Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 11:16:05 Player: Flex Pexico Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (87) 435 Value Destroyed (2560) 2560 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (454) 454 TOTAL SCORE: 7369 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 77 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 160/300 Energy 17/350 System Corruption 10% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Battery Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Power Maul > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod (200) Structural Scanner Trap Scanner Core Shielding Thermic Laser Plasma Cannon High-powered Shotgun Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery Advanced Signal Interpreter Advanced Targeting Computer Improved Propulsion Shielding Improved Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Plasma Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod Structural Scanner Trap Scanner Improved Particle Charger Core Shielding Improved Light Armor Plating Reactive Plating Thermic Laser High-powered Shotgun Heavy Rocket Launcher Datajack Mining Laser Power Maul [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Trap Reconfigurator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 6 | . . . . . 3 2 1 Weapon . | . . . . . . . . Parts Attached 98 | 8 4 2 . 7 52 5 20 Power 10 | 2 1 . . 1 5 . 1 Engine 7 | 2 1 . . 1 2 . 1 Core 3 | . . . . . 3 . . Reactor . | . . . . . . . . Propulsion 24 | 2 1 . . 2 16 1 2 Treads 12 | 1 . . . 1 10 . . Leg . | . . . . . . . . Wheel 12 | 1 1 . . 1 6 1 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 2 2 . . . 8 2 10 Device 6 | 1 . . . . 2 1 2 Storage 4 | 1 2 . . . 1 . . Processor 3 | . . . . . 2 . 1 Hackware 2 | . . . . . . . 2 Protection 9 | . . . . . 3 1 5 Artifact . | . . . . . . . . Weapon 40 | 2 . 2 . 4 23 2 7 Energy Gun 2 | . . . . . 2 . . Energy Cannon 10 | . . . . . 8 1 1 Ballistic Gun 12 | 2 . 1 . 2 5 1 1 Ballistic Cannon 2 | . . . . . . . 2 Launcher 12 | . . 1 . 2 8 . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 42 | . 1 . . 3 21 . 17 Power 5 | . . . . 1 2 . 2 Propulsion 16 | . 1 . . 1 10 . 4 Utility 13 | . . . . 1 4 . 8 Weapon 8 | . . . . . 5 . 3 Highest Loss Streak 13 | . 1 . . 2 7 . 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 87 88 79 83 Engine 8 | . 14 14 14 13 5 7 5 Core 1 | . . . . . 2 . . Treads 16 | . 14 14 14 25 21 . . Wheel 7 | . 13 14 14 2 1 15 13 Device 9 | . 14 14 14 2 10 3 6 Storage 13 | . 14 14 14 14 12 15 13 Processor 7 | . . . . . 12 15 11 Protection 4 | . . . . . 2 11 17 Energy Cannon 4 | . . . . . 9 4 5 Ballistic Gun 11 | . 28 15 28 27 5 5 . Launcher 2 | . . 12 . . 2 . . Naked Turns . | . . . . . . . . Heaviest Build 76 | 11 49 51 49 53 65 67 76 Greatest Support 63 | 10 10 10 10 40 63 38 48 Greatest Overweight (x) 17 | 1 4 5 4 2 17 1 2 Average Overweight (x) 1 | . 1 4 4 1 . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 20 20 Most Carried 20 | 8 9 8 10 10 20 19 20 Average Carried 12 | 4 6 7 8 9 15 17 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 17 | 7 7 8 10 10 17 16 13 Class Distribution -------------------- 73% | Mutant 11% | Scavenger-Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1749 | 150 267 82 14 164 777 . 295 Remotely . | . . . . . . . . Salvage Created 2540 | 57 191 81 . 122 1571 47 471 Parts 165 | 10 13 11 . 11 95 1 24 Haulers Intercepted 3 | . . . . . 3 . . Recyclers Shooed 3 | . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 67 | . 8 9 . 5 33 1 11 Guns 23 | . 8 3 . 4 6 1 1 Cannons 24 | . . . . . 16 . 8 AOE 18 | . . 6 . 1 10 . 1 Classes Destroyed 16 | 1 2 . . . 10 1 2 Worker 3 | . . . . . 2 . 1 Builder 4 | . . . . . 3 . 1 Tunneler 4 | 3 . . . 1 . . . Hauler 3 | . . . . . 3 . . Recycler 1 | . . . . . 1 . . Operator 2 | . . . . . 1 . 1 Watcher 3 | . . . . . 2 . 1 Swarmer 26 | . 6 9 . 3 4 . 4 Grunt 23 | . 2 . . 2 18 . 1 Duelist 1 | . . . . . 1 . . Protector 1 | . . . . . . . 1 Sentry 9 | . . . . . 7 . 2 Specialist 2 | . . . . . 2 . . Hunter 3 | . . . . . . 1 2 Programmer 1 | . . . . . . . 1 Heavy 1 | . . . . . 1 . . Best Kill Streak 8 | 3 3 3 . 3 8 1 4 Combat Bots Only 5 | . 3 3 . 3 5 1 4 Max Kills in Single Turn 3 | 1 2 3 . 1 2 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 3 . 1 2 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 636 | . 29 28 . 29 279 2 269 Missed 187 | . 5 7 . 6 100 1 68 Damage Taken 6544 | . 272 169 . 274 3086 16 2727 Core 1484 | . 63 59 . 58 440 13 851 Absorbed by Shields 333 | . . . . . . . 333 Redirected to Shielding 120 | . . . . . 7 3 110 Ignored by Resistances 78 | . . . . . . . 78 Core Remaining (%) 61 | 100 . . . 28 20 98 . Volleys Fired 196 | 9 19 12 . 11 111 1 33 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 143 | 40 40 50 . 63 143 100 128 Shots Fired 385 | 18 38 24 . 22 217 2 64 Gun 208 | 18 38 22 . 16 102 1 11 Cannon 150 | . . . . . 98 1 51 Launcher 27 | . . 2 . 6 17 . 2 Special . | . . . . . . . . Kinetic 218 | 18 38 22 . 16 83 1 40 Thermal 121 | . . . . . 98 1 22 Explosive 27 | . . 2 . 6 17 . 2 Electromagnetic 19 | . . . . . 19 . . Robot Hit Streak 21 | 3 6 4 . 3 21 8 19 Robot Miss Streak 4 | 1 3 3 . 3 4 . 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 2 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 257 | 11 21 11 . 10 150 2 52 Core Hits 166 | 4 12 10 . 13 91 2 34 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 4 | . . . . . 1 . 3 Meltdown 1 | . . . . . 1 . . Smash 3 | . . . . . . . 3 Melee Attacks 13 | . . . . . . . 13 Impact 13 | . . . . . . . 13 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7355 | 120 202 358 . 269 4025 47 2334 Guns 1501 | 120 202 117 . 82 781 22 177 Cannons 2459 | . . . . . 1633 25 801 Explosions 2927 | . . 241 . 187 1611 . 888 Melee 468 | . . . . . . . 468 Ramming . | . . . . . . . . Kinetic 1769 | 120 202 117 . 82 630 22 596 Thermal 2454 | . . . . . 2047 25 382 Explosive 2513 | . . 241 . 187 1197 . 888 Electromagnetic 151 | . . . . . 151 . . Impact 468 | . . . . . . . 468 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 3 4 10 Average Corruption 2 | . . . . . 2 3 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . . . 3 9 2 Message Errors 4 | . . . . . . 3 1 Matter Fused 5 | . . . . . 3 2 . Heat Flow Errors 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 1 1 Data Loss (major) 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 470 | . . 27 . . 135 . 308 Projectiles 52 | . . . . . 42 . 10 Explosions 136 | . . 27 . . 93 . 16 Melee 282 | . . . . . . . 282 Knockbacks 8 | . . . . . . . 8 Impact 2 | . . . . . . . 2 Kinetic 5 | . . . . . . . 5 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 388 | . . 5 . 53 205 . 125 Shots 14 | . . 1 . 3 8 . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 416 | . 18 . . 48 416 194 318 Average Temperature 100 | . 9 . . 21 101 75 123 Received Heat Transfer 1175 | . 69 . . 57 981 9 59 Effects 4 | . . . . . 4 . . Energy Bleed 1 | . . . . . 1 . . Short Circuit 2 | . . . . . 2 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . 2 . 4 Impact Corruptions 9 | . . . . . . . 9 Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 4 | . . . . . 4 . . Heat Transferred 3636 | . . . . . 2964 37 635 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 622 | 15 315 210 . 169 622 327 237 Initial 282 | . 9 50 . . . 282 159 Average 155 | 4 133 77 . 37 233 293 103 Maximum Alert Level 2 | . 1 1 . . 2 1 1 Low Security (%) 70 | 100 76 91 . 100 52 . 90 Level 1 18 | . 23 8 . . 23 100 9 Level 2 10 | . . . . . 24 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . . . . 6 1 7 Investigation 3 | . . . . . 1 1 1 Extermination 2 | . . . . . . . 2 Reinforcement 5 | . . . . . 4 . 1 Assault 1 | . . . . . 1 . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 7 | . 2 . . . 3 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 126 | . 18 9 . 6 53 6 34 Peak Tracking Total 12 | . 4 3 . 4 5 3 12 Tactical Retreats 15 | . 3 1 . . 7 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 9 | . 1 . . . 2 4 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 5 | . . . . . 5 . . Traps Reconfigurated 12 | . . . . . 12 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 7 | . . . . . 7 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 7 | . . . . 1 5 . 1 Max in Single Turn 3 | . . . . 1 3 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 16 | . 5 . 2 . 5 2 2 Terminals 13 | . 5 . . . 5 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 46 | . 18 . 12 . 9 4 3 Successful 28 | . 10 . 12 . 6 . . Failed 18 | . 8 . . . 3 4 3 Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 24 | . 8 . 1 . 9 4 2 Terminals 33 | . 18 . . . 9 4 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 22 | . 7 . 12 . 3 . . Record 11 | . . . 11 . . . . Part Schematic 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Locate Traps 3 | . 2 . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 4 | . 2 . . . 2 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 3 . . . 3 . . Terminals 6 | . 3 . . . 3 . . Botnet 6 | . 3 . . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 4 . . . 3 2 2 Full Trace Events 3 | . 1 . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . . . . 3 Largest Group 3 | . . . . . . . 3 Highest-Rated Group 93 | . . . . . . . 93 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . . . . 17 Total Damage 270 | . . . . . . . 270 Kills 3 | . . . . . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 8189 | 120 583 913 337 1227 3403 359 1247 Spaces Moved 4123 | 84 440 535 240 531 1336 286 671 Core 18 | 15 . . . . 3 . . Treads 1381 | . . . . 395 986 . . Legs . | . . . . . . . . Wheels 2724 | 69 440 535 240 136 347 286 671 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 140 140 130 101 101 101 Average Speed 149 | 75 107 153 140 211 175 104 105 Slowest Speed 900 | 95 140 155 140 240 900 105 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 4 65 93 61 86 80 8 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . . 2 1 2 . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 258 | . . 20 . 50 151 . 37 Melee . | . . . . . . . . Projectile 20 | . . . . . 14 . 6 AOE 238 | . . 20 . 50 137 . 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 5744 | 124 519 604 241 611 2176 344 1125 Wait 1221 | 10 47 55 . 60 634 47 368 Move 4116 | 83 439 534 239 530 1335 285 671 Hop . | . . . . . . . . Pick Up 77 | 13 6 1 2 2 37 4 12 Fast Attach 1 | . . . . . 1 . . Attach 60 | 7 2 . . 3 28 5 15 Detach 5 | 1 . . . 1 . . 3 Swap 37 | 1 2 2 . 4 23 . 5 Drop 18 | . 4 . . . 7 2 5 Fire 196 | 9 19 12 . 11 111 1 33 Melee 13 | . . . . . . . 13 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 10) 619 | -10/Materials | Discovered new exit (range 4) 704 | -10/Materials | Entered Mines 920 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1146 | -10/Mines | Discovered new exit (range 16) 1190 | -10/Mines | Learned location of Zion (-6) 1226 | -10/Mines | Discovered new exit (range 13) 1581 | -10/Mines | Learned location of Storage (-9) 1611 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1611 | -10/Mines | Discovered new exit (range 5) 1617 | -10/Mines | Entered Exiles 1652 | -10/Exiles | Met 8R-AWN 1675 | -10/Exiles | Met EX-HEX 1715 | -10/Exiles | Met EX-BIN 1735 | -10/Exiles | Aligned with FarCom system 1736 | -10/Exiles | Given EX-Vault access code 1770 | -10/Exiles | Opened EX-Vault 1780 | -10/Exiles | Found Trap Reconfigurator 1812 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1849 | -10/Exiles | Met EX-DEC 1940 | -10/Exiles | Discovered new exit (range 10) 1954 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1954 | -10/Exiles | Entered Mines 1956 | -9/Mines | Core integrity fell below 50% 3173 | -9/Mines | Discovered new exit (range 7) 3181 | -9/Mines | Entered Materials 3181 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4784 | -8/Materials | Discovered new exit (range 8) 4845 | -8/Materials | Identified exit to Factory 5133 | -8/Materials | Core integrity fell below 50% 5164 | -8/Materials | Lost 7 parts (1p2n2u2w) 5476 | -8/Materials | Discovered exit to Factory (range 14) 5617 | -8/Materials | Lost 3 parts (1n1u1w) 5924 | -8/Materials | Discovered exit to Factory (range 16) 6381 | -8/Materials | First assault squad dispatched 6395 | -8/Materials | Build established: Scavenger-Mutant 6584 | -8/Materials | Entered Factory 6584 | -7/Factory | Evolved 2 slots: Utility x2 6692 | -7/Factory | Discovered new exit (range 10) 6701 | -7/Factory | Identified exit to Factory 6939 | -7/Factory | Discovered exit to Factory (range 5) 6943 | -7/Factory | Entered another Factory area 6943 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7221 | -6/Factory | Build established: Scavenger-Skirmisher 7887 | -6/Factory | Allied Derelicts emerged from ambush trap array 7893 | -6/Factory | Garrison activated, responded to threat 7948 | -6/Factory | Lost 3 allies 8179 | -6/Factory | Core integrity fell below 50% 8181 | -6/Factory | System corruption reached 10% 8188 | -6/Factory | Core integrity fell below 20% 8190 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- X-72 Disruptor destroyed. Penetrated by Slug. Destroyed Targeting Computer. H-66 Slayer system corrupted by crushing effect. H-66 Slayer knocked back. H-66 Slayer system terminally corrupted. The unstable cave ceiling collapses. I-36 Angel crushed by falling debris. I-36 Angel system corrupted by crushing effect. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. X-72 Disruptor suffers critical hit (Smash). Destroyed Imp. Cooling System. X-72 Disruptor system corrupted by crushing effect. Penetrated by Slug. The unstable cave ceiling collapses. 36 Matter crushed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????" ]##???????#?# # | | ??????????????"""" #??????????# # | | ?????????????#"""" #??????????# [ " " " # | | ?????????????#"""" ############ " " " ####+# | | ???? ?? ?????# # !! ## " " " + # | | ####+#########"""" # ! ## " " " #### # | | #" "" # !## " " " " #?## # | | # # ## """ " " " #??# # | | " ^ """ # # """ """ ## G " " " #??# # | | "T" + # """ """ ## """ " " " #### # | | " # p # """ """ ## " " " " + # | | # %== # =! ## [ # # | | " ############+############+###### # | | ! %!%%%* % | | ! w =! %* | | """[""" | | """ """ | | w """ """ | | ##########+########## # ######## % ## | | ???##??? ??????#### #????# # """ """ ## | | ????#?? """""? ?????#### ###?# ## """ """ #? | | ????? ??"""?????????# #u# ## #?# =% """ """ #? | | ????????????"??????### #x # #??# [ #? | | ??????????????? ???# #p # ####+## """ """ #? | | ???????????????????## h%%[ # """ """ #? | | ????????????"??????# !x@ # """ """ #? | | ??????????????????### !% #[ ## | | ?????????"??????????# h #%*" """ | | ????????????"?? ?#?# [#%=T """ | | ???????????????????### ! %%/ " """ | | ???????????????? ????## !/ [!# | | ??????????????????????# !/ %# | | ??????????????????????# ### ########### | | ???????????????????#??# #?# ##??##????# | | ??????????????????????# #?# #??#?##?#?? | | ??????????????????????# #?# #?????????# | | ??????????????????????##############?# #?#???#??#? | | ????????????????????????#??????#???###+########### | | ????????????????????????#????????????# | | ??????????????????????????#???????#??# | | ?????????????????????????#?????#?#??## | | ??????????????????????????????????##?# | | ???????????????????????#??#?????????## """ """ """ | | ???????????????????????????##??##??#?# """ """ """ | | ????????????????????????????#???????## """ """ """ | | ??????????????????????????????????#??# | | ?????????????????????????????????##??############# | | ???????????????????????????????????##??????##?#??? | | ??????????????????????????????#?##?#?????#?##?#??# | | ??????????????????????????????#?#?#?#??????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceProjectionMallet Manual? 0 Play Time 01:03:42 Cumulative 62.7 hours Start 2024.04.15 @ 19:20:36 End 2024.04.16 @ 11:16:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d682d476-ac35-4387-a8b0-8aa56a4760a2