Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.07 @ 00:50:38 Player: rCartos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (308) 308 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1973 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 100/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (3) ------ Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Seismic Detector High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Particle Gun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Wheel Improved Hover Unit Improved Hover Unit Seismic Detector Small Laser Light Assault Rifle Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Airjet Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 36 | 6 2 10 18 Power 8 | 1 . 2 5 Engine 8 | 1 . 2 5 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 . 6 6 Treads . | . . . . Leg . | . . . . Wheel 6 | 2 . 2 2 Hover 8 | . . 4 4 Flight . | . . . . Utility 6 | 1 2 . 3 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 2 4 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 17 | . . . 17 Power 5 | . . . 5 Propulsion 7 | . . . 7 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 17 | . . . 17 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 91 93 74 Engine 12 | . 14 11 12 Wheel 11 | . 28 15 1 Hover 16 | . . 22 21 Device 8 | . 7 11 6 Storage 10 | . 12 11 9 Processor 3 | . . . 8 Energy Gun 10 | . 14 11 8 Ballistic Gun 9 | . 14 11 6 Naked Turns . | . . . . Heaviest Build 37 | 10 26 34 37 Greatest Support 46 | 26 26 46 32 Greatest Overweight (x) 8 | . . 8 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 9 15 15 Most Carried 10 | 4 6 8 10 Average Carried 5 | 1 4 5 6 Final Capacity 15 | 8 15 15 15 Final Carried 6 | 4 6 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 406 | 246 . 58 102 Remotely . | . . . . Salvage Created 276 | 40 . 58 178 Parts 20 | 4 . 5 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 5 | . . 1 4 Guns 4 | . . 1 3 AOE 1 | . . . 1 Classes Destroyed 5 | 1 . 1 3 Tunneler 2 | 2 . . . Operator 1 | . . . 1 Watcher 1 | . . . 1 Grunt 4 | . . . 4 Sentry 1 | . . 1 . Best Kill Streak 2 | 2 . 1 2 Combat Bots Only 2 | . . 1 2 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 140 | . 3 6 131 Missed 29 | . 2 4 23 Damage Taken 1744 | . 13 30 1701 Core 569 | . . 15 554 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 100 96 . Volleys Fired 50 | 6 1 7 36 Largest 2 | 2 2 2 2 Hottest 95 | 60 60 80 95 Shots Fired 84 | 12 2 14 56 Gun 81 | 12 2 14 53 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 36 | 6 1 7 22 Thermal 45 | 6 1 7 31 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 5 | 1 2 3 5 Robot Miss Streak 3 | 2 1 3 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 51 | 4 1 8 38 Core Hits 19 | 2 . 2 15 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 920 | 47 12 95 766 Guns 723 | 47 12 95 569 Cannons . | . . . . Explosions 197 | . . . 197 Melee . | . . . . Ramming . | . . . . Kinetic 296 | 14 . 41 241 Thermal 427 | 33 12 54 328 Explosive 197 | . . . 197 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . . 9 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 488 | 40 20 85 488 Average Temperature 175 | 21 15 32 223 Received Heat Transfer 1071 | . 9 18 1044 Effects 20 | . . . 20 Shutdowns 7 | . . . 7 Energy Bleed 1 | . . . 1 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 979 | 75 25 124 755 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 132 | 10 21 60 132 Initial 25 | . 6 8 25 Average 42 | 2 18 21 75 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 6 3 12 Peak Tracking Total 6 | . 5 1 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . 3 5 Successful 3 | . . 2 1 Failed 5 | . . 1 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . . 3 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 2 1 Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . . 1 Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 626 | 75 122 153 276 Spaces Moved 439 | 49 124 135 131 Core 12 | 5 . 4 3 Treads . | . . . . Legs . | . . . . Wheels 251 | 44 124 44 39 Hover 176 | . . 87 89 Flight . | . . . . Fastest Speed 48 | 50 90 48 80 Average Speed 95 | 85 90 82 117 Slowest Speed 450 | 90 90 450 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 4 27 9 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . . . 13 Melee . | . . . . Projectile . | . . . . AOE 13 | . . . 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 561 | 70 133 163 195 Wait 2 | . . . 2 Move 436 | 48 123 134 131 Hop . | . . . . Pick Up 30 | 10 5 7 8 Fast Attach . | . . . . Attach 26 | 6 2 6 12 Detach . | . . . . Swap 10 | . . 4 6 Drop 7 | . 2 5 . Fire 50 | 6 1 7 36 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 3) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Propulsion x2 301 | -9/Materials | Discovered new exit (range 4) 306 | -9/Materials | Build established: Mutant 328 | -9/Materials | Identified exit to Mines 351 | -9/Materials | Entered another Materials area 351 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 566 | -8/Materials | Core integrity fell below 50% 575 | -8/Materials | Core integrity fell below 20% 627 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. G-47 Trooper destroyed. Lgt. Assault Rifle destroyed. U-05 Engineer builds a Wall. Acquired Lgt. Ion Engine. U-05 Engineer lays Concrete. Imp. Ion Engine destroyed. Acquired 35 matter. U-05 Engineer lays Concrete. Lgt. Ion Engine destroyed. U-05 Engineer builds a Wall. Acquired 27 matter. Acquired 29 matter. Acquired Wheel. U-05 Engineer builds a Wall. Wheel destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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" " #?? | | ????????# #??????????+ # "R" #?? | | ????????# #??????????# # """ #?? | | ????????# #??????????# #@########?? | | ????????# #??????????# #????????? | | ????????? ???????????# +????????? | | ????????? ???????????#### #????????? | | ????????? ??????????????# #????????? | | ????????? ??????????????# #????????? | | ????????? ?????????????? ????????? | | ????????? ?????????????? ????????? | | ????????? ?????????????? ????????? | | ????????????????????????###????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????H?????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 280 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed PhasingTacticalInitializer Manual? 0 Play Time 00:14:07 Cumulative 4.2 hours Start 2024.03.07 @ 00:37:13 End 2024.03.07 @ 00:50:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 25x20 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c1705f2a-5e4a-464a-955f-dd191607b1e9