Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.13 @ 22:45:35 // Winter2022/Polymind Player: ArabianSandBoa Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1263) 1263 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (4362) 4362 TOTAL SCORE: 7335 Bonus ------- Polymind Skill 3930 Follower Combat Kills 37 Met Imprinter 300 Was Imprinted 300 Friendly Fire -205 Cogmind --------- Core Integrity 0/400 Matter 100/100 Energy 775/775 System Corruption 3% Temperature Cool (18) Movement Walking (120) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (2) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Advanced Particle Charger Layered Medium Armor Plating Experimental Thermal Shield > --- WEAPON (1) ------- Neutron Cannon > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Advanced Particle Charger Layered Medium Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Neutron Cannon > --- INVENTORY -------- (None) [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Advanced Energy Well Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached . | . . . . . . . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility . | . . . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 9 | . . . 5 2 2 . Power 1 | . . . . . 1 . Propulsion 3 | . . . 2 . 1 . Utility 3 | . . . 2 1 . . Weapon 2 | . . . 1 1 . . Highest Loss Streak 2 | . . . 2 2 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 57 100 91 93 95 100 Engine 7 | . . . 11 12 1 . Core 6 | . 11 20 1 . 15 . Treads 13 | . . . 20 25 2 . Leg 14 | . 22 40 2 . 34 18 Device 19 | . 11 20 21 21 2 45 Processor 3 | . . . . . 17 . Protection 6 | . . . 7 12 1 9 Energy Gun 9 | . 11 20 12 8 . . Ballistic Gun 7 | . . . 11 12 1 . Slashing Weapon 3 | . . . . . 17 . Naked Turns 36 | . 29 . 5 . 2 . Heaviest Build 46 | . 9 9 18 18 46 46 Greatest Support 56 | 3 20 20 40 40 56 56 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 1 | . 1 1 1 1 1 1 Average Capacity . | . . 1 . 1 . 1 Most Carried . | . . . . . . . Average Carried . | . . . . . . . Final Capacity 1 | . 1 1 1 1 1 1 Final Carried . | . . . . . . . Class Distribution -------------------- 58% | Sentry 23% | Grunt 15% | Duelist Dominant Class ---------------- Grunt | -10/Materials Grunt | -10/Mines Sentry | -9/Materials Sentry | -9/Mines Duelist | -7/Zion Grunt | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 242 | . . . 174 62 6 . Remotely . | . . . . . . . Salvage Created 1750 | . 47 158 891 385 237 32 Parts 109 | . 4 13 55 20 17 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 43 | . 1 4 21 6 5 6 Melee 5 | . . . . . 5 . Guns 32 | . 1 4 21 6 . . Cannons 6 | . . . . . . 6 Classes Destroyed 11 | . 1 3 3 2 1 1 Worker 3 | . . 1 1 1 . . Builder 2 | . . . 2 . . . Tunneler 3 | . . 1 1 1 . . Recycler 1 | . . . . 1 . . Watcher 2 | . . . 2 . . . Swarmer 11 | . . 2 9 . . . Grunt 16 | . 1 2 8 5 . . Brawler 1 | . . . . 1 . . Sentry 5 | . . . 4 . 1 . Assembled 6 | . . . . . . 6 Mutant 4 | . . . . . 4 . Best Kill Streak 4 | . 1 2 4 3 4 4 Combat Bots Only 4 | . 1 2 4 3 4 4 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 2367 | . . 239 955 290 579 304 Core 475 | . . 53 159 31 166 66 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 55 | . . . . . 55 . Core Remaining (%) 89 | 100 . 78 . . . . Volleys Fired 138 | . 3 20 68 24 6 17 Largest 2 | . 1 1 2 2 1 1 Hottest 90 | . 65 65 79 79 90 90 Shots Fired 225 | . 3 20 133 45 6 18 Gun 201 | . 3 20 133 45 . . Cannon 24 | . . . . . 6 18 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 91 | . . . 65 26 . . Thermal 134 | . 3 20 68 19 6 18 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 1 5 18 18 4 3 Robot Miss Streak 7 | . 1 5 7 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 157 | . 1 10 86 35 17 8 Core Hits 68 | . 1 7 34 12 8 6 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . . 4 4 1 . Burn 7 | . . . 4 3 . . Destroy 1 | . . . . 1 . . Sever 1 | . . . . . 1 . Melee Attacks 35 | . . . . . 35 . Impact . | . . . . . . . Slashing 35 | . . . . . 35 . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 3315 | . 16 164 1380 516 868 371 Guns 2076 | . 16 164 1380 516 . . Cannons 512 | . . . . . 141 371 Explosions . | . . . . . . . Melee 727 | . . . . . 727 . Ramming . | . . . . . . . Kinetic 937 | . . . 653 284 . . Thermal 1651 | . 16 164 727 232 141 371 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 727 | . . . . . 727 . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 6 6 3 Average Corruption 3 | . . . . 3 4 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . 6 5 5 Message Errors 7 | . . . . 2 4 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . 1 . 2 Data Loss (minor) 2 | . . . . 1 1 . Misfires 3 | . . . . 2 . 1 Overload Shots . | . . . . . . . Overflow Damage 54 | . . . . . 39 15 Projectiles 15 | . . . . . . 15 Explosions . | . . . . . . . Melee 39 | . . . . . 39 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 302 | . . 9 61 52 302 186 Average Temperature 66 | . . 6 21 23 150 106 Received Heat Transfer 892 | . . 45 213 114 466 54 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . 5 2 . . Heat Transferred 3330 | . 37 370 2109 814 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 385 | . 70 142 385 150 . . Initial 150 | . . 27 21 150 . . Average 117 | . 40 43 164 84 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 87 | 100 100 100 77 100 . . Level 1 12 | . . . 22 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 5 1 . . Investigation 4 | . . . 3 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 5 9 38 6 13 7 Peak Tracking Total 5 | . 3 3 5 3 5 3 Tactical Retreats 8 | . . 2 6 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled 4 | . . . 1 . 3 . Max in Single Turn 1 | . . . 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 9 | . 2 1 3 2 1 . Terminals 6 | . 2 . 2 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . 6 1 6 7 3 . Successful 9 | . 1 1 3 1 3 . Failed 14 | . 5 . 3 6 . . Catastrophic 3 | . . . . 3 . . Database Lockouts . | . . . . . . . Manual 18 | . 6 . 6 5 1 . Terminals 18 | . 6 . 5 7 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 1 . 1 3 . Part Schematic 3 | . . . . . 3 . Open Door 1 | . . 1 . . . . Level Access Points 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 1 . 3 . . . Terminals 3 | . 1 . 2 . . . Botnet 1 | . 1 . . . . . Disrupt 1 | . . . 1 . . . Sabotage 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 1 2 . . Full Trace Events 3 | . 1 . . 2 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . . . 17 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked 4 | . 1 . 3 . . . Non-combat . | . . . . . . . Combat 4 | . 1 . 3 . . . Robot Hacks Applied 4 | . 1 . 3 . . . find_shortcuts 4 | . 1 . 3 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies 6 | . . . . . 6 . Largest Group 6 | . . . . . 6 . Highest-Rated Group 342 | . . . . . 342 . Highest-Rated Ally 96 | . . . . . 96 . Total Orders . | . . . . . . . Ally Attacks 18 | . . . . . 18 . Total Damage 869 | . . . . . 869 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total 4 | . 1 . 2 . 1 . Derelict Logs Recovered 3 | . . 1 . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 4953 | 11 76 729 1990 964 916 267 Spaces Moved 2453 | 18 66 554 432 541 652 190 Core 60 | 18 31 . 9 . 2 . Treads 856 | . . . 250 541 65 . Legs 1450 | . 35 554 86 . 585 190 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 87 | . . . 87 . . . Fastest Speed 37 | 50 50 120 37 160 50 120 Average Speed 129 | 50 87 120 124 160 123 120 Slowest Speed 160 | 50 120 120 160 160 160 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 3 28 95 52 97 69 31 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 3 . Spaces Dug 4 | . . . . . 4 . Terrain Destroyed 10 | . . . . . 4 6 Melee 4 | . . . . . 4 . Projectile 6 | . . . . . . 6 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 3952 | 19 81 598 1749 596 701 208 Wait 1330 | 2 13 25 1250 31 8 1 Move 2447 | 17 65 553 431 540 651 190 Hop . | . . . . . . . Pick Up . | . . . . . . . Fast Attach . | . . . . . . . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire 138 | . 3 20 68 24 6 17 Melee 35 | . . . . . 35 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 12) 88 | -10/Materials | Entered Mines 111 | -10/Mines | Learned Materials emergency access door positions 216 | -10/Mines | Discovered new exit (range 12) 221 | -10/Mines | Learned location of Storage (-8) 222 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 339 | -10/Mines | Found the Drone Emporium 545 | -10/Mines | Discovered new exit (range 8) 817 | -10/Mines | Entered Materials 2423 | -9/Materials | Discovered new exit (range 6) 2548 | -9/Materials | Discovered new exit (range 13) 2807 | -9/Materials | Entered Mines 2952 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3086 | -9/Mines | Learned location of Zion (-7) 3226 | -9/Mines | Discovered new exit (range 5) 3337 | -9/Mines | Identified exit to Materials 3375 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3377 | -9/Mines | Discovered new exit (range 5) 3771 | -9/Mines | Entered Zion 3819 | -7/Zion | Given A8's code to call for help 3919 | -7/Zion | Discovered new exit (range 16) 3983 | -7/Zion | System corruption cleaned by Quarantine Array 4109 | -7/Zion | Learned Factory trap positions 4134 | -7/Zion | Visited the Megawrench Repair Shop 4134 | -7/Zion | Megawrench repaired 3 parts 4395 | -7/Zion | Imprinted 4397 | -7/Zion | Declared Zion's savior 4497 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4502 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4544 | -7/Zion | Attacked by Zionites 4545 | -7/Zion | Core integrity fell below 50% 4572 | -7/Zion | Core integrity fell below 20% 4679 | -7/Zion | Discovered new exit (range 5) 4685 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4687 | -7/Zion | Entered Deep Caves 4943 | -7/Deep Caves | Attacked by Z-Imprinter 4954 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 04724_ System corrupted: FCS attempts to trigger Neutron Cannon. 04724_ System corrupted: Neutron Cannon misfires. 04757_ System corrupted: Energy discharge (-240). 04773_ System corrupted: Energy discharge (-284). 04773_ Destroyed Asb. Hover Unit. 04780_ as-20891 destroyed. 04796_ as-09108 destroyed. 04815_ Destroyed Asb. Hover Unit. 04817_ as-36080 destroyed. 04820_ as-16319 destroyed. 04826_ as-60997 destroyed. 04828_ Acquired 8 Protomatter. 04830_ Acquired 13 Protomatter. 04832_ Acquired 14 Protomatter. 04835_ System corrupted: Heat flow error (+193). 04839_ as-49992 destroyed. 04843_ Acquired 13 Protomatter. 04930_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????????????" | | ?????????????????????????????????"" | | ???????????????????????????????"""" | | ????????????????????? ?????????""" | | ?????????????????? ?????? """ | | ???????????????? """" | | ?????????????? """""""""""o | | ?????????????? """"""""" | | ????????????? | | ????????????? | | ???????????? | | ???????????? | | ???????????? | | ??????????? | | ?????????????? ##### | | ?????????????????# ;;##???### # | | ??????????????????# ;###??????###### | | ????????????????????# g ;#####?????????????? | | ????????????????????############?????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 31 Energy Capacity 775 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 30 Resistance: EX 50 Resistance: EM 25 Resistance: I 25 Resistance: S 25 Resistance: P 25 Evasion (%) 62 Melee Accuracy 6 Recoil Reduction 2 Particle Charging 25 Item Schematics ----------------- Hvy. Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free System Guard | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Microactuators | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Coil Gun | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Hosts 6 | . 1 . 3 . 2 . Combat Hostiles 4 | . 1 . 3 . . . Allies 2 | . . . . . 2 . Unique Host Classes 4 | . 1 . 2 . 1 . Average Host Suspicion 76 | . 100 79 80 79 82 . Unsuspicious Activity 1486 | . . . 1137 . 189 160 Returns to Shadow . | . . . . . . . Fuzzy Dispatches . | . . . . . . . Protomatter Created 458 | . . 10 36 12 352 48 Used 143 | . 30 . 52 . 61 . Decayed 151 | . . . . . 151 . Highest Spend 39 | . 30 . 23 . 39 . Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 17) Y-45 Defender (-9/Materials: 10) Enhanced Grunt (-7/Zion: 6) G-47 Trooper (-10/Materials: 5) CR-A16 (-7/Zion: 5) Game ------ Seed BackupReflectiveAutogun Manual? 0 Play Time 00:23:23 Cumulative 312.3 hours Start 2023.02.13 @ 22:23:34 End 2023.02.13 @ 22:45:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 381 Rogue 381 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f3b5893-5d8a-4309-a864-3de7ae0db20b