Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 16:07:15 Player: TormentedShadow Result: Destroyed by PN-KRS(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (443) 443 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1008 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 5% Temperature Cool (0) Movement Core (1450) Ox28 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Hammer Hammer > --- INVENTORY (25) --- Light Ion Engine Heat Sink Huge Storage Unit High-capacity Battery (250) High-capacity Battery (250) High-capacity Matter Pod (200) High-capacity Matter Pod (80) Structural Scanner Visual Processing Unit Sensor Array Terrain Scanner Improved Terrain Scanner Improved Terrain Scanner Seismic Detector Riot Gun Assault Rifle Subdweller Machine Gun Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Hacking Suite > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Hover Unit Hover Unit High-capacity Battery High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Visual Processing Unit Sensor Array Improved Terrain Scanner Improved Terrain Scanner Seismic Detector Datajack Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 8 4 6 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover 2 | . . 2 Flight . | . . . Utility 5 | 2 2 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 6 | 3 1 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 15 | 4 15 18 Power 1 | . 1 1 Propulsion 1 | . 1 . Utility 10 | 2 10 13 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 20 | 3 3 14 Power . | . . . Propulsion 1 | 1 . . Utility 16 | 2 2 12 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 97 Engine 13 | . 14 13 Treads 20 | . 27 8 Hover 7 | . . 19 Storage 14 | . 14 14 Processor 3 | . . 9 Hackware 10 | . 13 4 Ballistic Gun 23 | . 27 17 Impact Weapon 3 | . . 9 Peak Build Rating 11 | 8 11 11 Average Rating 9 | 6 10 9 On Entrance 6 | . 8 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 88 | 12 88 88 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 28 | . 2 28 Average Overweight (x) 2 | . 1 5 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 24 25 Most Carried 22 | 8 22 22 Average Carried 15 | 4 15 18 Final Capacity 25 | 8 25 25 Final Carried 22 | 8 22 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1140 | 466 416 258 Remotely . | . . . Salvage Created 710 | 314 339 57 Parts 79 | 35 40 4 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 13 2 Guns 14 | . 13 1 Classes Destroyed 8 | 3 4 1 Worker 4 | 4 . . Tunneler 9 | 9 . . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 4 | . 4 . Subdweller 2 | . . 2 Best Kill Streak 4 | 2 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 93 | . 71 22 Missed 24 | . 20 4 Hits 69 | . 51 18 Projectile 69 | . 51 18 AOE 7 | . . 7 Damage Taken 1341 | . 453 888 Core 259 | . 116 143 Absorbed by Shields . | . . . Regen/Repaired (Parts) 139 | . 139 . Core Remaining (%) 100 | 100 . . Volleys Fired 91 | 35 53 3 Largest 2 | 2 2 2 Hottest 70 | 70 40 40 Shots Fired 180 | 70 105 5 Gun 180 | 70 105 5 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 147 | 37 105 5 Thermal 33 | 33 . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 14 8 2 Robot Miss Streak 5 | 2 5 1 Penetration Max . | . . . Secondary Targets 5 | . 5 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 108 | 43 56 9 Core Hits 43 | 19 23 1 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | 1 . 1 Critical Strikes 6 | 3 1 2 Burn 2 | 2 . . Destroy 2 | 1 1 . Smash 2 | . . 2 Melee Attacks 7 | . 1 6 Impact 6 | . . 6 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks 1 | . . 1 Damage Inflicted 1298 | 455 647 196 Guns 1133 | 455 647 31 Cannons . | . . . Explosions . | . . . Melee 165 | . . 165 Ramming . | . . . Kinetic 858 | 180 647 31 Thermal 275 | 275 . . Explosive . | . . . Electromagnetic . | . . . Impact 165 | . . 165 Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 27 | . . 27 Message Errors 5 | . . 5 Matter Fused 8 | . . 8 Heat Flow Errors 3 | . . 3 Energy Discharges 7 | . . 7 Data Loss (minor) 4 | . . 4 Overload Shots . | . . . Overflow Damage 33 | . . 33 Projectiles . | . . . Explosions . | . . . Melee 33 | . . 33 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 250 | 110 6 250 Average Temperature 39 | 33 6 111 Received Heat Transfer 150 | . 96 54 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 1 | . . 1 Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 962 | 962 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 80 | 10 80 . Initial . | . . . Average 18 | 1 21 . Influence Increases 435 | 70 365 . Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 90 | 70 20 . Destroy Leader 66 | . 66 . Successful Hack 18 | . 18 . Destroy Structure 1 | . 1 . Influence Decreases 435 | 70 346 19 Entered New Map 10 | . . 10 Time Decay 386 | 70 307 9 Purge Threat 39 | . 39 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 25 5 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 12 | . 12 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Emergency Access Points 1 | . 1 . Alert Level 2 | . 2 . Unreport Threat 1 | . 1 . Surveillance Status 1 | . 1 . Patrol Status 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 397 | 373 24 . Seismic 397 | 373 24 . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5135 | 522 2883 1730 Spaces Moved 1482 | 249 837 396 Core 7 | 5 . 2 Treads 1227 | 244 837 146 Legs . | . . . Wheels . | . . . Hover 248 | . . 248 Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 317 | 157 314 423 Slowest Speed 1450 | 160 320 1450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 46 | 8 100 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1745 | 317 993 435 Wait 96 | 3 71 22 Move 1480 | 248 836 396 Hop . | . . . Pick Up 41 | 19 20 2 Fast Attach . | . . . Attach 14 | 7 2 5 Detach . | . . . Swap 8 | 1 5 2 Drop 9 | 4 5 . Fire 91 | 35 53 3 Melee 6 | . 1 5 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 83 | -11/Scrapyard | Discovered new exit (range 12) 523 | -11/Scrapyard | Entered Materials 524 | -10/Materials | Build established: Mutant 819 | -10/Materials | Discovered new exit (range 15) 1330 | -10/Materials | Discovered new exit (range 9) 1563 | -10/Materials | Repaired Assault Rifle 1591 | -10/Materials | Repaired Lgt. Treads 2322 | -10/Materials | Discovered new exit (range 7) 2549 | -10/Materials | Discovered new exit (range 11) 2732 | -10/Materials | Discovered new exit (range 16) 3406 | -10/Materials | Entered Subcaves 3445 | -10/Subcaves | Learned location of 2 exits from Materials 3474 | -10/Subcaves | Discovered new exit (range 8) 3490 | -10/Subcaves | Learned location of 1 exit from Materials 3880 | -10/Subcaves | Discovered new exit (range 15) 3889 | -10/Subcaves | Core integrity fell below 50% 3902 | -10/Subcaves | Crushed by falling debris 3934 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 3985 | -10/Subcaves | Identified exit to Materials 5080 | -10/Subcaves | Core integrity fell below 20% 5107 | -10/Subcaves | Visited 4L-MR0's lab 5136 | -10/Subcaves | Destroyed by PN-KRS(R) with Subdweller Machine Gun Last Messages --------------- Found 40 Matter. Triggered Piercing Trap. Spikes shoot up from the floor. Critical hit (Impale). Acquired 40 matter. Subatomizers dissect the Sub. Monowheel. Acquired Riot Gun. System corrupted: Matter fused (-10). Subatomizers dissect the Sub. Monowheel. Hammer follow-up attack on O6-N2C(R). Destroyed Disposable Heat Sink. O6-N2C(R) system corrupted by crushing effect. Hover Unit destroyed. O6-N2C(R) suffers critical hit (Smash). Destroyed Sub. Power Source. O6-N2C(R) system corrupted by crushing effect. O6-N2C(R) system terminally corrupted. Sub. Optics fried. Acquired 27 matter. System corrupted: Energy discharge (-28). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????# ??????????? | | ??????????????????????????????????? ???????????? | | ???????????????????????#######??### ????????????? | | ???????????????????????#<< <##? #????????????? | | ???????????????????????# @<* <### ###??????????? | | ???????????????????????#R## ## #???####???? | | ???????????????????????#R## ## #?? ##??? | | ??????????????????????? ##= "# ? #? #??? | | ?????????????????????? #### ## #?? ## #### | | ?????????????????????"" #?# #" #?? | | ?????????????????????"X #?# #? | | ????????????????????#"" #?# #? | | ?????????????????????" ### # " ## ? | | ?????????????????????# ##" ###" ## #? | | ?????????????????????""##?#" ## ### #? | | ????????????????????? =?### "### #### ## | | ?????????????????????##?#" ##### ## ## | | ????????????????????????#####?# ## #?? | | ?????????????????????????????## ### #?? | | ?????????????????????????????# ## ## ### | | ?????????????????????????????# ## | | ?????????????????????????????#### | | ???????????????????????????????## | | ??????????????????????????????## ## | | ?????????????????????????????## #### ## | | ?????????????????????????????# ####??# ##? | | ?????????????????????????????# ##????# #?? | | ????????????????????????#???## ##???## #?? | | ????????????????????????# ?## ##???###?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 37% | -10/Materials Lgt. Treads | 45% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportPointBattery Manual? 0 Play Time 00:24:35 Cumulative 18.4 hours Start 2025.11.27 @ 15:43:27 End 2025.11.27 @ 16:07:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 1 Adventurer 2 Explorer 8 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 36576615-9d8a-4c6c-a466-5aed7c2c2239