Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 16:38:30 Player: OmnomBrains Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (2818) 2818 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 6770 Bonus ------- High Alert Combat Kills 222 Cogmind --------- Core Integrity 0/700 Matter 54/300 Energy 72/100 System Corruption 14% Temperature Cool (1) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Xenon Bombardment Thruster > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Cryofiber Web Small Storage Unit Improved Targeting Computer Experimental Targeting Computer Sensor Drone Bay > --- WEAPON ----------- Particle Gun Improved Assault Rifle Precision Rocket Launcher > --- INVENTORY -------- Improved Heat Sink Cooling System Hacking Suite Particle Gun Advanced EMP Blaster Datajack Katana [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Slots Evolved 6 | . . . 2 2 . 2 . . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 1 . 1 . . Weapon 1 | . . . . 1 . . . . Parts Attached 128 | 6 2 10 16 33 37 12 8 4 Power 14 | 1 . 2 1 5 2 3 . . Engine 13 | 1 . 2 1 5 2 2 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 34 | 2 . 2 6 8 13 2 . 1 Treads 20 | 2 . . . 5 13 . . . Leg 11 | . . 2 6 3 . . . . Wheel 2 | . . . . . . 2 . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 35 | 1 1 6 5 6 8 3 4 1 Device 29 | . 1 6 5 4 5 3 4 1 Storage 2 | 1 . . . 1 . . . . Processor 3 | . . . . 1 2 . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 45 | 2 1 . 4 14 14 4 4 2 Energy Gun 16 | 1 1 . 1 3 6 2 1 1 Energy Cannon 2 | . . . 1 . . . . 1 Ballistic Gun 11 | 1 . . 2 5 2 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 11 | . . . . 3 6 . 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . 3 . 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 3 1 . . Parts Lost 36 | . . . 3 15 6 1 8 3 Power 4 | . . . . 2 1 . 1 . Propulsion 12 | . . . . 7 3 1 1 . Utility 5 | . . . . . . . 4 1 Weapon 15 | . . . 3 6 2 . 2 2 Highest Loss Streak 8 | . . . 2 8 6 1 7 3 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 84 | . 92 100 91 85 96 73 48 8 Engine 9 | . 14 14 11 8 8 7 2 . Treads 13 | . 28 25 . 11 24 4 . . Leg 6 | . . 2 28 5 . . . . Device 15 | . 7 14 19 18 15 15 6 2 Storage 9 | . 14 14 11 9 9 7 3 . Processor 6 | . . . . 8 11 15 7 . Energy Gun 13 | . 21 28 9 7 16 15 7 . Energy Cannon 1 | . . . 5 . . . . 4 Ballistic Gun 5 | . 7 . 5 7 8 . 3 . Slashing Weapon 2 | . . . . 7 . 2 1 . Naked Turns 75 | . . . . . . . 42 33 Heaviest Build 43 | 14 16 29 33 33 36 32 43 6 Greatest Support 63 | 40 40 40 33 62 63 20 20 9 Greatest Overweight (x) 6 | 2 . . . 5 1 6 3 1 Average Overweight (x) . | 1 . . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 6 5 Most Carried 8 | 6 6 8 8 8 8 8 8 3 Average Carried 6 | 3 4 7 7 7 7 6 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 6 8 6 7 7 7 2 2 Class Distribution -------------------- 45% | Scavenger-Mutant 27% | Mutant 25% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Matter Collected 1922 | 227 48 120 224 584 585 134 . . Remotely . | . . . . . . . . . Salvage Created 3365 | . 96 234 525 861 1515 134 . . Parts 191 | . 6 22 28 46 81 8 . . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 4 | . . . 1 . 3 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Combat Hostiles Destroyed 65 | . 2 8 14 15 24 2 . . Melee 2 | . . . . 2 . . . . Guns 50 | . 2 8 8 9 21 2 . . Cannons 6 | . . . 6 . . . . . AOE 7 | . . . . 4 3 . . . Classes Destroyed 12 | . 1 3 2 2 4 . . . Worker 8 | . . . 1 1 4 2 . . Builder 6 | . . 1 . 2 2 1 . . Hauler 1 | . . . . . 1 . . . Recycler 4 | . . . . 2 2 . . . Mechanic 1 | . . . . . 1 . . . Watcher 2 | . . . . . 2 . . . Swarmer 7 | . . 4 3 . . . . . Grunt 36 | . 2 3 8 6 15 2 . . Brawler 1 | . . . . . 1 . . . Sentry 18 | . . . 3 7 8 . . . Hunter 2 | . . . . 2 . . . . Assembled 1 | . . 1 . . . . . . Best Kill Streak 9 | . 2 3 6 9 6 2 . . Combat Bots Only 8 | . 2 3 6 8 5 1 . . Max Kills in Single Turn 2 | . 1 1 1 2 2 1 . . Gunslinging 1 | . . . . 1 . . . . Exploded 1 | . . . . 1 1 . . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Hostile Shots Fired 627 | . 7 37 95 166 145 19 10 148 Missed 217 | . 3 13 28 51 44 3 . 75 Damage Taken 5674 | . 68 249 740 1740 1609 253 528 487 Core 1254 | . 34 8 78 262 160 63 376 273 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 71 | 100 . 83 80 . 23 . . . Volleys Fired 236 | . 5 26 50 50 70 14 4 17 Largest 3 | . 2 2 2 3 3 2 3 1 Hottest 151 | . 70 115 125 117 151 130 131 75 Shots Fired 499 | . 10 52 89 99 192 28 12 17 Gun 441 | . 10 52 66 92 182 28 8 3 Cannon 37 | . . . 23 . . . . 14 Launcher 21 | . . . . 7 10 . 4 . Special . | . . . . . . . . . Kinetic 175 | . 5 . 35 62 69 . 4 . Thermal 300 | . 5 52 54 30 113 28 4 14 Explosive 21 | . . . . 7 10 . 4 . Electromagnetic 3 | . . . . . . . . 3 Robot Hit Streak 23 | . 3 5 14 13 9 17 23 10 Robot Miss Streak 4 | . 1 4 3 4 3 2 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . . 3 . 2 4 . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . Shots Hit Robots 322 | . 6 24 63 70 115 22 8 14 Core Hits 158 | . 4 13 25 36 69 7 3 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 11 | . . 2 2 3 4 . . . Burn 9 | . . 2 2 1 4 . . . Destroy 1 | . . . . 1 . . . . Sever 1 | . . . . 1 . . . . Melee Attacks 7 | . . . . 7 . . . . Impact . | . . . . . . . . . Slashing 7 | . . . . 7 . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7572 | . 76 354 975 1807 2499 349 1180 332 Guns 4475 | . 76 354 731 990 1829 349 114 32 Cannons 544 | . . . 244 . . . . 300 Explosions 2400 | . . . . 664 670 . 1066 . Melee 153 | . . . . 153 . . . . Ramming . | . . . . . . . . . Kinetic 1883 | . 26 . 399 714 696 . 48 . Thermal 3104 | . 50 354 576 276 1133 349 66 300 Explosive 2400 | . . . . 664 670 . 1066 . Electromagnetic 32 | . . . . . . . . 32 Impact . | . . . . . . . . . Slashing 153 | . . . . 153 . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . 1 . 1 . 14 14 Average Corruption 5 | . . . 1 . 1 . 10 14 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . 3 . 3 . 7 8 Message Errors 7 | . . . . . 2 . 2 3 Matter Fused 1 | . . . . . . . 1 . Heat Flow Errors 3 | . . . . . . . 1 2 Energy Discharges 4 | . . . 1 . 1 . 1 1 Parts Rejected 1 | . . . 1 . . . . . Data Loss (major) 2 | . . . . . . . 1 1 Misfires 1 | . . . 1 . . . . . Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 41 | . . . . 23 . . 3 15 Projectiles 15 | . . . . . . . . 15 Explosions 4 | . . . . 1 . . 3 . Melee 22 | . . . . 22 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 116 | . . . . 26 47 . 43 . Shots 4 | . . . . 1 2 . 1 . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 213 | . 54 132 174 79 213 8 113 204 Average Temperature 62 | . 30 45 78 23 84 8 62 61 Received Heat Transfer 2419 | . 36 148 306 783 882 180 . 84 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 16 | . 1 2 8 . 5 . . . Heat Transferred 7881 | . 148 1073 1517 777 2960 814 148 444 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Peak Influence 801 | . 59 177 344 225 801 379 132 54 Initial 319 | . . 22 9 120 94 319 132 38 Average 186 | . 32 104 155 82 432 335 91 40 Maximum Alert Level 3 | . . . 1 1 3 1 . . Low Security (%) 64 | 100 100 100 63 87 12 . 100 100 Level 1 22 | . . . 36 12 26 100 . . Level 2 11 | . . . . . 53 . . . Level 3 1 | . . . . . 7 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 1 . 1 7 7 2 . . Investigation 4 | . . . 1 1 2 . . . Extermination 1 | . . . . . . 1 . . Reinforcement 6 | . 1 . . 2 2 1 . . Assault . | . . . . . . . . . Garrison 7 | . . . . 4 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Distress Signals 9 | . . 1 4 . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 2 10 21 27 31 3 6 6 Peak Tracking Total 7 | . 3 3 7 6 6 2 6 4 Tactical Retreats 9 | . . 1 2 3 2 1 . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Traps Triggered 3 | . . . . . 2 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 5 | . . . . . 5 . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Machines Disabled 9 | . . . 1 1 7 . . . Max in Single Turn 2 | . . . 1 1 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Machines Accessed 16 | . 2 1 3 4 6 . . . Terminals 11 | . 2 . 1 2 6 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 39 | . 3 1 10 9 16 . . . Successful 23 | . 2 1 7 6 7 . . . Failed 16 | . 1 . 3 3 9 . . . Catastrophic 3 | . 1 . 1 . 1 . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 2 . . . Terminals 28 | . 3 . 3 6 16 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . 3 1 . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 16 | . 2 1 1 5 7 . . . Record 4 | . . . . 3 1 . . . Prototype ID Bank 2 | . . . 1 . 1 . . . Open Door 4 | . . 1 . . 3 . . . Level Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . Disarm Traps 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . Patrol Status 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . . 3 1 . . . . Process 1 | . . . 1 . . . . . Report Inventory 2 | . . . 1 1 . . . . Retrieve Matter 1 | . . . 1 . . . . . Scanalyzer 3 | . . . 3 . . . . . Insert Component 3 | . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 . 3 2 5 . . . Full Trace Events 7 | . 1 . 1 2 3 . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 176 | . . . 176 . . . . . Retrieved Matter 422 | . . . 422 . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders 27 | . . 6 5 6 4 3 3 . FOLLOW 1 | . . . . 1 . . . . EXPLORE 13 | . . 2 3 2 2 2 2 . RETURN 13 | . . 4 2 3 2 1 1 . Ally Attacks 8 | . . . . . . . 8 . Total Damage 151 | . . . . . . . 151 . Kills . | . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 51 | . . 20 6 7 8 5 5 . Drone Recoveries 47 | . . 20 6 7 8 3 3 . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Turns Passed 3948 | 69 220 501 562 1061 846 328 183 178 Spaces Moved 1936 | 38 123 213 313 437 332 134 160 186 Core 297 | 30 . . . 10 . 7 105 145 Treads 1077 | 8 123 190 . 356 332 68 . . Legs 407 | . . 23 313 71 . . . . Wheels 114 | . . . . . . 59 55 . Hover . | . . . . . . . . . Flight 41 | . . . . . . . . 41 Fastest Speed 40 | 50 160 120 120 120 160 95 50 40 Average Speed 142 | 146 160 155 120 181 160 171 91 52 Slowest Speed 350 | 160 160 160 120 300 240 350 200 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 25 43 31 25 51 15 76 5 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 208 | . . . . 43 114 . 51 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 208 | . . . . 43 114 . 51 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Was Fac Total 2665 | 51 136 328 410 612 492 203 185 248 Wait 245 | . . 66 22 51 25 34 10 37 Move 1929 | 37 122 212 312 436 331 134 159 186 Hop . | . . . . . . . . . Pick Up 68 | 8 6 8 5 19 10 7 1 4 Fast Attach 12 | . . . 1 6 4 . 1 . Attach 46 | 6 1 . 6 16 2 7 4 4 Detach 6 | . . . 1 4 . 1 . . Swap 70 | . 1 10 9 11 31 5 3 . Drop 46 | . 1 6 4 13 19 1 2 . Fire 236 | . 5 26 50 50 70 14 4 17 Melee 6 | . . . . 6 . . . . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Identified exit to Materials 262 | -10/Materials | Discovered new exit (range 6) 290 | -10/Materials | Entered Mines 336 | -10/Mines | Learned 2 Materials zone layouts 342 | -10/Mines | Build established: Mutant 426 | -10/Mines | Discovered exit to Materials (range 16) 456 | -10/Mines | Discovered exit to Materials (range 9) 481 | -10/Mines | Found the Drone Emporium 488 | -10/Mines | Found Prototype Device 489 | -10/Mines | Identified Sensor Drone Bay 658 | -10/Mines | Excavation squad dispatched 658 | -10/Mines | A large section of the Mines collapsed 791 | -10/Mines | Entered Materials 791 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 970 | -9/Materials | Discovered new exit (range 3) 1080 | -9/Materials | Build established: Scavenger-Mutant 1353 | -9/Materials | Entered another Materials area 1353 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1450 | -8/Materials | Lost 7 parts (1p4n2w) 1530 | -8/Materials | Discovered new exit (range 6) 1834 | -8/Materials | Identified exit to Storage 2099 | -8/Materials | Garrison activated, responded to threat 2315 | -8/Materials | Destroyed 8 combat bots 2319 | -8/Materials | Lost 8 parts (1p3n4w) 2414 | -8/Materials | Entered Storage 2483 | -8/Storage | Core integrity fell below 50% 2761 | -8/Storage | Build established: Scavenger-Gunner 2783 | -8/Storage | Garrison activated, responded to threat 3020 | -8/Storage | Found Prototype Processor 3020 | -8/Storage | Identified Exp. Targeting Computer 3035 | -8/Storage | Discovered new exit (range 16) 3260 | -8/Storage | Entered Factory 3260 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3290 | -7/Factory | Lost 6 parts (1p3n2w) 3561 | -7/Factory | Build established: Scavenger-Mutant 3588 | -7/Factory | Sucked down chute 3588 | -7/Factory | Entered Waste 3589 | -7/Waste | Met a frightened Derelict 3603 | -7/Waste | EMP discharged 3616 | -7/Waste | Spotted C-40 Crusher 3619 | -7/Waste | Spotted C-40 Crusher 3622 | -7/Waste | Spotted C-40 Crusher 3644 | -7/Waste | Spotted C-40 Crusher 3644 | -7/Waste | Spotted C-40 Crusher 3646 | -7/Waste | Spotted C-40 Crusher 3670 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3672 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3675 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3676 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3676 | -7/Waste | Crushed by Compactor (1 part destroyed) 3703 | -7/Waste | EMP discharged 3703 | -7/Waste | System corruption reached 10% 3707 | -7/Waste | Lost 7 parts (1p1n4u1w) 3737 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3750 | -7/Waste | Core integrity fell below 50% 3764 | -7/Waste | Discovered new exit (range 12) 3771 | -7/Waste | Entered Factory 3871 | -7/Factory | Core integrity fell below 20% 3949 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Weight Redist. System. Acquired Shock Rifle. System corrupted: Heat flow error (+238). Connecting with Scanalyzer... Current location identified: Factory System corrupted: IFF burst signal emitted. ALERT: All DSF locations entering lockdown mode. R4OSMWZCPMSEC>I BJE5ZJ System corrupted: Substantial component data lost. Weight Redist. System destroyed. System corrupted: Heat flow error (+108). Destroyed Gatling Laser. Hvy. Particle Cannon destroyed. Shock Rifle destroyed. |VPUHYQU&XT=>RYC >LSYB1>B Acquired Xenon Bombardment Thruster. K-01 Serf cleans the Power Conduit. System corrupted: Energy discharge (-28). 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" " " " "??????????????????????? | | ?????????????# " " " " "s" "????????????????????? | | ?????????????# " " " " " " " " ?????????????????? | | ?????????????# " " " " " " " " ?????????????????? | | ?????????????# " " " " " " " " " ???????????????? | | ??????????#### " " " " " " " " " ???????????????? | | ??????????? / " " " " " " " " " "??????????????? | | ?????????????# " " " " " " " " " " ?????????????? | | ???????????# " " " " " " " " " " " ???????????? | | ?????????# k ?????????? | | #????????+ ?????????? | | #????????#### #######@###### ?????????? | | #???????????# #???? ?????????????????????? | | #???????????# #??] ???????????????????? | | #???????????# # #?????????????????? | | #???????????# # #?????????????????? | | T"" #???????????# # #?????????????????? | | """ #???????????# # k #?????????????????? | | #???????????# # #?????????????????? | | #####???????????# # ! #?????????????????? | | #?????????????# # #?????????????????? | | ############### # #?????????????????? | | # ## # #?????????????????? | | # ## # #?????????????????? | | # ## ##############?????????????????? | | # ## #??????????????????????????????? | | # ## #??????????????????????????????? | | # ## #??????????????????????????????? | | + ## #??????????????????????????????? | | # ## #??????????????????????????????? | | # ## #??????????????????????????????? | | # ## #??????????????????????????????? | | # ## #??????????????????????????????? | | # ## #??????????????????????????????? | | ############### ###????????????????????????????? | | ############# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 20 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 18 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipSignalCharger Manual? 0 Play Time 01:05:05 Cumulative 9.3 hours Start 2024.07.05 @ 15:26:49 End 2024.07.05 @ 16:38:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5b9bd305-e67f-450a-9d84-b6e44e7d7ed5