Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.23 @ 23:48:23 Player: hm03 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1479) 1479 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 3395 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 79/100 System Corruption 3% Temperature Cool (36) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Armored Wheel Flight Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Reaction Control System > --- WEAPON ----------- Beam Rifle Spread Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Heat Sink High-capacity Battery Seismic Detector Light Armor Plating [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 56 | 6 7 25 18 Power 8 | 1 1 4 2 Engine 7 | 1 . 4 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 20 | 2 3 12 3 Treads 2 | . . 2 . Leg 15 | 2 2 8 3 Wheel 1 | . . 1 . Hover . | . . . . Flight 2 | . 1 1 . Utility 11 | 1 3 2 5 Device 9 | . 2 2 5 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 . 7 8 Energy Gun 5 | 1 . 3 1 Energy Cannon . | . . . . Ballistic Gun 11 | 1 . 4 6 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 28 | . 1 4 23 Power 3 | . . . 3 Propulsion 8 | . 1 1 6 Utility 8 | . . 2 6 Weapon 9 | . . 1 8 Highest Loss Streak 21 | . 1 2 21 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 97 92 77 Engine 8 | . 6 10 7 Core 2 | . 7 . . Treads 4 | . . 10 . Leg 21 | . 26 21 15 Wheel 4 | . . 6 7 Flight 3 | . . 1 7 Device 8 | . 4 10 11 Storage 13 | . 21 11 8 Energy Gun 11 | . 14 8 11 Ballistic Gun 10 | . 14 10 7 Peak Build Rating 18 | 6 11 14 18 Average Rating 10 | 4 8 12 13 On Entrance 7 | . 6 10 14 Naked Turns 3 | . . . 3 Heaviest Build 19 | 11 17 19 18 Greatest Support 30 | 20 20 30 20 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 4 8 8 8 Average Carried 6 | 1 6 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 8 2 Class Distribution -------------------- 45% | Mutant 43% | Scavenger-Mutant 7% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1002 | 186 155 442 219 Remotely . | . . . . Salvage Created 1750 | . 280 976 494 Parts 107 | . 20 65 22 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 8 23 12 Guns 43 | . 8 23 12 Classes Destroyed 8 | . 3 5 . Worker 1 | . . 1 . Builder 1 | . . 1 . Mechanic 1 | . . 1 . Watcher 4 | . 1 2 1 Swarmer 12 | . 3 6 3 Grunt 25 | . 5 13 7 Brawler 1 | . . 1 . Sentry 5 | . . 3 2 Best Kill Streak 10 | . 3 10 5 Combat Bots Only 9 | . 3 9 5 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 370 | . 48 115 207 Missed 107 | . 11 30 66 Damage Taken 3570 | . 431 989 2150 Core 772 | . 145 76 551 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 51 | . . 51 . Core Remaining (%) 74 | 100 42 81 . Volleys Fired 140 | . 26 75 39 Largest 3 | . 2 2 3 Hottest 146 | . 70 88 146 Shots Fired 247 | . 52 124 71 Gun 245 | . 52 124 69 Cannon 2 | . . . 2 Launcher . | . . . . Special . | . . . . Kinetic 138 | . 26 73 39 Thermal 109 | . 26 51 32 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 9 7 11 Robot Miss Streak 7 | . 2 6 7 Penetration Max . | . . . . Secondary Targets 10 | . 3 5 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 160 | . 35 71 54 Core Hits 113 | . 18 50 45 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 10 | . 3 4 3 Burn 8 | . 2 4 2 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2383 | . 375 1117 891 Guns 2242 | . 375 1004 863 Cannons 28 | . . . 28 Explosions 113 | . . 113 . Melee . | . . . . Ramming . | . . . . Kinetic 1268 | . 160 591 517 Thermal 1002 | . 215 413 374 Explosive . | . . . . Electromagnetic 113 | . . 113 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 3 Average Corruption 4 | . . 5 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . . 16 . Message Errors 4 | . . 4 . Matter Fused 5 | . . 5 . Parts Rejected 1 | . . 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Weapon Failures 3 | . . 3 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 295 | . 295 202 227 Average Temperature 68 | . 106 33 75 Received Heat Transfer 1500 | . 210 300 990 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 3 3 . Heat Transferred 2820 | . 777 1257 786 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 529 | . 246 409 529 Initial 172 | . . 18 172 Average 206 | . 98 237 315 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 52 | 100 87 39 23 Level 1 36 | . 12 51 46 Level 2 11 | . . 9 30 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 1 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 14 25 33 Peak Tracking Total 11 | . 4 6 11 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly 1 | . . 1 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 3 4 1 Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 19 | . 4 9 6 Successful 12 | . 1 5 6 Failed 7 | . 3 4 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 3 | . . 3 . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Locate Traps 1 | . 1 . . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1799 | 87 521 718 473 Spaces Moved 1029 | 63 349 367 250 Core 14 | 3 . . 11 Treads 1 | . . 1 . Legs 1014 | 60 349 366 239 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 122 | 116 122 122 121 Slowest Speed 250 | 120 190 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 59 30 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1350 | 73 398 521 358 Wait 85 | 1 2 36 46 Move 1026 | 62 348 366 250 Hop . | . . . . Pick Up 17 | 4 6 6 1 Fast Attach 31 | 6 5 11 9 Attach 16 | . 1 7 8 Detach 9 | . 3 5 1 Swap 9 | . 1 7 1 Drop 17 | . 6 8 3 Fire 140 | . 26 75 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 429 | -10/Materials | Core integrity fell below 50% 512 | -10/Materials | Discovered new exit (range 16) 609 | -10/Materials | Entered another Materials area 609 | -9/Materials | Evolved 2 slots: Propulsion x2 703 | -9/Materials | Repaired Aluminum Leg? 891 | -9/Materials | Destroyed 9 combat bots 1040 | -9/Materials | Build established: Scavenger-Mutant 1139 | -9/Materials | Discovered new exit (range 16) 1327 | -9/Materials | Entered another Materials area 1327 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1783 | -8/Materials | Core integrity fell below 50% 1797 | -8/Materials | Core integrity fell below 20% 1800 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Seismic Detector destroyed. Penetrated by Slug. Autogun destroyed. K-01 Serf cleans the Fusion Modulator. Acquired Assault Cannon. K-01 Serf cleans the Matter Pump. Critical hit (Burn: +37). Slug penetrates U-05 Engineer. K-01 Serf cleans the Fusion Modulator. Heat Sink destroyed. System corrupted by crushing effect (+3). Autogun destroyed. Penetrated by Slug. G-47 Trooper knocked back. W-25 Informer sends out distress signal. U-05 Engineer builds a Door. K-01 Serf cleans the Matter Pump. Penetrated by Slug. Assault Cannon destroyed. Autogun destroyed. Map ----- +----------------------------------------------------+ | ##### ####+######+####### ???????????? | | % ???????????? | | ##+#### ########## ???????????? | | ???# ????# #????????# ####??????????????? | | ???#?????# #????????# """ #?????????????????? | | ?????????# #????????# """ #?????????????????? | | ?????????# #????????# """ #?????????????????? | | ?????????# #????????# #?????????????????? | | ?????????# #????? + +?????????????????? | | ?????????# #? 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""" #= " #??????????????????? | | ???????# """ """ # % % #??????????????????? | | ???????# #= ! #??????????????????? | | ???????# ##+#####??????????????????? | | ???????# % !#?????????????????????? | | ??????? % #?????????????????????? | | ??????? #?????????????????????? | | ???????? #"T"### #?????????????????????? | | ????????##+##### ####??# #?????????????????????? | | ???????????????#???????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????#### ##???????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Challenges ------------ None Game ------ Seed TargetingStasisField Manual? 0 Play Time 00:39:47 Cumulative 4.9 hours Start 2025.02.23 @ 23:08:11 End 2025.02.23 @ 23:48:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 78e796ee-ffa3-4ac9-9c6f-dbfae4b182b4