Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 08:44:30 Player: A7H7 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1600) 1600 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3525 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 83/300 Energy 214/250 System Corruption 0% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- Plasma Cannon Mining Claw > --- INVENTORY (15) --- Small Battery (100) Visual Processing Unit Microactuators Reaction Control System Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Field Laser Heavy Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Ion Engine Armored Treads Hover Unit VTOL Module Medium Storage Unit Small Battery Visual Processing Unit Microactuators Reaction Control System Plasma Cannon Plasma Cannon Autogun Grenade Launcher Mining Claw [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 50 | 8 7 24 11 Power 10 | 2 . 7 1 Engine 9 | 2 . 7 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 2 5 1 Treads 4 | . . 4 . Leg . | . . . . Wheel 2 | 2 . . . Hover 3 | . 2 1 . Flight 1 | . . . 1 Utility 11 | 1 2 5 3 Device 3 | 1 . . 2 Storage 5 | . 2 3 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 19 | 3 3 7 6 Energy Gun 6 | 2 1 2 1 Energy Cannon 2 | . . . 2 Ballistic Gun 7 | 1 . 3 3 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 26 | . 3 7 16 Power 6 | . . 3 3 Propulsion 7 | . 1 . 6 Utility 2 | . . 1 1 Weapon 11 | . 2 3 6 Highest Loss Streak 14 | . 1 2 14 To Critical Strikes 1 | . . . 1 Average Backups 8 | 4 5 9 12 Power . | . . . 1 Propulsion 2 | 1 . 2 2 Utility 1 | . 1 1 4 Weapon 3 | 1 2 4 4 Tool/Special . | . . . . Unused Backups 8 | 1 2 2 3 Power . | . . . . Propulsion 3 | 1 1 1 . Utility 4 | . 1 1 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 93 92 88 Engine 14 | . 14 15 12 Treads 13 | . . 15 22 Wheel 4 | . 23 . . Hover 4 | . 2 6 . Device 9 | . 14 8 8 Storage 13 | . 11 16 9 Processor 2 | . . 2 7 Protection 2 | . . 5 . Energy Gun 11 | . 24 9 5 Ballistic Gun 10 | . 1 11 16 Peak Build Rating 29 | 6 7 18 29 Average Rating 13 | 5 6 13 23 On Entrance 7 | . 6 6 18 Naked Turns . | . . . . Heaviest Build 51 | 10 20 48 51 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 16 | . 3 1 16 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 10 15 15 Average Capacity 10 | 5 6 10 15 Most Carried 15 | 5 6 12 15 Average Carried 8 | 4 5 9 12 Final Capacity 15 | 5 10 15 15 Final Carried 12 | 5 6 12 4 Class Distribution -------------------- 51% | Scavenger-Mutant 36% | Mutant 5% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1096 | 283 113 455 245 Remotely . | . . . . Salvage Created 2246 | 86 494 1146 520 Parts 126 | 8 26 68 24 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | 1 10 22 12 Guns 34 | 1 8 21 4 Cannons 5 | . . 1 4 AOE 4 | . 2 . 2 Classes Destroyed 12 | 3 3 3 3 Worker 5 | 1 1 2 1 Builder 2 | . . 2 . Tunneler 3 | 1 1 1 . Recycler 4 | . 1 3 . Mechanic 1 | . . . 1 Watcher 5 | . 1 4 . Swarmer 13 | . 3 7 3 Grunt 23 | 1 7 9 6 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 6 | . . 5 1 Hunter 1 | . . . 1 Best Kill Streak 9 | 2 5 9 9 Combat Bots Only 8 | 1 4 7 8 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging 1 | . 1 1 . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 415 | 4 47 171 193 Missed 97 | . 10 43 44 Hits 318 | 4 37 128 149 Melee 2 | . . 1 1 Projectile 316 | 4 37 127 148 Critical Strikes 11 | . 2 . 9 Damage Taken 4039 | 43 479 1464 2053 Core 970 | 11 157 246 556 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . 51 . Regen/Repaired (Parts) 97 | . . 97 . Core Remaining (%) 55 | 95 32 38 . Volleys Fired 175 | 6 36 90 43 Largest 3 | 2 2 2 3 Hottest 120 | 60 80 120 109 Shots Fired 333 | 7 65 179 82 Gun 305 | 7 61 165 72 Cannon 7 | . . . 7 Launcher 7 | . 4 . 3 Special 14 | . . 14 . Kinetic 138 | 1 . 87 50 Thermal 156 | . 35 92 29 Explosive 7 | . 4 . 3 Electromagnetic 32 | 6 26 . . Robot Hit Streak 18 | 3 18 10 13 Robot Miss Streak 5 | 1 4 5 3 Penetration Max . | . . . . Secondary Targets 7 | . 2 4 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 206 | 5 39 111 51 Core Hits 95 | 4 19 49 23 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 6 | . 1 4 1 Burn 3 | . . 3 . Meltdown 1 | . . . 1 Destroy 1 | . . 1 . Corrupt 1 | . 1 . . Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3169 | 111 596 1480 982 Guns 2465 | 63 482 1351 569 Cannons 156 | . . . 156 Explosions 373 | 48 114 . 211 Melee 23 | . . . 23 Ramming 23 | . . . 23 Kinetic 982 | . . 629 353 Thermal 1504 | 48 233 851 372 Explosive 325 | . 114 . 211 Electromagnetic 312 | 63 249 . . Impact . | . . . . Slashing 23 | . . . 23 Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 13 . Message Errors 2 | . . 2 . Matter Fused 5 | . . 5 . Energy Discharges 2 | . . 2 . Parts Rejected 1 | . . 1 . Data Loss (minor) 3 | . . 3 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . 32 . . Shots 1 | . 1 . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 598 | 12 24 104 598 Average Temperature 133 | 9 4 22 243 Received Heat Transfer 1542 | 24 231 405 882 Effects 19 | . . . 19 Shutdowns 6 | . . . 6 Energy Bleed 2 | . . . 2 Interference 1 | . . . 1 Matter Decay 4 | . . . 4 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 11 | . . 6 5 Heat Transferred 3740 | . 525 2397 818 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 1 . Low Security (%) 92 | 100 95 86 100 Level 1 7 | . 4 13 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 228 | 20 207 228 145 Initial 86 | . . 83 86 Average 70 | 1 45 105 40 Influence Increases 1390 | 30 378 646 336 Destroy 0b10 Robot/C 900 | 20 200 440 240 Destroy 0b10 Robot/NC 100 | 10 20 60 10 Destroy Leader 240 | . 62 128 50 Successful Hack 4 | . 2 2 . Disable Machine 30 | . 15 15 . Destroy Structure 41 | . 19 1 21 Lose Combat Pursuer 75 | . 60 . 15 Influence Decreases 1271 | 30 179 639 423 Entered New Map 236 | . . 116 120 Time Decay 805 | 30 149 453 173 Lost Part 230 | . 30 70 130 Squads Dispatched 7 | . 3 4 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | 1 20 36 14 Peak Tracking Total 10 | 1 4 6 10 Tactical Retreats 4 | . 3 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 4 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 15 | . 5 10 . Successful 10 | . 2 8 . Failed 5 | . 3 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 1 | . . 1 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Record 4 | . 2 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . . 1 . Process 1 | . . 1 . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter 48 | . . 48 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 668 | . . 272 396 Optics 416 | . . 272 144 Structural 252 | . . . 252 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2647 | 298 475 1373 501 Spaces Moved 1322 | 164 376 604 178 Core 30 | 26 . . 4 Treads 513 | . . 340 173 Legs . | . . . . Wheels 491 | 138 353 . . Hover 287 | . 23 264 . Flight 1 | . . . 1 Fastest Speed 50 | 50 80 116 170 Average Speed 129 | 75 84 157 180 Slowest Speed 850 | 80 245 250 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 8 51 48 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 55 | 3 18 . 34 Melee . | . . . . Projectile 1 | . . . 1 AOE 54 | 3 18 . 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1918 | 330 468 839 281 Wait 269 | 140 31 85 13 Move 1319 | 163 375 603 178 Hop . | . . . . Pick Up 55 | 12 10 23 10 Fast Attach 4 | . . 3 1 Attach 36 | 6 5 10 15 Detach 2 | . 1 . 1 Swap 29 | 2 4 16 7 Drop 23 | 1 6 9 7 Fire 175 | 6 36 90 43 Melee 4 | . . . 4 Ram 1 | . . . 1 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 299 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 11) 653 | -10/Materials | Discovered new exit (range 16) 708 | -10/Materials | Core integrity fell below 50% 774 | -10/Materials | Entered another Materials area 774 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 987 | -9/Materials | Build established: Scavenger-Mutant 1331 | -9/Materials | Destroyed 7 combat bots 1724 | -9/Materials | Core integrity fell below 50% 1979 | -9/Materials | Discovered new exit (range 17) 2004 | -9/Materials | Discovered new exit (range 6) 2074 | -9/Materials | Repaired Arm. Treads 2147 | -9/Materials | Entered another Materials area 2147 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2583 | -8/Materials | Core integrity fell below 50% 2597 | -8/Materials | Core integrity fell below 20% 2628 | -8/Materials | Lost 14 parts (3p6n1u4w) 2630 | -8/Materials | Destroyed 8 combat bots 2648 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. The unstable cave ceiling collapses. 49 Matter crushed. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Critical hit (Burn: +37). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Plasma Cannon destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? # ??????????????????? | | ????????????????????????? ####/??????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ????????????????? | | ?????????????????????????u ##????????????????? | | ???????????????????????## ##????????????????? | | ???????????????????????## # ????????????????? | | ???????????????????????## # ????????????????? | | ???????????????????????## # ????????????????? | | ???????????????????????## # ????????????????? | | ???????????????????????##%[ # ????????????????? | | ???????????????????????##!= # ????????????????? | | ???????????????????????#;%= / ????????????????? | | ???????????????????????##%* ? ???????????????????? | | ??????????????????????? #[##? ???????????????????? | | ???????????????????????##a### ##?????????????????? | | ???????????????????????##[### ##?????? ????????? | | ???????????????????????##g### ## ??? # ??????? | | ???????????????????????##@### ###+#?## + ??????? | | ??????????????????????# u# # ### #?## # ??????? | | ?????????????????????# !#k# # ### ??## # ??????? | | ?????????????????????# ##u#*# ### ??## # ??????? | | ?????????????????????## #u#!# ### ??## ##??????? | | ??????????????????????# #[# # ### #### # ??????? | | ??????????????????????# #+###+### #### # ??????? | | ??????????????????????### % / #### # ??????? | | ??????????????????????? # = # #### # ??????? | | ??????????????????????? # # #### # ??????? | | ??????????????????????? # """ # + # | | ??????????????????????" # """ # ######### | | ??????????????????????" # """ [ # # ## | | ?????????????????????? # # # ## | | ??????????????????????? # !! + # ## | | ??????????????????????? # !! # + [ ## | | ??????????????????????? # ###### # ## | | ??????????????????????? # ###### # ## | | ??????????????????????? #####+####??## ######### | | ??????????????????????? # ###### ######### | | ???????????????????????## """ + # !#? | | ??????????????????????? # """ # # #? | | ??????????????????????? # """ # #""" #? | | ??????????????????????? # # #""" #? | | ??????????????????????? # """ + #""" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 67% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It's Just You One Hack Too Far Part-time Mechanic Power Corrupts Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed AblativeMatterPick Manual? 0 Play Time 01:10:43 Cumulative 1.1 hours Start 2025.05.16 @ 19:42:46 End 2025.05.17 @ 08:44:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4dbbcaf3-b116-481d-8b29-6397243ec53a