Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 15:58:35 // Winter2019/RPGLIKE Player: Jack Result: Destroyed by CZ-RBI(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (123) 615 Value Destroyed (4386) 4386 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (545) 545 TOTAL SCORE: 8846 Bonus ------- High Alert Combat Kills 448 Follower Combat Kills 313 Registered with UFD 300 Friendly Fire -516 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 100/100 System Corruption 10% Temperature Cool (37) Movement Core (50) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Microactuators (fused) Microactuators Makeshift Hacking Suite > --- WEAPON (2) ------- Spear Spear > --- INVENTORY (4) ---- Protomatter-52 Protomatter-19 Improved Deuterium Engine Coolant Injector Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Hover Unit Airjet Airjet Gravmag System > --- UTILITY ---------- Microactuators Microactuators Makeshift Light Armor Plating Improved Shield Generator Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Protomatter Protomatter Protomatter Coolant Injector [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Microactuators Device Microactuators Hackware Hacking Suite Protection Insulated Plating Weapon Spear Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Slots Evolved 9 | 1 . 2 . 1 2 2 1 . . Power . | . . . . . . . . . . Propulsion 3 | 1 . . . 1 1 . . . . Utility 5 | . . 1 . . 1 2 1 . . Weapon 1 | . . 1 . . . . . . . Parts Attached 76 | 2 12 7 . 7 18 20 4 . 6 Power 8 | 1 . . . 3 2 2 . . . Engine 5 | 1 . . . 3 . 1 . . . Core 3 | . . . . . 2 1 . . . Reactor . | . . . . . . . . . . Propulsion 10 | . 6 . . . 2 2 . . . Treads . | . . . . . . . . . . Leg 2 | . 2 . . . . . . . . Wheel . | . . . . . . . . . . Hover 6 | . 2 . . . 2 2 . . . Flight 2 | . 2 . . . . . . . . Utility 46 | . 4 4 . 2 12 14 4 . 6 Device 9 | . . . . . 4 2 1 . 2 Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware 3 | . . . . . . 1 1 . 1 Protection 34 | . 4 4 . 2 8 11 2 . 3 Artifact . | . . . . . . . . . . Weapon 12 | 1 2 3 . 2 2 2 . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 1 1 3 . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . Piercing Weapon 2 | . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 11 | . . . . . 2 . . . 9 Power . | . . . . . . . . . . Propulsion 4 | . . . . . . . . . 4 Utility 7 | . . . . . 2 . . . 5 Weapon . | . . . . . . . . . . Highest Loss Streak 6 | . . . . . 1 . . . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 92 98 100 89 87 99 99 100 92 Engine 8 | . 20 15 14 10 . 7 7 7 6 Core 2 | . . . . . 10 . . . . Hover 27 | . 1 31 28 27 34 35 30 30 26 Flight 4 | . 29 . . . . . . . . Device 15 | . . . . . 14 26 23 23 21 Hackware 4 | . . . . . . 2 14 15 13 Protection 11 | . 18 17 28 24 9 8 6 7 6 Ballistic Gun 7 | . 19 31 28 27 5 . . . . Slashing Weapon 5 | . . . . . 12 11 . . . Piercing Weapon 5 | . . . . . . 5 15 15 15 Peak Build Rating 46 | 2 5 11 9 10 27 42 45 44 46 Average Rating 25 | 1 4 6 9 8 18 35 44 44 41 On Entrance 19 | . 2 5 9 9 9 26 42 44 44 Naked Turns . | . . . . . . . . . . Heaviest Build 26 | 5 8 13 12 14 16 25 25 25 26 Greatest Support 41 | 3 20 12 12 12 33 41 41 41 41 Greatest Overweight (x) 2 | 1 2 1 . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 3 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 1 3 4 3 3 3 3 4 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 38% | Hacker-Gladiator 34% | Mutant 21% | Scavenger-Gladiator 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gladiator | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Storage Hacker-Gladiator | -7/Recycling Hacker-Gladiator | -7/Scraptown Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Matter Collected 1632 | 184 252 154 . 336 290 256 73 . 87 Remotely . | . . . . . . . . . . Salvage Created 5215 | . 164 107 . 193 1125 1800 75 . 1751 Parts 327 | . 23 10 . 12 62 96 14 . 110 Haulers Intercepted 2 | . . . . . . 1 1 . . Recyclers Shooed 2 | . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Combat Hostiles Destroyed 98 | . 9 2 . 3 21 30 3 . 30 Melee 81 | . . . . . 18 30 3 . 30 Guns 17 | . 9 2 . 3 3 . . . . Classes Destroyed 20 | . 4 2 . 1 3 3 . . 7 Worker 6 | . . 1 . . 1 3 1 . . Builder 3 | . 1 . . . . 2 . . . Tunneler 2 | . . 1 . . . 1 . . . Hauler 2 | . . . . . . 1 1 . . Recycler 4 | . . . . . 2 2 . . . Mechanic 1 | . . . . . . 1 . . . Operator 2 | . . . . . 1 1 . . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 10 | . 2 . . . 3 5 . . . Grunt 42 | . 7 2 . 5 10 17 1 . . Duelist 3 | . . . . 1 2 . . . . Sentry 14 | . . . . . 6 6 2 . . Programmer 2 | . . . . . . 2 . . . Bolteater 4 | . . . . . . . . . 4 Federalist 3 | . . . . . . . . . 3 Explorer 2 | . . . . . . . . . 2 Ranger 2 | . . . . . . . . . 2 Guru 3 | . . . . . . . . . 3 Scrapper 6 | . . . . . . . . . 6 Elite 6 | . . . . . . . . . 6 Thug 4 | . . . . . . . . . 4 Best Kill Streak 8 | . 2 4 . 3 4 6 2 . 8 Combat Bots Only 8 | . 2 1 . 3 4 5 1 . 8 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 2 | . . . . . 1 1 1 . 2 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Hostile Shots Fired 850 | . 73 8 . 26 98 198 58 . 389 Missed 278 | . 17 2 . 7 32 66 28 . 126 Damage Taken 6107 | . 600 84 . 324 774 978 245 . 3102 Core 4426 | . 459 68 . 204 541 697 154 . 2303 Absorbed by Shields 1399 | . . . . . 282 380 99 . 638 Redirected to Core 2930 | . 208 52 . 186 377 482 140 . 1485 Ignored by Resistances 976 | . . . . 20 55 127 24 . 750 Regen/Repaired (Parts) 101 | . . . . . . 101 . . . Core Remaining (%) 100 | 100 . . . 100 100 . . . . Volleys Fired 129 | . 76 9 . 24 20 . . . . Largest 2 | . 1 2 . 2 2 . . . . Hottest 45 | . 30 40 . 45 40 . . . . Shots Fired 182 | . 76 18 . 48 40 . . . . Gun 180 | . 74 18 . 48 40 . . . . Cannon . | . . . . . . . . . . Launcher 2 | . 2 . . . . . . . . Special . | . . . . . . . . . . Kinetic 180 | . 74 18 . 48 40 . . . . Thermal . | . . . . . . . . . . Explosive 2 | . 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | . 6 10 . 8 9 . . . . Robot Miss Streak 4 | . 4 2 . 3 3 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 384 | . 46 13 . 33 88 105 13 . 86 Core Hits 182 | . 23 7 . 14 37 45 8 . 48 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 23 | . . . . 1 9 6 . . 7 Destroy 1 | . . . . 1 . . . . . Sever 12 | . . . . . 9 3 . . . Impale 10 | . . . . . . 3 . . 7 Melee Attacks 383 | . . . . . 77 150 20 . 136 Impact . | . . . . . . . . . . Slashing 173 | . . . . . 77 96 . . . Piercing 210 | . . . . . . 54 20 . 136 Sneak Attacks 20 | . . . . . 2 15 2 . 1 Combat Hostiles 3 | . . . . . . 3 . . . Follow-up Attacks 37 | . . . . . 6 13 2 . 16 Damage Inflicted 10068 | . 630 162 . 489 2355 3795 461 . 2176 Guns 1625 | . 608 162 . 489 366 . . . . Cannons . | . . . . . . . . . . Explosions 22 | . 22 . . . . . . . . Melee 8421 | . . . . . 1989 3795 461 . 2176 Ramming . | . . . . . . . . . . Kinetic 1625 | . 608 162 . 489 366 . . . . Thermal . | . . . . . . . . . . Explosive 22 | . 22 . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 4727 | . . . . . 1989 2738 . . . Piercing 3694 | . . . . . . 1057 461 . 2176 Highest Corruption 10 | . . . . . . 4 4 4 10 Average Corruption 4 | . . . . . . 2 4 4 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 49 | . . . . . . 15 8 2 24 Message Errors 8 | . . . . . . 3 . 1 4 Matter Fused 16 | . . . . . . 7 3 . 6 Heat Flow Errors 10 | . . . . . . 2 3 1 4 Energy Discharges 4 | . . . . . . . 1 . 3 Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . 1 1 . 3 Data Loss (major) 3 | . . . . . . . . . 3 Alerts 1 | . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 392 | . . . . . 16 306 13 . 57 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 392 | . . . . . 16 306 13 . 57 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 300 | . 22 6 . 9 36 270 300 197 290 Average Temperature 42 | . 4 2 . 3 12 29 98 87 157 Received Heat Transfer 1789 | . 252 45 . 72 295 318 54 . 753 Effects 3 | . . . . . . 1 1 . 1 Energy Bleed 2 | . . . . . . 1 1 . . Interference 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . . . . . . . 8 Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Peak Influence 982 | . 333 204 . 100 532 982 845 241 . Initial 391 | . . 129 . . 39 224 391 241 . Average 365 | . 178 179 . 62 286 551 635 241 . Maximum Alert Level 3 | . 1 1 . . 2 3 3 1 . Low Security (%) 29 | 100 59 50 . 100 35 . . . . Level 1 30 | . 40 49 . . 31 33 1 100 . Level 2 26 | . . . . . 33 42 48 . . Level 3 13 | . . . . . . 24 49 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 1 . . 2 10 1 . . Investigation 6 | . 1 1 . . 1 3 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 5 | . 1 . . . 1 2 1 . . Assault 1 | . . . . . . 1 . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Distress Signals 5 | . 2 . . . 1 . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 170 | . 23 3 . 5 33 39 18 . 49 Peak Tracking Total 21 | . 5 2 . 3 5 6 5 . 21 Tactical Retreats 19 | . 5 1 . 1 4 2 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Traps Triggered 6 | . 1 . . . . 4 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Machines Disabled 7 | . 2 . . . . 1 2 . 2 Max in Single Turn 1 | . 1 . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Machines Accessed 22 | . 1 1 4 . 5 6 3 . 2 Terminals 11 | . . . . . 5 3 3 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . . . . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 51 | . 1 1 4 . 11 18 6 . 10 Successful 31 | . 1 1 4 . 5 6 4 . 10 Failed 20 | . . . . . 6 12 2 . . Catastrophic 2 | . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . Manual 25 | . . . . . 11 8 6 . . Terminals 27 | . . . . . 11 10 6 . . Fabricators . | . . . . . . . . . . Repair Stations 7 | . 1 . . . . 6 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 21 | . . 1 4 . 1 1 4 . 10 Record 14 | . . . 4 . . . . . 10 Open Door 2 | . . 1 . . . . 1 . . Branch Access Points 3 | . . . . . 1 1 1 . . Zone Layout 2 | . . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . 1 . . . . 4 . . . Scan Component 2 | . . . . . . 2 . . . Repair 2 | . . . . . . 2 . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 4 1 . . . Terminals 5 | . . . . . 4 1 . . . Assimilate 1 | . . . . . . 1 . . . Botnet 4 | . . . . . 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 1 . . . 4 5 1 . . Full Trace Events 4 | . . . . . 1 3 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . Time 38 | . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Total Allies 14 | . . . . 3 . 1 10 . . Largest Group 10 | . . . . 2 . 1 10 2 2 Highest-Rated Group 173 | . . . . 24 . 10 173 32 32 Highest-Rated Ally 29 | . . . . 16 . 10 29 16 16 Total Orders 1 | . . . . 1 . . . . . STAY 1 | . . . . 1 . . . . . Ally Attacks 86 | . . . . . . . 74 . 12 Total Damage 1050 | . . . . . . . 906 . 144 Kills 11 | . . . . . . . 10 . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Turns Passed 4629 | 54 738 132 203 244 923 1219 407 64 645 Spaces Moved 5117 | 59 693 140 360 209 1021 1601 375 50 609 Core 127 | 59 39 . . . . . . . 29 Treads . | . . . . . . . . . . Legs 28 | . 28 . . . . . . . . Wheels . | . . . . . . . . . . Hover 4380 | . 44 140 360 209 1021 1601 375 50 580 Flight 582 | . 582 . . . . . . . . Fastest Speed 37 | 50 37 56 56 56 48 48 48 48 48 Average Speed 50 | 88 46 56 56 61 50 48 48 48 48 Slowest Speed 150 | 100 150 116 56 116 56 52 48 48 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . 5 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 43 | 3 96 26 64 36 52 33 61 9 50 Regions Visited 9 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . Scrap Searched 2 | . . . . 1 . . . . 1 Spaces Dug 11 | . . . . . 2 5 . . 4 Terrain Destroyed 16 | . 5 . . . 2 5 . . 4 Melee 11 | . . . . . 2 5 . . 4 Projectile . | . . . . . . . . . . AOE 5 | . 5 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Total 6772 | 60 1029 176 360 278 1308 1985 593 89 894 Wait 791 | . 202 5 1 13 116 159 165 40 90 Move 5098 | 58 682 139 359 208 1020 1600 374 49 609 Hop 5 | . 5 . . . . . . . . Pick Up 64 | . 13 4 . 7 14 13 4 . 9 Fast Attach 36 | 2 6 1 . 3 8 12 2 . 2 Attach 22 | . 4 4 . 3 5 5 . . 1 Detach 9 | . 2 2 . . 1 2 . . 2 Swap 18 | . 2 2 . 1 5 3 2 . 3 Drop 78 | . 13 4 . 8 18 20 5 . 10 Fire 129 | . 76 9 . 24 20 . . . . Melee 323 | . . . . . 68 127 16 . 112 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 199 | . 24 6 . 11 33 44 25 . 56 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage -7/Recycling -7/Scraptown History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 55 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 13) 618 | -10/Materials | Discovered new exit (range 13) 642 | -10/Materials | Discovered new exit (range 3) 676 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Discovered new exit (range 13) 793 | -10/Materials | Entered Mines 795 | -10/Mines | Reached level 2 796 | -10/Mines | Upgraded with Weapon slot (x1) 889 | -10/Mines | Met a Derelict shopkeep closing up shop 897 | -10/Mines | Upgraded with Utility slot (x1) 922 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 923 | -10/Mines | Discovered new exit (range 5) 925 | -10/Mines | Entered Exiles 925 | -10/Exiles | Found Exiles lab abandoned 926 | -10/Exiles | Identified exit to Mines 1128 | -10/Exiles | Entered Mines 1247 | -9/Mines | Reached level 3 1305 | -9/Mines | Upgraded with Propulsion slot (x1) 1332 | -9/Mines | Discovered new exit (range 11) 1341 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1372 | -9/Mines | Entered Materials 1374 | -8/Materials | Reached level 4 1387 | -8/Materials | Murdered 3 allies 1399 | -8/Materials | Upgraded with Propulsion slot (x1) 1470 | -8/Materials | Discovered new exit (range 4) 1890 | -8/Materials | Reached level 5 1913 | -8/Materials | Upgraded with Utility slot (x1) 2013 | -8/Materials | Discovered new exit (range 6) 2166 | -8/Materials | Build established: Scavenger-Gladiator 2295 | -8/Materials | Entered Factory 2297 | -7/Factory | Reached level 6 2298 | -7/Factory | Upgraded with Utility slot (x1) 2390 | -7/Factory | Discovered new exit (range 6) 2399 | -7/Factory | Reached level 7 2598 | -7/Factory | Repaired Insulated Plating 2777 | -7/Factory | Garrison activated, responded to threat 2782 | -7/Factory | Reached level 8 2951 | -7/Factory | Discovered new exit (range 11) 3132 | -7/Factory | Build established: Hacker-Gladiator 3188 | -7/Factory | Reached level 9 3192 | -7/Factory | Upgraded with Utility slot (x1) 3299 | -7/Factory | Identified exit to Storage 3299 | -7/Factory | Identified exit to Lower Caves 3307 | -7/Factory | Repaired Insulated Plating 3495 | -7/Factory | First assault squad dispatched 3514 | -7/Factory | Entered Storage 3516 | -7/Storage | Reached level 10 3518 | -7/Storage | Upgraded with Utility slot (x1) 3612 | -7/Storage | Identified exit to Recycling 3616 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3708 | -7/Storage | Reached level 11 3874 | -7/Storage | Reached level 12 3899 | -7/Storage | Lost 4 allies 3918 | -7/Storage | Used back door to open Recycling access 3921 | -7/Storage | Entered Recycling 3921 | -7/Recycling | Accompanied by 2 allies 3931 | -7/Recycling | Scanned before Scraplab entrance 3956 | -7/Recycling | Entered Scraplab 3975 | -7/Recycling | Discovered new exit (range 3) 3985 | -7/Recycling | Entered Scraptown 3985 | -7/Scraptown | Accompanied by 2 allies 3987 | -7/Scraptown | Reached level 13 4069 | -7/Scraptown | Visited UFD Registry 4069 | -7/Scraptown | Registered with UFD as "Flexiplate" 4176 | -7/Scraptown | Attacked by Scraptown defenders 4284 | -7/Scraptown | Visited Science Testing Area 4291 | -7/Scraptown | Crushed by falling debris 4298 | -7/Scraptown | Core integrity fell below 50% 4423 | -7/Scraptown | Destroyed 8 combat bots 4449 | -7/Scraptown | Visited Scrapoid Pod Storage 4537 | -7/Scraptown | System corruption reached 10% 4599 | -7/Scraptown | Core integrity fell below 20% 4608 | -7/Scraptown | Lost 6 parts (4n2u) 4630 | -7/Scraptown | Destroyed by CZ-RBI(j) with Overtuned Pulse Rifle Last Messages --------------- U6-JR1(r) destroyed. Spear follow-up attack on KY-QP4(x). KY-QP4(x) destroyed. Bolt penetrates Machine. Slug penetrates Machine. Machine disabled. N5-LZ6(h) destroyed. Slug penetrates Machine. Penetrated by Slug. Upgraded: Core Integrity (+250) Imp. Target Analyzer melted. Adv. Targeting Computer melted. Imp. Heat Sink melted. MA-7K2(h) destroyed. Acquired Protomatter-52. XZ-PCC(p) suffers critical hit (Impale). XZ-PCC(p) destroyed. Mak. Light Armor Plating destroyed. System corrupted: Matter fused (-5). Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ############ ####### ########## #### | | #????????? ??? ???????# ##?? | | "" """### #??????? #?# ?????# "#?? | | "" "#?# #??????# " #?# #???# ##?? | | "" "#?# #??????# """ #?# #???# #??? | | "" "#?# #??????# """"" #?# #???# #??? | | "$ "#?# #??????# ""X"" #?#" "#???# #??? | | " "#?# #??????# ?? "" #?## " " ##???# #??? | | """"""#?# #????????????? #??# # # #????# #??? | | #######?# #?????????????##??##?###?#????# #??? | | #####???# #?????????????????????????????# / #??? | | #"""#???# #?????????????????????????????#=%!##?? | | #" "#???# #??????????????????????########=% "#?? | | # #???# #?????????????????????""""""""%/%=##?? | | # ##### #????????????????????"""" """"%=! #??? | | # ##???????????#######"""" " =! "??? | | # #???????????#%// [ #??? | | # ##????????####E#####" "" " " #??? | | ##### ### ##?????????#"" ! #???""""""""""" #??? | | ????# #???#??????????#""*%!#??????""""""" #??? | | ##### ######?????????#""%=*#??????######## #??? | | """"" """""#?????????#""=%!#?############# #??? | | """%" " "#?????????#"[*= #?#"""""""""""# #??? | | " ! "#?????????#"%!["#?#"" |!!!!! "# #??? | | """"" """""#?????????#"|&["#?#"" [! /! "# #??? | | ##### ######?????????#""@*"#?#"" "# #??? | | ##### #########"" ""##"x[ "###""" """""""# #??? | | j #??? | | E #??? | | """"######"""" """""######""" """##""" """#####??? | | """#?????? ?? ??????#"" |"##"" "#??????? | | ""#??????? ?? ???????#" ""##"" "#??????? | | "#???????? ?????????#" ""##" "#??????? | | "#?????????"$?????????#" "#??????? | | """"#????????????????????#"""""""##"""""""#??????? | | #####????????????????????##################??????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 65 Energy Generation 31 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 230 Resistance: KI 20 Resistance: TH 20 Resistance: EM 15 Melee Speed Boost 40 Evasion (%) 62 Offensive Hacking 46 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Levels Raised 12 | . . 1 . 1 2 4 3 . 1 XP Earned 21174 | 3000 1265 750 200 850 4344 5550 3544 1000 671 XP Spent 20995 | 3000 . 1500 . 800 3450 5500 1700 . 5045 Upgrades 46 | 5 . 4 . 1 7 6 1 . 22 Propulsion Slot 3 | 1 . . . 1 1 . . . . Utility Slot 5 | . . 1 . . 1 2 1 . . Weapon Slot 1 | . . 1 . . . . . . . Core Integrity 11 | . . . . . . . . . 11 Heat Dissipation 4 | . . . . . . . . . 4 Energy Generation 3 | . . . . . 2 . . . 1 Mass Support 2 | . . . . . 1 1 . . . Inventory Capacity 4 | 4 . . . . . . . . . Hack Attack % 5 | . . . . . 2 3 . . . KI Resistance % 4 | . . 2 . . . . . . 2 TH Resistance % 4 | . . . . . . . . . 4 Protomatter Created 1658 | . 224 36 . 102 314 361 158 . 463 Integrity Restored 3817 | . 504 91 . 224 642 759 398 . 1199 Core 3270 | . 459 68 . 204 541 605 246 . 1147 Parts 547 | . 45 23 . 20 101 154 152 . 52 Protomatter Decayed 306 | . . . . . 12 45 162 . 87 Game ------ Seed ReinforcedFluxAutocannon Manual? 0 Play Time 01:09:39 Cumulative 77.8 hours Start 2025.05.04 @ 14:44:09 End 2025.05.04 @ 15:58:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 94 Rogue 2 Adventurer 86 Explorer 6 Win Type - Total 16 Types 3/0/7/0/1/0/4/1/0 Lore% 34 Gallery% 34 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 54e1796d-70dc-4e22-bac7-2a2d659d6f18