Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.22 @ 22:55:50 Player: TpFive3.5 Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (99) 495 Value Destroyed (4485) 4485 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (373) 373 TOTAL SCORE: 11073 Bonus ------- High Alert Combat Kills 373 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Micro Fission Core Centrium Heavy Treads Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Improved Matter Compressor Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Improved KE Penetrator Centrium Greatsword Centrium Greatsword > --- INVENTORY -------- F-cell Engine Fission Core Micro Fission Core Carbon-fiber Leg Improved Titanium Leg Improved Integration Mediator Electrolaser Plasma Rifle Dispersion Rifle Hardcell Cannon [Rating: 118] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 1 . . 1 1 Utility 6 | . . . . . 1 1 1 2 . 1 Weapon 3 | . . . . . 2 . . . 1 . Parts Attached 167 | 7 21 . 1 2 11 19 34 6 60 6 Power 19 | 1 2 . 1 . 1 1 4 1 8 . Engine 8 | 1 2 . . . . . 4 . 1 . Core 5 | . . . 1 . 1 1 . 1 1 . Reactor 6 | . . . . . . . . . 6 . Propulsion 48 | 2 5 . . . 6 6 8 . 19 2 Treads 5 | . 2 . . . 2 . . . . 1 Leg 42 | 2 3 . . . 4 6 8 . 19 . Wheel 1 | . . . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 27 | 2 4 . . . 1 3 4 2 9 2 Device 16 | 1 2 . . . 1 1 2 2 6 1 Storage 5 | 1 . . . . . 1 . . 3 . Processor 5 | . 2 . . . . 1 2 . . . Hackware 1 | . . . . . . . . . . 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 73 | 2 10 . . 2 3 9 18 3 24 2 Energy Gun 22 | 1 2 . . . 2 2 7 1 7 . Energy Cannon 13 | . . . . . . . 2 1 10 . Ballistic Gun 17 | 1 5 . . 1 . 3 4 1 1 1 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 15 | . 2 . . 1 1 2 5 . 4 . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . . 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 1 . 8 1 Parts Lost 69 | . 10 . . . . 1 12 1 31 14 Power 6 | . 1 . . . . . 1 . 2 2 Propulsion 17 | . 2 . . . . . 2 . 9 4 Utility 9 | . 2 . . . . . . . 2 5 Weapon 37 | . 5 . . . . 1 9 1 18 3 Highest Loss Streak 13 | . 4 . . . . 1 5 1 8 13 Average Slot Usage (%) 96 | . 92 100 100 100 98 99 98 99 94 62 Engine 4 | . 13 14 . . . . 9 10 1 . Core 4 | . . . 13 14 9 7 2 . 2 . Reactor 2 | . . . . . . . . . 5 6 Treads 6 | . 1 28 28 28 14 . . . . . Leg 19 | . 25 . . . 12 30 25 23 25 9 Device 9 | . 7 . . . 8 7 12 23 14 8 Storage 9 | . 14 14 14 14 9 7 6 5 9 8 Processor 11 | . 5 14 14 14 9 15 13 11 10 9 Energy Gun 5 | . 5 . . . 17 14 5 14 4 . Energy Cannon 4 | . . . . . . . 2 6 12 3 Ballistic Gun 9 | . 16 28 28 19 11 6 6 . 2 2 Launcher 3 | . 1 . . 8 6 7 9 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 103 | 13 15 13 13 14 27 42 64 67 103 85 Greatest Support 115 | 20 40 40 40 40 60 70 75 75 115 80 Greatest Overweight (x) 4 | . 4 . . . 1 . 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 10 | 6 6 6 6 6 6 10 10 10 10 10 Average Capacity 8 | 5 6 6 6 6 6 9 10 10 10 9 Most Carried 10 | 6 6 6 6 6 6 10 10 10 10 4 Average Carried 7 | 4 5 6 5 5 5 9 8 8 9 2 Final Capacity 10 | 6 6 6 6 6 6 10 10 10 10 4 Final Carried 10 | 6 6 6 6 6 6 10 10 9 5 4 Class Distribution -------------------- 36% | Mutant 26% | Scavenger-Skirmisher 14% | Skirmisher 13% | Scavenger-Mutant 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 2937 | 275 228 . . 141 155 212 698 37 1191 . Remotely 10 | 10 . . . . . . . . . . Salvage Created 4711 | 54 365 . . 125 425 412 675 90 2538 27 Parts 189 | 3 26 . . 8 17 19 29 4 80 3 Haulers Intercepted 1 | . . . . . . . . . 1 . Recyclers Shooed 6 | . . . . . . 1 1 . 4 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 72 | . 10 . . 5 7 6 13 1 30 . Melee 9 | . . . . . . . . . 9 . Guns 23 | . 8 . . 2 5 2 4 . 2 . Cannons 16 | . 1 . . . . . . 1 14 . AOE 19 | . 1 . . 3 2 3 7 . 3 . Classes Destroyed 13 | 1 4 . . . 1 4 2 . 1 . Worker 6 | . . . . . . 1 1 . 4 . Builder 4 | . . . . . . . 1 . 2 1 Tunneler 3 | . 1 . . . . 1 . . 1 . Hauler 1 | . . . . . . . . . 1 . Recycler 7 | 1 . . . . . 1 . . 5 . Drone 1 | . . . . . . . 1 . . . Watcher 7 | . 2 . . . 2 1 . . 2 . Swarmer 6 | . 3 . . 3 . . . . . . Grunt 37 | . 7 . . 2 6 3 5 . 14 . Brawler 2 | . . . . . . 1 1 . . . Sentry 8 | . . . . . . 1 3 1 3 . Hunter 3 | . . . . . 1 . 2 . . . Programmer 15 | . . . . . . 1 1 . 13 . Best Kill Streak 6 | 1 4 . . 3 5 4 6 1 6 1 Combat Bots Only 6 | . 4 . . 3 4 4 6 1 4 . Max Kills in Single Turn 3 | 1 2 . . 3 1 2 3 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . . 3 1 2 3 . 2 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Damage Taken 11269 | 1 873 . . 110 182 452 1784 96 4687 3084 Core 2226 | . 172 . . 12 9 37 196 . 492 1308 Absorbed by Shields 451 | . . . . . 70 74 99 . . 208 Reduced by Siege Mode 10 | . . . . . . . . . . 10 Core Remaining (%) 78 | 100 . . . 26 98 94 76 100 57 . Volleys Fired 245 | 4 55 . . 6 21 30 60 2 64 3 Largest 5 | 2 2 . . 2 2 2 3 3 5 3 Hottest 530 | 60 140 . . 40 110 110 198 225 530 210 Shots Fired 475 | 8 81 . . 11 39 54 94 6 175 7 Gun 290 | 8 71 . . 10 36 41 76 2 43 3 Cannon 142 | . . . . . . . 7 4 127 4 Launcher 36 | . 3 . . 1 3 13 11 . 5 . Special 7 | . 7 . . . . . . . . . Kinetic 112 | 4 41 . . 10 . 16 28 . 7 6 Thermal 162 | 4 37 . . . . . 23 1 96 1 Explosive 36 | . 3 . . 1 3 13 11 . 5 . Electromagnetic 165 | . . . . . 36 25 32 5 67 . Robot Hit Streak 20 | 2 10 . . 8 10 6 11 2 20 3 Robot Miss Streak 8 | 1 8 . . 1 4 3 3 1 6 2 Penetration Max 1 | . . . . . . . 1 . . 1 Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 353 | 5 54 . . 8 20 32 65 3 162 4 Core Hits 185 | 2 24 . . 8 17 18 31 3 81 1 Critical Hits 7 | . . . . . . . 1 . 3 3 Critical Kills 2 | . . . . . . . . . 1 1 Critical Parts Destroyed 5 | . . . . . . . 1 . 2 2 Melee Attacks 53 | . . . . . . . . . 53 . Impact . | . . . . . . . . . . . Slashing 53 | . . . . . . . . . 53 . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 6 . Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks 8 | . . . . . . . . . 8 . Damage Inflicted 15300 | 51 810 . . 223 720 1095 2269 109 9845 178 Guns 3814 | 47 573 . . 101 492 609 1114 . 793 85 Cannons 3558 | . . . . . . . 147 109 3209 93 Explosions 3846 | . 212 . . 122 228 480 990 . 1814 . Melee 3896 | . . . . . . . . . 3896 . Ramming 162 | 4 1 . . . . 6 18 . 133 . Kinetic 1436 | 25 391 . . 101 . 216 421 . 104 178 Thermal 4241 | 22 206 . . . . 44 884 . 3085 . Explosive 2491 | . 212 . . 122 228 436 432 . 1061 . Electromagnetic 3074 | . . . . . 492 393 514 109 1566 . Impact . | . . . . . . . . . . . Slashing 3896 | . . . . . . . . . 3896 . Piercing . | . . . . . . . . . . . Highest Corruption 22 | . 1 1 1 1 . 2 1 . 22 5 Average Corruption 6 | . 1 1 1 1 . 1 1 . 13 2 Corruption Purged . | . . . . . . . . . . . Effects 115 | . 1 . 4 1 . 2 2 . 104 1 Message Errors 17 | . 1 . 1 . . . 1 . 14 . Matter Fused 24 | . . . . . . . . . 24 . Heat Flow Errors 7 | . . . . . . . . . 7 . Energy Discharges 13 | . . . 1 1 . 2 1 . 8 . Parts Rejected 3 | . . . . . . . . . 2 1 Data Loss (minor) 11 | . . . 2 . . . . . 9 . Data Loss (major) 5 | . . . . . . . . . 5 . Misfires 2 | . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . 1 . Misdirections 12 | . . . . . . . . . 12 . Targeting Errors 19 | . . . . . . . . . 19 . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1278 | . . . . . 3 . 11 . 1264 . Projectiles 229 | . . . . . . . . . 229 . Explosions 283 | . . . . . 3 . 11 . 269 . Melee 766 | . . . . . . . . . 766 . Knockbacks 3 | . . . . . . . . . 2 1 Impact 2 | . . . . . . . . . 2 . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 841 | 1 . . . . . 97 341 . 402 . Shots 22 | . . . . . . 4 9 . 9 . Rammed 5 | 3 1 . . . . . . . 1 . Targets Rammed 13 | 3 1 . . . . 1 1 . 7 . Kicked 8 | . . . . . . 1 1 . 6 . Crushed . | . . . . . . . . . . . Highest Temperature 556 | . 232 . . 4 132 126 428 24 556 27 Average Temperature 108 | . 111 . . 2 46 44 108 11 155 18 Received Heat Transfer 1557 | . 240 . . 45 60 72 330 18 675 117 Effects 9 | . . . . . . . 2 . 7 . Shutdowns 5 | . . . . . . . 1 . 4 . Matter Decay 2 | . . . . . . . 1 . 1 . Short Circuit 1 | . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . 1 . Siege Activations 2 | . . . . . . . . . . 2 Total Turns 4 | . . . . . . . . . . 4 Longest Duration 3 | . . . . . . . . . . 3 Robots Corrupted 6 | . . . . . . 2 2 . 2 . Combat Hostiles 5 | . . . . . . 1 2 . 2 . Parts Fried 22 | . . . . . 7 4 . 2 9 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 2 . . . . . 2 . 2 . Heat Transferred 4345 | 50 475 . . . . 50 955 . 2815 . Parts Sabotaged 2 | . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 1 2 . 2 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 817 | 5 165 63 . 115 344 243 303 175 817 408 Initial 399 | . 3 63 . . 7 81 25 125 85 399 Average 244 | . 100 63 . 49 131 155 175 131 447 382 Maximum Alert Level 3 | . . . . . 1 1 1 . 3 2 Low Security (%) 53 | 100 100 100 . 100 83 60 40 100 21 . Level 1 22 | . . . . . 16 39 59 . 9 85 Level 2 17 | . . . . . . . . . 49 15 Level 3 6 | . . . . . . . . . 19 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 1 . . . 2 3 6 1 11 . Investigation 4 | . . . . . 2 . . . 2 . Extermination 9 | . . . . . . 2 1 1 5 . Reinforcement 6 | . 1 . . . . . 3 . 2 . Assault 3 | . . . . . . . 1 . 2 . Garrison 2 | . . . . . . 1 1 . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 2 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 7 | . 1 . . . 4 . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 123 | . 20 . . 5 17 9 17 2 44 9 Peak Tracking Total 9 | . 4 . . 3 3 4 5 2 7 9 Tactical Retreats 9 | . 1 . . . 2 . 1 . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 4 | . . . . . . . 1 . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 24 | . 2 . . . 2 4 6 . 10 . Max in Single Turn 3 | . 2 . . . 1 2 3 . 3 . Garrison Access 2 | . . . . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 14 | . 3 . 1 . 3 1 2 1 3 . Terminals 11 | . 3 . . . 2 1 1 1 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 63 | . 12 . 23 . 8 2 4 2 12 . Successful 47 | . 5 . 23 . 5 2 4 1 7 . Failed 15 | . 7 . . . 3 . . 1 4 . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts 1 | . . . . . . . . . 1 . Manual 8 | . 7 . 1 . . . . . . . Terminals 37 | . 12 . . . 7 2 2 2 12 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 44 | . 5 . 23 . 4 2 2 1 7 . Record 37 | . 3 . 23 . 1 2 2 1 5 . Branch Access Points 1 | . . . . . 1 . . . . . Alert Level 2 | . 1 . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 3 . . . 2 . 2 1 3 . Full Trace Events 7 | . 3 . . . 2 . . . 2 . Feedback Events 2 | . 1 . . . . . . . 1 . Corruption 2 | . 1 . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 8165 | 175 691 242 778 561 419 845 1431 261 2582 180 Spaces Moved 5041 | 128 386 152 470 328 193 573 914 200 1603 94 Core 21 | 20 1 . . . . . . . . . Treads 1065 | . 17 152 470 328 96 . . . . 2 Legs 3955 | 108 368 . . . 97 573 914 200 1603 92 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 120 120 122 122 114 140 Average Speed 129 | 109 122 160 160 160 141 122 123 122 119 142 Slowest Speed 250 | 120 250 160 160 160 163 125 153 122 150 175 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 6 61 43 81 67 20 10 20 6 32 5 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 5 | . 1 . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 10 | . . . . . . . 10 . . . Terrain Destroyed 444 | . 15 . . 2 25 57 102 . 242 1 Melee . | . . . . . . . . . . . Projectile 25 | . 5 . . . . 2 . . 17 1 AOE 419 | . 10 . . 2 25 55 102 . 225 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 6155 | 154 507 151 497 353 303 668 1131 211 2047 133 Wait 432 | . 19 . 23 16 61 3 79 . 202 29 Move 5031 | 127 385 151 469 327 192 572 913 199 1602 94 Hop . | . . . . . . . . . . . Pick Up 122 | 12 14 . 2 1 8 23 27 3 32 . Fast Attach 51 | 2 8 . . . 4 3 7 . 24 3 Attach 61 | 5 5 . . . 3 4 16 3 22 3 Detach 4 | . . . . . . . . . 3 1 Swap 55 | . 8 . 1 2 4 12 11 3 14 . Drop 97 | 1 12 . 2 1 10 20 17 1 33 . Fire 245 | 4 55 . . 6 21 30 60 2 64 3 Melee 44 | . . . . . . . . . 44 . Ram . | . . . . . . . . . . . Kick 13 | 3 1 . . . . 1 1 . 7 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 380 | -10/Materials | Core integrity fell below 50% 414 | -10/Materials | Lost 4 parts (1p1u2w) 434 | -10/Materials | Discovered new exit (range 7) 659 | -10/Materials | Identified exit to Mines 718 | -10/Materials | Discovered exit to Mines (range 10) 744 | -10/Materials | Discovered new exit (range 16) 767 | -10/Materials | Identified exit to Materials 867 | -10/Materials | Entered Mines 1026 | -10/Mines | Learned Materials stockpile data 1053 | -10/Mines | Found a hidden stash of uninstalled traps 1101 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1101 | -10/Mines | Discovered new exit (range 5) 1109 | -10/Mines | Entered Exiles 1139 | -10/Exiles | Discovered new exit (range 17) 1202 | -10/Exiles | Met 8R-AWN 1224 | -10/Exiles | Met EX-HEX 1284 | -10/Exiles | Met EX-DEC 1304 | -10/Exiles | Learned location of Zion (-7) 1380 | -10/Exiles | Discovered new exit (range 15) 1553 | -10/Exiles | Visited The Gauntlet 1887 | -10/Exiles | Entered Mines 1926 | -9/Mines | Learned location of Storage (-7) 1932 | -9/Mines | Discovered new exit (range 9) 2075 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2448 | -9/Mines | Entered Materials 2448 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2835 | -8/Materials | Discovered new exit (range 17) 2867 | -8/Materials | Entered Factory 2867 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2955 | -7/Factory | Build established: Scavenger-Mutant 3633 | -7/Factory | Build established: Skirmisher 3672 | -7/Factory | Discovered new exit (range 17) 3704 | -7/Factory | Garrison activated, responded to threat 3711 | -7/Factory | Identified exit to Factory 3712 | -7/Factory | Entered another Factory area 3712 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4285 | -6/Factory | Lost 3 parts (1n2w) 4439 | -6/Factory | Lost 5 parts (1p4w) 4861 | -6/Factory | Build established: Scavenger-Mutant 4992 | -6/Factory | Discovered new exit (range 22) 5059 | -6/Factory | Identified exit to Factory 5143 | -6/Factory | Entered another Factory area 5143 | -5/Factory | Evolved 2 slots: Utility x2 5204 | -5/Factory | Build established: Scavenger-Skirmisher 5310 | -5/Factory | Discovered new exit (range 19) 5362 | -5/Factory | Identified exit to Factory 5404 | -5/Factory | Entered another Factory area 5404 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5600 | -4/Factory | Found Prototype Device 5600 | -4/Factory | Identified Exp. Sensor Array 5979 | -4/Factory | Lost 6 parts (2n1u3w) 6187 | -4/Factory | Lost 8 parts (1n7w) 6194 | -4/Factory | Found Prototype Slashing Weapon 6194 | -4/Factory | Identified Centrium Greatsword 6201 | -4/Factory | Found Centrium Greatsword 6487 | -4/Factory | Build established: Scavenger-Assassin 6488 | -4/Factory | System corruption reached 10% 7303 | -4/Factory | Build established: Scavenger-Skirmisher 7623 | -4/Factory | Central database locked down 7904 | -4/Factory | First assault squad dispatched 7933 | -4/Factory | Discovered new exit (range 16) 7957 | -4/Factory | Lost 6 parts (1n5w) 7985 | -4/Factory | Identified exit to Research 7986 | -4/Factory | Entered Research 7986 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8015 | -3/Research | Lost 5 parts (1n1u3w) 8157 | -3/Research | Core integrity fell below 50% 8164 | -3/Research | Core integrity fell below 20% 8166 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 08159_ Penetrated by Slug. 08159_ Slug penetrates Wall. 08159_ K-01 Serf collects debris. 08160_ Slug penetrates K-01 Serf. 08160_ Penetrated by Slug. 08160_ Lrg. Storage Unit destroyed. 08160_ Penetrated by Slug. 08160_ Slug penetrates Wall. 08160_ U-05 Engineer builds a Door. 08162_ R-10 Processor collects Wheel. 08162_ R-10 Processor destroyed. 08162_ Slug penetrates Y-72 Warden. 08163_ Penetrated by Slug. 08163_ Slug penetrates Wall. 08163_ Penetrated by Slug. 08164_ K-01 Serf collects debris. 08164_ Penetrated by Slug. 08165_ R-10 Processor collects Com. Wheel. 08166_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###????????????????????????????????? | | ??????????????| ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ??????????????? ????????????????? | | ?????????????? ?????????????? ????????????????? | | ?????????????? !?????????????? ????????????????? | | ?????????????? ?????????????? ????????????????? | | ??????????????#/#??????????????#+#+##????????????? | | ????????????#? ?????????????## ????????????? | | ????????????# ?????????????? #????????????? | | ???????????? ?????????????? #????????????? | | ????????????? ?????????????? #????????????? | | ?????????????? ??????????????# #????????????? | | ??????????????# #??????????????# #????????????? | | ??????????????#R###########????# #????????????? | | ??????????????# k u h #????# #????????????? | | ??????????????# #### Y !#????# #????????????? | | ??????????????# #??# Y% @#????# #????????????? | | ??????????????# #??# hp k#????# +????????????? | | ?????????######+#### R %#????# #????????????? | | ?????????# # h ==#????# #????????????? | | ?????????# # #????# #??????????+## | | ?????????# # ###### ######## | | ?????????#""" # + | | ?????????#""" # ###### | | ?????????#""" # #????# ######## | | ?????????# # #????# #????????????? | | ?????????# # #????# #????????????? | | ????##########+*#####h########## ########?????? | | !%| #?????? | | #?????? | | #?????? | | #?????? | | #######+#########################+##### #?????? | | ????????????????????# # #?????? | | ????????????????????# # #?????? | | ????????????????????# # #?????? | | ????????????????????# " #?????? | | ????????????????????# # #?????? | | ????????????????????# # #?????? | | ????????????????????# # #?????? | | ????????????????????##+################ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 41 Energy Capacity 710 Matter Stores 600 Matter Capacity 750 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Defensive Hacking 12 Item Schematics ----------------- Rocket Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Hey, That's Mine! I Spy Librarian Please Form A Line Remodeling Respectable Loadout Serviceable Loadout Challenges ------------ None Game ------ Seed FluxCouplerPropulsion Manual? 0 Play Time 03:18:45 Cumulative 12.9 hours Start 2020.11.22 @ 18:37:08 End 2020.11.22 @ 22:55:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ce36237-150b-4e32-ad04-43b43c66a609