Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 00:04:15 Player: aoemica Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (100) 500 Value Destroyed (3732) 3732 Prototype IDs (137) 2740 Alien Tech Used (12) 2400 Bonus (7497) 7497 TOTAL SCORE: 25769 Bonus ------- High Alert Combat Kills 421 Follower Combat Kills 364 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -888 Cogmind --------- Core Integrity 1478/1850 Matter 400/550 Energy 194/200 System Corruption 0% Temperature Cool (14) Movement Flying (16) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Antimatter Reactor > --- PROPULSION (9) --- Nuclear Pulse Array Cooled Field Propulsion Drive Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY (13) ----- 2N-1CE's Frost Array Medium Storage Unit Experimental Optical Array Advanced Transmission Jammer ECM Suite Powered Armor Graphene Brace Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield Spacefold Activator > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (10) --- Field Propulsion Array Powered Armor Antimissile System Transdimensional Reconstructor Subatomic Replicator Cooled Nova Cannon Sigix Shearcannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite System Mapper Advanced System Shield A0-MCA's Component Scanner Spacefold Activator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Field Propulsion Array Advanced Sensor Array Advanced ECM Suite Transdimensional Reconstructor Subatomic Replicator Cooled Nova Cannon Sigix Shearcannon Hellfire Missile Launcher [Rating: 211] Favorites ----------- Power Micro Fission Core Engine Subdweller Power Source Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Artifact Spacefold Activator Weapon Companion Sword Energy Gun Cooled Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Junk Cannon Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . . 10 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . 2 . . . . 2 . . . . . . 1 . . 1 . Utility 11 | . . . . . . 7 . . . . . . . . . 2 . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 209 | . 7 2 18 2 11 22 4 2 3 4 43 3 1 8 . 18 8 4 6 24 7 12 Power 18 | . 1 . 2 . . 3 1 . 1 . 5 . . 2 . . 1 . . 2 . . Engine 5 | . 1 . 2 . . 2 . . . . . . . . . . . . . . . . Core 9 | . . . . . . 1 1 . . . 4 . . 2 . . . . . 1 . . Reactor 4 | . . . . . . . . . 1 . 1 . . . . . 1 . . 1 . . Propulsion 48 | . 1 . 3 1 . 4 1 . . 1 20 1 . 3 . 4 3 2 1 1 1 1 Treads 10 | . . . 3 1 . 4 1 . . 1 . . . . . . . . . . . . Leg 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Flight 30 | . . . . . . . . . . . 13 1 . 3 . 4 3 2 1 1 1 1 Utility 82 | . 3 . 3 1 1 7 2 1 1 3 17 2 . 1 . 13 4 2 4 11 2 4 Device 47 | . 1 . 1 . . 4 1 1 1 3 12 2 . . . 9 3 1 . 6 . 2 Storage 5 | . 2 . 1 . . . . . . . 1 . . . . 1 . . . . . . Processor 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Hackware 9 | . . . . . . . . . . . 3 . . . . 1 1 . 1 . 2 1 Protection 17 | . . . 1 1 1 2 1 . . . . . . 1 . 1 . 1 3 4 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 61 | . 2 2 10 . 10 8 . 1 1 . 1 . 1 2 . 1 . . 1 10 4 7 Energy Gun 5 | . . . 2 . . 1 . 1 1 . . . . . . . . . . . . . Energy Cannon 15 | . . . 1 . 1 1 . . . . . . 1 2 . 1 . . . 5 2 1 Ballistic Gun 11 | . 2 1 2 . 2 4 . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 3 . . 1 . . . . 1 . . . . . . . . . . 3 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . 1 1 . . . . . . . . . . . . 1 5 2 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 . . . 1 . . 1 . . . 1 . . 2 . . . Parts Lost 28 | . 1 . 2 . . 1 3 3 . . 14 . . . 1 1 . . . 1 . 1 Power 6 | . . . 1 . . 1 1 . . . 3 . . . . . . . . . . . Propulsion 9 | . . . . . . . . 1 . . 7 . . . . . . . . . . 1 Utility 12 | . . . 1 . . . 2 2 . . 4 . . . 1 1 . . . 1 . . Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . 1 . 1 . . 1 3 3 . . 7 . . . 1 1 . . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 100 99 100 98 85 91 84 79 84 78 89 90 90 86 89 90 90 90 90 92 87 Engine 6 | . 14 14 13 14 14 7 . . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 8 11 7 5 6 5 5 5 10 9 7 4 4 2 3 3 Reactor 1 | . . . . . . . . . 2 5 1 5 5 4 . . 1 4 4 5 3 3 Treads 15 | . . . 24 28 28 22 23 18 17 19 3 . . . . . . . . . . . Leg 1 | . 28 28 3 . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . 10 28 30 30 30 26 27 29 29 29 30 27 Device 10 | . 7 14 7 . . 13 23 22 26 29 22 23 25 20 16 20 13 12 12 9 11 13 Storage 8 | . 14 14 14 14 14 5 5 5 5 5 2 1 . . . 3 4 4 4 4 3 3 Processor 4 | . . . . . . 5 5 5 5 5 6 10 10 10 10 10 13 12 12 12 11 4 Hackware 3 | . . . . . . . . . . . 6 10 10 10 10 9 13 12 12 12 15 17 Protection 8 | . . . 6 14 14 14 11 6 5 5 . . . 4 5 2 4 7 7 5 3 3 Energy Gun 1 | . 1 . 9 . . . 5 5 . . . . . . . . . . . . . . Ballistic Gun 6 | . 26 27 7 14 12 4 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 6 14 8 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 5 5 5 5 5 4 5 5 5 5 4 4 4 4 3 3 2 Special Melee Weapon 1 | . . . . . 5 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 11 17 17 37 36 42 61 61 59 65 65 60 36 34 43 25 43 43 50 54 54 43 63 Greatest Support 106 | 20 20 20 40 40 40 103 106 106 78 101 101 41 41 45 45 52 50 65 65 67 60 72 Greatest Overweight (x) 1 | . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 15 15 15 15 15 15 15 15 15 5 5 5 5 10 10 10 10 10 10 10 Average Capacity 12 | . 8 10 13 15 15 15 15 15 15 15 7 5 5 5 5 9 10 10 10 10 10 10 Most Carried 15 | . 10 10 15 15 15 15 15 15 15 15 15 5 4 5 5 10 10 10 10 10 10 10 Average Carried 11 | . 7 10 12 15 14 14 14 15 14 14 6 4 3 4 5 8 9 9 9 9 9 9 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 5 5 5 5 5 10 10 10 10 10 10 10 Final Carried 15 | 6 10 10 15 15 15 15 15 15 15 15 5 4 4 5 5 10 10 10 10 10 10 10 Class Distribution -------------------- 30% | Mutant 27% | Scavenger-Mutant 14% | Hacker-Sprinter 8% | Derelict-Mutant 5% | Alien-Ninja 5% | Hacker-Scout 4% | Hacker-Ninja Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Ninja | -2/Quarantine Alien-Ninja | -2/Section 7 Alien-Ninja | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 3133 | 170 173 84 347 111 20 359 141 35 58 77 425 63 10 80 . 171 47 74 83 308 162 135 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4175 | . 222 14 252 185 . 766 28 253 209 78 708 . . . . 229 47 33 115 429 197 410 Parts 207 | . 19 1 17 8 . 41 . 13 3 5 43 . . . . 11 1 3 10 14 10 8 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 2 . . 2 . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . 13 . . . 9 3 1 2 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 63 | . 8 3 10 1 . 7 . 4 . 1 16 . . . . . . . . . 1 12 Melee 21 | . . . . . . 4 . 4 . 1 11 . . . . . . . . . 1 . Guns 14 | . 8 . 5 1 . . . . . . . . . . . . . . . . . . Cannons 2 | . . . 2 . . . . . . . . . . . . . . . . . . . AOE 26 | . . 3 3 . . 3 . . . . 5 . . . . . . . . . . 12 Classes Destroyed 13 | . 3 . 1 2 . 5 . . . . . . . . . . . 1 . . . 1 Worker 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Builder 6 | . . . . . . 5 . . . . . . . . . . . . . 1 . . Hauler 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycler 8 | . . . . 2 . 2 . . . . 1 . . . . 1 . . . 2 . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . Watcher 14 | . . . . . . 1 . . . . 1 . . . . 3 1 . 3 3 2 . Swarmer 28 | . 6 3 3 . . 3 . . . . 10 . . . . . . . . . . 3 Grunt 18 | . 2 . . . . . . 3 . . 4 . . . . . . . . . 1 8 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 3 | . . . . 1 . . . 1 . 1 . . . . . . . . . . . . Programmer 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 13 | . 3 3 3 3 . 7 . 2 . 1 6 . . . . 1 1 1 1 2 2 13 Combat Bots Only 12 | . 3 3 3 1 . 3 . 2 . 1 5 . . . . . . . . . 1 12 Max Kills in Single Turn 4 | . 1 2 3 1 . 3 1 1 . 1 3 . . . . 1 1 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 3 . . 1 . . . . 3 . . . . . . . . . . 4 Melee 1 | . . . . . . 1 . 1 . 1 1 . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 667 | . 47 4 49 9 . 65 44 45 . 6 147 7 . 9 11 47 4 30 6 79 7 51 Missed 274 | . 19 1 19 3 . 12 12 12 . 4 52 6 . 5 6 30 2 20 4 38 2 27 Damage Taken 8816 | . 254 50 654 40 . 1140 550 668 . 59 1994 22 . 66 117 449 40 168 127 1449 210 759 Core 1671 | . 36 . 105 6 . 77 96 71 . 10 428 . . 8 . 46 . 8 . 408 92 280 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 12 | . . . 5 2 . . . . . . . . . . . . . 5 . . . . Regen/Repaired (Parts) 1131 | . . . . . 284 . . . . . . . . . . 76 . . 53 484 87 147 Core Remaining (%) 74 | 100 . . . . 41 . . . . 74 . . . . 62 . 90 . . 75 . 79 Volleys Fired 129 | . 36 2 46 6 . 11 . . . . 3 . 2 1 . 3 . . . 9 3 7 Largest 2 | . 2 1 2 2 . 1 . . . . 1 . 1 1 . 1 . . . 1 1 1 Hottest 150 | . 60 33 120 69 . 90 . . . . 39 . 90 50 . 50 . . . 50 150 60 Shots Fired 200 | . 72 2 74 12 . 12 . . . . 3 . 2 1 . 3 . . . 9 3 7 Gun 112 | . 72 . 31 6 . 3 . . . . . . . . . . . . . . . . Cannon 58 | . . . 32 6 . 2 . . . . . . 2 1 . 3 . . . 9 3 . Launcher 30 | . . 2 11 . . 7 . . . . 3 . . . . . . . . . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 111 | . 67 . 29 12 . 3 . . . . . . . . . . . . . . . . Thermal 50 | . . . 34 . . 2 . . . . . . 2 . . . . . . 9 3 . Explosive 30 | . . 2 11 . . 7 . . . . 3 . . . . . . . . . . 7 Electromagnetic 5 | . 5 . . . . . . . . . . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . 1 . 3 . . . . . . Robot Hit Streak 11 | . 9 . 9 11 . 4 . . . . . . . . . . . . . . . 7 Robot Miss Streak 5 | . 5 . 2 1 . . . . . . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 248 | . 41 . 39 9 17 36 5 10 12 4 31 . . 4 . 9 4 1 4 10 5 7 Core Hits 147 | . 16 3 18 6 . 24 2 6 2 2 23 . . 1 . 5 2 1 3 5 3 25 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . . 1 . 2 . . . . 4 . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 406 | . . . . . 17 46 7 15 14 5 60 23 25 7 1 47 29 21 32 31 21 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 389 | . . . . . . 46 7 15 14 5 60 23 25 7 1 47 29 21 32 31 21 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 46 | . . . . . 17 9 2 . . . 3 . . 4 . 2 . 1 2 4 2 . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Damage Inflicted 14390 | . 448 206 1021 210 . 2231 272 453 911 144 2048 . . 289 . 495 205 128 264 1267 637 3161 Guns 961 | . 440 . 387 91 . 43 . . . . . . . . . . . . . . . . Cannons 484 | . . . 380 104 . . . . . . . . . . . . . . . . . . Explosions 4888 | . . 206 254 . . 597 . . . . 670 . . . . . . . . . . 3161 Melee 8034 | . . . . . . 1591 272 453 911 144 1378 . . 289 . 495 205 128 264 1267 637 . Ramming 23 | . 8 . . 15 . . . . . . . . . . . . . . . . . . Kinetic 1027 | . 408 . 381 195 . 43 . . . . . . . . . . . . . . . . Thermal 386 | . . . 386 . . . . . . . . . . . . . . . . . . . Explosive 4888 | . . 206 254 . . 597 . . . . 670 . . . . . . . . . . 3161 Electromagnetic 32 | . 32 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 8034 | . . . . . . 1591 272 453 911 144 1378 . . 289 . 495 205 128 264 1267 637 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 8 8 8 1 1 1 1 . . . . . . . . Average Corruption 5 | . . . . . . 7 8 8 8 8 1 1 1 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 82 | . . . . . . 18 20 14 10 14 4 2 . . . . . . . . . . Message Errors 25 | . . . . . . 6 4 7 1 4 1 2 . . . . . . . . . . Matter Fused 21 | . . . . . . 4 7 1 4 3 2 . . . . . . . . . . . Heat Flow Errors 7 | . . . . . . 1 2 1 1 2 . . . . . . . . . . . . Energy Discharges 11 | . . . . . . 1 2 3 2 2 1 . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . 1 4 . 2 . . . . . . . . . . . . . Data Loss (major) 5 | . . . . . . 2 1 . . 2 . . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 1316 | . . . 44 . . 210 2 . 190 . 143 . . . . 64 5 . 28 275 154 201 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 339 | . . . 44 . . 60 . . . . 34 . . . . . . . . . . 201 Melee 977 | . . . . . . 150 2 . 190 . 109 . . . . 64 5 . 28 275 154 . Knockbacks 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . 27 13 . . 27 . . . . . . . . . . . . . . . . Shots 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . Rammed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 3 . . 3 . . . . . . . . . . . . . . . . . . Kicked 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 200 | . 20 . 9 12 . 200 173 177 56 127 . . . . . . 4 97 53 196 . . Average Temperature 38 | . 11 . 5 12 . 103 98 107 56 67 . . . . . . 3 23 11 67 . . Received Heat Transfer 960 | . 42 . 72 12 . 72 . 240 . 9 234 . . 24 30 36 9 27 . 90 . 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Heat Transferred 608 | . . . 608 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 1308 | . 306 168 . 129 . 221 . . . . 352 . . . . 332 372 483 424 616 361 1308 Initial 271 | . . 43 . 38 . . . . . . . . . . . . 186 169 271 148 139 230 Average 197 | . 202 137 . 47 . 43 . . . . 186 . . . . 113 290 289 298 379 275 538 Maximum Alert Level 4 | . 1 . . . . 1 . . . . 1 . . . . 1 1 2 2 2 1 4 Low Security (%) 50 | . 33 100 . 100 . 86 . . . . 56 . . . . 81 4 23 8 3 5 . Level 1 43 | . 66 . . . . 13 . . . . 43 . . . . 18 95 68 74 69 94 48 Level 2 6 | . . . . . . . . . . . . . . . . . . 8 16 26 . 33 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . 6 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . . . . 2 . . . . 6 . . . . 3 . 3 2 5 1 1 Investigation 7 | . . . . . . . . . . . 3 . . . . . . 2 . . 1 1 Extermination 7 | . . . . . . 1 . . . . 1 . . . . . . 1 1 3 . . Reinforcement 11 | . 2 . . . . 1 . . . . 2 . . . . 3 . . 1 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 13 | . 3 . . . . 2 . . . . 3 . . 2 . 1 . 1 . 1 . . Communications Jammed 54 | . . . . . . . . . . . 9 . . . . 17 2 2 . 10 . 14 Distress Signals 48 | . . . . . . . . . . . 9 . . . . 17 2 2 . 10 . 8 Times Spotted 274 | . 23 4 11 1 . 12 3 5 . 1 41 5 . 11 5 45 9 15 10 36 5 32 Peak Tracking Total 14 | . 6 3 3 . . 8 2 3 . 1 9 3 . 6 5 14 4 9 4 12 4 11 Tactical Retreats 47 | . 3 1 2 . . . . . . . 9 3 . 3 1 6 1 2 2 10 . 4 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 5 | . . . . . . 1 . . . . 2 . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . 1 . . . . . . . . . . . 15 . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 24 | . . . 4 . . . . . . . . . . . . . 5 1 4 7 2 1 Max in Single Turn 3 | . . . 3 . . . . . . . . . . . . . 1 1 1 1 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 86 | . 1 . 1 9 7 3 . . 4 . 5 . . 5 . 7 7 9 7 7 7 7 Terminals 46 | . 1 . . 3 . 2 . . . . 2 . . . . 5 5 5 6 7 5 5 Fabricators 6 | . . . . . . 1 . . . . 2 . . . . 1 1 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 10 | . . . . 4 . . . . . . 1 . . . . . . 2 . . 1 2 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . Total Hacks 255 | . 2 . 1 35 40 8 . . 17 . 13 . . 7 . 20 20 21 18 20 14 19 Successful 173 | . 1 . 1 30 40 1 . . 17 . 6 . . 7 . 13 14 13 12 6 6 6 Failed 82 | . 1 . . 5 . 7 . . . . 7 . . . . 7 6 8 6 14 8 13 Catastrophic 7 | . . . . . . 1 . . . . 2 . . . . 2 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 2 . . 10 . 2 . . . . 8 . . . . 12 11 11 13 5 3 11 Terminals 121 | . 2 . . 7 . 5 . . . . 4 . . . . 13 15 14 17 20 10 14 Fabricators 22 | . . . . . . 3 . . . . 8 . . . . 5 3 3 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 14 | . . . . 5 . . . . . . 1 . . . . . . 2 . . 1 5 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . . . . . . . . . . . . . 2 2 . . 3 . Terminal Hacks 126 | . . . 1 25 40 . . . 17 . 1 . . 7 . 5 7 4 5 6 4 4 Record 65 | . . . . 23 32 . . . 5 . . . . 5 . . . . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 11 | . . . . . 7 . . . 4 . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . 2 . . . . 4 . . . . . . . 1 . 1 . . . Open Door 6 | . . . . . 1 . . . . . . . . 2 . . . . . 2 1 . Level Access Points 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Branch Access Points 3 | . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 Alert Level 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Locate Traps 4 | . . . . . . . . . . . . . . . . 1 1 1 . . . 1 Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . Zone Layout 7 | . . . . . . . . . . . . . . . . 1 2 1 . 1 2 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . 1 . . . . 3 . . . . 1 1 1 . . . . Network Status 3 | . . . . . . . . . . . . . . . . 1 1 1 . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . Seal Access 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . Unauthorized Hacks 35 | . 1 . . 5 . . . . . . 2 . . . . 5 5 7 7 . 1 2 Terminals 18 | . 1 . . 1 . . . . . . . . . . . 3 3 3 6 . . 1 Track 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . Assimilate 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . Botnet 7 | . 1 . . 1 . . . . . . . . . . . 1 2 1 1 . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Operators 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . Fabricators 7 | . . . . . . . . . . . 1 . . . . 2 2 2 . . . . Liberate 3 | . . . . . . . . . . . . . . . . 1 1 1 . . . . Haulers 3 | . . . . . . . . . . . . . . . . 1 1 1 . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . 1 . . . . . . 2 . . 1 1 Recycling Units 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Fedlink 4 | . . . . . . . . . . . 1 . . . . . . 2 . . 1 . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 47 | . 1 . . 3 . 3 . . . . 4 . . . . 6 4 6 5 5 5 5 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Time 221 | . . . . . . 128 . . . . 93 . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . 7 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Time 28 | . . . . . . . . . . . . . . . . 28 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . 15 . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Combat 12 | . . . . . 12 . . . . . . . . . . . . . . . . . Robot Hacks Applied 17 | . . . . . 17 . . . . . . . . . . . . . . . . . parse_system 17 | . . . . . 17 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 23 | . . . . . . 1 . . . . . . . . . 1 . . 2 . . 19 Largest Group 14 | . . . . . . 1 . . . . . . . . . 1 . . 1 . . 14 Highest-Rated Group 606 | . . . . . . 49 . . . . . . . . . 45 . . 26 . . 606 Highest-Rated Ally 234 | . . . . . . 49 . . . . . . . . . 45 . . 26 . . 234 Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 96 | . . . . . . 5 . . . . . . . . . . . . . . . 91 Total Damage 2521 | . . . . . . 90 . . . . . . . . . . . . . . . 2431 Kills 20 | . . . . . . 1 . . . . . . . . . . . . . . . 19 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 11 | . . . . . 7 . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . 1 . 4 . 1 1 . 3 . 2 1 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 16150 | . 444 332 1505 920 4381 1028 584 349 327 425 799 414 287 958 126 616 503 268 559 829 272 224 Spaces Moved 17218 | 1 244 97 851 558 2655 447 341 179 175 245 1022 814 516 1824 362 1176 938 791 1183 1289 754 756 Core . | . . . . . . . . . . . . . . . . . . . . . . . Treads 5382 | . . . 732 558 2655 447 341 179 175 245 50 . . . . . . . . . . . Legs 469 | 1 244 97 119 . . . . . . . 8 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 459 | . . . . . . . . . . . 459 . . . . . . . . . . . Flight 10870 | . . . . . . . . . . . 505 814 516 1824 362 1176 938 791 1183 1267 749 745 Fastest Speed 6 | 120 120 120 120 160 160 160 162 162 163 162 25 24 24 23 23 17 21 7 7 6 14 6 Average Speed 68 | 120 120 120 154 160 163 161 162 162 163 162 40 25 24 23 23 23 21 18 18 19 14 14 Slowest Speed 250 | 120 120 120 160 160 250 162 162 163 163 163 162 28 24 24 23 102 24 19 19 90 14 16 Overloaded Moves 194 | . . . . . . . . . . . . . . . . 2 . 11 24 114 . 43 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . . . . . . 5 . . . . 17 4 4 2 . 2 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Spacefolds 15 | . . . . . . . . . . . . . . . . . . . . 9 2 4 Exploration Rate (%) 51 | 2 41 27 58 86 95 11 52 42 62 42 19 87 65 95 50 36 80 24 90 77 17 32 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 9 | . . . 1 4 . . . . 3 . . . . 1 . . . . . . . . Known Exits Taken 10 | . . . . . . 1 . . . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . . . . . . . Scrap Searched 20 | . . . 6 . 5 . . 1 . 2 . 1 3 . 2 . . . . . . . Spaces Dug 208 | . . 12 . . . 22 1 . . . 14 23 25 3 1 33 15 15 19 7 13 5 Terrain Destroyed 383 | . . 21 61 1 . 78 1 . . . 23 23 27 3 1 36 15 15 19 7 15 37 Melee 178 | . . . . . . 6 1 . . . 14 23 25 2 1 33 15 15 19 6 13 5 Projectile 14 | . . . 2 1 . 2 . . . . . . 2 1 . 3 . . . 1 2 . AOE 191 | . . 21 59 . . 70 . . . . 9 . . . . . . . . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 20723 | . 332 310 969 572 2697 675 362 214 200 268 1304 984 639 2353 402 1424 1192 875 1468 1780 870 833 Wait 2553 | . 29 208 26 2 1 114 8 19 . 9 151 142 95 486 40 176 207 59 242 408 79 52 Move 17090 | . 243 96 850 557 2654 446 340 178 174 244 1012 813 515 1823 361 1144 929 782 1178 1275 746 730 Hop 38 | . . . . . . . . . . . 4 . . . . 14 4 4 2 . 2 8 Pick Up 91 | . 7 1 12 . 5 12 . . 5 1 10 . . 5 . 9 5 3 1 3 5 7 Fast Attach 122 | . 1 . 8 1 3 12 2 2 3 1 31 3 . 6 . 10 5 1 5 22 2 4 Attach 48 | . 1 . 3 . 1 2 . . 1 . 8 1 1 1 . 4 . 3 2 8 4 8 Detach 28 | . . . 1 . 1 . . . . . 5 . 1 4 . 4 . . 2 5 2 3 Swap 53 | . 5 2 7 1 7 8 2 . . 3 4 . . 1 . 5 3 . 1 3 1 . Drop 152 | . 7 1 16 2 8 15 2 . 5 5 16 2 . 19 . 9 10 2 3 16 5 9 Fire 129 | . 36 2 46 6 . 11 . . . . 3 . 2 1 . 3 . . . 9 3 7 Melee 403 | . . . . . 17 46 7 15 12 5 60 23 25 7 1 46 29 21 32 31 21 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . 9 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 8) 409 | -10/Materials | Discovered new exit (range 9) 445 | -10/Materials | Entered Mines 452 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 494 | -10/Mines | Build established: Scavenger-Mutant 774 | -10/Mines | Discovered new exit (range 3) 777 | -10/Mines | Entered Subcaves 791 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 895 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1447 | -10/Subcaves | Visited 4L-MR0's lab 1456 | -10/Subcaves | Learned location of 1 exit from Materials 1469 | -10/Subcaves | Found Arachnoskeleton 1562 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1799 | -10/Subcaves | Build established: Mutant 1806 | -10/Subcaves | Core integrity fell below 50% 1992 | -10/Subcaves | Learned location of Zion (-6) 1992 | -10/Subcaves | Met a Zionite searching for "candidates" 2061 | -10/Subcaves | Discovered new exit (range 6) 2109 | -10/Subcaves | Discovered new exit (range 15) 2145 | -10/Subcaves | Ambushed by Subdweller buried in earth 2282 | -10/Subcaves | Entered Recycling 2534 | -7/Recycling | Scanned before Scraplab entrance 2834 | -7/Recycling | Discovered new exit (range 9) 2962 | -7/Recycling | Build established: Scavenger-Mutant 3149 | -7/Recycling | Entered Scraplab 3164 | -7/Recycling | Discovered new exit (range 3) 3202 | -7/Recycling | Entered Scraptown 3249 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3538 | -7/Scraptown | Build established: Mutant 3702 | -7/Scraptown | Discovered new exit (range 7) 3750 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3755 | -7/Scraptown | Learned Research security intel 3756 | -7/Scraptown | Learned Factory non-interactive machine intel 3758 | -7/Scraptown | Learned 8 Factory zone layouts 3760 | -7/Scraptown | Learned 12 Factory zone layouts 4373 | -7/Scraptown | Visited Shadow of the Wyrm 4437 | -7/Scraptown | Visited CPS Storage 4507 | -7/Scraptown | Visited SPCMW 4579 | -7/Scraptown | Visited UFD Registry 4627 | -7/Scraptown | Visited Symbiants 5070 | -7/Scraptown | Visited Cave Peace 5141 | -7/Scraptown | Visited Assassins FH 5246 | -7/Scraptown | Visited CR-KLE's Repair Center 5265 | -7/Scraptown | CR-KLE repaired 6 parts 5380 | -7/Scraptown | Registered with UFD as "Cargodrive" 5545 | -7/Scraptown | Visited Junk Cannon Lab 5559 | -7/Scraptown | Found Prototype Special Weapon 5559 | -7/Scraptown | Identified Junk Cannon 5613 | -7/Scraptown | Visited Observation Area 5858 | -7/Scraptown | Discovered new exit (range 3) 5925 | -7/Scraptown | Visited A0-MCA Data Center 5936 | -7/Scraptown | Given an A rating by A0-MCA 5993 | -7/Scraptown | Found A0-MCA's Component Scanner 6021 | -7/Scraptown | Visited Analyses Database 6136 | -7/Scraptown | Visited Derelict Rescue Squad 6195 | -7/Scraptown | Visited Chapter 10 6247 | -7/Scraptown | Build established: Derelict-Mutant 6411 | -7/Scraptown | Visited Curators Association 6549 | -7/Scraptown | Visited Sword Containment 6640 | -7/Scraptown | Delivered Scrap Shield to a Scientist 7374 | -7/Scraptown | Build established: Mutant 7553 | -7/Scraptown | Found Scrap Suit 7583 | -7/Scraptown | Entered Factory 7583 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 7584 | -5/Factory | Identified exit to Upper Caves 7585 | -5/Factory | Loaded intel: 235 non-interactive machine locations 8374 | -5/Factory | Build established: Scavenger-Mutant 8449 | -5/Factory | Discovered new exit (range 15) 8611 | -5/Factory | Entered Upper Caves 8611 | -5/Upper Caves | UFD Scientist delivered a prototype 8616 | -5/Upper Caves | Activated DRS Beacon 8619 | -5/Upper Caves | Found Enh. Scrap Shield 8667 | -5/Upper Caves | Lost 3 parts (1p2u) 8862 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8877 | -5/Upper Caves | Learned location of 1 exit from Factory 9166 | -5/Upper Caves | Discovered new exit (range 9) 9195 | -5/Upper Caves | Entered another Upper Caves area 9239 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9333 | -5/Upper Caves | Lost 3 parts (1n2u) 9421 | -5/Upper Caves | Identified exit to Factory 9516 | -5/Upper Caves | Discovered new exit (range 16) 9544 | -5/Upper Caves | Entered Zhirov 9544 | -5/Zhirov | Discovered new exit (range 3) 9574 | -5/Zhirov | Met Zhirov 9604 | -5/Zhirov | Learned location of Quarantine (-2) 9604 | -5/Zhirov | Learned location of Testing (-3) 9604 | -5/Zhirov | Learned location of Command (-1) 9631 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9657 | -5/Zhirov | Found Alien Artifact 9657 | -5/Zhirov | Identified Integrated Dissipator 9657 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9678 | -5/Zhirov | Found Alien Artifact 9871 | -5/Zhirov | Entered Proximity Caves 9914 | -4/Proximity Caves | Learned Research non-interactive machine intel 10088 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10220 | -4/Proximity Caves | Learned location of 1 exit from Research 10224 | -4/Proximity Caves | Learned Research stockpile data 10287 | -4/Proximity Caves | Discovered exit to Factory (range 6) 10296 | -4/Proximity Caves | Entered Factory 10296 | -4/Factory | Evolved 2 slots: Propulsion x2 10297 | -4/Factory | Identified exit to Research 10437 | -4/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 10481 | -4/Factory | Lost 7 parts (4n3u) 10678 | -4/Factory | Lost 4 parts (2p1n1u) 10827 | -4/Factory | Fabricated Exp. Optical Array (x1) 10932 | -4/Factory | Identified exit to Upper Caves 10932 | -4/Factory | Identified exit to Armory 11095 | -4/Factory | Entered Upper Caves 11180 | -4/Upper Caves | Build established: Hacker-Sprinter 11227 | -4/Upper Caves | Found Alien Artifact 11227 | -4/Upper Caves | Identified Core Expander 11227 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 11258 | -4/Upper Caves | Learned 4 Research zone layouts 11508 | -4/Upper Caves | Discovered new exit (range 5) 11509 | -4/Upper Caves | Entered another Upper Caves area 11514 | -4/Upper Caves | Learned Research stockpile data 11520 | -4/Upper Caves | Encountered a Warlord checkpoint 11794 | -4/Upper Caves | Discovered new exit (range 9) 11796 | -4/Upper Caves | Entered Warlord 11806 | -4/Warlord | System corruption cleaned by Quarantine Array 11897 | -4/Warlord | Learned Quarantine stockpile data 11897 | -4/Warlord | Learned 4 Quarantine zone layouts 11897 | -4/Warlord | Learned Factory garrison access intel 11897 | -4/Warlord | Learned Armory recycling unit intel 11924 | -4/Warlord | Warlord's base attacked by MAIN.C 11941 | -4/Warlord | Found Vortex Cannon 11974 | -4/Warlord | Rebuked by Warlord 12030 | -4/Warlord | Found Vortex Catalyst Activator 12274 | -4/Warlord | Warlord forces counterattacked 12343 | -4/Warlord | P-80 Master assimilated allied 1X-KUX(g) 12599 | -4/Warlord | Warlord base infiltrated, sounded retreat 12669 | -4/Warlord | Spotted Executioner 12736 | -4/Warlord | Discovered new exit (range 21) 12754 | -4/Warlord | Entered Proximity Caves 12766 | -3/Proximity Caves | Lost 5 allies 12786 | -3/Proximity Caves | Spotted B-86 Titan 12879 | -3/Proximity Caves | Discovered exit to Research (range 3) 12880 | -3/Proximity Caves | Entered Research 12880 | -3/Research | Evolved 2 slots: Utility x2 12881 | -3/Research | Identified exit to Testing 12882 | -3/Research | Identified exit to Research 12885 | -3/Research | Loaded intel: 56 non-interactive machine locations 13040 | -3/Research | Spotted B-86 Titan 13203 | -3/Research | Spotted B-86 Titan 13225 | -3/Research | Identified Transdimensional Reconstructor 13225 | -3/Research | Warped through subspace 13381 | -3/Research | Repaired Nuclear Pulse Array 13496 | -3/Research | Entered Testing 13520 | -3/Testing | Found Cld. Nova Cannon 13590 | -3/Testing | Spotted Striker 13591 | -3/Testing | Spotted Striker 13613 | -3/Testing | Found 2N-1CE's Frost Array 13832 | -3/Testing | Spotted Fortress 13854 | -3/Testing | Spotted PY-FQ7MGH8TVI 13886 | -3/Testing | Found Faulty Hellfire Missile Launcher 13888 | -3/Testing | Found Hellfire Missile Launcher 13909 | -3/Testing | Found System Mapper 13999 | -3/Testing | Entered Research 13999 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14020 | -2/Research | Build established: Hacker-Scout 14039 | -2/Research | Identified exit to Quarantine 14053 | -2/Research | Discovered new exit (range 4) 14056 | -2/Research | Identified exit to Access 14219 | -2/Research | Spotted B-90 Cyclops 14256 | -2/Research | Spotted B-90 Cyclops 14267 | -2/Research | Entered Quarantine 14298 | -2/Quarantine | Found Alien Artifact 14298 | -2/Quarantine | Identified Subatomic Replicator 14525 | -2/Quarantine | Cryocooling Duct disabled 14540 | -2/Quarantine | Ambient heat levels rising (+20) 14540 | -2/Quarantine | Non-combat units ordered to evacuate 14549 | -2/Quarantine | Found Alien Artifact 14549 | -2/Quarantine | Identified Core Reset Matrix 14549 | -2/Quarantine | Used Core Reset Matrix 14553 | -2/Quarantine | Detected hypermatrix surge 14553 | -2/Quarantine | Sensed 5 artifacts in vicinity 14571 | -2/Quarantine | Build established: Hacker-Ninja 14663 | -2/Quarantine | Discovered exit to Access (range 14) 14679 | -2/Quarantine | Found Sigix Broadsword 14703 | -2/Quarantine | Spotted Fortress 14717 | -2/Quarantine | Discovered new exit (range 6) 14718 | -2/Quarantine | Identified exit to Section 7 14826 | -2/Quarantine | Entered Section 7 14827 | -2/Section 7 | Sensed 26 artifacts in vicinity 14828 | -2/Section 7 | Spotted S7 Guard 14836 | -2/Section 7 | Found Core Membrane 14836 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 14842 | -2/Section 7 | Spotted B-90 Cyclops 14886 | -2/Section 7 | Found Integrated Mediator 14886 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 14907 | -2/Section 7 | Found Spacefold Activator 15004 | -2/Section 7 | Found Integrated Reactor 15004 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15015 | -2/Section 7 | Spotted S7 Guard 15022 | -2/Section 7 | Spotted Alpha 7 15022 | -2/Section 7 | Spotted Alpha 7 15028 | -2/Section 7 | Spotted B-99 Colossus 15037 | -2/Section 7 | Found Integrated Reactor 15037 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15039 | -2/Section 7 | Found Integrated Reactor 15039 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15041 | -2/Section 7 | Found Integrated Reactor 15041 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15116 | -2/Section 7 | Found LRC Armor 15116 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 15118 | -2/Section 7 | Found LRC Matter Compressor 15118 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 15120 | -2/Section 7 | Found LRC Matter Compressor 15120 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 15122 | -2/Section 7 | Search patrols dispatched 15158 | -2/Section 7 | Found Transdimensional Reconstructor 15161 | -2/Section 7 | Found Transdimensional Reconstructor 15183 | -2/Section 7 | Spotted Striker 15183 | -2/Section 7 | Spotted Striker 15186 | -2/Section 7 | Spotted Executioner 15186 | -2/Section 7 | Spotted Executioner 15250 | -2/Section 7 | Spotted Executioner 15250 | -2/Section 7 | Spotted Executioner 15307 | -2/Section 7 | Spotted Striker 15307 | -2/Section 7 | Spotted Striker 15406 | -2/Section 7 | Build established: Alien-Ninja 15588 | -2/Section 7 | Found Sigix Shearcannon 15655 | -2/Section 7 | Entered Access 15655 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15707 | -1/Access | Identified exit to Command 15927 | -1/Access | Entered Command 16027 | -1/Command | Found Powered Armor 16032 | -1/Command | Found Powered Armor 16067 | -1/Command | Disengaged cave seal 16067 | -1/Command | Assembled emerged from the dark tunnel 16091 | -1/Command | Scrapoid reinforcements arrived 16145 | -1/Command | Identified exit to Surface 16148 | -1/Command | Lost 3 allies 16151 | *** | Heading to fleet! Last Messages --------------- 16139_ Dropped Cld. Nova Cannon. 16141_ Acquired Hellfire Missile Launcher. 16141_ K-01 Serf collects debris. 16142_ Acquired Cld. Nova Cannon. 16143_ Acquired 31 matter. 16144_ Acquired 104 matter. 16144_ R-10 Processor collects Unknown Device. 16145_ Connecting with Terminal... >>Access(Main) Found 2 level access points to Surface: (84,85) (192,110) Map updated. 16149_ The unstable cave ceiling collapses. 16149_ Spacefolded through Reinforced Barrier. 16150_ Triggered Stasis Trap. 16150_ A bubble of rippling energy engulfs the area. 16150_ Field strength at 86. 16150_ Spacefolded through Access Shell. Map ----- +----------------------------------------------------+ | ???????????# """ #???# # ""R" #? | | ???????????# """ ##### # "" " ## | | ??????????## = + / / | | ??????????# # # ## | | ??????????## # # # = #? | | ???????????# =[ # #? | | ??????????## %%* # #? | | ??????????# % [ # #? | | ???????######" " " ##########? | | ???????# " #?????????? | | ???????# #######+#+### #########+#+??????????? | | ?????????# ####?????????????????????? | | ?????????# ! #????????????????????????? | | ?????????# #????????????????????????? | | ?????????# #????????????????????????? | | ?????????# """ """ #????????????????????????? | | ?????????# """T""" #????????????????????????? | | ?????????##############"#????????????????????????? | | ??????????????????????###????????????????????????? | | ???????????????????##############????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# """""" #????????????????? | | ???????????????????# ?" " #????????????????? | | ???????????????????# ??" @" "? #????????????????? | | ???????????????????#???" "" "?? #????????????????? | | ???????????????????????" "???#????????????????? | | ???????????????????????""""""????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 73 Energy Capacity 885 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 40 Armor Coverage 880 Resistance: TH 10 Resistance: EM 20 Evasion (%) 78 Recoil Reduction 4 Offensive Hacking 58 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Core Expander Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Sigix Broadsword Core Membrane Integrated Mediator Spacefold Activator Integrated Reactor LRC Armor LRC Matter Compressor Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotPiercingLeg Manual? 0 Play Time 03:00:33 Cumulative 1013.4 hours Start 2024.07.13 @ 20:15:14 End 2024.07.14 @ 00:04:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 456 Rogue 455 Adventurer 1 Explorer 0 Win Type 2 Total 158 Types 43/13/26/4/2/1/64/3/2 Lore% 71 Gallery% 94 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb7b7cb5-1b8e-407f-a3a2-dc9bf0cebf38