Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 15:23:22 Player: meta Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (2740) 2740 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-29) -29 TOTAL SCORE: 6681 Bonus ------- Friendly Fire -29 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 30/100 System Corruption 31% Temperature Warning (325) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Enhanced Optical Array Core Analyzer Weapon Cycler > --- WEAPON (3) ------- Force Rifle Force Rifle Powered Hammer > --- INVENTORY (5) ---- Micro Nuclear Core Micro Fission Core Plasma Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Enhanced Optical Array Targeting Computer Core Analyzer Weapon Cycler Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Heavy Rocket Launcher Heavy Rocket Launcher Powered Hammer > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Micro Fission Core Antimatter Reactor Advanced Treads Advanced Treads Heavy Assault Rifle Autogun Autogun [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Utility Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Grenade Launcher Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 6 | . . 2 2 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 84 | 6 5 9 39 12 2 . 11 Power 11 | 1 1 2 3 1 . . 3 Engine 5 | 1 1 1 1 . . . 1 Core 5 | . . 1 2 1 . . 1 Reactor 1 | . . . . . . . 1 Propulsion 20 | 2 . 2 12 1 1 . 2 Treads 14 | 2 . 2 6 1 1 . 2 Leg 4 | . . . 4 . . . . Wheel . | . . . . . . . . Hover 2 | . . . 2 . . . . Flight . | . . . . . . . . Utility 26 | 1 2 3 14 4 1 . 1 Device 11 | . 1 1 7 2 . . . Storage 2 | 1 . . 1 . . . . Processor 7 | . 1 2 2 1 . . 1 Hackware 1 | . . . 1 . . . . Protection 5 | . . . 3 1 1 . . Artifact . | . . . . . . . . Weapon 27 | 2 2 2 10 6 . . 5 Energy Gun 8 | 1 . . 3 1 . . 3 Energy Cannon 2 | . 1 1 . . . . . Ballistic Gun 12 | 1 . 1 7 1 . . 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 2 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 Parts Lost 51 | . 2 9 18 2 . 1 19 Power 9 | . 1 2 2 1 . . 3 Propulsion 14 | . 1 2 5 1 . . 5 Utility 15 | . . 2 8 . . 1 4 Weapon 13 | . . 3 3 . . . 7 Highest Loss Streak 8 | . 1 8 6 1 . 1 8 To Critical Strikes 2 | . . . . . . . 2 Average Backups 6 | 1 6 5 5 11 9 9 7 Power 1 | 1 . . . 3 4 4 4 Propulsion 1 | . . . 1 4 2 2 . Utility 3 | . 3 4 3 2 . . . Weapon 1 | . 1 1 . 1 3 3 1 Tool/Special . | . . . . . . . . Unused Backups 21 | . 3 4 4 6 . . 4 Power 3 | . . 1 . . . . 2 Propulsion 4 | . . 1 3 . . . . Utility 13 | . 2 2 1 6 . . 2 Weapon . | . . . . . . . . Tool/Special 1 | . 1 . . . . . . Average Slot Usage (%) 88 | . 86 92 86 93 98 95 73 Engine 6 | . 14 6 1 . . . 1 Core 3 | . . 3 4 6 6 6 1 Treads 16 | . 23 17 7 14 20 20 12 Device 11 | . 8 11 15 14 13 8 6 Storage 10 | . 14 11 9 7 6 6 3 Processor 16 | . 5 21 22 22 20 20 22 Protection 1 | . . . 1 3 11 13 4 Energy Gun 1 | . 1 . 4 2 . . 3 Energy Cannon 2 | . 3 10 . . . . . Ballistic Gun 7 | . 3 9 12 12 . . 1 Launcher 5 | . 12 1 . 2 13 13 5 Impact Weapon 1 | . . . . 2 6 6 6 Peak Build Rating 52 | 6 8 15 32 43 49 49 52 Average Rating 18 | 4 6 11 20 37 48 47 40 On Entrance 22 | . 6 6 4 28 43 49 47 Naked Turns . | . . . . . . . . Heaviest Build 52 | 12 15 20 36 48 52 52 51 Greatest Support 66 | 40 40 40 44 44 66 66 66 Greatest Overweight (x) 4 | . 4 1 2 2 . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 10 | 7 8 8 11 15 15 15 10 Most Carried 15 | 5 8 8 11 15 10 10 10 Average Carried 6 | 1 6 5 5 11 9 9 7 Final Capacity 15 | 8 8 8 15 15 15 15 5 Final Carried 11 | 2 6 5 11 11 9 10 3 Class Distribution -------------------- 85% | Mutant 8% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 2477 | 262 293 346 670 189 . 388 329 Remotely . | . . . . . . . . Salvage Created 4196 | . 385 589 961 234 . 1441 586 Parts 194 | . 39 35 69 17 . 4 30 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 4 | . 3 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 71 | . 13 13 26 6 . 6 7 Guns 46 | . 5 5 26 5 . . 5 Cannons 7 | . . 7 . . . . . AOE 18 | . 8 1 . 1 . 6 2 Classes Destroyed 15 | . 5 2 4 2 . 1 1 Worker 7 | . . 5 . . . . 2 Builder 8 | . 4 . . . . . 4 Hauler 1 | . . . . 1 . . . Recycler 3 | . 1 . . . . . 2 Watcher 4 | . 3 1 . . . . . Swarmer 24 | . 3 5 12 3 . . 1 Grunt 19 | . 10 4 2 1 . . 2 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . 1 . . . . Sentry 12 | . . 4 7 . . . 1 Hunter 3 | . . . 2 . . . 1 Programmer 3 | . . . . 2 . . 1 Heavy 1 | . . . 1 . . . . Behemoth 1 | . . . . . . . 1 Compactor 6 | . . . . . . 6 . Best Kill Streak 8 | . 7 8 7 2 . 5 6 Combat Bots Only 7 | . 4 4 7 2 . 5 3 Max Kills in Single Turn 5 | . 2 5 2 2 . 2 2 Gunslinging 1 | . . . 1 1 . . . Exploded 2 | . 1 1 . 1 . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 741 | . 70 122 237 49 . . 263 Missed 210 | . 25 41 58 10 . . 76 Hits 531 | . 45 81 179 39 . . 187 Melee 3 | . . . 3 . . . . Projectile 528 | . 45 81 176 39 . . 187 AOE 1 | . . . 1 . . . . Critical Strikes 21 | . 1 6 1 4 . . 9 Part Disruptions 2 | . . . 1 1 . . . Damage Taken 8118 | . 586 1121 2508 774 . 127 3002 Core 1899 | . 98 321 454 173 . . 853 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 108 | . 108 . . . . . . Core Remaining (%) 54 | 100 60 19 17 75 . . . Volleys Fired 234 | . 36 40 95 17 . 9 37 Largest 3 | . 2 2 2 3 . 2 2 Hottest 160 | . 50 90 106 111 . 78 160 Shots Fired 408 | . 53 74 168 46 . 18 49 Gun 305 | . 26 34 168 41 . . 36 Cannon 39 | . . 39 . . . . . Launcher 64 | . 27 1 . 5 . 18 13 Special . | . . . . . . . . Kinetic 244 | . 26 34 137 30 . . 17 Thermal 82 | . . 21 31 11 . . 19 Explosive 64 | . 27 1 . 5 . 18 13 Electromagnetic 18 | . . 18 . . . . . Robot Hit Streak 32 | . 6 12 32 9 . 7 22 Robot Miss Streak 5 | . 4 2 5 5 . 2 4 Penetration Max . | . . . . . . . . Secondary Targets 8 | . . . 5 3 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 273 | . 23 51 112 28 . 13 46 Core Hits 180 | . 33 36 52 17 . 12 30 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 4 | . . . 3 . . . 1 Burn 3 | . . . 3 . . . . Smash 1 | . . . . . . . 1 Melee Attacks 6 | . . . . . . . 6 Impact 6 | . . . . . . . 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8937 | . 1275 1181 1393 637 . 2254 2197 Guns 2934 | . 165 339 1389 430 . . 611 Cannons 558 | . . 558 . . . . . Explosions 5122 | . 1110 274 . 205 . 2254 1279 Melee 307 | . . . . . . . 307 Ramming 16 | . . 10 4 2 . . . Kinetic 2223 | . 165 339 1143 331 . . 245 Thermal 991 | . . 280 246 99 . . 366 Explosive 4855 | . 1110 15 . 197 . 2254 1279 Electromagnetic 545 | . . 537 . 8 . . . Impact 307 | . . . . . . . 307 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 31 | . . 1 7 7 . 27 31 Average Corruption 12 | . . 1 5 5 . 14 27 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 61 | . . 1 14 11 . 8 27 Message Errors 15 | . . 1 2 3 . 2 7 Matter Fused 11 | . . . 2 4 . . 5 Heat Flow Errors 9 | . . . 2 2 . 4 1 Energy Discharges 9 | . . . 2 . . 1 6 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 7 | . . . 4 . . 1 2 Data Loss (major) 3 | . . . 1 1 . . 1 Misfires 3 | . . . 1 1 . . 1 Misdirections 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 321 | . 26 1 . 48 . 13 233 Projectiles . | . . . . . . . . Explosions 142 | . 26 1 . 48 . 13 54 Melee 179 | . . . . . . . 179 Knockbacks 2 | . . . 1 . . . 1 Impact 2 | . . . 1 . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 535 | . 69 75 . 130 . 65 196 Shots 16 | . 3 2 . 4 . 4 3 Rammed 8 | . . 7 . 1 . . . Targets Rammed 9 | . . 7 1 1 . . . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 434 | . 25 127 434 348 . 259 373 Average Temperature 91 | . 10 51 104 133 . 83 126 Received Heat Transfer 1536 | . 270 450 315 36 . 27 438 Effects 2 | . . . . 2 . . . Energy Bleed 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Parts Fried 10 | . . 4 . . . . 6 Impact Corruptions 5 | . . . . . . . 5 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 3 1 . . . Heat Transferred 2341 | . . 581 854 222 . . 684 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level 1 | . 1 . 1 . . . . Low Security (%) 97 | 100 94 100 97 100 100 100 100 Level 1 2 | . 5 . 2 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 234 | . 234 181 211 91 38 27 132 Initial 77 | . . . 41 77 38 9 . Average 48 | . 61 34 70 21 33 8 55 Influence Increases 2409 | . 528 449 698 221 . 76 437 Destroy 0b10 Robot/C 1300 | . 260 260 520 120 . . 140 Destroy 0b10 Robot/NC 115 | . 40 30 . 5 . . 40 Destroy Leader 380 | . 56 82 160 32 . . 50 Successful Hack 17 | . 13 4 . . . . . Disable Machine 225 | . 30 45 . 30 . . 120 Destroy Structure 297 | . 114 13 3 34 . 76 57 Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 60 | . 15 15 . . . . 30 Influence Decreases 2344 | . 528 350 626 313 51 104 372 Entered New Map 212 | . . . 58 94 41 19 . Time Decay 1608 | . 508 265 388 199 10 76 162 Lost Part 504 | . 20 85 180 20 . 9 190 Lost Ally 20 | . . . . . . . 20 Squads Dispatched 14 | . 2 1 6 2 . . 3 Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . 1 . . 1 Reinforcement 8 | . 1 1 3 1 . . 2 Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 7 | . 3 1 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 21 27 40 9 . 5 16 Peak Tracking Total 7 | . 3 6 7 3 . 3 6 Tactical Retreats 3 | . 1 1 . . . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 6 | . 3 . 1 . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 15 | . 2 3 . 2 . . 8 Max in Single Turn 2 | . 1 2 . 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 17 | . 7 3 3 2 . . 2 Terminals 10 | . 5 1 1 1 . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 6 | . 1 2 2 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 30 | . 15 5 6 2 . . 2 Successful 20 | . 8 5 4 2 . . 1 Failed 10 | . 7 . 2 . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 15 | . 9 1 2 1 . . 2 Fabricators . | . . . . . . . . Repair Stations 4 | . 4 . . . . . . Recycling Units 11 | . 2 4 4 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 4 1 2 1 . . 1 Record 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . 1 . . . Alert Level 3 | . 1 . 1 . . . 1 Dispatch Records 2 | . . 1 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 9 | . 2 4 2 1 . . . Report Inventory 3 | . . 2 . 1 . . . Retrieve Matter 4 | . 1 1 2 . . . . Retrieve Components 2 | . 1 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 4 . 3 . . . 1 Full Trace Events 2 | . 2 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 135 | . . . 135 . . . . Retrieved Components 16 | . 7 9 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . Programmers 4 | . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 1 Highest-Rated Group 31 | . . . . . . 31 31 Highest-Rated Ally 31 | . . . . . . 31 31 Total Orders . | . . . . . . . . Ally Attacks 24 | . . . . . . 11 13 Total Damage 410 | . . . . . . 233 177 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) 6195 | . 2108 1042 1368 959 36 217 465 Optics 4930 | . 843 1042 1368 959 36 217 465 Terrain 649 | . . . . 552 36 61 . Structural 2814 | . 1265 1023 526 . . . . Traps 346 | . . . 346 . . . . Seismic 588 | . . . 588 . . . . ECM 14 | . . . 14 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 6458 | 237 2134 1042 1368 959 36 217 465 Spaces Moved 3447 | 173 1221 556 589 542 24 134 208 Core 111 | 49 31 18 13 . . . . Treads 3018 | 124 1190 538 258 542 24 134 208 Legs 136 | . . . 136 . . . . Wheels . | . . . . . . . . Hover 182 | . . . 182 . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 150 100 60 145 145 145 145 Average Speed 159 | 128 161 158 165 160 145 145 161 Slowest Speed 305 | 160 250 160 260 305 145 145 305 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . . . 1 . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 35 | 7 100 33 38 9 1 90 5 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . 2 . . . . . . Terrain Destroyed 408 | . 120 11 . 52 . 146 79 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 408 | . 120 11 . 52 . 146 79 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 4078 | 187 1335 647 840 611 26 143 289 Wait 95 | . 33 13 30 4 . . 15 Move 3441 | 172 1220 555 588 541 24 133 208 Hop . | . . . . . . . . Pick Up 118 | 7 20 11 52 20 . 1 7 Fast Attach 5 | 1 1 2 . . . . 1 Attach 85 | 6 10 8 39 8 2 . 12 Detach 19 | 1 5 2 10 1 . . . Swap 11 | . . 1 4 5 . . 1 Drop 55 | . 10 8 21 14 . . 2 Fire 234 | . 36 40 95 17 . 9 37 Melee 6 | . . . . . . . 6 Ram 1 | . . 1 . . . . . Kick 1 | . . . 1 . . . . Crush 7 | . . 6 . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 5) 794 | -10/Materials | Discovered new exit (range 17) 889 | -10/Materials | Repaired Lgt. Treads 1050 | -10/Materials | Discovered new exit (range 17) 1754 | -10/Materials | Discovered new exit (range 13) 2186 | -10/Materials | Discovered new exit (range 16) 2372 | -10/Materials | Entered another Materials area 2372 | -9/Materials | Evolved 2 slots: Utility x2 2925 | -9/Materials | Discovered new exit (range 17) 3093 | -9/Materials | Discovered new exit (range 13) 3376 | -9/Materials | Discovered new exit (range 7) 3391 | -9/Materials | Core integrity fell below 50% 3393 | -9/Materials | Discovered new exit (range 17) 3412 | -9/Materials | Identified exit to Materials 3414 | -9/Materials | Entered another Materials area 3414 | -8/Materials | Evolved 2 slots: Utility x2 3444 | -8/Materials | Lost 8 parts (2p2n2u2w) 4058 | -8/Materials | Core integrity fell below 50% 4072 | -8/Materials | Lost 6 parts (1n4u1w) 4316 | -8/Materials | Garrison activated, responded to threat 4337 | -8/Materials | Build established: Scavenger-Mutant 4384 | -8/Materials | Lost 3 parts (2n1u) 4477 | -8/Materials | Destroyed 7 combat bots 4585 | -8/Materials | Discovered new exit (range 8) 4646 | -8/Materials | Build established: Mutant 4651 | -8/Materials | Core integrity fell below 20% 4671 | -8/Materials | Lost 4 parts (1p1n2u) 4782 | -8/Materials | Entered Factory 4782 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4784 | -7/Factory | Lost 3 parts (1u2w) 5657 | -7/Factory | Discovered new exit (range 6) 5741 | -7/Factory | Entered another Factory area 5741 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5743 | -6/Factory | Discovered new exit (range 8) 5777 | -6/Factory | Sucked down chute 5777 | -6/Factory | Entered Waste 5778 | -6/Waste | Met a frightened Derelict 5792 | -6/Waste | EMP discharged 5792 | -6/Waste | System corruption reached 10% 5834 | -6/Waste | Spotted C-40 Crusher 5835 | -6/Waste | Spotted C-40 Crusher 5838 | -6/Waste | Spotted C-40 Crusher 5843 | -6/Waste | Destroyed C-40 Crusher 5843 | -6/Waste | Destroyed C-40 Crusher 5846 | -6/Waste | Destroyed C-40 Crusher 5849 | -6/Waste | Spotted C-40 Crusher 5858 | -6/Waste | Destroyed C-40 Crusher 5864 | -6/Waste | Spotted C-40 Crusher 5868 | -6/Waste | Destroyed C-40 Crusher 5892 | -6/Waste | EMP discharged 5894 | -6/Waste | Spotted C-40 Crusher 5902 | -6/Waste | Destroyed C-40 Crusher 5919 | -6/Waste | Discovered new exit (range 18) 5992 | -6/Waste | EMP discharged 5994 | -6/Waste | Entered Factory 5994 | -6/Factory | Accompanied by 1 ally 6115 | -6/Factory | Spotted B-75 Beast 6150 | -6/Factory | Destroyed B-75 Beast 6202 | -6/Factory | Lost 6 parts (1p1n2u2w) 6257 | -6/Factory | Core integrity fell below 50% 6285 | -6/Factory | Crushed by falling debris 6297 | -6/Factory | Lost 8 parts (3n2u3w) 6412 | -6/Factory | System corruption reached 30% 6449 | -6/Factory | Core integrity fell below 20% 6459 | -6/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 06448_ Lgt. Deuterium Engine destroyed. 06448_ Gatling Laser destroyed. 06448_ K-01 Serf collects debris. 06449_ Penetrated by Slug. 06451_ K-01 Serf collects debris. 06451_ Penetrated by Slug. 06451_ Critical hit (Destroy). 06451_ Adv. Treads destroyed. 06451_ K-01 Serf destroyed. 06451_ K-01 Serf collects debris. 06451_ U-05 Engineer lays Concrete. 06451_ K-01 Serf cleans the Fusion Modulator. 06452_ K-01 Serf collects debris. 06453_ U-05 Engineer lays Concrete. 06454_ K-01 Serf collects debris. 06455_ Penetrated by Slug. 06455_ U-05 Engineer destroyed. 06455_ K-01 Serf collects debris. 06459_ Penetrated by Slug. 06459_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ???????????????????????"? ??????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? 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""" "?????? | | ????????????????????# ?? ? ? ? #?????? | | ????????????????????#+## ?? ? ? ? #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 6 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Serviceable Loadout Challenges ------------ None Game ------ Seed CouplerSpacefoldBuckler Manual? 0 Play Time 01:26:41 Cumulative 5.7 hours Start 2025.07.13 @ 02:08:26 End 2025.07.13 @ 15:23:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 4 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf0a92a0-9a86-4fdc-beef-aa6d80f2c3a5