Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.13 @ 21:52:23 Player: LustLizard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (44) 220 Value Destroyed (1293) 1293 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (6691) 6691 TOTAL SCORE: 18824 Bonus ------- Follower Combat Kills 91 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1386/1600 Matter 199/300 Energy 326/330 System Corruption 5% Temperature Cool (69) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (9) --- Nuclear Pulse Array Cooled Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY (11) ----- Advanced Coolant Injector Advanced Coolant Injector Medium Storage Unit Advanced Weight Redist. System Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Advanced ECM Suite Advanced Reaction Control System > --- WEAPON (2) ------- Power Sword > --- INVENTORY (10) --- Light Quantum Reactor Impulse Thruster Array Improved Q-thruster Energy Well (350) Advanced Weight Redist. System Hacking Suite Improved Hacking Suite Guided Plasma Cannon Railgun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Advanced Coolant Injector Medium Storage Unit Advanced Weight Redist. System Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Advanced ECM Suite Improved Reaction Control System > --- WEAPON ----------- Railgun Power Sword > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Nuclear Pulse Array Q-thruster Improved Q-thruster Energy Well Advanced Weight Redist. System Guided Plasma Cannon [Rating: 170] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Advanced Coolant Injector Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Coil Gun Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 7 | . . . 1 . . . 1 . . . . . 2 . . . 1 . . . . 1 . 1 . Utility 9 | . . . 1 . . . 1 1 . . . . . . . . 1 . . . . 1 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 155 | 6 2 1 8 . 1 . 14 33 . 1 . . 7 1 . . 4 3 . 2 2 14 9 25 22 Power 32 | 1 . . 3 . . . 1 5 . . . . 2 . . . 1 . . 1 1 3 5 6 3 Engine 5 | 1 . . 3 . . . . . . . . . . . . . . . . . . . . . 1 Core 14 | . . . . . . . 1 5 . . . . 2 . . . 1 . . . 1 1 2 1 . Reactor 13 | . . . . . . . . . . . . . . . . . . . . 1 . 2 3 5 2 Propulsion 40 | 2 . . 2 . . . 6 11 . . . . 2 . . . 1 1 . . . 3 2 7 3 Treads 5 | 1 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Wheel 3 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . Flight 26 | . . . . . . . . 7 . . . . 2 . . . 1 1 . . . 3 2 7 3 Utility 49 | 1 2 . 2 . . . 3 11 . . . . 2 . . . 1 2 . . 1 7 2 9 6 Device 32 | . 1 . 1 . . . . 4 . . . . 2 . . . 1 2 . . . 6 2 7 6 Storage 5 | 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . 1 . Processor 6 | . . . 1 . . . . 2 . . . . . . . . . . . . 1 1 . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 6 | . . . . . . . 2 4 . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 . 1 1 . 1 . 4 6 . 1 . . 1 1 . . 1 . . 1 . 1 . 3 10 Energy Gun 15 | 2 . 1 1 . 1 . 1 5 . 1 . . . . . . 1 . . 1 . . . 1 . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ballistic Gun 8 | . . . . . . . 3 . . . . . 1 . . . . . . . . 1 . 1 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 2 3 . . . . . . . . . 1 . . . 1 . 1 . Parts Lost 10 | . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 2 5 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Utility 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 100 100 100 100 100 98 95 84 84 84 84 93 93 93 93 94 100 100 100 94 94 85 83 84 Engine 3 | . 14 14 11 11 11 11 1 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 7 12 7 7 7 7 13 13 13 13 11 11 11 10 5 . 4 . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 5 9 9 12 11 Treads 6 | . 14 14 22 22 22 22 20 8 . . . . . . . . . . . . . . . . . Wheel 3 | . 14 14 11 11 11 11 9 3 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 14 . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . 3 30 30 30 30 40 40 40 40 41 41 41 41 41 42 23 23 23 Device 20 | . 8 14 11 11 11 11 9 14 23 23 23 23 20 20 20 20 21 23 23 23 19 20 22 25 32 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 4 4 Processor 7 | . . . 11 11 11 11 9 9 7 7 7 7 6 6 6 6 5 5 5 5 8 10 9 8 8 Protection 1 | . . . . . . . 9 5 . . . . . . . . . . . . . . . . . Energy Gun 7 | . 28 28 22 22 22 22 11 7 . . . . . . . . 2 5 5 5 . . . . . Ballistic Gun 1 | . . . . . . . 6 2 . . . . . . . . . . . . . . 4 3 1 Slashing Weapon 2 | . . . . . . . . 3 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 14 34 31 34 34 34 34 41 59 21 21 21 21 30 30 29 29 36 36 36 41 35 45 62 72 72 Greatest Support 79 | 10 10 10 10 10 10 10 20 33 21 21 21 21 31 31 31 31 36 36 36 36 36 55 63 79 79 Greatest Overweight (x) 10 | 1 3 3 10 3 3 3 4 5 . . . . . . . . . . . 1 . . . 1 1 Average Overweight (x) . | . 1 2 3 3 3 3 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 6 14 15 15 15 15 15 15 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 6 9 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 4 8 11 13 14 14 15 14 11 9 9 10 10 8 10 10 10 9 10 10 9 10 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 6 9 14 15 15 15 15 15 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 21% | Mutant 17% | Infiltrator-Ninja 14% | Scout 13% | Ninja 12% | Skirmisher 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scout | -7/Factory Ninja | -7/Waste Ninja | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Ninja | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Commander-Ninja | -5/Warlord Sprinter | -4/Proximity Caves Scout | -4/Factory Scout | -3/Research Sprinter | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 1734 | 207 73 10 80 . . 10 163 270 . . 30 . 57 111 . . 10 60 . 20 . 90 101 317 125 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1894 | . 116 273 145 223 . 140 345 343 . 16 . . 57 . . . . . . . . 43 101 . 92 Parts 96 | . 6 14 3 9 . 7 20 12 . . . . 4 . . . . . . . . 5 11 . 5 Haulers Intercepted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . 4 . . . 1 . . 2 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 27 | . 2 5 2 3 . 2 2 5 . 1 . . 1 . . . . . . . . . 3 . 1 Melee 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . Guns 21 | . 2 5 2 2 . 2 2 5 . 1 . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 11 | . 2 3 1 1 . 1 1 1 . . . . . . . . . . . . . . . . 1 Worker 5 | . . 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recycler 6 | . . 2 . 1 . . 2 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . Swarmer 8 | . . 5 . . . . . . . . . . . . . . . . . . . . 3 . . Grunt 8 | . 2 . . 2 . . . 4 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . 2 1 . . 1 . . 1 . . . . . . . . . . . . Programmer 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | . 2 4 1 5 . 1 3 2 . 1 . . 1 . . . . . . . . 1 3 . 1 Combat Bots Only 3 | . 2 3 1 3 . 1 1 1 . 1 . . 1 . . . . . . . . . 3 . 1 Max Kills in Single Turn 3 | . 1 1 1 3 . 1 2 1 . 1 . . 1 . . . . . . . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 3295 | . 55 101 88 59 . 47 127 525 . 165 . . . . . 106 . 18 . 129 51 21 289 407 1107 Core 707 | . 23 16 15 24 . 14 42 62 . 32 . . . . . 62 . . . . 25 21 66 91 214 Absorbed by Shields 422 | . . . . . . . . . . . . . . . . . . . . 13 . . 246 163 . Regen/Repaired (Parts) 28 | . . . . . . . . . . . . . . . . . . . . 28 . . . . . Core Remaining (%) 91 | 100 . 84 . . . 86 92 . . . . 86 . . . 92 . . . . 97 98 94 93 86 Volleys Fired 119 | . 7 14 10 5 . 6 15 42 . 4 . . . . . . . . . . . . 1 7 8 Largest 2 | . 2 2 2 2 . 2 2 2 . 1 . . . . . . . . . . . . 1 1 1 Hottest 144 | . 80 90 100 100 . 100 100 144 . 75 . . . . . . . . . . . . 30 65 120 Shots Fired 184 | . 14 27 20 10 . 12 30 50 . 4 . . . . . . . . . . . . 2 7 8 Gun 177 | . 14 27 20 10 . 12 30 50 . 4 . . . . . . . . . . . . 2 7 1 Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . 12 . . . . . . . . . . . . . . . 2 2 1 Thermal 61 | . . . . . . . . 50 . 4 . . . . . . . . . . . . . . 7 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 106 | . 14 27 20 10 . 12 18 . . . . . . . . . . . . . . . . 5 . Robot Hit Streak 13 | . 7 3 7 7 . 5 12 13 . 6 . . . . . . . . . . . . . 3 5 Robot Miss Streak 5 | . 1 5 2 1 . 1 2 4 . 1 . . . . . . . . . . . . 1 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 128 | . 9 10 15 8 . 7 25 33 . 3 . . 1 . . . . . . . . 1 7 4 5 Core Hits 64 | . 4 9 6 6 . 5 10 13 . 2 . . 1 . . . . . . . . 1 3 1 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 167 | . . . . . . . . 1 . 18 . . 1 . . . 1 6 . 3 5 13 29 16 74 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 167 | . . . . . . . . 1 . 18 . . 1 . . . 1 6 . 3 5 13 29 16 74 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2967 | . 139 158 232 260 . 131 493 671 . 61 . . 64 . . . . . . . . 46 314 89 309 Guns 1987 | . 139 145 225 138 . 131 394 665 . 61 . . . . . . . . . . . . . 89 . Cannons 166 | . . . . . . . . . . . . . . . . . . . . . . . . . 166 Explosions 221 | . . . . 122 . . 99 . . . . . . . . . . . . . . . . . . Melee 521 | . . . . . . . . . . . . . 64 . . . . . . . . 46 314 . 97 Ramming 72 | . . 13 7 . . . . 6 . . . . . . . . . . . . . . . . 46 Kinetic 168 | . . . . . . . 142 . . . . . . . . . . . . . . . . 26 . Thermal 1113 | . . . . 122 . . 99 665 . 61 . . . . . . . . . . . . . . 166 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1093 | . 139 145 225 138 . 131 252 . . . . . . . . . . . . . . . . 63 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 521 | . . . . . . . . . . . . . 64 . . . . . . . . 46 314 . 97 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 1 8 9 9 9 . . . . . . . . . . 2 . 5 Average Corruption 4 | . . . . . . . . 1 3 8 9 9 . . . . . . . . . . 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 27 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . Effects 34 | . . . . . . . . 1 1 11 2 3 . . . . . . . . . . 2 . 14 Message Errors 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 Matter Fused 9 | . . . . . . . . . . 3 1 1 . . . . . . . . . . . . 4 Heat Flow Errors 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 Energy Discharges 7 | . . . . . . . . . . 3 1 1 . . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . . 1 . 3 . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 76 | . . . . 5 . . . . . . . . . . . . . . . . . . 48 . 23 Projectiles 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 Explosions 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . Melee 48 | . . . . . . . . . . . . . . . . . . . . . . . 48 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 127 | . . 6 3 28 . . . 3 . . . . . . . . . . . . . . . . 87 Shots 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Rammed 8 | . . 4 2 . . . . 1 . . . . . . . . . . . . . . . . 1 Targets Rammed 8 | . . 4 2 . . . . 1 . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 72 76 69 167 . 99 81 336 . . . 264 . 2 . 8 292 208 . 10 . 319 . 199 199 Average Temperature 94 | . 28 28 24 81 . 40 37 114 . . . 264 . 2 . 4 166 116 . 7 . 81 . 138 67 Received Heat Transfer 551 | . 30 . 27 18 . 27 18 270 . 18 . . . . . 21 . 9 . 33 . . 22 31 27 Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . 5 Heat Transferred 1939 | . . . . 150 . . 100 1258 . 111 . . . . . . . . . . . . . . 320 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 741 | . 92 195 155 62 . 125 162 115 70 139 . . 154 . . . 46 . . . . 100 681 741 417 Initial 390 | . . 35 . . . . 48 20 40 49 . . 74 . . . 44 . . . . . 52 382 390 Average 137 | . 35 49 31 21 . 77 93 47 53 102 . . 74 . . . 45 . . . . 39 265 575 137 Maximum Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 Low Security (%) 79 | 100 100 100 100 100 . 100 100 100 100 100 . . 100 . . . 100 . . . . 100 28 . 74 Level 1 10 | . . . . . . . . . . . . . . . . . . . . . . . 66 12 18 Level 2 9 | . . . . . . . . . . . . . . . . . . . . . . . 5 83 6 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 1 . . . . 3 . 3 . . . . . 1 . . . . . 1 3 1 9 Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Extermination 7 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 1 . 3 Reinforcement 11 | . 1 . 1 . . . . 1 . 2 . . . . . . . . . . . . 2 1 3 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 14 | . 2 1 2 . . . . 3 . . . . . . . . . . . . . . 3 2 1 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Times Spotted 255 | . 7 6 6 3 . 5 3 14 5 6 2 . 1 4 . 10 . 4 . 17 5 8 61 48 40 Peak Tracking Total 19 | . 3 3 2 3 . 3 1 3 5 5 4 . 1 4 . 10 . 4 . 7 4 7 19 18 8 Tactical Retreats 55 | . . 1 . . . 1 . 2 . 1 1 . . 1 . 2 . . . 1 1 1 9 15 19 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 11 | . . . . . . . 1 3 . 2 . . . . . . . . . . . . 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . 1 . . . 1 . 10 . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 34 | . 2 1 3 . 1 . 3 2 . . . . 3 . 2 . 1 . 1 5 1 2 2 . 5 Terminals 19 | . 2 . 3 . . . 3 2 . . . . 1 . . . 1 . . . 1 . 2 . 4 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . 1 Total Hacks 87 | . 3 1 14 . 1 . 5 4 . . . . 6 . 20 . 1 . 1 17 1 3 3 . 7 Successful 53 | . . 1 6 . 1 . 2 . . . . . 1 . 20 . . . 1 17 1 1 . . 2 Failed 33 | . 3 . 7 . . . 3 4 . . . . 5 . . . 1 . . . . 2 3 . 5 Catastrophic 11 | . 1 . 1 . . . . 1 . . . . 1 . . . 1 . . . . 2 1 . 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . 2 . 7 . 1 . 4 3 . . . . 3 . . . . . . . . . . . 1 Terminals 40 | . 3 . 14 . . . 5 4 . . . . 3 . . . 1 . . . 1 . 3 . 6 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 3 . . . . . . . . 1 . . 1 Terminal Hacks 48 | . . 1 4 . 1 . 1 . . . . . 1 . 20 . . . 1 17 1 . . . 1 Record 9 | . . . . . . . . . . . . . . . . . . . . 8 1 . . . . Part Schematic 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . . . . . . . . 3 . . . . 8 . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Terminals 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Botnet 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . 3 . . . 2 2 . . . . 3 . . . 1 . . . . 2 2 . 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 9 | . . 3 . . . . . . . . . . . . . 1 . . . 5 . . . . . Largest Group 5 | . . 3 3 2 . . . . . . . . . . . 1 . . . 5 2 . . . . Highest-Rated Group 285 | . . 40 40 24 . . . . . . . . . . . 96 . . . 285 114 . . . . Highest-Rated Ally 96 | . . 16 16 16 . . . . . . . . . . . 96 . . . 68 68 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 50 | . . . 25 2 . . . . . . . . . . . 9 . . . 12 2 . . . . Total Damage 1612 | . . . 276 27 . . . . . . . . . . . 415 . . . 698 196 . . . . Kills 7 | . . . 3 . . . . . . . . . . . . . . . . 2 2 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . . . . 2 . . 2 . 2 . 2 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 9838 | 67 299 548 425 533 272 377 565 1045 26 345 86 34 100 90 16 52 78 195 102 423 145 551 668 757 2039 Spaces Moved 17549 | 61 214 427 280 401 216 286 350 1412 91 824 317 14 360 431 77 259 394 908 600 800 756 1125 1598 2293 3055 Core 14 | 11 . . 3 . . . . . . . . . . . . . . . . . . . . . . Treads 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2441 | 50 214 427 277 401 216 286 349 221 . . . . . . . . . . . . . . . . . Hover 917 | . . . . . . . . 917 . . . . . . . . . . . . . . . . . Flight 14176 | . . . . . . . . 274 91 824 317 14 360 431 77 259 394 908 600 800 756 1125 1598 2293 3055 Fastest Speed 15 | 50 95 110 125 125 125 125 125 27 27 27 27 27 20 20 20 20 17 17 17 17 17 15 19 24 25 Average Speed 39 | 84 107 115 129 125 125 125 132 60 27 27 27 27 22 20 20 20 17 17 17 20 17 15 27 26 31 Slowest Speed 550 | 95 125 125 550 125 125 125 320 360 27 27 27 27 24 20 20 20 17 17 17 82 17 19 28 105 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 85 | . . . . . . . . 8 . 1 3 . 7 . . . 3 1 . 11 . 4 22 7 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 43 95 32 71 60 56 31 37 86 18 54 3 12 57 69 61 13 92 67 85 80 24 53 69 58 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . . . . . . . 1 . 1 . . 1 1 . 1 . 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 . . 1 . 1 . 1 1 . . 1 . 1 . . . . . Scrap Searched 19 | . . 1 . . . 1 . . . . 2 . . 7 . 2 . 3 2 . 1 . . . . Spaces Dug 139 | . . . . . . . . 1 . 18 . . . . . . 1 5 . . 5 12 17 16 64 Terrain Destroyed 178 | . . . . 2 . . 6 1 . 18 . . . . . . 1 5 . . 5 12 17 16 95 Melee 138 | . . . . . . . . 1 . 18 . . . . . . 1 5 . . 5 12 16 16 64 Projectile 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . AOE 39 | . . . . 2 . . 6 . . . . . . . . . . . . . . . . . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total 19960 | 73 269 456 322 423 218 293 419 1555 91 909 313 43 371 434 76 258 400 939 599 1047 766 1487 1781 2416 4002 Wait 1725 | . 43 3 6 16 . 2 28 30 . 45 . 30 . . . . . 24 . 142 2 331 150 44 829 Move 17368 | 60 213 426 279 400 215 285 349 1396 90 821 310 13 349 430 76 258 387 905 599 780 755 1116 1558 2278 3020 Hop 71 | . . . . . . . . 8 . 1 3 . 3 . . . 3 1 . 8 . 4 17 7 16 Pick Up 75 | 7 3 7 8 1 1 . 3 10 1 . . . 5 1 . . 4 . . 1 . 2 5 10 6 Fast Attach 54 | 5 2 . . . . . 8 11 . . . . 2 1 . . . . . 1 1 4 6 10 3 Attach 48 | 1 . 1 4 . 1 . 1 12 . 1 . . 3 . . . 3 . . . . 4 2 8 7 Detach 11 | . . . . . . . . 5 . 1 . . 1 . . . . . . . . 2 . 1 1 Swap 53 | . . . 4 . . . 5 10 . . . . 2 . . . 1 3 . 1 1 6 1 7 12 Drop 110 | . 1 1 9 1 1 . 10 29 . . . . 5 2 . . 1 . . 3 2 5 12 21 7 Fire 119 | . 7 14 10 5 . 6 15 42 . 4 . . . . . . . . . . . . 1 7 8 Melee 167 | . . . . . . . . 1 . 18 . . 1 . . . 1 6 . 3 5 13 29 16 74 Ram 8 | . . 4 2 . . . . 1 . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . 18 . . . . . . . . . . . . . 7 18 Rewire 108 | . . . . . . . . . . . . . . . . . . . . 108 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res / [*Arm] / *Tes x2) -2/Research (discovered 2 exits: *Acc / [Qua]) -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 68 | -11/Junkyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 7) 367 | -10/Materials | Entered Mines 585 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 743 | -10/Mines | Learned location of Storage (-8) 744 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 803 | -10/Mines | Discovered new exit (range 12) 887 | -10/Mines | Discovered new exit (range 14) 915 | -10/Mines | Entered Materials 915 | -9/Materials | Accompanied by 3 allies 915 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1051 | -9/Materials | Central database locked down 1078 | -9/Materials | Identified exit to Mines 1340 | -9/Materials | Entered Mines 1340 | -9/Mines | Accompanied by 2 allies 1340 | -9/Mines | Discovered new exit (range 14) 1381 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1608 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1628 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1630 | -9/Mines | Discovered new exit (range 5) 1790 | -9/Mines | Discovered new exit (range 5) 1873 | -9/Mines | Entered Exiles 1907 | -9/Exiles | Met 8R-AWN 1925 | -9/Exiles | Met EX-HEX 1962 | -9/Exiles | Met EX-BIN 1976 | -9/Exiles | Aligned with FarCom system 1977 | -9/Exiles | Given EX-Vault access code 2008 | -9/Exiles | Opened EX-Vault 2019 | -9/Exiles | Found Gui. Plasma Cannon 2047 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2081 | -9/Exiles | Met EX-DEC 2130 | -9/Exiles | Discovered new exit (range 14) 2145 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2145 | -9/Exiles | Entered Mines 2241 | -8/Mines | Discovered new exit (range 9) 2438 | -8/Mines | Build established: Skirmisher 2522 | -8/Mines | Entered Materials 2522 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2808 | -8/Materials | Discovered new exit (range 12) 2895 | -8/Materials | Discovered new exit (range 16) 3087 | -8/Materials | Entered Factory 3087 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3958 | -7/Factory | Build established: Scout 4132 | -7/Factory | Sucked down chute 4132 | -7/Factory | Entered Waste 4135 | -7/Waste | Spotted C-40 Crusher 4136 | -7/Waste | Spotted C-40 Crusher 4143 | -7/Waste | Spotted C-40 Crusher 4144 | -7/Waste | Spotted C-40 Crusher 4147 | -7/Waste | EMP discharged 4150 | -7/Waste | Spotted C-40 Crusher 4153 | -7/Waste | Discovered new exit (range 14) 4158 | -7/Waste | Entered Factory 4264 | -7/Factory | Build established: Ninja 4500 | -7/Factory | Discovered new exit (range 12) 4503 | -7/Factory | Entered Lower Caves 4512 | -7/Lower Caves | Identified exit to Lower Caves 4577 | -7/Lower Caves | Learned 4 Factory zone layouts 4589 | -7/Lower Caves | Entered another Lower Caves area 4591 | -7/Lower Caves | Discovered new exit (range 10) 4623 | -7/Lower Caves | Entered Factory 4623 | -6/Factory | Evolved 2 slots: Propulsion x2 4624 | -6/Factory | Identified exit to Lower Caves 4624 | -6/Factory | Identified exit to Factory 4723 | -6/Factory | Entered Lower Caves 4753 | -6/Lower Caves | Learned 4 Factory zone layouts 4754 | -6/Lower Caves | Ambushed by wild Derelicts 4771 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4794 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4813 | -6/Lower Caves | Entered Data Miner 4813 | -6/Data Miner | Discovered new exit (range 6) 4817 | -6/Data Miner | Met Data Miner 4824 | -6/Data Miner | Received God Mode back door access code from Data Miner 4829 | -6/Data Miner | Entered Proximity Caves 4832 | -5/Proximity Caves | Spotted B-75 Beast 4835 | -5/Proximity Caves | Escorted by Enhanced Grunt 4842 | -5/Proximity Caves | Learned 4 Factory zone layouts 4854 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4881 | -5/Proximity Caves | Entered Factory 4881 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4882 | -5/Factory | Identified exit to Upper Caves 4959 | -5/Factory | Entered Upper Caves 4975 | -5/Upper Caves | Learned Factory stockpile data 4986 | -5/Upper Caves | Learned Factory emergency access door positions 5078 | -5/Upper Caves | Encountered a Warlord checkpoint 5132 | -5/Upper Caves | Discovered new exit (range 6) 5154 | -5/Upper Caves | Entered another Upper Caves area 5166 | -5/Upper Caves | Discovered new exit (range 9) 5169 | -5/Upper Caves | Learned Factory terminal intel 5169 | -5/Upper Caves | Identified exit to Warlord 5194 | -5/Upper Caves | Spotted B-75 Beast 5217 | -5/Upper Caves | Learned 4 Factory zone layouts 5256 | -5/Upper Caves | Entered Warlord 5445 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 5456 | -5/Warlord | Met Warlord 5466 | -5/Warlord | Warlord's base attacked by MAIN.C 5623 | -5/Warlord | P-70 Sage assimilated allied 9Q-9T2(Y) 5653 | -5/Warlord | Discovered new exit (range 15) 5679 | -5/Warlord | Entered Proximity Caves 5679 | -4/Proximity Caves | Accompanied by 2 allies 5767 | -4/Proximity Caves | Spotted B-86 Titan 5822 | -4/Proximity Caves | Discovered new exit (range 11) 5824 | -4/Proximity Caves | Identified exit to Factory 5824 | -4/Proximity Caves | Entered Factory 5824 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5825 | -4/Factory | Identified exit to Research 5828 | -4/Factory | Loaded intel: 26 terminal locations 6332 | -4/Factory | Build established: Scout 6375 | -4/Factory | Entered Research 6375 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6528 | -3/Research | Discovered new exit (range 11) 6532 | -3/Research | Identified exit to Testing 6926 | -3/Research | Discovered exit to Testing (range 6) 7029 | -3/Research | Discovered new exit (range 11) 7042 | -3/Research | Discovered new exit (range 13) 7043 | -3/Research | Cargo convoy interrupted 7043 | -3/Research | Identified exit to Research 7043 | -3/Research | Spotted B-86 Titan 7043 | -3/Research | Entered another Research area 7043 | -2/Research | Warlord forces began assault on 0b10 7043 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7092 | -2/Research | Met up with Warlord 7153 | -2/Research | Research machine network offline 7166 | -2/Research | Discovered new exit (range 18) 7273 | -2/Research | Spotted B-90 Cyclops 7494 | -2/Research | Spotted Striker 7500 | -2/Research | Spotted Striker 7518 | -2/Research | Spotted B-90 Cyclops 7658 | -2/Research | Borebot progress halted 7665 | -2/Research | Spotted Striker 7668 | -2/Research | Spotted Striker 7799 | -2/Research | Discovered new exit (range 3) 7800 | -2/Research | Identified exit to Access 7800 | -2/Research | Entered Access 7800 | -1/Access | Evolved 2 slots: Utility x2 7882 | -1/Access | Garrison activated, responded to threat 8050 | -1/Access | Search patrols dispatched 8405 | -1/Access | Build established: Infiltrator-Ninja 8506 | -1/Access | Discovered new exit (range 14) 8840 | -1/Access | Identified exit to Command 9564 | -1/Access | Discovered new exit (range 21) 9578 | -1/Access | Spotted B-99 Colossus 9725 | -1/Access | Energy Cycler disabled 9839 | -1/Access | Identified exit to Surface 9839 | *** | Escaped! Last Messages --------------- 09710_ Sneak attack on O-32 Director. 09710_ O-32 Director destroyed. 09712_ Acquired data core, extracted dynamic key. 09712_ Decrypted 1 local trap positions from data. 09713_ Acquired Lgt. Angular Momentum Engine. 09714_ Acquired 30 matter. 09715_ Acquired Imp. Hacking Suite. 09725_ ALERT: Power surge detected, dispatching additional patrols. 09725_ Energy Cycler explodes. 09727_ Dropped Gui. Plasma Cannon. 09728_ Acquired Gui. Plasma Cannon. 09730_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09747_ System corrupted: Matter fused (-8). 09780_ System corrupted: Substantial component data lost. 09819_ U-05 Engineer builds a Wall. 09827_ System corrupted: Heat flow error (+223). 09838_ The Access Shell folds into the floor. 09839_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | #######?#" # """ ## # """"? ? ?? | | ##??##### ?# """ ##? ? # ? ?? | | #?#??##?# # " ## ? ? ?? ? | | ############+#### ###+##+###+############ | | | | ########### | | ####?##?#?# #####+######+######+############# ### | | #???#####?# # # " ###?####?#?## #?# | | ##?#?###### # # """ ##?########## #?# | | ########### # *# """ =############# ### | | ?#?######## # # " #?###########+### | | ########### # " # ###?###?# # | | T""" #### # """ # ######### # | | """ #### # """ # ! ####?#?## *# | | #### # " " [u ######### # | | #### "############# ############## # | | " #### ############################# * # | | "" #?## ####################???###### ! = # | | """ #### ############# ############### = # | | " #### ####### ###################?# # | | #### """ """ """" # % # | | ! # # """ """ """" BB ? # # | | ####k """" BB ###+##### | | #### """" ? ! ? | | #+######### "" """? | | ######### @" """" | | # ## """" ? | | # ## """" BB ###+##### | | # ## """" BB # | | # ## """" # | | # ## ####### ##################### | | # ## ###########?#####?##?######## | | # ?## #####?####################### | | + ## #########?##Y #?#! | | # ## ############# ### | | # ## ############# = + + | | # ## "#?########## ### * | | # ## ######?######= ########### | | ######### ############# ##?######?# | | ####### #############+####+############??##? | | % ##########?## # ##?#?# | | ##### #### + #?###? | | ####### ##### #### # #?#?## | | "#########"+####### ? #### # ####?# | | ## # ?#### # ##?### | | ## # ## # ##???# | | ## # ?# # ? #?#?#? | | =## # ## # ##?### | | "" # ? ## ###?#+########?# | | ## # ## #? ? ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 200 Energy Generation 59 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Phase Shifting 5 Evasion (%) 77 Targeting Accuracy 8 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Cya! Epsilon Run Challenges ------------ None Game ------ Seed BurstTachyonSteel Manual? 0 Play Time 03:06:39 Cumulative 82.4 hours Start 2023.06.12 @ 13:59:07 End 2023.06.13 @ 21:52:23 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31db9f1f-434a-46ec-8503-73a503041b20