Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 12:38:53 Player: Broonsbane Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (120) 600 Value Destroyed (4241) 4241 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (347) 347 TOTAL SCORE: 8308 Bonus ------- High Alert Combat Kills 589 Follower Combat Kills 120 Friendly Fire -362 Cogmind --------- Core Integrity 0/850 Matter 222/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Wheel Recoil Stabilizer Improved Reaction Control System Improved Shield Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Cooled Pulse Rifle Coil Gun Heavy Flak Cannon > --- INVENTORY -------- Improved Medium Treads Improved Shield Generator Particle Gun Plasma Cannon Precision Assault Rifle Improved Heavy Machine Gun Heavy Missile Launcher [Rating: 60] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Advanced Targeting Computer Device Field Recycling Unit Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Light Cannon Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 5 | . . 1 1 1 2 Weapon 1 | . . 1 . . . Parts Attached 121 | 6 5 9 37 42 22 Power 15 | 1 . 1 5 7 1 Engine 10 | 1 . 1 5 3 . Core 5 | . . . . 4 1 Reactor . | . . . . . . Propulsion 27 | 3 . 2 9 7 6 Treads 18 | 2 . 2 9 3 2 Leg 6 | . . . . 4 2 Wheel 1 | 1 . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 26 | . 3 2 10 6 5 Device 9 | . 3 . 2 2 2 Storage 1 | . . . . 1 . Processor 7 | . . 2 3 . 2 Hackware 1 | . . . 1 . . Protection 8 | . . . 4 3 1 Artifact . | . . . . . . Weapon 53 | 2 2 4 13 22 10 Energy Gun 10 | . . 1 4 4 1 Energy Cannon 7 | . . . 1 3 3 Ballistic Gun 13 | 2 . 2 3 3 3 Ballistic Cannon 8 | . 2 . 2 2 2 Launcher 14 | . . 1 3 9 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 5 | . . . . . 5 Parts Lost 43 | . . 2 9 9 23 Power 7 | . . . 1 4 2 Propulsion 11 | . . . 2 3 6 Utility 10 | . . . 3 1 6 Weapon 15 | . . 2 3 1 9 Highest Loss Streak 14 | . . 1 3 3 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 91 98 94 91 90 Engine 7 | . 14 11 8 7 . Core 3 | . . . . 3 11 Treads 16 | . 28 22 23 12 . Leg 6 | . . . . 10 15 Device 7 | . 19 18 4 2 5 Storage 1 | . . . . . 6 Processor 15 | . . 14 20 15 18 Hackware 5 | . . . 8 7 5 Protection 3 | . . . 1 7 5 Energy Gun 6 | . . 3 11 6 5 Energy Cannon 2 | . . . 4 3 . Ballistic Gun 4 | . 2 5 3 6 6 Ballistic Cannon 7 | . 25 16 6 1 2 Launcher 2 | . . 5 . 2 1 Naked Turns . | . . . . . . Heaviest Build 61 | 7 20 26 22 61 49 Greatest Support 66 | 40 40 40 66 66 54 Greatest Overweight (x) 4 | . . . 1 2 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 10 Average Capacity 5 | 5 5 5 5 5 10 Most Carried 10 | . 5 5 5 5 10 Average Carried 4 | . 4 4 4 4 6 Final Capacity 10 | 5 5 5 5 10 10 Final Carried 5 | . 5 5 4 5 4 Class Distribution -------------------- 83% | Gunner 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2857 | 117 185 515 657 1043 340 Remotely 282 | . . . . . 282 Salvage Created 3781 | . 145 326 1736 1298 276 Parts 235 | . 15 34 100 75 11 Haulers Intercepted 4 | . . 1 1 2 . Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled 15 | . 10 5 . . . Retrieved Matter 122 | . 111 11 . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 86 | . 7 12 33 26 8 Melee 2 | . . . 2 . . Guns 28 | . . 1 17 6 4 Cannons 34 | . 7 8 11 7 1 AOE 22 | . . 3 3 13 3 Classes Destroyed 15 | . 4 3 6 2 . Worker 4 | . . . 2 2 . Tunneler 1 | . . . . 1 . Hauler 4 | . . 1 1 2 . Recycler 6 | . . 1 2 3 . Mechanic 2 | . . . 1 1 . Operator 6 | . 1 2 2 . 1 Watcher 10 | . 1 3 4 1 1 Swarmer 27 | . 3 8 4 8 4 Grunt 30 | . 4 3 13 10 . Brawler 2 | . . . 2 . . Duelist 1 | . . . 1 . . Sentry 12 | . . 1 7 3 1 Specialist 2 | . . . 2 . . Hunter 5 | . . . 4 . 1 Programmer 7 | . . . . 5 2 Thug 1 | . . . . 1 . Best Kill Streak 8 | . 3 5 7 8 4 Combat Bots Only 7 | . 3 4 7 5 4 Max Kills in Single Turn 6 | . 2 2 3 6 3 Gunslinging . | . . . . . . Exploded 4 | . . 1 1 4 3 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 674 | . 38 68 160 182 226 Missed 194 | . 12 17 35 63 67 Damage Taken 7883 | . 283 540 1890 2126 3044 Core 1386 | . 61 63 274 133 855 Absorbed by Shields 5 | . . . . . 5 Ignored by Resistances 115 | . . . 70 45 . Core Remaining (%) 78 | 100 75 84 50 81 . Volleys Fired 235 | . 22 33 73 70 37 Largest 3 | . 2 3 3 3 3 Hottest 192 | . 70 106 192 163 146 Shots Fired 542 | . 44 62 198 158 80 Gun 264 | . . 4 102 105 53 Cannon 252 | . 44 54 91 38 25 Launcher 26 | . . 4 5 15 2 Special . | . . . . . . Kinetic 281 | . 44 58 55 73 51 Thermal 199 | . . . 138 34 27 Explosive 26 | . . 4 5 15 2 Electromagnetic 36 | . . . . 36 . Robot Hit Streak 16 | . 8 11 14 13 16 Robot Miss Streak 9 | . 9 4 5 5 9 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 347 | . 20 35 129 104 59 Core Hits 208 | . 10 20 75 72 31 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 16 | . 1 1 9 2 3 Burn 10 | . . . 8 . 2 Destroy 1 | . . . . . 1 Blast 5 | . 1 1 1 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9979 | . 392 1023 3160 3991 1413 Guns 3686 | . . 51 1556 1346 733 Cannons 3252 | . 392 590 1072 768 430 Explosions 3018 | . . 382 513 1877 246 Melee . | . . . . . . Ramming 23 | . . . 19 . 4 Kinetic 3609 | . 392 641 604 1173 799 Thermal 3260 | . . . 2024 872 364 Explosive 2489 | . . 382 513 1348 246 Electromagnetic 598 | . . . . 598 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . 1 1 5 10 Average Corruption 1 | . . 1 1 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . . 1 2 21 7 Message Errors 7 | . . . . 6 1 Matter Fused 5 | . . . 1 3 1 Heat Flow Errors 5 | . . 1 . 3 1 Energy Discharges 4 | . . . . 2 2 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 5 | . . . . 3 2 Misfires 3 | . . . . 3 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 259 | . . 66 12 181 . Projectiles 33 | . . 12 12 9 . Explosions 226 | . . 54 . 172 . Melee . | . . . . . . Knockbacks 27 | . 3 2 7 1 14 Impact . | . . . . . . Kinetic 24 | . 3 2 5 1 13 Secondary 3 | . . . 2 . 1 Self-Inflicted Damage 662 | . . 26 . 473 163 Shots 13 | . . 1 . 10 2 Rammed 16 | . . . 12 . 4 Targets Rammed 20 | . . . 14 1 5 Kicked 1 | . . . . . 1 Crushed 3 | . . . 2 1 . Highest Temperature 491 | . 117 215 491 461 335 Average Temperature 124 | . 44 66 136 148 121 Received Heat Transfer 2250 | . 114 129 684 552 771 Effects 17 | . . . 8 9 . Shutdowns 5 | . . . 1 4 . Energy Bleed 4 | . . . 2 2 . Interference 5 | . . . 5 . . Matter Decay 1 | . . . . 1 . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 20 | . . . 10 5 5 Heat Transferred 6665 | . . . 4440 1385 840 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 1016 | . 244 192 906 1016 578 Initial 490 | . . . 21 411 490 Average 353 | . 79 89 312 516 462 Maximum Alert Level 3 | . 1 . 3 3 2 Low Security (%) 33 | 100 83 100 45 . . Level 1 25 | . 16 . 29 41 4 Level 2 26 | . . . 5 33 95 Level 3 14 | . . . 19 24 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 25 | . . 2 7 10 6 Investigation 5 | . . 1 1 2 1 Extermination 8 | . . . . 6 2 Reinforcement 8 | . . 1 4 1 2 Assault 3 | . . . 1 1 1 Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 134 | . 14 16 53 33 18 Peak Tracking Total 8 | . 4 4 8 6 6 Tactical Retreats 6 | . . . 2 . 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 8 | . . 1 4 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 32 | . 2 . 4 16 10 Max in Single Turn 6 | . 1 . 1 6 3 Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 26 | . 4 4 5 10 3 Terminals 19 | . 4 3 4 6 2 Fabricators 2 | . . . . 1 1 Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 3 | . . 1 1 1 . Garrison Access 1 | . . . . 1 . Total Hacks 64 | . 6 13 15 21 9 Successful 33 | . 2 8 11 10 2 Failed 31 | . 4 5 4 11 7 Catastrophic 5 | . . . . 3 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 44 | . 6 8 10 12 8 Fabricators 3 | . . . . 2 1 Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 13 | . . 5 5 3 . Garrison Access 2 | . . . . 2 . Terminal Hacks 20 | . 2 4 7 6 1 Record 5 | . 1 . 1 2 1 Robot Analysis 2 | . . 2 . . . Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Scanalyzer Index 2 | . . . 1 1 . Locate Traps 2 | . 1 . . 1 . Maintenance Status 1 | . . . 1 . . Surveillance Status 1 | . . . 1 . . Reinforcement Status 1 | . . . 1 . . Recall Investigation 1 | . . 1 . . . Hauler Manifests 2 | . . . 1 1 . Registered Prototypes 1 | . . 1 . . . Fabricator Hacks 2 | . . . . 1 1 Load Schematic 1 | . . . . 1 . Build 1 | . . . . . 1 Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 10 | . . 4 4 2 . Insert Component 4 | . . 2 1 1 . Analyze 6 | . . 2 3 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . 1 1 . . 1 Used . | . . . . . . Hacking Detections 17 | . 3 4 2 6 2 Full Trace Events 4 | . . 1 . 2 1 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 1 | . . . . . 1 Authchips . | . . . . . . Time 152 | . . . . . 152 Total Robot Build Rating 5 | . . . . . 5 Part Schematics Acquired 3 | . . 1 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 1 1 1 . Part Schematics Acquired 3 | . . 1 1 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . 3 1 . Machine Destruction 4 | . . . 3 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . 1 . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 4 | . . . . 3 1 Largest Group 3 | . . . . 3 1 Highest-Rated Group 93 | . . . . 93 23 Highest-Rated Ally 31 | . . . . 31 23 Total Orders 1 | . . . . . 1 COLLECT 1 | . . . . . 1 Ally Attacks 16 | . . . . 16 . Total Damage 251 | . . . . 251 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7928 | 105 827 975 1966 2980 1075 Spaces Moved 4419 | 63 463 531 1011 1707 644 Core 8 | 3 . . . . 5 Treads 3015 | 57 463 531 1011 941 12 Legs 1392 | . . . . 766 626 Wheels 3 | 3 . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 145 120 90 Average Speed 153 | 151 160 160 157 151 139 Slowest Speed 260 | 160 160 160 240 260 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 55 36 70 37 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 284 | . . 47 47 156 34 Melee . | . . . . . . Projectile 14 | . . . 13 . 1 AOE 270 | . . 47 34 156 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5103 | 70 506 597 1212 1964 754 Wait 194 | 1 4 11 45 111 22 Move 4414 | 62 462 530 1010 1706 644 Hop . | . . . . . . Pick Up 50 | . 6 6 13 11 14 Fast Attach 62 | 6 5 6 21 22 2 Attach 30 | . . 2 7 3 18 Detach 10 | . 3 . 2 1 4 Swap 29 | . . 1 9 17 2 Drop 58 | 1 4 8 18 21 6 Fire 235 | . 22 33 73 70 37 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick 1 | . . . . . 1 Crush 15 | . . . 14 1 . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 6) 861 | -10/Materials | Discovered new exit (range 15) 933 | -10/Materials | Entered another Materials area 933 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1248 | -9/Materials | Build established: Gunner 1362 | -9/Materials | Discovered new exit (range 8) 1896 | -9/Materials | Discovered new exit (range 5) 1908 | -9/Materials | Entered another Materials area 1908 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1948 | -8/Materials | Discovered new exit (range 12) 2590 | -8/Materials | Discovered new exit (range 9) 3344 | -8/Materials | Garrison activated, responded to threat 3440 | -8/Materials | Destroyed 7 combat bots 3607 | -8/Materials | Lost 3 parts (1p2w) 3858 | -8/Materials | Discovered new exit (range 4) 3874 | -8/Materials | Entered Factory 3874 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6112 | -7/Factory | Allied Derelicts emerged from ambush trap array 6501 | -7/Factory | Lost 3 parts (1p1u1w) 6752 | -7/Factory | Discovered new exit (range 8) 6854 | -7/Factory | Entered another Factory area 6854 | -6/Factory | Evolved 2 slots: Utility x2 7108 | -6/Factory | Fabricated A-15 Conveyor? 7554 | -6/Factory | First assault squad dispatched 7690 | -6/Factory | Cargo convoy interrupted 7790 | -6/Factory | Discovered new exit (range 21) 7844 | -6/Factory | Lost 9 parts (1p2n3u3w) 7887 | -6/Factory | Core integrity fell below 50% 7919 | -6/Factory | System corruption reached 10% 7921 | -6/Factory | Core integrity fell below 20% 7929 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slammed into G-50 Soldier. Door malfunctions. Critical hit (Burn: +37). Slammed into G-50 Soldier. K-01 Serf collects debris. Imp. VSS Leg destroyed. G-50 Soldier misfires. Slammed into G-50 Soldier. U-05 Engineer repairs door. Slammed into G-50 Soldier. [Achievement: System Compromised] K-01 Serf collects debris. U-05 Engineer destroyed. K-01 Serf collects debris. Adv. Targeting Computer destroyed. Acquired Wheel. K-01 Serf collects debris. U-05 Engineer destroyed. K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | +????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????F???????????????????????? | | ????????????????????????""???????????????????????? | | ??????###+##??????????? ?????????##?????????????? | | ??????#! ########## ?????????? *=!????????????? | | ??????# ?????????? %!?????????????? | | ??????# T ?????????? ==??????????????? | | ??????? ? ?????????? *???????????????? | | ???????? ?# #?????????? ?????????????????? | | ????????# #?# #???#######+######+#???????????? | | ???????## ### #???# ![]!#???????????? | | ?????### # #???# == =[k#???????????? | | ###### # #???# !%|u! " "*]????????????? | | # #??##g!gxuk " " ????????????? | | % # #??##!!@uuu ""G"" #???????????? | | # #??##u!uu| #????? #??? | | * ## ######g############## ?? | | * # !! ?? | | # % ?? | | # % ?? | | """ # H ?? | | """ # = ?? | | """ # ??? | | "# ??? | | # ###############+#### ???? | | #### ### ##????????????????????##+##???? | | [ ##????????????????????????????? | | ^ ##????????????????????????????? | | % ##????????????????????????????? | | % % """ %=##????????????????????????????? | | " """ "%" """ " ##????????????????????????????? | | " """ """ "" """ ##????????????????????????????? | | ##????????????????????????????? | | "^""" """ """ "" #?????????????????????????????? | | " """ """ """ ""% #?????????????????????????????? | | " """ """ """ """ #?????????????????????????????? | | = #?????????????????????????????? | | """ """ """ """% #??????############???????????? | | """ """ """ """ #??????# [! #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- Pulse Rifle | -9/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Cld. Pulse Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher My Command Is Your Wish Remodeling Risk Taker Serviceable Loadout Significant Disruption System Compromised Troublemaker Challenges ------------ None Game ------ Seed CloakingCatalystNukerbomber Manual? 0 Play Time 01:44:10 Cumulative 4.8 hours Start 2024.04.09 @ 10:51:15 End 2024.04.09 @ 12:38:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 167f4ac6-4fac-4c39-b880-74cac9fbec33