Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.22 @ 21:22:02 Player: alice_fexa Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (350) 1750 Value Destroyed (15994) 15994 Prototype IDs (39) 780 Alien Tech Used (1) 200 Bonus (3427) 3427 TOTAL SCORE: 30451 Bonus ------- High Alert Combat Kills 2616 Follower Combat Kills 211 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 124/300 Energy 100/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Micro-nuke Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Enhanced Biometal Leg Myomer Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Weapon Cycler SHELL Armor Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Railgun Railgun Improved KE Penetrator Gamma Bomb Array > --- INVENTORY -------- Reinforced Quantum Reactor Reinforced Quantum Reactor Armored Heavy Treads Advanced Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Experimental Matter Compressor Matter Filter Heavy Regenerative Plating System Backup Module Transdimensional Reconstructor Gamma Rifle Gamma Rifle Gamma Rifle Phase Gun Phase Gun Phase Gun Quantum Rifle Precision Phase Gun Compact HERF Cannon Compact HERF Cannon Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher [Rating: 216] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Wheel Treads Improved Medium Treads Leg Myomer Exoskeleton Wheel Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection SHELL Armor Weapon Railgun Energy Gun Quantum Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Launcher Gamma Bomb Array Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . 1 1 . . . Utility 11 | . . 2 1 1 . . . . 1 1 . . . . 1 1 . 1 2 Weapon 2 | . . . . 1 . . . . . . . . . . . . . 1 . Parts Attached 473 | 5 10 24 25 12 7 5 . 3 11 52 12 6 8 3 20 110 34 51 75 Power 46 | 1 . 2 4 1 1 . . 1 1 5 . 1 2 . . 15 1 4 7 Engine 8 | 1 . 2 2 . 1 . . 1 . . . 1 . . . . . . . Core 11 | . . . 2 1 . . . . 1 5 . . 2 . . . . . . Reactor 27 | . . . . . . . . . . . . . . . . 15 1 4 7 Propulsion 107 | 2 2 7 8 3 2 . . . 4 8 3 1 . . 8 29 11 1 18 Treads 37 | 1 1 3 4 2 1 . . . 3 4 . . . . 3 8 4 1 2 Leg 6 | . . . . . . . . . . . . . . . . . 5 . 1 Wheel 64 | 1 1 4 4 1 1 . . . 1 4 3 1 . . 5 21 2 . 15 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 170 | 1 2 5 7 3 2 1 . 2 5 19 4 . 6 . 9 39 12 30 23 Device 124 | . . 2 4 3 2 1 . 2 3 10 3 . 2 . 5 32 10 24 21 Storage 23 | 1 1 2 . . . . . . . 5 1 . 2 . . 4 1 5 1 Processor 8 | . 1 1 2 . . . . . . 2 . . . . . 1 1 . . Hackware 6 | . . . . . . . . . 2 . . . 1 . 1 1 . 1 . Protection 9 | . . . 1 . . . . . . 2 . . 1 . 3 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 150 | 1 6 10 6 5 2 4 . . 1 20 5 4 . 3 3 27 10 16 27 Energy Gun 59 | . 2 1 5 3 1 . . . . 8 4 3 . 1 1 5 4 8 13 Energy Cannon 27 | . . 3 . . . . . . . 3 . . . . 1 12 2 3 3 Ballistic Gun 38 | 1 4 4 1 1 . 2 . . 1 7 . . . 1 1 7 4 3 1 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . 5 Launcher 19 | . . 2 . 1 . 1 . . . 2 1 1 . 1 . 3 . 2 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . . . . . . . . . 3 . . 2 5 3 1 Parts Lost 102 | . 1 8 6 1 4 . . 1 1 18 . 1 . . 6 20 1 6 28 Power 7 | . . 1 1 . . . . . . 1 . . . . . 2 . . 2 Propulsion 35 | . . 2 1 1 . . . 1 . 6 . 1 . . 5 7 . . 11 Utility 20 | . . 1 3 . 1 . . . 1 1 . . . . 1 6 . 2 4 Weapon 40 | . 1 4 1 . 3 . . . . 10 . . . . . 5 1 4 11 Highest Loss Streak 13 | . 1 4 2 1 1 . . 1 1 7 . 1 . . 4 9 1 4 13 Average Slot Usage (%) 92 | . 93 97 98 99 92 99 100 100 93 96 99 99 99 99 98 92 87 85 76 Engine 1 | . 14 10 6 . 3 7 7 7 . . . 1 3 . . . . . . Core 4 | . . . 2 7 3 . . . 5 10 11 9 7 11 10 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . 7 8 8 7 Treads 7 | . 14 11 9 7 7 7 7 7 13 10 11 11 11 11 9 5 5 4 3 Leg 1 | . . . . . . . . . . . . . . . . . 4 8 3 Wheel 10 | . 14 9 17 14 15 15 15 15 6 8 11 10 11 11 14 15 6 . 6 Device 11 | . . 11 8 15 13 15 15 15 12 10 10 11 10 11 9 11 13 14 7 Storage 15 | . 14 22 18 15 15 15 15 15 13 16 17 17 17 17 15 14 14 13 11 Processor 12 | . 8 11 11 15 15 15 15 15 13 11 11 11 11 11 10 11 14 13 11 Hackware 4 | . . . . . . . . . 6 5 5 5 5 5 9 6 4 6 7 Protection 1 | . . . 5 . . . . . . . . . . . 1 1 . . 3 Energy Gun 5 | . 6 . 10 7 6 7 7 7 6 3 10 10 11 10 6 3 1 3 5 Energy Cannon 2 | . . 3 2 . . . . . . 3 . . . . 3 3 3 3 1 Ballistic Gun 7 | . 19 16 4 15 8 9 7 7 6 6 5 5 5 4 4 4 6 8 7 Naked Turns 106 | . . . . . . . . . . . . . . . . . . . 106 Heaviest Build 219 | 9 25 79 83 82 83 87 86 86 86 128 125 128 130 124 135 163 157 176 219 Greatest Support 190 | 16 20 20 28 28 26 26 26 26 28 42 20 20 20 20 36 126 190 130 145 Greatest Overweight (x) 62 | . 2 7 6 3 3 3 3 8 8 7 6 6 6 6 6 15 15 2 62 Average Overweight (x) 3 | . 1 5 2 2 2 3 3 3 3 3 5 5 6 5 3 2 1 1 2 Largest Inventory Capacity 28 | 6 12 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 5 9 19 20 20 20 20 20 20 20 27 28 28 28 28 28 28 28 28 26 Most Carried 28 | 6 10 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 Average Carried 24 | 4 9 17 18 19 19 18 20 20 19 25 27 27 27 27 27 27 27 27 25 Final Capacity 28 | 6 10 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 5 10 19 20 20 19 20 20 20 20 28 28 28 28 28 28 27 28 27 2 Class Distribution -------------------- 34% | Hauler-Mutant 25% | Scavenger-Mutant 12% | Scavenger-Skirmisher 9% | Hacker-Mutant 5% | Hacker-Gunner 4% | Scavenger-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Hacker-Gunner | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 9485 | 178 209 433 315 321 127 112 . 30 85 830 188 141 100 23 363 2080 487 2054 1409 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 18871 | . 157 819 1337 626 151 172 . 14 . 1996 199 152 123 40 1004 4002 671 3226 4182 Parts 972 | . 14 66 67 31 3 8 . . . 95 11 3 2 1 40 223 37 154 217 Haulers Intercepted 9 | . 1 3 2 . . . . . . . . . . . . 1 . 2 . Recyclers Shooed 33 | . . 3 3 . . . . . . 10 . . . . 4 5 4 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . 3 8 . 5 . . 12 5 2 . . . . . . Prevented 5 | . . . . . . 2 . . . . . 3 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 242 | . 5 16 15 13 3 5 . . . 20 4 4 . 4 9 50 5 38 51 Guns 132 | . 5 7 12 9 3 2 . . . 12 3 1 . . 6 23 1 24 24 Cannons 49 | . . 3 3 . . . . . . 5 . . . . 2 17 1 10 8 AOE 45 | . . 6 . 4 . 3 . . . 2 1 3 . 4 . 9 . 4 9 Classes Destroyed 18 | . 3 8 . 1 . . . . . 1 . . . . . 3 1 . 1 Worker 24 | . . 2 2 . . . . . . 1 . . . . 2 7 1 2 7 Builder 29 | . . 3 1 . . . . . . 6 . . . . 2 11 . 2 4 Tunneler 3 | . . 1 1 . . . . . . . . . . . . . . . 1 Hauler 9 | . 1 3 2 . . . . . . . . . . . . 1 . 2 . Recycler 23 | . . 1 4 1 . . . . . 4 . . . . 3 4 1 4 1 Operator 3 | . . 1 . . . . . . . . . . . . . . 1 . 1 Watcher 14 | . . 1 1 1 . . . . . 3 . . . . . 3 1 1 3 Swarmer 49 | . 3 6 . 4 . 3 . . . 3 . . . 4 . 10 . 6 10 Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . Grunt 60 | . 2 5 9 5 3 . . . . 3 2 4 . . . 9 . 5 13 Brawler 1 | . . . . . . . . . . . . . . . . 1 . . . Duelist 10 | . . 1 1 1 . . . . . 2 . . . . . 2 . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 30 | . . 4 5 1 . . . . . 3 . . . . 3 9 . 3 2 Hunter 18 | . . . . . . . . . . 4 . . . . . 4 2 6 2 Programmer 70 | . . . . 2 . 2 . . . 5 2 . . . 6 13 2 18 20 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . 1 . . 1 . . . . . . . . Best Kill Streak 12 | . 3 12 4 4 2 3 . . . 6 2 4 . 4 3 11 3 6 11 Combat Bots Only 6 | . 3 6 2 4 2 3 . . . 6 2 4 . 4 2 5 2 6 6 Max Kills in Single Turn 6 | . 1 3 2 3 1 2 . 1 . 3 1 2 . 3 1 6 1 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 . 2 . . . 2 1 2 . 3 . 3 . 3 3 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Damage Taken 27446 | . 175 993 1098 532 544 89 . 125 36 3184 162 39 . . 921 5442 710 3921 9475 Core 3376 | . 21 198 179 148 136 . . 22 . 326 . . . . 20 405 44 268 1609 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 1167 | . . . . . . . . . . . . . . . . 541 34 332 260 Core Remaining (%) 77 | 100 91 50 67 . . . . 56 100 . . . . 67 98 . 65 81 . Volleys Fired 931 | . 16 85 78 34 12 7 . . 2 98 10 8 2 2 55 191 47 114 170 Largest 4 | . 2 2 2 3 3 3 . . 2 3 3 2 1 1 3 3 3 4 4 Hottest 358 | . 70 91 111 126 126 106 . . 83 205 189 156 75 46 214 301 244 274 358 Shots Fired 2051 | . 30 162 155 95 30 15 . . 4 213 20 10 2 2 127 401 79 341 365 Gun 1520 | . 30 130 140 93 30 12 . . 4 151 17 4 2 . 85 228 47 279 268 Cannon 472 | . . 25 15 . . . . . . 61 . . . . 42 167 32 60 70 Launcher 59 | . . 7 . 2 . 3 . . . 1 3 6 . 2 . 6 . 2 27 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 851 | . 20 123 26 62 24 8 . . 2 73 5 . . . 34 142 20 207 105 Thermal 936 | . 10 25 119 31 6 4 . . 2 123 9 4 2 . 93 206 30 124 148 Explosive 36 | . . 7 . 2 . 3 . . . 1 3 6 . 2 . 6 . 2 4 Electromagnetic 228 | . . 7 10 . . . . . . 16 3 . . . . 47 29 8 108 Robot Hit Streak 36 | . 10 11 18 15 5 8 . . 4 14 14 18 20 . 36 25 29 30 29 Robot Miss Streak 6 | . 3 3 4 2 2 2 . . 3 6 1 . . . 2 2 3 6 4 Penetration Max 2 | . . . . . . . . . . 1 . . . . 1 2 . 1 1 Secondary Targets 13 | . 1 2 . 1 . . . . . 1 1 . . . . 4 . . 3 Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . 1 1 . . . . 1 . . 1 Shots Hit Robots 1443 | . 21 119 115 75 22 14 . 1 3 144 16 4 2 . 94 288 44 224 257 Core Hits 747 | . 11 51 48 36 10 10 . 1 1 85 10 8 1 4 28 147 17 103 176 Critical Hits 35 | . . . 2 1 . . . . . 12 . . . . . 3 . 13 4 Critical Kills 14 | . . . 1 . . . . . . 4 . . . . . 2 . 5 2 Critical Parts Destroyed 20 | . . . 1 1 . . . . . 7 . . . . . 1 . 8 2 Melee Attacks 8 | . . . . . 2 2 . 1 1 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . 2 2 . 1 1 2 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44804 | . 235 1845 2139 1317 345 668 . 128 49 3422 829 605 52 372 2599 10718 1438 7643 10400 Guns 26944 | . 235 838 1853 1093 345 205 . . 49 2113 450 93 52 . 1837 5530 1043 5683 5525 Cannons 10165 | . . 389 286 . . . . . . 1128 . . . . 762 3625 395 1622 1958 Explosions 7372 | . . 618 . 224 . 293 . . . 181 379 512 . 372 . 1563 . 313 2917 Melee 298 | . . . . . . 170 . 128 . . . . . . . . . . . Ramming 25 | . . . . . . . . . . . . . . . . . . 25 . Kinetic 12900 | . 142 754 258 605 212 121 . . 33 903 147 . . . 657 3267 312 3708 1781 Thermal 20175 | . 93 419 1685 488 133 84 . . 16 1963 252 93 52 . 1942 4806 354 3337 4458 Explosive 4708 | . . 588 . 224 . 293 . . . 181 379 512 . 372 . 1262 . 313 584 Electromagnetic 6698 | . . 84 196 . . . . . . 375 51 . . . . 1383 772 260 3577 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 298 | . . . . . . 170 . 128 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . . 1 1 1 3 4 2 . . . 5 8 8 7 35 Average Corruption 6 | . . . . . . 1 1 1 2 2 1 . . . 2 3 6 4 16 Corruption Purged 32 | . . . . . . . . 1 1 6 2 . . . . 8 4 10 . Effects 351 | . . . . . . 2 1 . 4 16 2 . . . 15 38 37 54 182 Message Errors 56 | . . . . . . . . . 2 4 . . . . 4 8 10 9 19 Matter Fused 47 | . . . . . . . . . . 2 . . . . 3 11 13 4 14 Heat Flow Errors 30 | . . . . . . . . . 1 2 2 . . . . 7 1 5 12 Energy Discharges 25 | . . . . . . . . . 1 2 . . . . 2 3 2 6 9 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . 2 Data Loss (minor) 24 | . . . . . . 1 1 . . 2 . . . . 2 3 2 8 5 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . 2 1 4 Misfires 6 | . . . . . . . . . . . . . . . . . 1 1 4 Misdirections 14 | . . . . . . . . . . . . . . . . . . . 14 Targeting Errors 116 | . . . . . . 1 . . . 3 . . . . 2 3 4 17 86 Weapon Failures 23 | . . . . . . . . . . 1 . . . . 2 3 1 3 13 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 980 | . . 89 3 . . 39 . . . 64 8 7 . 55 44 301 8 7 355 Projectiles 467 | . . . 3 . . . . . . 64 . . . . 44 176 8 7 165 Explosions 474 | . . 89 . . . . . . . . 8 7 . 55 . 125 . . 190 Melee 39 | . . . . . . 39 . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 456 | . . 9 . . . . . . . . . . . . . 77 . . 370 Shots 18 | . . 1 . . . . . . . . . . . . . 1 . . 16 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 511 | . 45 1 56 33 21 . . . 237 406 258 53 . . 405 439 309 511 475 Average Temperature 112 | . 19 1 18 13 10 . . . 132 106 73 33 . . 82 109 63 139 143 Received Heat Transfer 2382 | . 30 315 477 189 156 . . 18 12 261 . 18 . . 99 321 . 108 378 Effects 42 | . . . . . . . . . . 1 . . . . 3 8 1 11 18 Shutdowns 10 | . . . . . . . . . . . . . . . . 2 . 3 5 Energy Bleed 7 | . . . . . . . . . . . . . . . . 1 1 2 3 Interference 9 | . . . . . . . . . . . . . . . . 3 . 1 5 Matter Decay 2 | . . . . . . . . . . . . . . . . . . 1 1 Short Circuit 2 | . . . . . . . . . . . . . . . . 1 . . 1 Damage (minor) 2 | . . . . . . . . . . 1 . . . . . 1 . . . Damage (major) 10 | . . . . . . . . . . . . . . . 3 . . 4 3 Siege Activations 47 | . . . . . . . . . . . . . . . . 20 4 10 13 Total Turns 832 | . . . . . . . . . . . . . . . . 276 46 206 304 Longest Duration 58 | . . . . . . . . . . . . . . . . 31 17 33 58 Robots Corrupted 16 | . . . . . . . . . . 1 . . . . . 1 4 . 10 Combat Hostiles 15 | . . . . . . . . . . 1 . . . . . 1 3 . 10 Parts Fried 59 | . . . 2 . . . . . . 2 . . . . . 11 8 2 34 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Melted 79 | . . . 2 2 . 1 . . . 9 2 . . . 14 15 . 12 22 Heat Transferred 25052 | . 260 864 3293 1079 300 148 . . 37 2886 385 174 74 . 2715 5126 200 3093 4418 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . . . . . . . . . . . . 2 . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Peak Influence 1363 | . 87 231 282 225 . . . . 95 197 . . . . 108 1363 786 568 1265 Average Influence 245 | . 33 100 94 79 . . . . 45 68 . . . . 47 348 458 278 650 Maximum Alert Level 4 | . . 1 1 1 . . . . . . . . . . . 4 3 2 4 Low Security (%) 61 | 100 100 98 84 94 . . . . 100 100 . . . . 100 42 . 39 . Level 1 19 | . . 1 15 5 . . . . . . . . . . . 36 19 39 35 Level 2 10 | . . . . . . . . . . . . . . . . 3 77 21 24 Level 3 5 | . . . . . . . . . . . . . . . . 8 3 . 27 Level 4 3 | . . . . . . . . . . . . . . . . 8 . . 12 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . . 1 1 4 . . . . 3 8 . . . . 7 14 5 13 15 Investigation 11 | . . . 1 1 . . . . 2 1 . . . . 1 2 1 2 . Extermination 27 | . . . . 2 . . . . . 3 . . . . 4 6 1 5 6 Reinforcement 18 | . . 1 . 1 . . . . 1 2 . . . . . 4 2 4 3 Assault 8 | . . . . . . . . . . 1 . . . . . 2 1 2 2 Garrison 7 | . . . . . . . . . . 1 . . . . 2 . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . 3 . 1 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 2 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 13 | . . 2 1 2 . . . . 1 1 . . . . . 3 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 334 | . 7 24 19 16 5 3 . 5 7 30 3 6 . 1 9 59 10 48 82 Peak Tracking Total 8 | . 3 4 4 5 3 2 . 3 2 4 2 7 . 1 2 7 3 5 8 Tactical Retreats 22 | . 1 2 1 1 2 . . . . 2 . 1 . . . 2 . 3 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 18 | . 1 . 1 1 . . . . 4 2 . . . . . 1 1 4 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . . . 2 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 21 | . . 2 3 . . . . . . 4 . . . . 1 1 5 1 4 Max in Single Turn 1 | . . 1 1 . . . . . . 1 . . . . 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . 1 1 . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 72 | . 1 1 4 2 . 3 3 . 5 13 . 1 4 . 3 15 6 6 5 Terminals 47 | . 1 1 4 1 . . . . 3 11 . . . . 3 9 4 5 5 Fabricators 4 | . . . . . . . . . 1 1 . . . . . 2 . . . Repair Stations 3 | . . . . 1 . . . . . . . . . . . 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . . . . 1 1 . . . . . 2 1 1 . Total Hacks 205 | . 3 4 19 3 . 9 22 . 11 31 . 5 17 . 6 32 20 16 7 Successful 122 | . 3 4 7 1 . 9 22 . 6 13 . 5 17 . 4 11 10 8 2 Failed 83 | . . . 12 2 . . . . 5 18 . . . . 2 21 10 8 5 Catastrophic 16 | . . . 2 . . . . . . 5 . . . . 1 5 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 76 | . 3 4 19 2 . . . . 4 18 . . . . . 6 11 7 2 Terminals 124 | . 3 4 19 2 . . . . 7 26 . . . . 6 20 15 15 7 Fabricators 11 | . . . . . . . . . 3 3 . . . . . 5 . . . Repair Stations 5 | . . . . 1 . . . . . . . . . . . 2 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 2 . . . Garrison Access 10 | . . . . . . . . . 1 2 . . . . . 3 3 1 . Terminal Hacks 90 | . 1 2 3 . . 9 22 . 1 9 . 5 17 . 4 4 6 5 2 Record 28 | . . . . . . 7 11 . . . . 5 5 . . . . . . Part Schematic 12 | . . . . . . . 8 . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . 4 . . . . . . Open Door 3 | . . . . . . 2 . . . . . . . . . . 1 . . Level Access Points 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 Branch Access Points 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . Terminal Index 2 | . . . . . . . . . . 1 . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . Alert Level 4 | . . . . . . . . . . 1 . . . . . 1 1 1 . Unreport Threat 13 | . . 1 1 . . . . . . 3 . . . . 3 1 3 1 . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . Zone Layout 6 | . 1 1 1 . . . . . 1 1 . . . . . 1 . . . Fabricator Hacks 8 | . . . . . . . . . 2 2 . . . . . 4 . . . Load Schematic 4 | . . . . . . . . . 1 1 . . . . . 2 . . . Build 4 | . . . . . . . . . 1 1 . . . . . 2 . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . 1 2 . . Scan Component 2 | . . . . . . . . . . . . . . . . 1 1 . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . 1 . 1 . Seal Access 3 | . . . . . . . . . 1 . . . . . . 1 . 1 . Unauthorized Hacks 39 | . 4 4 9 2 . . . . 5 6 . . . . . . 5 4 . Terminals 17 | . 2 2 4 1 . . . . 2 2 . . . . . . 2 2 . Track 5 | . 1 1 2 . . . . . . . . . . . . . 1 . . Botnet 12 | . 1 1 2 1 . . . . 2 2 . . . . . . 1 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . . 1 4 2 . . . . 4 13 . . . . 3 15 5 5 5 Full Trace Events 8 | . . . 2 . . . . . 1 1 . . . . 1 2 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 8 . . . . . 4 . . . . . . Parts Built 5 | . . . . . . . . . 1 1 . . . . . 3 . . . Matter 1111 | . . . . . . . . . 285 285 . . . . . 541 . . . Time 292 | . . . . . . . . . 76 76 . . . . . 140 . . . Total Part Build Rating 31 | . . . . . . . . . 5 5 . . . . . 21 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . Time 44 | . . . . . . . . . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 1 | . . . . . . . . 1 . . . . . . . . . . . Largest Group 1 | . . . . . . . . 1 1 1 . . . . . . . . . Highest-Rated Group 94 | . . . . . . . . 94 94 94 . . . . . . . . . Highest-Rated Ally 94 | . . . . . . . . 94 94 94 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . 3 14 3 . . . . . . . . . Total Damage 457 | . . . . . . . . 141 316 . . . . . . . . . . Kills 7 | . . . . . . . . 3 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . . . . 1 1 . 1 . . 2 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 21536 | 39 625 1001 959 1116 763 545 96 467 994 2338 553 991 252 483 1505 3407 978 2186 2238 Spaces Moved 11636 | 31 461 400 426 530 512 406 81 335 616 1189 346 459 161 325 807 1907 406 1158 1080 Core 208 | 8 . . . . . . . . . . . . . . . . . . 200 Treads 421 | . 27 46 1 . . . . . . 1 . . . . 11 129 34 63 109 Legs 1667 | . . . . . . . . . . . . . . . . . 183 1095 389 Wheels 9340 | 23 434 354 425 530 512 406 81 335 616 1188 346 459 161 325 796 1778 189 . 382 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 115 115 110 120 120 120 120 130 130 130 140 130 113 110 100 125 50 Average Speed 125 | 87 108 156 115 115 118 120 120 120 130 133 139 139 140 139 118 120 125 129 119 Slowest Speed 3150 | 100 180 220 240 115 120 120 120 160 160 197 140 140 140 140 240 240 240 240 3150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 46 33 38 12 67 54 62 54 22 31 60 66 60 52 15 56 43 23 29 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 8 | . . . . . . 1 1 1 . . 1 . 3 1 . . . . . Known Exits Taken 16 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . 3 3 . . . . 2 3 . 4 . . . . . Spaces Dug 78 | . . 3 . . 2 . . . 1 11 . . . . 10 24 10 12 5 Terrain Destroyed 606 | . . 50 . 4 2 23 . . 1 36 44 69 . 27 21 128 19 47 135 Melee 4 | . . . . . 2 . . . 1 1 . . . . . . . . . Projectile 197 | . . . . . . . . . . 21 1 . . . 21 68 19 36 31 AOE 405 | . . 50 . 4 . 23 . . . 14 43 69 . 27 . 60 . 11 104 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 17031 | 41 557 634 752 968 640 448 80 398 800 1752 396 798 189 351 1257 2759 819 1662 1730 Wait 3501 | . 52 98 180 376 104 24 . 59 158 345 20 320 . 18 353 453 297 299 345 Move 11617 | 30 460 399 425 529 511 405 80 334 615 1188 345 458 160 324 806 1906 405 1157 1080 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 199 | 6 11 18 17 7 1 4 . . 6 38 3 1 7 1 12 32 5 12 18 Fast Attach 118 | 4 5 3 10 . 2 . . . 2 5 3 3 5 2 4 23 15 16 16 Attach 100 | 1 2 8 5 3 2 2 . . 6 21 1 2 1 1 6 15 4 4 16 Detach 14 | . . . . . . . . . 1 2 . 1 . . 1 3 . 2 4 Swap 256 | . 3 13 10 9 3 3 . 3 3 26 8 1 3 . 10 72 15 31 43 Drop 266 | . 8 10 27 10 3 1 . 1 6 27 6 4 11 3 10 62 23 26 28 Fire 931 | . 16 85 78 34 12 7 . . 2 98 10 8 2 2 55 191 47 114 170 Melee 8 | . . . . . 2 2 . 1 1 2 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . . 2 8 . 10 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 15) 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Utility x2 993 | -9/Materials | Build established: Hauler-Mutant 1306 | -9/Materials | Lost 4 parts (1n1u2w) 1341 | -9/Materials | Discovered new exit (range 16) 1651 | -9/Materials | Discovered new exit (range 11) 1666 | -9/Materials | Entered another Materials area 1666 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2498 | -8/Materials | Discovered new exit (range 8) 2624 | -8/Materials | Identified exit to Factory 2625 | -8/Materials | Entered Factory 2625 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2875 | -7/Factory | Build established: Scavenger-Skirmisher 3724 | -7/Factory | Discovered new exit (range 8) 3731 | -7/Factory | Identified exit to Lower Caves 3741 | -7/Factory | Entered Lower Caves 4112 | -7/Lower Caves | Encountered a Warlord checkpoint 4145 | -7/Lower Caves | Spotted B-75 Beast 4249 | -7/Lower Caves | Learned Factory emergency access door positions 4460 | -7/Lower Caves | Build established: Scavenger-Mutant 4492 | -7/Lower Caves | Discovered new exit (range 10) 4503 | -7/Lower Caves | Identified exit to Lower Caves 4504 | -7/Lower Caves | Entered another Lower Caves area 4605 | -7/Lower Caves | Discovered new exit (range 8) 4612 | -7/Lower Caves | Identified exit to Factory 4994 | -7/Lower Caves | Learned location of Extension (-5) 4999 | -7/Lower Caves | Learned 8 Factory zone layouts 4999 | -7/Lower Caves | Learned Research trap positions 4999 | -7/Lower Caves | Learned Research stockpile data 4999 | -7/Lower Caves | Learned Research security intel 4999 | -7/Lower Caves | Learned Research terminal intel 4999 | -7/Lower Caves | Learned Factory garrison access intel 4999 | -7/Lower Caves | Learned Extension garrison access intel 5033 | -7/Lower Caves | Discovered new exit (range 13) 5048 | -7/Lower Caves | Identified exit to Data Miner 5049 | -7/Lower Caves | Entered Data Miner 5049 | -7/Data Miner | Discovered new exit (range 6) 5072 | -7/Data Miner | Met Data Miner 5094 | -7/Data Miner | Learned location of Section 7 (-2) 5094 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5113 | -7/Data Miner | Received God Mode back door access code from Data Miner 5142 | -7/Data Miner | Identified exit to Proximity Caves 5145 | -7/Data Miner | Entered Proximity Caves 5397 | -6/Proximity Caves | Escorted by Enhanced Grunt 5526 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5599 | -6/Proximity Caves | Discovered exit to Factory (range 11) 5612 | -6/Proximity Caves | Entered Factory 5612 | -6/Factory | Accompanied by 1 ally 5612 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5613 | -6/Factory | Identified exit to Lower Caves 5615 | -6/Factory | Loaded intel: 4 garrison access locations 6199 | -6/Factory | Build established: Hauler-Mutant 6333 | -6/Factory | Incoming investigation squad redirected 6384 | -6/Factory | Fabricated Exp. Sensor Array? 6583 | -6/Factory | Discovered new exit (range 4) 6585 | -6/Factory | Identified exit to Factory 6606 | -6/Factory | Entered another Factory area 6606 | -5/Factory | Accompanied by 1 ally 6606 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6652 | -5/Factory | Found Exp. Signal Interpreter 6994 | -5/Factory | Discovered new exit (range 16) 7335 | -5/Factory | Lost 7 parts (1p2n1u3w) 7622 | -5/Factory | Identified exit to Upper Caves 7622 | -5/Factory | Identified exit to Extension 7701 | -5/Factory | Spotted B-75 Beast 8114 | -5/Factory | Lost 3 parts (2n1w) 8209 | -5/Factory | Incoming investigation squad redirected 8269 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 8856 | -5/Factory | Garrison activated, responded to threat 8888 | -5/Factory | Lost 4 parts (1n3w) 8922 | -5/Factory | Incoming assault squad redirected 8944 | -5/Factory | Entered Upper Caves 8985 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 9489 | -5/Upper Caves | Discovered new exit (range 6) 9496 | -5/Upper Caves | Identified exit to Upper Caves 9497 | -5/Upper Caves | Entered another Upper Caves area 10273 | -5/Upper Caves | Learned Factory trap positions 10273 | -5/Upper Caves | Learned Extension security intel 10319 | -5/Upper Caves | Encountered a Warlord checkpoint 10356 | -5/Upper Caves | Learned 4 Factory zone layouts 10467 | -5/Upper Caves | Discovered new exit (range 16) 10485 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10486 | -5/Upper Caves | Identified exit to Zhirov 10488 | -5/Upper Caves | Entered Zhirov 10488 | -5/Zhirov | Discovered new exit (range 3) 10514 | -5/Zhirov | Met Zhirov 10544 | -5/Zhirov | Learned location of Quarantine (-2) 10544 | -5/Zhirov | Learned location of Testing (-3) 10544 | -5/Zhirov | Learned location of Command (-1) 10554 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10577 | -5/Zhirov | Found Alien Artifact 10577 | -5/Zhirov | Identified Integrated Reactor 10577 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 10613 | -5/Zhirov | Found Alien Artifact 10739 | -5/Zhirov | Identified exit to Proximity Caves 10740 | -5/Zhirov | Entered Proximity Caves 10741 | -4/Proximity Caves | Identified exit to Factory 10873 | -4/Proximity Caves | Build established: Scavenger-Mutant 11223 | -4/Proximity Caves | Entered Factory 11223 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11225 | -4/Factory | Loaded intel: 74 trap records 11407 | -4/Factory | Identified exit to Research 11647 | -4/Factory | Discovered new exit (range 6) 11674 | -4/Factory | Identified exit to Upper Caves 11678 | -4/Factory | Build established: Scavenger-Skirmisher 12420 | -4/Factory | Build established: Hacker-Mutant 12522 | -4/Factory | Lost 4 parts (3n1u) 12580 | -4/Factory | Garrison activated, responded to threat 12728 | -4/Factory | Entered Research 12728 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12729 | -3/Research | Loaded intel: 90 trap records 12732 | -3/Research | Loaded intel: 16 terminal locations 13021 | -3/Research | Discovered new exit (range 12) 13035 | -3/Research | Identified exit to Research 13304 | -3/Research | Build established: Scavenger-Skirmisher 13519 | -3/Research | Discovered exit to Research (range 9) 13751 | -3/Research | Build established: Scavenger-Mutant 13863 | -3/Research | Fabricated Adv. Weapon Cycler (x2) 15396 | -3/Research | Identified exit to Testing 15409 | -3/Research | Discovered exit to Research (range 3) 15414 | -3/Research | Build established: Hauler-Mutant 15537 | -3/Research | Local fabrication network quarantined 15606 | -3/Research | Fabricated Exp. Sensor Array? 15728 | -3/Research | First assault squad dispatched 15763 | -3/Research | Spotted B-86 Titan 15773 | -3/Research | Incoming assault squad redirected 15792 | -3/Research | Destroyed B-86 Titan 15815 | -3/Research | Lost 9 parts (1p4n3u1w) 16135 | -3/Research | Entered Testing 16180 | -3/Testing | Found Prototype Protection 16183 | -3/Testing | Found Prototype Protection 16259 | -3/Testing | Incoming investigation squad redirected 16385 | -3/Testing | First assault squad dispatched 16400 | -3/Testing | Incoming assault squad redirected 16464 | -3/Testing | Found Prototype Leg 16464 | -3/Testing | Identified Myomer Exoskeleton 16622 | -3/Testing | Repaired System Backup Module 16686 | -3/Testing | Spotted PH-8PMCDX7BGD 16698 | -3/Testing | Destroyed PH-8PMCDX7BGD 16732 | -3/Testing | Found Prototype Reactor 16732 | -3/Testing | Identified Zero-point Reactor 16811 | -3/Testing | Found Prototype Processor 16811 | -3/Testing | Identified Exp. Melee Analysis Suite 17113 | -3/Testing | Entered Research 17113 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 17194 | -2/Research | Build established: Scavenger-Mutant 17553 | -2/Research | Identified exit to Quarantine 18142 | -2/Research | Found Prototype Hackware 18142 | -2/Research | Identified Exp. System Shield 18281 | -2/Research | Lost 4 parts (1u3w) 18863 | -2/Research | First assault squad dispatched 18881 | -2/Research | Incoming assault squad redirected 19131 | -2/Research | Incoming assault squad redirected 19273 | -2/Research | Found Gamma Bomb Array 19290 | -2/Research | Discovered new exit (range 8) 19297 | -2/Research | Identified exit to Access 19299 | -2/Research | Entered Access 19299 | -1/Access | Evolved 2 slots: Utility x2 19300 | -1/Access | Identified SHELL Armor 19550 | -1/Access | Build established: Hacker-Mutant 19760 | -1/Access | Identified exit to Surface 20067 | -1/Access | System corruption reached 10% 20242 | -1/Access | Build established: Hacker-Gunner 20319 | -1/Access | Lost 3 parts (1p1n1w) 20593 | -1/Access | First assault squad dispatched 20618 | -1/Access | Incoming assault squad redirected 20916 | -1/Access | Incoming assault squad redirected 20996 | -1/Access | Lost 4 parts (1p2n1w) 21152 | -1/Access | System corruption reached 30% 21173 | -1/Access | Lost 3 parts (2n1w) 21191 | -1/Access | Garrison activated, responded to threat 21308 | -1/Access | Garrison activated, responded to threat 21389 | -1/Access | Released all parts (11) 21418 | -1/Access | Lost 13 parts (4n4u5w) 21472 | -1/Access | Core integrity fell below 50% 21516 | -1/Access | Spotted B-99 Colossus 21517 | -1/Access | Spotted B-99 Colossus 21531 | -1/Access | Core integrity fell below 20% 21537 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 21525_ Slug penetrates Wall. 21525_ Penetrated by Slug. 21525_ Slug penetrates Wall. 21527_ OHJEZ3KKK7JXKK K>9JU8 74SBRL%D RMQ8FL 21527_ Penetrated by Slug. 21528_ Slug penetrates Wall. 21530_ Penetrated by Slug. 21530_ Slug penetrates Reinforced Barrier. 21530_ Penetrated by Slug. 21530_ Slug penetrates Reinforced Barrier. 21533_ Knocked back. 21533_ Slug penetrates B-99 Colossus. 21533_ Penetrated by Slug. 21533_ Slug penetrates Sealed Heavy Doors. 21534_ Linear Accelerator destroyed. 21534_ Penetrated by Slug. 21534_ Slug penetrates Reinforced Barrier. 21534_ Penetrated by Slug. 21537_ Dropped Linear Accelerator. 21537_ Penetrated by Slug. 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