Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.26 @ 15:35:35 Player: Robotson Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (61) 305 Value Destroyed (1468) 1468 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7033 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 98/100 System Corruption 12% Temperature Cool (18) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Advanced Medium Treads Advanced Medium Treads Weight Redist. System Improved Kinecellerator Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Improved Fusion Compressor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Energy Well Medium Matter Pod Target Analyzer ECM Suite > --- WEAPON ----------- Improved Arc Projector Disruptor Cannon > --- INVENTORY -------- Advanced Medium Treads Advanced Medium Treads Weight Redist. System Improved Kinecellerator [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Advanced Medium Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Salvage Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Gar Slots Evolved 10 | . . . 2 . 2 2 2 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . 1 . 1 2 . . . . Utility 3 | . . . 1 . 1 . 1 . . . Weapon 2 | . . . . . . . 1 1 . . Parts Attached 83 | 5 . 2 16 10 12 3 24 1 10 . Power 9 | 1 . 1 2 1 1 . 1 . 2 . Engine 5 | 1 . 1 2 1 . . . . . . Core 4 | . . . . . 1 . 1 . 2 . Reactor . | . . . . . . . . . . . Propulsion 32 | 2 . . 8 5 4 1 9 . 3 . Treads 2 | . . . . . . . . . 2 . Leg 10 | 2 . . 4 . . . 4 . . . Wheel . | . . . . . . . . . . . Hover 5 | . . . . . . . 4 . 1 . Flight 15 | . . . 4 5 4 1 1 . . . Utility 18 | . . 1 2 . 3 2 6 . 4 . Device 9 | . . . . . 2 1 4 . 2 . Storage 3 | . . 1 . . . . . . 2 . Processor 4 | . . . 2 . . . 2 . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 . . 4 4 4 . 8 1 1 . Energy Gun 5 | 1 . . . . 1 . 2 . 1 . Energy Cannon 5 | . . . . . . . 4 1 . . Ballistic Gun 10 | 1 . . 1 4 3 . 1 . . . Ballistic Cannon 3 | . . . 2 . . . 1 . . . Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 2 . . . Parts Lost 53 | . . . 3 1 8 1 26 . 3 11 Power 4 | . . . . . 1 . 2 . . 1 Propulsion 23 | . . . 2 1 4 . 11 . . 5 Utility 14 | . . . . . 1 1 6 . 3 3 Weapon 12 | . . . 1 . 2 . 7 . . 2 Highest Loss Streak 8 | . . . 3 1 4 1 6 . 2 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | 1 2 5 7 8 7 6 5 3 4 4 Power . | . 1 1 . . . . . . . . Propulsion 1 | . . 1 2 1 2 1 . 1 . 2 Utility 2 | . 1 2 1 4 3 4 3 1 2 2 Weapon 1 | . . . 2 2 . 1 1 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . . . 1 2 3 1 4 . . 4 Power . | . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . 2 Utility 8 | . . . . 1 2 1 2 . . 2 Weapon 3 | . . . 1 . . . 2 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 71 81 89 96 95 97 76 46 61 36 Engine 4 | . 14 14 11 11 4 . . . . . Core 2 | . . . . . 4 7 3 . 2 4 Leg 7 | . 28 28 20 4 . . 3 . . . Hover 3 | . . . . . . . 4 11 16 6 Flight 16 | . . . 8 26 32 45 18 . . . Device 7 | . . . . . 4 12 14 11 12 6 Storage 6 | . . 10 11 11 9 7 4 . 1 4 Processor 11 | . . . 15 22 17 7 6 17 11 3 Protection 2 | . . . . . 5 . 3 . . . Energy Gun 3 | . 14 14 4 . . 7 3 . 4 1 Energy Cannon 2 | . . . . . . . 5 4 5 1 Ballistic Gun 7 | . 14 14 12 15 16 7 . . . . Ballistic Cannon 2 | . . . 3 6 . . 3 . . . Peak Build Rating 75 | 5 5 6 13 17 25 32 64 34 71 75 Average Rating 26 | 4 5 5 10 12 20 28 39 33 52 30 On Entrance 21 | . 5 5 6 13 17 25 31 27 34 70 Avg Prop Armor Cover (%) 14 | . . . 3 . . . 12 20 13 22 Naked Turns 25 | . . . . . . . . . . 25 Heaviest Build 38 | 8 8 13 18 16 19 25 36 12 37 38 Greatest Support 72 | 20 20 20 30 20 20 27 72 29 60 38 Greatest Overweight (x) 6 | 2 . . 1 5 6 . 1 3 6 1 Average Overweight (x) . | . . . . . . . . 2 . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 5 5 7 8 8 8 8 7 5 5 5 Most Carried 8 | 2 5 7 8 8 8 8 8 5 5 5 Average Carried 6 | 1 2 5 7 7 7 6 5 3 3 4 Final Capacity 8 | 5 5 8 8 8 8 8 5 5 5 5 Final Carried 8 | 2 5 7 8 8 6 8 3 5 5 5 Class Distribution -------------------- 35% | Mutant 29% | Scavenger-Mutant 14% | Scavenger-Sprinter 14% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Gar Matter Collected 2077 | 217 . 50 667 49 563 64 462 . 5 . Remotely . | . . . . . . . . . . . Salvage Created 2055 | . . 32 793 17 587 144 482 . . . Parts 149 | . . 6 58 5 39 7 34 . . . Haulers Intercepted 5 | . . . 1 . 1 3 . . . . Recyclers Shooed 2 | . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Gar Combat Hostiles Destroyed 40 | . . 2 15 3 13 . 7 . . . Guns 25 | . . 2 9 . 13 . 1 . . . Cannons 8 | . . . . 3 . . 5 . . . AOE 6 | . . . 6 . . . . . . . Classes Destroyed 11 | . . 1 8 . . . 2 . . . Worker 8 | . . . 3 . 4 . 1 . . . Builder 4 | . . . 1 . . . 3 . . . Hauler 5 | . . . 1 . 1 3 . . . . Recycler 2 | . . . 1 . . . 1 . . . Watcher 2 | . . . 1 . . . 1 . . . Swarmer 15 | . . 2 3 3 7 . . . . . Grunt 12 | . . . 6 . 5 . 1 . . . Duelist 1 | . . . 1 . . . . . . . Sentry 9 | . . . 5 . 1 . 3 . . . Hunter 2 | . . . . . . . 2 . . . Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 11 | . . 2 11 3 5 2 3 . . . Combat Bots Only 8 | . . 2 8 3 5 . 1 . . . Max Kills in Single Turn 5 | . . 1 5 1 1 1 2 . . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Gar Hostile Shots Fired 789 | . . 6 83 20 130 27 384 . 28 111 Missed 280 | . . 2 23 3 56 13 136 . 10 37 Hits 509 | . . 4 60 17 74 14 248 . 18 74 Projectile 509 | . . 4 60 17 74 14 248 . 18 74 AOE 2 | . . . . . . . 2 . . . Critical Strikes 8 | . . . 1 . 1 . 2 . . 4 Part Disruptions 4 | . . . . . . . 1 . 3 . Damage Taken 7480 | . . 31 812 131 885 117 3246 . 635 1623 Core 2275 | . . . 280 9 142 18 810 . 4 1012 Absorbed by Shields 84 | . . . . . . . 72 . . 12 Regen/Repaired (Parts) 23 | . . . . . 23 . . . . . Core Remaining (%) 67 | 100 . 100 . 27 74 97 4 . . . Volleys Fired 188 | . . 4 60 6 48 8 60 1 . 1 Largest 3 | . . 2 2 2 2 2 3 1 . 2 Hottest 205 | . . 60 66 66 90 90 205 81 . 146 Shots Fired 375 | . . 8 120 12 94 16 122 1 . 2 Gun 271 | . . 8 109 . 94 16 43 . . 1 Cannon 99 | . . . 6 12 . . 79 1 . 1 Launcher 5 | . . . 5 . . . . . . . Special . | . . . . . . . . . . . Kinetic 259 | . . 4 90 12 90 8 55 . . . Thermal 105 | . . 4 25 . 4 8 64 . . . Explosive 5 | . . . 5 . . . . . . . Electromagnetic 6 | . . . . . . . 3 1 . 2 Robot Hit Streak 18 | . . 3 16 2 10 12 18 9 . 11 Robot Miss Streak 6 | . . 2 5 3 6 1 3 . . . Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 4 | . . . . . 4 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 232 | . . 4 62 4 58 14 87 1 . 2 Core Hits 103 | . . 2 40 2 27 4 25 . . 3 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . . . . . 4 . . . Blast 4 | . . . . . . . 4 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4980 | . . 56 1425 139 918 225 2100 17 . 100 Guns 2489 | . . 56 784 . 918 225 499 . . 7 Cannons 1793 | . . . 24 139 . . 1601 17 . 12 Explosions 617 | . . . 617 . . . . . . . Melee . | . . . . . . . . . . . Ramming 81 | . . . . . . . . . . 81 Kinetic 2937 | . . 25 739 139 887 112 1035 . . . Thermal 1275 | . . 31 69 . 31 113 1031 . . . Explosive 569 | . . . 569 . . . . . . . Electromagnetic 118 | . . . 48 . . . 34 17 . 19 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . 4 . 1 2 . 3 12 Average Corruption 3 | . . . . 4 . 1 1 . 1 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . . 4 . . 4 . 1 4 Message Errors 4 | . . . . . . . 2 . 1 1 Matter Fused 2 | . . . . . . . 1 . . 1 Heat Flow Errors 3 | . . . . 1 . . 1 . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . . . . . Data Loss (major) 2 | . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 108 | . . . 67 21 . . 20 . . . Projectiles 41 | . . . . 21 . . 20 . . . Explosions 67 | . . . 67 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . 1 . . 3 . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 4 | . . . . 1 . . 3 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 122 | . . . 86 . . . . . . 36 Shots 3 | . . . 3 . . . . . . . Rammed 23 | . . . . . . . 1 . . 22 Targets Rammed 23 | . . . . . . . 1 . . 22 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 259 | . . . 42 156 166 30 259 6 . 171 Average Temperature 49 | . . . 13 77 29 14 77 4 . 76 Received Heat Transfer 1377 | . . . 264 . 216 24 654 . . 219 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 4 | . . . . . . 1 3 . . . Heat Transferred 2702 | . . 75 150 . 74 259 2144 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Gar Maximum Alert Level 1 | . . . 1 . 1 . . . . . Low Security (%) 86 | 100 100 100 48 100 71 100 100 100 100 100 Level 1 13 | . . . 51 . 28 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 302 | . 4 50 302 156 300 138 74 30 15 3 Initial 130 | . . . 11 106 35 130 52 30 3 3 Average 70 | . . 35 152 116 146 125 18 12 2 . Influence Increases 1678 | . 4 50 516 75 548 28 437 5 15 . Destroy 0b10 Robot/C 800 | . . 40 300 60 260 . 140 . . . Destroy 0b10 Robot/NC 105 | . . . 35 . 25 15 30 . . . Destroy Leader 234 | . . 10 94 . 52 6 72 . . . Successful Hack 21 | . 4 . . . . 7 5 5 . . Disable Machine 90 | . . . 60 . . . 30 . . . Destroy Structure 38 | . . . 27 . 1 . 10 . . . Partial Spotted 90 | . . . . 15 75 . . . . . Lose Combat Pursuer 300 | . . . . . 135 . 150 . 15 . Influence Decreases 1678 | . 4 20 271 259 350 209 483 62 15 5 Entered New Map 495 | . . . 19 169 56 159 56 32 2 2 Time Decay 853 | . 4 20 222 80 214 40 243 30 . . Lost Part 330 | . . . 30 10 80 10 184 . 13 3 Squads Dispatched 13 | . 2 . 2 . 2 1 5 . 1 . Investigation 3 | . 2 . . . 1 . . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 6 | . . . 2 . 1 1 1 . 1 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Gar Distress Signals 7 | . 1 . . . 5 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 1 2 20 4 40 3 37 . 3 16 Peak Tracking Total 13 | . 2 1 7 4 10 3 8 . 3 13 Tactical Retreats 19 | . . . . . 4 . 11 . 1 3 ECM-based Alert Blocks 20 | . . . . . . . 11 . . 9 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Gar Traps Triggered 6 | . . . . . 1 1 3 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Gar Machines Disabled 6 | . . . 4 . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Gar Machines Accessed 14 | . 2 . . 1 2 2 6 1 . . Terminals 5 | . 1 . . . . 1 2 1 . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . 2 . . . Total Hacks 36 | . 7 . . 1 6 7 13 2 . . Successful 17 | . 6 . . 1 3 2 4 1 . . Failed 19 | . 1 . . . 3 5 9 1 . . Catastrophic 3 | . . . . . 1 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 14 | . 4 . . . . 4 4 2 . . Fabricators 5 | . . . . . . . 5 . . . Repair Stations 5 | . . . . . 5 . . . . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . Garrison Access 5 | . . . . . 1 . 4 . . . Terminal Hacks 7 | . 3 . . 1 . 1 1 1 . . Part Schematic 1 | . . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . Emergency Access Points 2 | . 1 . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . Network Status 1 | . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 3 | . . . . . 3 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . Process 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 2 2 6 . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . . 14 . . . Part Studies Acquired 1 | . . . . . . 1 . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 44 | . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 11 | . 11 . . . . . . . . . Retrieved Matter 11 | . 11 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Gar Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Gar Active Infowar (turns) 515 | . . . . . 178 61 219 . 2 55 Seismic 241 | . . . . . 178 61 2 . . . ECM 274 | . . . . . . . 217 . 2 55 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . 6 . Drone Recoveries 1 | . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Gar Turns Passed 2875 | 63 83 57 530 166 447 95 1067 94 131 142 Spaces Moved 2936 | 49 67 30 393 325 537 217 976 57 121 164 Core 187 | 10 . . . 1 3 . 22 38 4 109 Treads 12 | . . . . . . . . . 7 5 Legs 429 | 39 67 30 211 2 . . 80 . . . Wheels . | . . . . . . . . . . . Hover 447 | . . . . . . . 268 19 110 50 Flight 1861 | . . . 182 322 534 217 606 . . . Fastest Speed 24 | 50 120 120 34 34 31 24 24 56 52 50 Average Speed 63 | 109 120 120 81 36 41 24 70 152 78 66 Slowest Speed 360 | 150 120 120 190 300 360 24 190 200 350 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 17 | . . . 3 . 6 4 4 . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 4 20 10 36 61 56 6 29 1 89 25 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 41 | . . . 31 . . . 10 . . . Melee . | . . . . . . . . . . . Projectile 11 | . . . 1 . . . 10 . . . AOE 30 | . . . 30 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac DSF Gar Total 3595 | 55 69 44 488 366 677 241 1242 63 154 196 Wait 248 | . . . . . 64 9 150 3 19 3 Move 2893 | 48 66 29 387 324 524 208 967 56 120 164 Hop 16 | . . . 2 . 6 4 4 . . . Pick Up 54 | 2 3 5 9 6 9 6 10 2 2 . Fast Attach 52 | 5 . 1 8 6 7 1 14 1 8 1 Attach 37 | . . 1 6 3 8 3 13 . 2 1 Detach 16 | . . 1 2 4 1 . 4 . 2 2 Swap 7 | . . . 2 3 2 . . . . . Drop 48 | . . 3 12 14 8 2 6 . 1 2 Fire 188 | . . 4 60 6 48 8 60 1 . 1 Melee . | . . . . . . . . . . . Ram 23 | . . . . . . . 1 . . 22 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 13 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -5/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Met a group of wandering Federalists 134 | -10/Materials | Discovered new exit (range 4) 147 | -10/Materials | Entered Mines 192 | -10/Mines | Discovered new exit (range 8) 204 | -10/Mines | Entered Materials 204 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 441 | -9/Materials | Core integrity fell below 50% 472 | -9/Materials | Lost 3 parts (2n1w) 483 | -9/Materials | Destroyed 8 combat bots 627 | -9/Materials | Discovered new exit (range 15) 664 | -9/Materials | Identified exit to Mines 734 | -9/Materials | Entered Mines 768 | -9/Mines | Met a Derelict bent on vengeance 818 | -9/Mines | Discovered new exit (range 8) 820 | -9/Mines | Identified exit to Materials 833 | -9/Mines | Found a hidden stash of uninstalled traps 851 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 900 | -9/Mines | Entered Materials 900 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1053 | -8/Materials | Repaired Xenon Bombardment Thruster? 1157 | -8/Materials | Lost 4 parts (1p3n) 1336 | -8/Materials | Discovered new exit (range 15) 1347 | -8/Materials | Entered Factory 1347 | -7/Factory | Evolved 2 slots: Propulsion x2 1437 | -7/Factory | Discovered new exit (range 12) 1442 | -7/Factory | Entered another Factory area 1442 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1533 | -6/Factory | Lost 3 parts (2n1w) 1690 | -6/Factory | Fabricated Force Lance (x2) 1798 | -6/Factory | Build established: Scavenger-Tank 1955 | -6/Factory | Garrison activated, responded to threat 2135 | -6/Factory | Lost 5 parts (3n1u1w) 2208 | -6/Factory | Spotted B-75 Beast 2233 | -6/Factory | Core integrity fell below 50% 2255 | -6/Factory | Lost 4 parts (2n2u) 2377 | -6/Factory | Build established: Mutant 2424 | -6/Factory | Core integrity fell below 20% 2458 | -6/Factory | Lost 6 parts (1p2n3w) 2502 | -6/Factory | Discovered new exit (range 16) 2509 | -6/Factory | Entered another Factory area 2509 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 2603 | -5/Factory | Identified exit to DSF 2603 | -5/Factory | Entered DSF 2649 | -5/DSF | Additional patrols routed to DSF 2712 | -5/DSF | Discovered new exit (range 14) 2734 | -5/DSF | Entered Garrison 2735 | -5/Garrison | Lost 3 allies 2755 | -5/Garrison | Build established: Scavenger-Mutant 2768 | -5/Garrison | Spotted B-75 Beast 2807 | -5/Garrison | Triggered checkpoint 2821 | -5/Garrison | Lost 8 parts (1p4n1u2w) 2836 | -5/Garrison | Core integrity fell below 50% 2851 | -5/Garrison | System corruption reached 10% 2855 | -5/Garrison | Core integrity fell below 20% 2876 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02839_ Slug penetrates P-70 Sage. 02839_ Slammed into P-70 Sage. 02840_ Slammed into H-66 Slayer. 02846_ :W 46D797>MWPYL7ZP9 02849_ Penetrated by Slug. 02849_ Slug penetrates Wall. 02849_ Slammed into P-70 Sage. 02851_ P-70 Sage knocked back. 02852_ Slammed into P-70 Sage. 02852_ Destabilizing: Core damaged (-20). 02853_ Slammed into P-70 Sage. 02853_ Destabilizing: Core damaged (-20). 02854_ Slammed into P-70 Sage. 02856_ Acquired Adv. Medium Treads. 02868_ Extracted 1 energy. 02869_ Adv. Medium Treads destroyed. 02872_ Penetrated by Slug. 02874_ Slug penetrates Reinforced Barrier. 02874_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #????# #??????? | | ?????????????????????????????????# #?#### ##?????? | | ?????????????????????????????????# ### ####?? | | ????????????????????????????????## + #?? | | ????????????????????????????????# #### ##?? | | ????????????????????????????????# #??????# #??? | | ????????????????????????????????## #??????? #??? | | ?????????????????????????????????# #??????? #??? | | ????????????????????????????????## ######## #### | | ????????????????????????????????# !! | | ????????????????????????????????# | | ????????????????????????????????#% ######### #### | | ????????????????????????????????# #???????# #??? | | ????????????????????????????????# #???????# #??? | | ????????????????????????????????# #???????# #??? | | ??????????????????????????####### #???????# #??? | | ??????????????????????????# h## #???????# #??? | | ?????????????????????###### ## ##??????# #??? | | ???????????????####### ######## #??? | | ??????????????? #??? | | ??????????????? #??? | | ??????????????????#### ## ## ###########??? | | ?????????????????????# ## ## g ###??????????? | | ?????????????????????" #??????????? | | ?????????????????????" #??????????? | | ?????????????????????" @ gg#??????????? | | ?????????????????????" #??????????? | | ?????????????????????# ## ## ###??????????? | | ?????????????????????# ?# ## #????????????? | | ???????????????????? ? ???????????? | | ??????????????????? ?????????? | | ??????????????????#### ? ####?????????? | | ?????????????????????## ?##""""## ##????????????? | | ??????????????????????# ????????# #?????????????? | | ??????????????????????# ????????? #?????????????? | | ??????????????????????#??????????? #?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 65 Energy Capacity 450 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Energy Filtering 30 Salvage Targeting 1 Item Schematics ----------------- Recalibrator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Force Lance | x2 | -6/Factory | Preloaded Repaired ---------- Xenon Bombardment Thruster | 23% | -8/Materials Studied --------- Xenon Bombardment Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Physics Hates This One Trick Release The Drones! Challenges ------------ None Game ------ Seed HugeGravitonMiniperforator Manual? 0 Play Time 01:30:46 Cumulative 44.2 hours Start 2026.04.15 @ 10:44:17 End 2026.04.26 @ 15:35:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d735798-41c7-4371-8033-8a3cc8d839ad