Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 20:07:34 Player: Saddlefall Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (67) 335 Value Destroyed (1692) 1692 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 3115 Bonus ------- High Alert Combat Kills 168 Cogmind --------- Core Integrity 0/400 Matter 230/300 Energy 104/250 System Corruption 7% Temperature Cool (9) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg High-capacity Storage Unit High-capacity Matter Pod (200) Light Armor Plating Shield Generator Particle Gun Improved Medium Laser Light EM Pulse Cannon Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit ECM Suite > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Small Matter Pod Light Armor Plating Shield Generator Mini Grenade Launcher Mini Grenade Launcher Mace Mace [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 54 | 7 24 23 Power 6 | 1 2 3 Engine 5 | 1 1 3 Core 1 | . 1 . Reactor . | . . . Propulsion 11 | 2 4 5 Treads . | . . . Leg 11 | 2 4 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 2 7 1 Device 1 | . 1 . Storage 8 | 2 6 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 27 | 2 11 14 Energy Gun 6 | 1 1 4 Energy Cannon 7 | . . 7 Ballistic Gun 8 | 1 6 1 Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . . 1 Parts Lost 14 | . 2 12 Power 3 | . . 3 Propulsion 6 | . 1 5 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 98 88 Engine 11 | . 11 10 Core 1 | . 2 . Leg 27 | . 27 27 Device 11 | . 12 10 Storage 12 | . 14 11 Energy Gun 2 | . 2 2 Energy Cannon 6 | . . 13 Ballistic Gun 16 | . 20 12 Impact Weapon 2 | . 4 . Naked Turns . | . . . Heaviest Build 53 | 18 53 41 Greatest Support 39 | 20 26 39 Greatest Overweight (x) 9 | 3 9 9 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 3 14 15 Average Carried 12 | 1 10 14 Final Capacity 15 | 8 15 15 Final Carried 14 | 3 14 11 Class Distribution -------------------- 73% | Mutant 26% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1541 | 224 663 654 Remotely . | . . . Salvage Created 2264 | 81 1010 1173 Parts 126 | 3 55 68 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 46 | . 19 27 Melee 1 | . 1 . Guns 18 | . 13 5 Cannons 9 | . . 9 AOE 16 | . 4 12 Classes Destroyed 12 | 1 8 3 Worker 5 | . 3 2 Builder 2 | . 1 1 Tunneler 1 | . 1 . Hauler 2 | . 1 1 Recycler 5 | 1 2 2 Mechanic 1 | . 1 . Watcher 5 | . 3 2 Swarmer 7 | . 3 4 Grunt 32 | . 16 16 Brawler 1 | . . 1 Protector 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 9 | 1 6 9 Combat Bots Only 8 | . 5 8 Max Kills in Single Turn 5 | 1 2 5 Gunslinging . | . . . Exploded 4 | . 2 4 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2594 | . 838 1756 Core 585 | . 168 417 Absorbed by Shields . | . . . Core Remaining (%) 66 | 100 32 . Volleys Fired 149 | 7 75 67 Largest 3 | 2 2 3 Hottest 168 | 70 70 168 Shots Fired 277 | 14 117 146 Gun 208 | 14 114 80 Cannon 61 | . . 61 Launcher 8 | . 3 5 Special . | . . . Kinetic 185 | 7 102 76 Thermal 35 | 7 12 16 Explosive 8 | . 3 5 Electromagnetic 49 | . . 49 Robot Hit Streak 14 | 4 14 12 Robot Miss Streak 8 | 2 8 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 175 | 9 77 89 Core Hits 99 | 4 40 55 Critical Kills 1 | . 1 . Critical Parts Destroyed 5 | . 3 2 Critical Strikes 10 | . 7 3 Burn 4 | . 3 1 Destroy 3 | . 1 2 Smash 3 | . 3 . Melee Attacks 9 | . 9 . Impact 7 | . 7 . Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles 1 | . 1 . Follow-up Attacks . | . . . Damage Inflicted 4380 | 114 1601 2665 Guns 1958 | 114 1041 803 Cannons 865 | . . 865 Explosions 1298 | . 301 997 Melee 251 | . 251 . Ramming 8 | . 8 . Kinetic 1688 | 39 892 757 Thermal 553 | 75 149 329 Explosive 1178 | . 301 877 Electromagnetic 702 | . . 702 Impact 251 | . 251 . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 6 | . . 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 26 | . . 26 Message Errors 7 | . . 7 Matter Fused 8 | . . 8 Heat Flow Errors 2 | . . 2 Parts Rejected 1 | . . 1 Data Loss (minor) 2 | . . 2 Data Loss (major) 2 | . . 2 Misfires 1 | . . 1 Alerts 1 | . . 1 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage 214 | . 156 58 Projectiles 18 | . . 18 Explosions 53 | . 13 40 Melee 143 | . 143 . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 113 | . 9 104 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 417 | 130 131 417 Average Temperature 95 | 67 40 110 Received Heat Transfer 1119 | . 336 783 Effects 1 | . . 1 Shutdowns 1 | . . 1 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 14 | . 3 11 Impact Corruptions 4 | . 4 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 1519 | 222 666 631 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 746 | 5 448 746 Initial 153 | . 3 153 Average 246 | . 189 314 Maximum Alert Level 3 | . 2 3 Low Security (%) 36 | 100 51 17 Level 1 46 | . 39 56 Level 2 16 | . 8 25 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 6 2 Investigation 3 | . 3 . Extermination . | . . . Reinforcement 4 | . 3 1 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 84 | . 35 49 Peak Tracking Total 10 | . 4 10 Tactical Retreats 15 | . 7 8 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 7 | . 3 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 3 | . . 3 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat . | . . . Combat 1 | . 1 . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3334 | 81 1617 1636 Spaces Moved 1435 | 38 673 724 Core 13 | 10 2 1 Treads . | . . . Legs 1422 | 28 671 723 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 181 | 127 185 181 Slowest Speed 500 | 200 500 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 3 94 50 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 14 | . 7 7 Terrain Destroyed 58 | . 19 39 Melee . | . . . Projectile . | . . . AOE 58 | . 19 39 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1899 | 54 918 927 Wait 181 | . 92 89 Move 1433 | 37 672 724 Hop . | . . . Pick Up 27 | 3 17 7 Fast Attach 26 | 7 9 10 Attach 22 | . 9 13 Detach 22 | . 15 7 Swap 6 | . 6 . Drop 23 | . 13 10 Fire 149 | 7 75 67 Melee 9 | . 9 . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 365 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 4) 802 | -10/Materials | Discovered new exit (range 11) 915 | -10/Materials | Core integrity fell below 50% 1238 | -10/Materials | Discovered new exit (range 7) 1340 | -10/Materials | Discovered new exit (range 4) 1699 | -10/Materials | Entered another Materials area 1699 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1861 | -9/Materials | Discovered new exit (range 6) 2503 | -9/Materials | Discovered new exit (range 4) 2601 | -9/Materials | Build established: Gunner 2859 | -9/Materials | Discovered new exit (range 13) 2949 | -9/Materials | Core integrity fell below 50% 3278 | -9/Materials | Lost 4 parts (1p1n2w) 3286 | -9/Materials | Core integrity fell below 20% 3299 | -9/Materials | First assault squad dispatched 3335 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03322_ G-34 Mercenary unfolds itself. 03322_ I-25 Savior unfolds itself. 03324_ K-01 Serf collects debris. 03324_ G-34 Mercenary destroyed. 03324_ Y-45 Defender destroyed. 03324_ G-34 Mercenary destroyed. 03324_ K-01 Serf destroyed. 03324_ G-34 Mercenary destroyed. 03324_ Ion Engine destroyed. 03324_ U-05 Engineer lays Concrete. 03326_ Assault Rifle destroyed. 03327_ U-05 Engineer lays Concrete. 03328_ Aluminum Leg destroyed. 03328_ G-34 Mercenary destroyed. 03328_ Destroyed Com. Wheel. 03329_ U-05 Engineer lays Concrete. 03332_ G-34 Mercenary destroyed. 03332_ Destroyed Imp. Heat Sink. 03332_ I-25 Savior destroyed. 03332_ U-05 Engineer lays Concrete. 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