07988_ Carbon-fiber Leg blasted off. 07989_ Acquired 1 matter. 07990_ Acquired 6 matter. 07990_ H-61 Shepherd calls for reinforcements. 07990_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07990_ Penetrated by Slug. 07990_ Aluminum Leg destroyed. 07990_ Imp. Light Armor Plating destroyed. 07990_ Knocked back. 07992_ Minigun destroyed. 07992_ Aluminum Leg destroyed. 07992_ Knocked back. Map ----- +----------------------------------------------------+ | """" #?????????????????????????????????????? | | """" #?????????????????????????????????????? | | ####??????????????????????????????????? | | """" +??????????????????????????????????? | | """" #??????????????????????????????????? | | """" #??????????????????????????????????? | | ##?????????????????????????????????? | | """" T#?????????????????????????????????? | | """" #?????????????????????????????????? | | """" ##?????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ###### #??????????????????????????????????? | | ?????# #########???#######? ????????????? | | ?????# !! ?? #? ?????????????? | | ?????# !! ^ ?? # ??????????????? | | ?????# ! ^ ?? # ???????????????? | | ?????# ^ ?? +????????????????? | | ?????# ^ ?? #????????????????? | | ?????# #################### #????????????????? | | ?????# #??# # #????????????????? | | ???### #### # #????????????????? | | #+## ## """"""""" # #????????????????? | | !] ] *## ; #????????????????? | | !]* [ + """"""""" + % #????????????????? | | !## @#= #????????????????? | | ## ## ] """"""""" # #????????????????? | | ####+#### # H #????????????????? | | ## ## """"""""" !# ???????????????? | | ## """ ## # #??????????????? | | ## """ ################## < #??????????????? | | # """ #????????????????# #??????????????? | | # #????????????????# #??????????????? | | T + #????????????????#########??????????????? | | # #???????????????????????????????????????? | | !#######???????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Hvy. Flail | -8/Storage | Hacked Hacking Suite | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalProcessingGuard Manual? 0 Play Time 00:49:13 Cumulative 100.1 hours Start 2024.04.06 @ 22:49:33 End 2024.04.09 @ 10:33:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 086cb707-4a88-4847-8b2e-4814e843bd84