Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 12:37:57 Player: Kinga Result: Destroyed by as-39965 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (3262) 3262 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2261) 2261 TOTAL SCORE: 8888 Bonus ------- High Alert Combat Kills 361 Entered Garrisons 400 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (275) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Armor Integrity Analyzer Graphene Brace Relay Coupler [Swarmer] (39) > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (10) --- Light Nuclear Core Large Storage Unit Relay Coupler [NC] (27) Relay Coupler [NC] (26) Relay Coupler [Brawler] (29) Relay Coupler [Specialist] (19) Relay Coupler [Behemoth] (8) Mini Assault Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Target Analyzer Armor Integrity Analyzer Graphene Brace > --- WEAPON ----------- Improved Medium Laser Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Medium Storage Unit Hacking Suite Hacking Suite Hacking Suite Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Behemoth] Improved Medium Laser Mini Grenade Launcher Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Swarmer] Protection Insulated Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . 1 1 . 2 . Weapon 1 | . . 1 . . . . Parts Attached 85 | 7 7 17 22 13 5 14 Power 7 | 1 . 3 2 . . 1 Engine 7 | 1 . 3 2 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 2 2 9 2 . 2 Treads 15 | 2 2 2 9 . . . Leg 1 | . . . . 1 . . Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 29 | 2 3 7 4 4 1 8 Device 11 | 1 2 3 1 2 1 1 Storage 4 | 1 1 1 . . . 1 Processor 6 | . . 2 2 . . 2 Hackware 4 | . . . . . . 4 Protection 4 | . . 1 1 2 . . Artifact . | . . . . . . . Weapon 30 | 2 2 5 7 7 4 3 Energy Gun 9 | 2 . 1 1 3 1 1 Energy Cannon 5 | . . . 4 1 . . Ballistic Gun 10 | . 2 4 2 1 . 1 Ballistic Cannon 2 | . . . . . 2 . Launcher 4 | . . . . 2 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 2 . 2 . Corrupted Parts 1 | . . . . 1 . . System Corruption 9 | . . . . 9 . . Parts Lost 37 | . . 5 7 10 5 10 Power 4 | . . 1 1 . 1 1 Propulsion 12 | . . 2 4 3 1 2 Utility 8 | . . 1 . 3 1 3 Weapon 13 | . . 1 2 4 2 4 Highest Loss Streak 6 | . . 2 2 6 5 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 91 98 95 84 53 69 Engine 8 | . 14 10 8 9 4 1 Treads 18 | . 28 22 23 14 . . Flight 1 | . . . . . . 7 Device 7 | . 5 11 4 6 7 9 Storage 9 | . 14 11 9 9 7 7 Processor 11 | . . 9 15 12 7 15 Protection 2 | . . . 6 3 . . Energy Gun 4 | . 5 5 . 13 6 2 Energy Cannon 2 | . . . 5 5 . . Ballistic Gun 17 | . 22 27 21 2 . 2 Ballistic Cannon 1 | . . . . . 3 11 Peak Build Rating 40 | 7 8 21 36 35 27 40 Average Rating 21 | 5 6 12 29 28 22 34 On Entrance 17 | . 6 8 19 36 24 27 Naked Turns . | . . . . . . . Heaviest Build 52 | 14 23 40 50 52 42 42 Greatest Support 76 | 40 40 40 76 76 16 10 Greatest Overweight (x) 10 | . . . 1 2 3 10 Average Overweight (x) . | . . . . 1 2 2 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 13 | 7 9 13 15 15 15 10 Most Carried 15 | 4 8 10 15 15 15 14 Average Carried 10 | 2 6 8 13 14 13 10 Final Capacity 15 | 8 10 15 15 15 15 10 Final Carried 15 | 4 8 10 13 14 15 9 Class Distribution -------------------- 30% | Gunner 26% | Scavenger-Gunner 14% | Scavenger-Mutant 13% | Mutant 11% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Matter Collected 2142 | 259 123 586 716 248 3 207 Remotely 74 | 74 . . . . . . Salvage Created 3700 | 70 276 1028 1545 464 138 179 Parts 232 | 2 28 72 91 24 8 7 Haulers Intercepted 5 | . 1 2 2 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Combat Hostiles Destroyed 89 | . 9 22 24 15 3 16 Melee 1 | . . . 1 . . . Guns 58 | . 9 22 18 4 2 3 Cannons 11 | . . . 4 1 . 6 AOE 18 | . . . . 10 1 7 Classes Destroyed 17 | 1 5 4 5 1 . 1 Worker 3 | . . . 2 . 1 . Builder 2 | . . 1 1 . . . Tunneler 1 | . 1 . . . . . Hauler 5 | . 1 2 2 . . . Recycler 5 | 1 . . 4 . . . Operator 1 | . 1 . . . . . Watcher 5 | . . 2 3 . . . Swarmer 29 | . 6 6 8 3 . 6 Grunt 29 | . 3 9 6 9 2 . Brawler 2 | . . 1 1 . . . Duelist 1 | . . . 1 . . . Sentry 12 | . . 6 4 1 1 . Specialist 2 | . . . 2 . . . Hunter 1 | . . . 1 . . . Programmer 2 | . . . . 2 . . Heavy 1 | . . . 1 . . . Assembled 10 | . . . . . . 10 Best Kill Streak 10 | 1 4 4 8 10 4 4 Combat Bots Only 10 | . 3 4 4 10 2 4 Max Kills in Single Turn 3 | 1 1 2 2 2 1 3 Gunslinging 1 | . . 1 1 . . . Exploded 3 | . . . . 2 1 3 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Hostile Shots Fired 533 | . 49 103 134 80 57 110 Missed 141 | . 10 29 39 17 20 26 Damage Taken 6126 | . 373 944 1808 1093 644 1264 Core 1489 | . 128 197 306 152 281 425 Absorbed by Shields . | . . . . . . . Core Remaining (%) 53 | 100 48 50 . 16 . . Volleys Fired 274 | 5 34 72 74 27 12 50 Largest 3 | 2 2 3 3 3 2 3 Hottest 193 | 80 80 80 166 193 100 152 Shots Fired 636 | 10 66 205 202 63 15 75 Gun 529 | 10 66 205 166 36 8 38 Cannon 79 | . . . 36 11 . 32 Launcher 28 | . . . . 16 7 5 Special . | . . . . . . . Kinetic 463 | . 56 187 166 8 . 46 Thermal 107 | 5 4 18 36 20 . 24 Explosive 28 | . . . . 16 7 5 Electromagnetic 38 | 5 6 . . 19 8 . Robot Hit Streak 29 | 8 14 16 29 13 10 7 Robot Miss Streak 6 | 1 4 5 1 3 1 6 Penetration Max . | . . . . . . . Secondary Targets 16 | . 1 7 7 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 413 | 8 39 131 151 38 14 32 Core Hits 199 | 2 18 49 59 35 9 27 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . 1 1 1 . 4 Burn 4 | . . . . 1 . 3 Meltdown 1 | . . . 1 . . . Destroy 1 | . . 1 . . . . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7548 | 96 423 1526 2639 1485 361 1018 Guns 4858 | 95 412 1526 2028 368 122 307 Cannons 1039 | . . . 604 133 . 302 Explosions 1624 | . . . . 984 239 401 Melee . | . . . . . . . Ramming 27 | 1 11 . 7 . . 8 Kinetic 4276 | . 371 1397 2028 59 . 421 Thermal 1498 | 44 20 129 604 451 62 188 Explosive 1357 | . . . . 779 177 401 Electromagnetic 390 | 51 21 . . 196 122 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . 2 . 12 . . Average Corruption 1 | . . 1 . 3 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . 1 . 10 . . Message Errors 1 | . . . . 1 . . Matter Fused 5 | . . . . 5 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Parts Fused 1 | . . . . 1 . . Misfires 1 | . . 1 . . . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 42 | . . . 6 4 18 14 Projectiles 9 | . . . 6 . . 3 Explosions 33 | . . . . 4 18 11 Melee . | . . . . . . . Knockbacks 9 | . . . . . . 9 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary 3 | . . . . . . 3 Self-Inflicted Damage 532 | . . . . 185 335 12 Shots 17 | . . . . 8 7 2 Rammed 7 | 1 . . . . . 6 Targets Rammed 9 | 1 1 . 1 . . 6 Kicked . | . . . . . . . Crushed 2 | . 1 . 1 . . . Highest Temperature 456 | 72 54 39 456 348 7 102 Average Temperature 112 | 33 19 16 145 185 4 47 Received Heat Transfer 1284 | . 69 345 423 369 78 . Effects 3 | . . . . 3 . . Energy Bleed 1 | . . . . 1 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 2 | . . . 1 1 . . Heat Transferred 2617 | 100 50 300 999 755 50 363 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Peak Influence 713 | 5 307 506 536 713 481 663 Initial 373 | . 3 129 169 348 373 336 Average 375 | . 177 321 342 600 444 522 Maximum Alert Level 3 | . 1 2 2 3 2 2 Low Security (%) 10 | 100 41 5 7 . . . Level 1 49 | . 58 72 54 20 29 29 Level 2 36 | . . 22 38 57 70 70 Level 3 3 | . . . . 21 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 1 5 . 1 . Investigation 3 | . . 1 2 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 2 . 1 . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Distress Signals 10 | . . 5 4 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 15 27 37 17 2 21 Peak Tracking Total 7 | . 6 5 7 7 2 4 Tactical Retreats 6 | . . . 3 1 . 2 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Traps Triggered 8 | . 2 3 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Machines Disabled 5 | . . . . 3 1 1 Max in Single Turn 1 | . . . . 1 1 1 Garrison Relay 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Machines Accessed 12 | . 3 3 2 2 1 1 Terminals 10 | . 3 3 1 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 29 | . 7 13 5 2 1 1 Successful 15 | . 4 5 2 2 1 1 Failed 14 | . 3 8 3 . . . Catastrophic 3 | . 1 2 . . . . Database Lockouts . | . . . . . . . Manual 8 | . 2 6 . . . . Terminals 25 | . 7 13 2 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 3 . 1 . Terminal Hacks 13 | . 4 5 1 2 . 1 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . Level Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Reinforcement Status 1 | . 1 . . . . . Coupling Status 1 | . . 1 . . . . Hauler Manifests 2 | . . 1 1 . . . Registered Components 1 | . . 1 . . . . Garrison Registry 1 | . . . . 1 . . Security Stations 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 2 2 1 . 1 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Used RIF Installer 3 | . . . . 2 . 1 Robot Detection 1 | . . . . . . 1 Watcher Feeds 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . 3 . 5 Machine Destruction 8 | . . . . 3 . 5 Attached 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Turns Passed 3568 | 83 380 1017 980 501 124 483 Spaces Moved 1540 | 38 165 470 429 258 48 132 Core 24 | 8 . . . . . 16 Treads 1226 | 30 165 470 429 132 . . Legs 33 | . . . . . 17 16 Wheels 157 | . . . . 126 31 . Hover . | . . . . . . . Flight 100 | . . . . . . 100 Fastest Speed 50 | 50 160 160 160 130 130 112 Average Speed 166 | 136 160 160 163 145 184 248 Slowest Speed 550 | 160 160 160 240 160 330 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 51 47 60 38 3 19 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 114 | . . . 6 41 33 34 Melee . | . . . . . . . Projectile 6 | . . . 6 . . . AOE 108 | . . . . 41 33 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Total 2026 | 55 218 588 552 329 68 216 Wait 46 | . 5 17 5 13 2 4 Move 1533 | 37 164 469 428 256 47 132 Hop . | . . . . . . . Pick Up 46 | 4 5 7 15 8 2 5 Fast Attach 29 | 7 5 5 3 3 3 3 Attach 30 | . . 6 7 6 1 10 Detach 3 | . . . . 2 . 1 Swap 26 | . 2 6 12 4 1 1 Drop 22 | 1 2 6 7 2 . 4 Fire 274 | 5 34 72 74 27 12 50 Melee . | . . . . . . . Ram 6 | . . . . . . 6 Kick . | . . . . . . . Crush 3 | 1 1 . 1 . . . Escape Stasis 8 | . . . . 8 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 394 | -10/Materials | Core integrity fell below 50% 423 | -10/Materials | Identified exit to Materials 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 879 | -9/Materials | Discovered new exit (range 10) 992 | -9/Materials | Discovered new exit (range 13) 1481 | -9/Materials | Entered another Materials area 1481 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -8/Materials | Discovered new exit (range 15) 2156 | -8/Materials | Build established: Gunner 2243 | -8/Materials | Core integrity fell below 50% 2376 | -8/Materials | Garrison activated, responded to threat 2459 | -8/Materials | Identified exit to Garrison 2461 | -8/Materials | Entered Garrison 2489 | -8/Garrison | Discovered new exit (range 43) 2489 | -8/Garrison | Discovered new exit (range 81) 2489 | -8/Garrison | Discovered new exit (range 63) 2566 | -8/Garrison | Triggered checkpoint 2593 | -8/Garrison | Triggered checkpoint 2617 | -8/Garrison | Destroyed 10 combat bots 2705 | -8/Garrison | Installed Relay Interface Framework 2712 | -8/Garrison | Lost 4 parts (1n2u1w) 2739 | -8/Garrison | Garrison Relay disabled 2759 | -8/Garrison | Triggered checkpoint 2778 | -8/Garrison | Core integrity fell below 20% 2806 | -8/Garrison | Lost 6 parts (2n1u3w) 2938 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 2960 | -8/Garrison | System corruption reached 10% 2962 | -8/Garrison | Entered Factory 2962 | -7/Factory | Evolved 2 slots: Utility x2 3063 | -7/Factory | Lost 5 parts (1p1n1u2w) 3083 | -7/Factory | Identified exit to Garrison 3086 | -7/Factory | Entered Garrison 3182 | -7/Garrison | Assembled breached garrison interior 3198 | -7/Garrison | Expanded RIF knowledge: Robot Detection 3228 | -7/Garrison | Core integrity fell below 50% 3285 | -7/Garrison | Core integrity fell below 20% 3311 | -7/Garrison | Lost 5 parts (1p2u2w) 3398 | -7/Garrison | Learned Factory security intel 3407 | -7/Garrison | Garrison Relay disabled 3569 | -7/Garrison | Destroyed by as-39965 with Assembled Heavy Rifle Last Messages --------------- 03505_ Relay Coupler [Sentry] destroyed. 03512_ Destroyed Asb. Hover Unit. 03513_ as-31535 misfires. 03515_ as-31535 destroyed. 03517_ Acquired 20 matter. 03521_ Acquired 9 matter. 03523_ as-60377 destroyed. 03523_ Destroyed Asb. F-torch. 03523_ as-99027 destroyed. 03523_ as-06198 destroyed. 03538_ Autogun destroyed. 03543_ Acquired 9 matter. 03544_ as-08580 destroyed. 03546_ Acquired 3 matter. 03547_ Acquired 11 matter. 03548_ as-91621 destroyed. 03550_ Destroyed Asb. Hover Unit. 03550_ as-28552 destroyed. 03551_ Mni. Grenade Launcher destroyed. 03555_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ??????????????= ? ###????????????????????????????? | | ????????????=%=%? ????????????????????????????? | | ????????????*%= ? ????????????????????????????? | | ????????????[%% %???????????????????????????? | | ?????????????#% # ???????????????????????????? | | ??????????# ##% ???????????????????????????? | | ??????????? % % ???????????????????????????? | | ???????????? ??????????????????????????? | | ?????????????%% ??????????????????????????? | | ???????????????? ??????????????????????????? | | ?????????????#????# ############??????????????? | | ????????????##% % # # # #??????????????? | | ????????# * a @ #??????????????? | | ????????# [ ##?????????????? | | ????????# =%* ### #?????????????? | | ?????????# ## ###### # ### ######????????? | | ?????????????# ???????### ## ?? | | ?????????????#???????????# ## ####### ??? | | ????????????????????????## ### ######?????????? | | ????????????????????# #?????????? | | ???????????????????????### #### #### #?????????? | | ?????????????????????????# #??# ##??????????????? | | ?????????????????????????? ???# #???????????????? | | ?????????????????????????? ???# #???????????????? | | ??????????????????????######### #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# ####### ############????? | | ??????????????????????# #?????#* #????? | | ??????????????????????# ###???# #????? | | ??????????????????????# #####"######### #????? | | ??????????????????????# *+ [ #???????# #????? | | ??????????????????????# ##### #???????#####????? | | ??????????????????????# ###??##[##???????????????? | | ??????????????????????# #????# ! #???????????????? | | ??????????????????????# #????#" "#???????????????? | | ??????????????????????# #????#" "#???????????????? | | ????????????????????### #????#" "#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 150 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 59 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressProtonSuit Manual? 0 Play Time 00:32:45 Cumulative 104.6 hours Start 2024.10.03 @ 12:07:00 End 2024.10.03 @ 12:37:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 119 Adventurer 0 Explorer 4 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 45 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88295797-fd71-4463-812f-781abf211ece