Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 11:28:04 Player: Cyurio Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (94) 470 Value Destroyed (3397) 3397 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1251) 1251 TOTAL SCORE: 12918 Bonus ------- Follower Combat Kills 251 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 149/300 Energy 56/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Biometal Leg Linear Accelerator Linear Accelerator Carbide Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON ----------- Heavy Gauss Cannon Linear Accelerator Linear Accelerator > --- INVENTORY -------- Particle Reactor Particle Reactor Biometal Leg Biometal Leg Carbide Saw [Rating: 104] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Carbon-fiber Leg Treads Biometal Medium Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Impulse Thruster Array Utility Advanced Melee Analysis Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac DSF Res Slots Evolved 14 | . . . 2 . . . 2 . . 2 2 2 . . . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . 2 . . Utility 7 | . . . 1 . . . . . . 1 2 1 . . . . . . 2 Weapon 2 | . . . . . . . . . . 1 . 1 . . . . . . . Parts Attached 131 | . 3 1 12 . 1 . 11 6 10 13 29 9 1 . . 16 . 5 14 Power 23 | . . 1 . . . . 2 2 2 3 3 2 . . . 4 . . 4 Engine 3 | . . 1 . . . . 1 1 . . . . . . . . . . . Core 15 | . . . . . . . 1 1 2 3 3 2 . . . 3 . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 . . 4 Propulsion 40 | . 2 . 4 . . . 6 3 4 . 7 1 . . . 9 . 2 2 Treads 1 | . . . . . . . . . . . . . . . . . . . 1 Leg 32 | . 2 . 4 . . . 4 2 4 . 7 1 . . . 8 . . . Wheel 3 | . . . . . . . 2 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . 1 . 2 1 Utility 25 | . . . 1 . 1 . . 1 . 3 10 4 . . . . . 1 4 Device 12 | . . . 1 . . . . . . 2 4 3 . . . . . . 2 Storage 2 | . . . . . . . . . . . 1 . . . . . . . 1 Processor 9 | . . . . . 1 . . 1 . . 4 1 . . . . . 1 1 Hackware 1 | . . . . . . . . . . 1 . . . . . . . . . Protection 1 | . . . . . . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 43 | . 1 . 7 . . . 3 . 4 7 9 2 1 . . 3 . 2 4 Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 24 | . . . 5 . . . 1 . 4 6 5 . . . . 3 . . . Ballistic Cannon 9 | . 1 . 2 . . . 2 . . . 1 . . . . . . . 3 Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . 3 2 1 . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 1 . . . . . . . . Parts Lost 64 | . . 1 1 . . . 4 5 2 . 8 4 2 . . 19 . 1 17 Power 14 | . . 1 . . . . . 1 1 . 1 1 . . . 4 . . 5 Propulsion 26 | . . . 1 . . . 3 3 1 . 5 . 1 . . 8 . . 4 Utility 14 | . . . . . . . . 1 . . 2 2 . . . 3 . . 6 Weapon 10 | . . . . . . . 1 . . . . 1 1 . . 4 . 1 2 Highest Loss Streak 15 | . . 1 1 . . . 3 5 2 . 5 2 2 . . 6 . 1 15 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . 1 . . . Average Slot Usage (%) 86 | . 85 85 74 77 82 88 85 88 84 99 96 95 88 88 88 68 . 35 48 Engine 3 | . 14 14 11 11 11 11 9 9 4 . . . . . . . . . . Core 8 | . . . . . . . 3 9 13 14 13 10 11 11 11 6 . 10 7 Leg 22 | . 28 28 28 22 22 22 20 23 14 30 25 22 17 17 17 16 . . . Device 7 | . . . 2 11 11 11 9 3 . 5 14 11 11 11 11 10 . 5 7 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 6 5 5 5 5 4 . . 1 Processor 10 | . . . . . 5 11 9 12 18 9 14 18 17 17 17 8 . 5 10 Hackware 1 | . . . . . . . . . . 6 . . . . . . . . . Ballistic Gun 9 | . 14 14 10 11 11 11 12 9 14 20 7 . . . . 1 . 3 . Ballistic Cannon 3 | . 1 14 11 11 11 11 5 9 2 . . . . . . . . . 1 Slashing Weapon 6 | . . . . . . . . . . . 12 22 23 23 23 12 . 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 11 13 13 16 16 16 16 28 28 27 32 46 56 56 55 55 57 15 21 54 Greatest Support 99 | 20 20 20 30 20 20 20 35 45 72 72 76 78 78 58 58 99 22 54 56 Greatest Overweight (x) 3 | . . . . . . . 1 2 2 . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 5 5 10 Average Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 9 5 5 6 Most Carried 10 | . 8 8 8 8 8 8 8 8 8 8 10 10 9 9 8 10 5 5 10 Average Carried 8 | . 6 7 7 8 8 8 6 7 7 7 9 9 8 9 8 8 5 5 6 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 8 7 8 8 8 8 8 7 8 8 10 8 9 8 8 5 5 5 5 Class Distribution -------------------- 41% | Mutant 29% | Gladiator 12% | Gunner 8% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/DSF Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac DSF Res Matter Collected 2603 | 200 27 119 345 . . . 264 250 102 583 421 76 5 14 . 174 . 17 6 Remotely 860 | . . . 31 . . . 264 241 . 33 291 . . . . . . . . Salvage Created 3717 | . 248 46 418 . . . 243 214 141 435 911 278 127 . . 598 . . 58 Parts 187 | . 20 8 16 . . . 9 15 9 10 48 9 8 . . 31 . . 4 Haulers Intercepted 5 | . 1 . 1 . . . . . 1 1 1 . . . . . . . . Recyclers Shooed 5 | . . . 1 . . . . . . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . . 6 . . 30 . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac DSF Res Combat Hostiles Destroyed 81 | . 6 3 13 . . . 5 10 4 7 13 4 4 . . 11 . . 1 Melee 30 | . . . . . . . . . . 1 10 4 4 . . 11 . . . Guns 34 | . 6 1 7 . . . 4 3 4 6 3 . . . . . . . . Cannons 16 | . . 2 6 . . . 1 7 . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 14 | . 4 1 4 . . . 1 . . 2 1 . . . . 1 . . . Worker 1 | . . . 1 . . . . . . . . . . . . . . . . Tunneler 2 | . . 1 . . . . . . . . 1 . . . . . . . . Hauler 5 | . 1 . 1 . . . . . 1 1 1 . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . . . . . . . . . Operator 2 | . 1 . . . . . . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . Watcher 2 | . . . . . . . . . . . 2 . . . . . . . . Swarmer 25 | . 3 3 3 . . . . 6 2 . 2 . 3 . . 3 . . . Grunt 30 | . 3 . 5 . . . 3 2 1 4 4 2 1 . . 5 . . . Brawler 2 | . . . 1 . . . . . . . . 1 . . . . . . . Duelist 3 | . . . 2 . . . . . 1 . . . . . . . . . . Sentry 9 | . . . 2 . . . 1 . . 2 3 1 . . . . . . . Hunter 6 | . . . . . . . 1 2 . . 1 . . . . 2 . . . Programmer 5 | . . . . . . . . . . 1 3 . . . . . . . 1 Best Kill Streak 5 | . 3 2 5 . . . 3 4 2 3 3 3 3 . . 3 . . 1 Combat Bots Only 4 | . 3 2 3 . . . 3 4 2 3 2 3 3 . . 3 . . 1 Max Kills in Single Turn 2 | . 1 1 2 . . . 1 2 2 1 1 1 1 . . 1 . . 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 1 1 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac DSF Res Hostile Shots Fired 916 | . 30 14 58 . . . 29 77 13 63 128 28 26 . . 185 . 4 261 Missed 289 | . 4 2 15 . . . 8 18 2 23 42 9 6 . . 52 . 2 106 Damage Taken 10569 | . 244 113 815 . . . 336 841 195 479 1133 496 306 . . 2358 . 39 3214 Core 2622 | . 46 8 235 . . . 70 207 . 43 158 20 52 . . 452 . 18 1313 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 143 | . . . . . . . . . . 143 . . . . . . . . . Core Remaining (%) 73 | 100 . 78 . . . 41 . . 49 93 81 . . . . 47 . 98 . Volleys Fired 190 | . 16 9 54 . . . 20 25 16 27 10 . . . . 5 . . 8 Largest 3 | . 2 2 2 . . . 2 2 2 3 3 . . . . 2 . . 3 Hottest 193 | . 60 55 62 . . . 67 67 67 81 81 . . . . 55 . . 193 Shots Fired 383 | . 32 18 103 . . . 40 50 26 62 30 . . . . 10 . . 12 Gun 267 | . 32 9 49 . . . 30 25 20 62 30 . . . . 10 . . . Cannon 116 | . . 9 54 . . . 10 25 6 . . . . . . . . . 12 Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 364 | . 16 18 103 . . . 40 50 26 62 30 . . . . 10 . . 9 Thermal 19 | . 16 . . . . . . . . . . . . . . . . . 3 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 9 4 16 . . . 8 7 12 11 18 . . . . 23 . . 2 Robot Miss Streak 5 | . 2 2 3 . . . 2 3 5 4 2 . . . . 2 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . . . . . . . . . . Shots Hit Robots 384 | . 22 10 73 . . . 31 28 17 53 71 22 9 . . 40 . 1 7 Core Hits 185 | . 14 5 22 . . . 13 14 9 41 32 8 4 . . 22 . . 1 Critical Kills 3 | . . . 1 . . . . 1 . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 27 | . . . 3 . . . . 4 . . 8 1 2 . . 8 . 1 . Destroy 4 | . . . 1 . . . . 1 . . 1 . . . . 1 . . . Blast 5 | . . . 2 . . . . 3 . . . . . . . . . . . Sever 18 | . . . . . . . . . . . 7 1 2 . . 7 . 1 . Melee Attacks 158 | . . . . . . . . . . 7 57 40 12 . . 38 . 1 3 Impact 7 | . . . . . . . . . . 7 . . . . . . . . . Slashing 151 | . . . . . . . . . . . 57 40 12 . . 38 . 1 3 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . 1 7 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 20 | . . . . . . . . . . . 9 5 3 . . 3 . . . Damage Inflicted 9890 | . 266 160 1268 . . . 433 529 320 1270 2753 883 370 . . 1323 . 23 292 Guns 3394 | . 266 51 579 . . . 302 188 270 1153 447 . . . . 138 . . . Cannons 1612 | . . 109 689 . . . 131 341 50 . . . . . . . . . 292 Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 4833 | . . . . . . . . . . 66 2306 883 370 . . 1185 . 23 . Ramming 51 | . . . . . . . . . . 51 . . . . . . . . . Kinetic 4764 | . 123 160 1268 . . . 433 529 320 1153 447 . . . . 138 . . 193 Thermal 242 | . 143 . . . . . . . . . . . . . . . . . 99 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 66 | . . . . . . . . . . 66 . . . . . . . . . Slashing 4767 | . . . . . . . . . . . 2306 883 370 . . 1185 . 23 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . 7 7 7 7 7 . . 7 Average Corruption 6 | . . . . . . . . . . . . 6 7 7 7 7 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 37 | . . . . . . . . . . . . 8 8 6 . 14 . . 1 Message Errors 8 | . . . . . . . . . . . . 1 4 1 . 2 . . . Matter Fused 12 | . . . . . . . . . . . . 2 . 2 . 8 . . . Heat Flow Errors 7 | . . . . . . . . . . . . 2 1 2 . 2 . . . Energy Discharges 4 | . . . . . . . . . . . . 1 2 . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . 1 1 1 . 2 . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 251 | . . . . . . . . . . . 141 67 24 . . 12 . . 7 Projectiles 7 | . . . . . . . . . . . . . . . . . . . 7 Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 244 | . . . . . . . . . . . 141 67 24 . . 12 . . . Knockbacks 26 | . . 1 14 . . . 3 3 . 1 . . . . . . . . 4 Impact 1 | . . . . . . . . . . 1 . . . . . . . . . Kinetic 24 | . . 1 13 . . . 3 3 . . . . . . . . . . 4 Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . . . . . . . . . . 17 . . . . . . . . . Kicked 17 | . . . . . . . . . . 17 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 270 | . 68 12 36 . . . 30 231 96 243 84 238 107 212 . 183 . . 270 Average Temperature 57 | . 33 6 13 . . . 9 91 30 72 37 116 90 91 . 60 . . 70 Received Heat Transfer 2195 | . 78 30 171 . . . 63 198 63 189 498 135 9 . . 306 . 12 443 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . . . . . . . 1 Heat Transferred 399 | . 325 . . . . . . . . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac DSF Res Peak Influence 380 | . 196 212 380 114 . 5 121 234 220 277 173 136 . . . . 306 249 224 Initial 306 | . . 76 82 114 . . 1 29 113 100 125 50 . . . . 306 214 139 Average 128 | . 130 149 243 114 . 3 36 163 162 133 99 53 . . . . 306 222 167 Maximum Alert Level 1 | . . 1 1 . . . . 1 1 1 . . . . . . 1 1 1 Low Security (%) 81 | . 100 98 31 100 . 100 100 50 65 83 100 100 . . . . . . 71 Level 1 18 | . . 1 68 . . . . 49 34 16 . . . . . . 100 100 28 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 1 . . . . . . 6 4 . . . . 1 . 2 4 Investigation 3 | . . . . . . . . . . 1 . . . . . . . . 2 Extermination 4 | . . . . . . . . . . 2 2 . . . . . . . . Reinforcement 11 | . 1 . 1 . . . . . . 3 2 . . . . . . 2 2 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac DSF Res Distress Signals 10 | . 2 . . . . . 1 . . 2 4 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 189 | . 12 5 21 . . . 7 11 4 22 22 11 7 . . 30 . 9 28 Peak Tracking Total 17 | . 4 3 5 . . . 4 4 2 4 5 4 4 . . 14 . 6 17 Tactical Retreats 20 | . . 1 . . . . 2 . . . 5 2 4 . . 2 . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac DSF Res Traps Triggered 4 | . . . . . . . . . . 1 1 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 1 . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac DSF Res Machines Disabled 1 | . . . . . . . . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac DSF Res Machines Accessed 26 | . 2 . 2 . 1 1 2 1 1 6 2 3 1 . . . 1 . 3 Terminals 17 | . 2 . 2 . . 1 1 1 . 3 1 3 . . . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 2 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 1 1 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . Total Hacks 56 | . 5 . 7 . 1 2 4 1 6 15 3 4 1 . . . 2 . 5 Successful 31 | . 1 . 5 . 1 1 1 . 4 10 2 3 1 . . . 1 . 1 Failed 25 | . 4 . 2 . . 1 3 1 2 5 1 1 . . . . 1 . 4 Catastrophic 4 | . . . . . . 1 . 1 . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 14 | . 3 . 4 . 1 1 . . . 3 . 2 . . . . . . . Terminals 32 | . 5 . 7 . . 2 2 1 . 4 1 4 . . . . 2 . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . 6 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . . . 6 5 2 . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . Terminal Hacks 14 | . 1 . 5 . 1 1 . . . 1 . 2 1 . . . 1 . 1 Record 6 | . . . 4 . . . . . . 1 . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . 5 . . . . . . . . . Scan Component 3 | . . . . . . . . . . 3 . . . . . . . . . Repair 2 | . . . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . 4 4 2 . . . . . . . . Insert Component 5 | . . . . . . . . . 2 2 1 . . . . . . . . Analyze 5 | . . . . . . . . . 2 2 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . Terminals 1 | . . . . . . . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 2 . . 1 2 1 1 4 1 2 . . . . . . 2 Full Trace Events 2 | . . . . . . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 2 2 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . . . . . . . . Time 76 | . . . . . . . . . . 76 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . 2 2 1 . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 2 2 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac DSF Res Total Allies 4 | . . 2 . . . . . . . 1 . 1 . . . . . . . Largest Group 2 | . . 2 1 . . . . . . 1 . 1 1 . . . . . . Highest-Rated Group 52 | . . 52 31 . . . . . . 32 . 26 26 . . . . . . Highest-Rated Ally 32 | . . 31 31 . . . . . . 32 . 26 26 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . 5 1 . . . . . . 17 . . . . . . . . . Total Damage 734 | . . 84 21 . . . . . . 629 . . . . . . . . . Kills 10 | . . 2 . . . . . . . 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac DSF Res Turns Passed 7311 | . 359 276 711 40 262 27 514 301 275 1174 1336 595 286 242 8 503 7 72 323 Spaces Moved 4738 | 1 227 191 425 34 218 22 288 137 183 681 656 351 186 155 7 336 18 92 530 Core 38 | . . . . . . . . . . . . . . . . . . . 38 Treads 5 | . . . . . . . . . . . . . . . . . . . 5 Legs 3813 | 1 227 191 425 34 218 22 269 136 7 681 656 351 186 155 7 247 . . . Wheels 196 | . . . . . . . 19 1 176 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 686 | . . . . . . . . . . . . . . . . 89 18 92 487 Fastest Speed 37 | 120 120 120 120 120 120 120 90 110 95 120 120 123 125 126 126 40 40 37 37 Average Speed 109 | 120 120 120 120 120 120 120 124 150 110 120 120 124 125 126 126 101 40 39 40 Slowest Speed 200 | 120 120 120 120 120 120 120 190 190 190 120 123 125 126 126 126 130 40 40 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . 2 . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 47 51 41 10 62 8 30 31 18 24 17 12 33 38 7 59 1 89 19 Regions Visited 19 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . . 1 . . . . 1 . . . . 1 . . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 . . 1 1 1 . 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . Spaces Dug 11 | . . . . . . . . . . . 1 10 . . . . . . . Terrain Destroyed 19 | . . . . . . . . . 4 . 1 10 . . . . . . 4 Melee 11 | . . . . . . . . . . . 1 10 . . . . . . . Projectile 8 | . . . . . . . . . 4 . . . . . . . . . 4 AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac DSF Res Total 6309 | . 281 220 535 33 218 22 410 185 231 971 1124 462 224 202 6 432 17 123 613 Wait 979 | . 32 18 29 . . 1 82 15 10 201 343 73 28 47 . 32 . 11 57 Move 4698 | . 226 190 424 33 217 21 288 136 182 680 655 350 185 154 6 331 17 91 512 Hop 10 | . . . . . . . . . . . . . . . . 2 . . 8 Pick Up 52 | . 1 1 6 . . . 4 1 4 7 14 1 2 . . 4 . 1 6 Fast Attach 64 | . 1 . 2 . 1 . 5 3 6 3 18 3 . . . 7 . 5 10 Attach 33 | . . 1 3 . . . 4 2 1 3 3 5 1 . . 6 . . 4 Detach 15 | . 1 . . . . . 2 . 2 1 4 1 . . . 1 . . 3 Swap 34 | . 2 . 7 . . . 2 1 3 7 8 1 . . . 3 . . . Drop 71 | . 2 1 10 . . . 3 2 7 8 26 1 . 1 . 6 . 1 3 Fire 190 | . 16 9 54 . . . 20 25 16 27 10 . . . . 5 . . 8 Melee 122 | . . . . . . . . . . 7 42 27 8 . . 35 . 1 2 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 17 | . . . . . . . . . . 17 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . 1 . . . . . . 13 . Rewire 10 | . . . . . . . . . . 10 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 14) 360 | -10/Materials | Entered Mines 526 | -10/Mines | Identified exit to Materials 636 | -10/Mines | Entered Materials 636 | -9/Materials | Accompanied by 1 ally 636 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 645 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1093 | -9/Materials | Core integrity fell below 50% 1133 | -9/Materials | Discovered new exit (range 11) 1333 | -9/Materials | Discovered new exit (range 8) 1347 | -9/Materials | Entered Mines 1356 | -9/Mines | Met a Derelict bent on vengeance 1381 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1382 | -9/Mines | Discovered new exit (range 5) 1387 | -9/Mines | Entered Exiles 1416 | -9/Exiles | Met 8R-AWN 1437 | -9/Exiles | Met EX-HEX 1469 | -9/Exiles | Met EX-BIN 1486 | -9/Exiles | Aligned with FarCom system 1487 | -9/Exiles | Given EX-Vault access code 1515 | -9/Exiles | Opened EX-Vault 1525 | -9/Exiles | Found Modified TNC 1552 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1589 | -9/Exiles | Met EX-DEC 1637 | -9/Exiles | Discovered new exit (range 10) 1649 | -9/Exiles | Left Exiles lab with Modified TNC 1649 | -9/Exiles | Entered Mines 1657 | -8/Mines | Discovered new exit (range 13) 1676 | -8/Mines | Entered Materials 1676 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1770 | -8/Materials | Discovered new exit (range 3) 1871 | -8/Materials | Lost 3 parts (2n1w) 2190 | -8/Materials | Identified exit to Garrison 2190 | -8/Materials | Entered Garrison 2236 | -8/Garrison | Triggered checkpoint 2282 | -8/Garrison | Build established: Scavenger-Mutant 2366 | -8/Garrison | Triggered checkpoint 2377 | -8/Garrison | Core integrity fell below 50% 2401 | -8/Garrison | Lost 5 parts (1p3n1u) 2459 | -8/Garrison | Discovered new exit (range 9) 2491 | -8/Garrison | Entered Materials 2722 | -8/Materials | Discovered new exit (range 15) 2766 | -8/Materials | Entered Factory 2766 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3006 | -7/Factory | Repaired Lgt. Nuclear Core 3048 | -7/Factory | Repaired Hpw. Shotgun 3649 | -7/Factory | Build established: Mutant 3912 | -7/Factory | Discovered new exit (range 10) 3940 | -7/Factory | Entered another Factory area 3940 | -6/Factory | Evolved 2 slots: Utility x2 3961 | -6/Factory | Build established: Gunner 4793 | -6/Factory | Build established: Gladiator 5041 | -6/Factory | Lost 5 parts (1p3n1u) 5252 | -6/Factory | Discovered new exit (range 6) 5276 | -6/Factory | Entered another Factory area 5276 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5310 | -5/Factory | Discovered new exit (range 10) 5567 | -5/Factory | Identified exit to Upper Caves 5871 | -5/Factory | Entered Upper Caves 5871 | -5/Upper Caves | Accompanied by 1 ally 6124 | -5/Upper Caves | Discovered new exit (range 8) 6157 | -5/Upper Caves | Entered another Upper Caves area 6381 | -5/Upper Caves | Discovered new exit (range 15) 6399 | -5/Upper Caves | Entered Zhirov 6399 | -5/Zhirov | Discovered new exit (range 3) 6407 | -5/Zhirov | Entered Proximity Caves 6551 | -4/Proximity Caves | Lost 4 parts (1p2n1w) 6551 | -4/Proximity Caves | Spotter reported a threat 6616 | -4/Proximity Caves | Lost 5 parts (1p2n2u) 6745 | -4/Proximity Caves | Learned location of 1 exit from Research 6793 | -4/Proximity Caves | Spotter reported a threat 6894 | -4/Proximity Caves | Lost 6 parts (2p3n1u) 6895 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6895 | -4/Proximity Caves | Core integrity fell below 50% 6908 | -4/Proximity Caves | Discovered new exit (range 8) 6910 | -4/Proximity Caves | Entered Factory 6910 | -4/Factory | Evolved 2 slots: Propulsion x2 6917 | -4/Factory | Identified exit to DSF 6917 | -4/Factory | Entered DSF 6918 | -4/DSF | Joined Warlord attack on 0b10 via DSF 6936 | -4/DSF | Additional patrols routed to DSF 6980 | -4/DSF | Discovered new exit (range 15) 6989 | -4/DSF | Identified exit to Research 6989 | -4/DSF | Entered Research 6989 | -3/Research | Evolved 2 slots: Utility x2 6990 | -3/Research | Identified exit to Research 7009 | -3/Research | Lost 12 allies 7264 | -3/Research | Spotted B-86 Titan 7297 | -3/Research | Core integrity fell below 50% 7306 | -3/Research | Core integrity fell below 20% 7312 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07301_ Biometal Medium Treads destroyed. 07303_ System corrupted: Energy discharge (-9). 07303_ U-05 Engineer lays Concrete. 07303_ Critical hit (Burn: +50). 07304_ U-05 Engineer lays Concrete. 07304_ P-80 Master resets G-67 Veteran, system corruption cleaned. 07304_ Slug penetrates Wall. 07304_ Slug penetrates H-77 Assassin. 07304_ Slug penetrates G-67 Veteran. 07304_ Penetrated by Slug. 07305_ U-05 Engineer lays Concrete. 07305_ Slug penetrates G-67 Veteran. 07306_ P-80 Master resets B-86 Titan, system corruption cleaned. 07306_ U-05 Engineer builds a Wall. 07308_ Slug penetrates Wall. 07308_ Penetrated by Slug. 07311_ K-01 Serf destroyed. 07311_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????###########??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# ]] #??????????????????????????????? | | ????????# ] #??????????????????????????????? | | ????????# = #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# * #??????????????????????????????? | | ????????# =%! BB*#???????????????????#??????????? | | ????????##"#[""BB################# #??????????? | | ????????#" %! #?# ????????? | | ????????## % #?# @ s ????????? | | ?????????# g #?# k * ss ????????? | | ?????????# gg #?# =% ss ????????? | | ?????????#### h #?# ################?????????? | | ????????????# gg#?# #????????????????????????? | | ????????????# p### k #????????????????????????? | | ????????????# gwp #????????????????????????? | | ????????????# h k #????????????????????????? | | ????????????# + ???????????????????? | | ????????????# u^ # ""?????????????????? | | ????????????# # ????????????????? | | ????????????# !!! #? ????????????????? | | ????????????# !!! #########????????????????? | | ????????????+ !!! #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# ###??????????????????????? | | ????????????# ?????????????????? | | ????????????########/############????????????????? | | ???????????????# = #???????????????????????? | | ???????????????# !% #???????????????????????? | | ???????????????# * #???????????????????????? | | #########??????# #???????????????????????? | | #??????# = #???????????????????????? | | ]% #??????# #???????????????????????? | | ] #??????# ""T"" #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Evasion (%) 62 Targeting Accuracy 13 Melee Accuracy 32 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Great Maul | -7/Factory | Scanalyzed Imp. Heavy Machine Gun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingSupersonicDetector Manual? 0 Play Time 01:31:47 Cumulative 89.7 hours Start 2024.04.03 @ 09:43:24 End 2024.04.03 @ 11:28:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9756088c-332f-43fd-b24b-4e1f93a42171