Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.26 @ 23:49:05 Player: Asada Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1300) 1300 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3415 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/550 Matter 25/400 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Medium Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Particle Gun Gauss Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Matter Pod > --- WEAPON ----------- Gauss Rifle Hammer > --- INVENTORY -------- Particle Gun [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Protection Light Armor Plating Weapon Mining Claw Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 59 | 11 16 12 6 14 Power 9 | 2 1 1 1 4 Engine 8 | 2 1 1 1 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 5 5 1 4 2 Treads . | . . . . . Leg 6 | 3 . 1 . 2 Wheel 6 | 2 . . 4 . Hover 2 | . 2 . . . Flight 3 | . 3 . . . Utility 15 | 1 7 5 . 2 Device 9 | 1 5 2 . 1 Storage 5 | . 2 2 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 18 | 3 3 5 1 6 Energy Gun 6 | 1 1 2 . 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 2 | . . 1 . 1 Launcher 3 | . 1 1 1 . Special Weapon 1 | . . . . 1 Impact Weapon 2 | . . 1 . 1 Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 1 3 1 16 Power 6 | . . 1 . 5 Propulsion 7 | . 1 1 1 4 Utility 4 | . . 1 . 3 Weapon 4 | . . . . 4 Highest Loss Streak 5 | . 1 1 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 75 | . 96 74 80 50 Engine 8 | . 14 6 11 4 Core 1 | . . . . 5 Leg 2 | . 6 . . 4 Wheel 2 | . . . 7 4 Hover 1 | . 4 . . . Flight 9 | . 15 14 7 . Device 7 | . 17 10 . . Storage 15 | . 9 15 22 17 Protection 3 | . . 6 11 . Energy Gun 1 | . . 2 5 1 Ballistic Gun 3 | . 7 . . 3 Ballistic Cannon 1 | . . 4 . 1 Launcher 5 | . 7 4 5 2 Impact Weapon 2 | . . . 11 4 Slashing Weapon 6 | . 11 10 . . Peak Build Rating 14 | 6 10 10 11 14 Average Rating 8 | 4 8 7 9 9 On Entrance 7 | . 6 9 9 11 Naked Turns . | . . . . . Heaviest Build 38 | 6 31 34 34 38 Greatest Support 30 | 20 20 8 30 10 Greatest Overweight (x) 11 | . 3 11 11 11 Average Overweight (x) 2 | . . 4 4 4 Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 12 | 5 7 15 15 15 Most Carried 10 | 5 5 8 10 8 Average Carried 4 | 2 3 4 7 2 Final Capacity 15 | 5 15 15 15 15 Final Carried 9 | 3 3 7 9 2 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 948 | 320 158 288 105 77 Remotely 326 | . 126 200 . . Salvage Created 1190 | 70 338 343 143 296 Parts 109 | 5 30 33 26 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 36 | 1 14 7 4 10 Melee 1 | . . . . 1 Guns 12 | 1 8 1 . 2 Cannons 4 | . . 4 . . AOE 19 | . 6 2 4 7 Classes Destroyed 10 | 2 3 4 . 1 Worker 5 | . . 2 2 1 Builder 5 | . . 3 1 1 Tunneler 4 | 1 . . 3 . Recycler 4 | . 2 1 1 . Watcher 3 | . 1 1 . 1 Swarmer 13 | . 9 . 4 . Grunt 18 | 1 5 5 . 7 Brawler 1 | . . 1 . . Sentry 3 | . . 1 . 2 Hunter 1 | . . . . 1 Best Kill Streak 8 | 2 8 5 6 6 Combat Bots Only 8 | 1 8 2 4 4 Max Kills in Single Turn 4 | 1 2 4 3 2 Gunslinging . | . . . . . Exploded 3 | . 1 1 3 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 223 | 5 42 23 12 141 Missed 61 | 1 12 7 3 38 Damage Taken 2234 | 33 450 202 108 1441 Core 860 | 9 206 81 12 552 Absorbed by Shields . | . . . . . Ignored by Resistances 638 | 10 134 57 35 402 Regen/Repaired (Parts) 5 | . 5 . . . Core Remaining (%) 62 | 96 14 . 76 . Volleys Fired 125 | 5 47 27 6 40 Largest 2 | 2 2 1 1 1 Hottest 65 | 40 65 56 30 65 Shots Fired 131 | 10 48 27 6 40 Gun 65 | 10 36 3 . 16 Cannon 20 | . . 18 . 2 Launcher 45 | . 12 6 6 21 Special 1 | . . . . 1 Kinetic 74 | 10 31 18 . 15 Thermal 12 | . 5 3 . 4 Explosive 45 | . 12 6 6 21 Electromagnetic . | . . . . . Robot Hit Streak 43 | 7 32 43 16 19 Robot Miss Streak 3 | 1 2 1 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 113 | 8 45 22 5 33 Core Hits 93 | 3 30 19 15 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 11 | . 1 . . 10 Impact 10 | . . . . 10 Slashing 1 | . 1 . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4041 | 66 923 800 615 1637 Guns 601 | 66 301 44 . 190 Cannons 333 | . . 297 . 36 Explosions 2778 | . 597 459 615 1107 Melee 325 | . 25 . . 300 Ramming 4 | . . . . 4 Kinetic 775 | 66 220 297 . 192 Thermal 206 | . 128 44 . 34 Explosive 2731 | . 550 459 615 1107 Electromagnetic . | . . . . . Impact 300 | . . . . 300 Slashing 25 | . 25 . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 132 | . 11 34 22 65 Projectiles . | . . . . . Explosions 104 | . 11 34 22 37 Melee 28 | . . . . 28 Knockbacks 3 | . . 2 . 1 Impact 1 | . . . . 1 Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 478 | . 211 39 63 165 Shots 20 | . 7 1 3 9 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 122 | 6 122 34 . 54 Average Temperature 15 | 6 20 11 . 13 Received Heat Transfer 861 | 24 75 150 . 612 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 420 | . 235 111 . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 604 | 40 604 300 223 316 Initial 175 | . 22 175 78 73 Average 203 | 10 296 190 149 192 Maximum Alert Level 2 | . 2 1 1 1 Low Security (%) 53 | 100 32 58 64 54 Level 1 34 | . 21 41 35 45 Level 2 11 | . 45 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | 1 30 11 4 15 Peak Tracking Total 8 | 1 8 3 4 4 Tactical Retreats 6 | . 6 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 10 | . 4 3 . 3 Max in Single Turn 3 | . 3 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . 2 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 9 . . . Successful 5 | . 5 . . . Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled 1 | . 1 . . . Recycled Matter 174 | . 174 . . . Retrieved Matter 174 | . 174 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2321 | 116 583 716 319 587 Spaces Moved 814 | 102 329 151 111 121 Core 114 | 24 . 5 39 46 Treads . | . . . . . Legs 171 | 7 89 . . 75 Wheels 143 | 71 . . 72 . Hover 74 | . 74 . . . Flight 312 | . 166 146 . . Fastest Speed 50 | 50 56 277 95 260 Average Speed 233 | 75 134 425 265 366 Slowest Speed 600 | 120 277 600 600 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 6 51 19 32 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . . 10 . Terrain Destroyed 269 | . 101 45 35 88 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 268 | . 101 45 35 87 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1083 | 132 428 199 127 197 Wait 10 | . 10 . . . Move 810 | 101 328 150 110 121 Hop . | . . . . . Pick Up 44 | 11 15 8 5 5 Fast Attach 1 | 1 . . . . Attach 26 | 5 4 4 3 10 Detach 2 | . . 1 . 1 Swap 32 | 5 12 8 3 4 Drop 19 | 4 11 1 . 3 Fire 125 | 5 47 27 6 40 Melee 11 | . 1 . . 10 Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Repaired Heat Sink? 311 | -10/Materials | Build established: Mutant 384 | -10/Materials | Destroyed 8 combat bots 441 | -10/Materials | Discovered new exit (range 13) 498 | -10/Materials | Core integrity fell below 50% 499 | -10/Materials | Core integrity fell below 20% 700 | -10/Materials | Entered another Materials area 700 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1276 | -9/Materials | Discovered new exit (range 9) 1416 | -9/Materials | Entered Mines 1485 | -9/Mines | Met a Derelict bent on vengeance 1702 | -9/Mines | Found a hidden stash of uninstalled traps 1726 | -9/Mines | Discovered new exit (range 10) 1735 | -9/Mines | Entered Materials 1735 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1821 | -8/Materials | Lost 4 parts (2p1n1u) 1893 | -8/Materials | Lost 5 parts (1p2n1u1w) 1908 | -8/Materials | Core integrity fell below 50% 2184 | -8/Materials | Core integrity fell below 20% 2322 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- K-01 Serf collects debris. Sneak attack on K-01 Serf. Destroyed Wheel. Destroyed Sml. Matter Pod. K-01 Serf system corrupted by crushing effect. K-01 Serf system terminally corrupted. [Achievement: Power Corrupts] Acquired Plasma Cutter. Plasma Cutter destroyed. Hammer destroyed. Slammed into Y-45 Defender. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. Slammed into Y-45 Defender. Lgt. Nuclear Core destroyed. Slammed into Y-45 Defender. Destabilizing: Core damaged (-16). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????##?????????????? | | ??????????????????????########??? ??????????????? | | ??????????????????????# #?? ???????????????? | | ???????????####+####### #?"""???????????????? | | ???????????? # """???????????????? | | ????????????????? a + "?????????????????? | | ??????????????????????# Y@ #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????### ####???????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????????????####a###????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# "" #????????????????????? | | ?????????????????????# ""S #????????????????????? | | ??????????#??????????# "" #????????????????????? | | ??????????# ?????????# #????????????????????? | | ??????????# ????????# #????????????????????? | | ??????????# ##########+###########?????????????? | | ???? # % #?????????????? | | ??????"" + #?????????????? | | ??????????# % #????????????? | | ??????????######## ###+####### #???###??####? | | ?????????????????# #? ?????# #???# ?? # | | ?????????????????# #? ||?????# #???# "?" # | | ?????????????????# # |!!????# #???# """ # | | ?????????????????# # |! ????# #???# """ # | | ?????????????????# #! ???# #???# # | | ?????????????????# ########### #???# """ # | | ?????????????????# # # #???# """ # | | ?????????????????# # # #???# """ # | | ?????????????????# # #!! #????! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 350 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Oops Part-time Mechanic Power Corrupts Remodeling Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed AbsorptionAmuletBuckler Manual? 0 Play Time 00:36:03 Cumulative 0.5 hours Start 2024.10.26 @ 03:09:33 End 2024.10.26 @ 23:49:05 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6805bc61-250c-44da-b5ae-24f1e68b3d90