Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.06 @ 18:09:09 Player: cptwinky Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (322) 1610 Value Destroyed (13074) 13074 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (4201) 4201 TOTAL SCORE: 25745 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3125 Follower Combat Kills 774 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1098 Cogmind --------- Core Integrity 0/1000 Matter 246/300 Energy 24/100 System Corruption 17% Temperature Cool (0) Movement Hovering (40) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Linear Gravjet > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Trap Extractor (3/4 Heavy EX) Advanced Trap Extractor (0/8) Plasma Flamer Thunder Hammer Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Heavy Armor Plating Experimental Thermal Shield System Shield Improved Corruption Screen > --- WEAPON ----------- Neutron Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Micro Fission Core Heavy Treads Improved Heavy Treads Improved Cooling System Large Matter Pod Advanced Sensor Array Tactical Coordination Suite Hardened Medium Armor Plating Improved Heavy Armor Plating Authchip [R/Combat] Advanced Component Analysis Suite Improved System Restoration Module Trap Extractor Trap Extractor Heavy Battle Rifle Coil Gun Improved Heavy Machine Gun KE Penetrator Improved Datajack Plasma Flamer Thunder Hammer CR-A16's Behemoth Slayer [Rating: 105] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Power Maul Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . . Utility 6 | . . . 1 . 1 1 . . . . 2 . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 459 | 2 21 3 13 36 32 54 25 9 10 22 12 30 8 2 24 51 11 94 Power 26 | . 1 1 3 3 1 1 1 . . . . 1 1 . 1 5 1 6 Engine 17 | . 1 . 3 3 1 1 1 . . . . 1 . . 1 4 . 1 Core 7 | . . 1 . . . . . . . . . . 1 . . 1 . 4 Reactor 2 | . . . . . . . . . . . . . . . . . 1 1 Propulsion 52 | 2 2 . 4 13 8 5 1 1 1 . . . . . 1 2 1 11 Treads 45 | 2 2 . 4 12 8 4 1 1 . . . . . . 1 2 1 7 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . 1 . . 1 . . . . . . . . . Hover 3 | . . . . 1 . . . . . . . . . . . . . 2 Flight 2 | . . . . . . . . . . . . . . . . . . 2 Utility 196 | . 5 . 3 7 9 25 8 4 3 13 12 21 6 1 14 24 4 37 Device 136 | . 2 . 1 5 4 18 6 3 1 12 10 16 6 1 7 18 3 23 Storage 5 | . 2 . . . 2 . . . . . . . . . . . . 1 Processor 6 | . . . . . 1 . . . . 1 . . . . . 3 . 1 Hackware 2 | . . . . . . . . . . . . . . . . 1 . 1 Protection 47 | . 1 . 2 2 2 7 2 1 2 . 2 5 . . 7 2 1 11 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 185 | . 13 2 3 13 14 23 15 4 6 9 . 8 1 1 8 20 5 40 Energy Gun 6 | . 1 . . . . . 1 1 1 . . . . . . 2 . . Energy Cannon 11 | . . . . 1 . . . . . . . . . . 1 1 . 8 Ballistic Gun 103 | . 7 1 2 8 9 12 6 1 4 6 . 5 1 . 5 10 4 22 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 23 | . 4 1 . 1 . 4 4 2 1 1 . 3 . 1 1 . . . Special Weapon 9 | . . . . 1 3 . 3 . . 1 . . . . . . . 1 Impact Weapon 12 | . 1 . 1 1 . 4 . . . 1 . . . . . . 1 3 Slashing Weapon 2 | . . . . . . . . . . . . . . . . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 18 | . . . . 1 2 3 1 . . . . . . . . 5 . 6 Unidentified Prototypes 14 | . . . 1 4 1 1 . . . 1 . . . . 2 1 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . . . . . 2 . . . Parts Lost 54 | . . . . 1 . . 2 . . . . . . . 9 7 . 35 Power 7 | . . . . 1 . . 1 . . . . . . . 1 1 . 3 Propulsion 9 | . . . . . . . . . . . . . . . 1 . . 8 Utility 24 | . . . . . . . . . . . . . . . 5 4 . 15 Weapon 14 | . . . . . . . 1 . . . . . . . 2 2 . 9 Highest Loss Streak 23 | . . . . 1 . . 2 . . . . . . . 3 2 . 23 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 94 100 99 99 99 91 83 84 74 75 80 79 80 80 72 86 83 78 Engine 7 | . 14 6 6 11 9 7 6 7 7 7 6 6 1 . 3 10 5 3 Treads 15 | . 28 28 33 32 26 29 15 15 1 . . . . . 2 10 11 10 Wheel 4 | . . . . . . . 7 7 14 15 13 13 13 13 6 . . . Device 10 | . 7 14 10 9 17 5 6 6 . 6 14 11 13 13 16 22 13 6 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 4 Processor 6 | . . . . . . 7 7 7 7 7 6 6 6 6 . 7 17 15 Protection 8 | . 1 . 11 12 9 8 7 7 13 7 11 14 13 13 12 6 4 5 Ballistic Gun 19 | . 21 28 21 21 26 20 19 20 13 21 20 19 20 19 18 13 16 13 Naked Turns 46 | . . . . . . . . . . . . . . . . . . 46 Heaviest Build 140 | 12 34 32 46 46 69 91 92 91 92 87 93 104 95 93 99 101 97 140 Greatest Support 150 | 40 40 40 60 60 60 80 28 28 56 56 56 56 56 56 56 150 150 145 Greatest Overweight (x) 14 | . . . . 14 1 3 3 3 2 1 1 1 1 1 3 3 . 1 Average Overweight (x) . | . . . . . . . 2 2 1 1 1 1 1 1 2 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 8 10 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 23 Most Carried 25 | 6 11 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Carried 18 | 6 9 14 14 14 16 19 19 20 19 19 19 19 20 20 18 19 19 21 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 11 15 15 15 20 20 20 20 20 20 20 20 20 20 17 20 20 5 Class Distribution -------------------- 26% | Trapper-Tank 24% | Trapper-Skirmisher 15% | Mutant 8% | Scavenger-Mutant 6% | Scavenger-Tank 6% | Trapper-Mutant 3% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Trapper-Tank | -8/Materials Trapper-Tank | -7/Factory Trapper-Skirmisher | -7/Lower Caves Trapper-Skirmisher | -7/Lower Caves Trapper-Tank | -7/Zion Trapper-Skirmisher | -6/Proximity Caves Trapper-Skirmisher | -6/Factory Trapper-Skirmisher | -6/Lower Caves Trapper-Skirmisher | -6/Lower Caves Trapper-Skirmisher | -6/Data Miner Trapper-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Waste Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Matter Collected 12541 | 220 574 69 217 994 650 1441 986 288 109 398 179 727 298 . 465 1603 496 2827 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 15052 | . 954 27 217 1341 777 1174 855 248 . 511 210 596 412 . 567 1954 788 4421 Parts 701 | . 49 8 14 86 51 57 42 11 . 19 7 24 19 . 31 93 22 168 Haulers Intercepted 22 | . 2 . 1 6 6 1 . . . 1 . . . . . 2 . 3 Recyclers Shooed 6 | . . . . . 1 . . . . . . . . . . 3 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 122 | . . . . . . . 23 12 . 23 . 20 16 . 28 . . . Prevented 13 | . . . . . . . . 4 . 4 . 5 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 263 | . 17 3 4 21 11 25 25 8 . 9 4 13 5 . 11 22 2 83 Guns 193 | . 12 . 4 20 11 19 12 3 . 7 4 10 5 . 8 17 2 59 Cannons 18 | . . . . . . . . . . . . . . . . 1 . 17 AOE 49 | . 5 3 . 1 . 6 13 5 . 2 . 3 . . 2 3 . 6 Classes Destroyed 23 | . 6 1 1 1 . 4 4 . . . . . . . 1 1 . 4 Worker 10 | . 1 . . 2 1 1 . . . . . . . . . 1 . 4 Builder 5 | . . . . . . . . . . . . . . . . 3 . 2 Hauler 22 | . 2 . 1 6 6 1 . . . 1 . . . . . 2 . 3 Recycler 9 | . 4 . . 1 . 2 . . . . . . . . . 2 . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . Mechanic 3 | . . . . 1 1 . . . . . . . . . . . . 1 Operator 6 | . 1 . 1 1 1 . . . . . 1 . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 Watcher 11 | . 1 . . 2 2 . . . . . . . . . . 2 2 2 Swarmer 41 | . . 3 . . 3 . 6 4 . 3 . 3 . . . 3 1 15 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 134 | . 17 . 2 9 4 14 10 2 . 5 3 5 4 . 7 11 . 41 Brawler 10 | . . . . . . . 1 1 . . . 2 1 . 1 . . 4 Duelist 6 | . . . . . . 1 . . . 1 . 1 . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 31 | . . . 2 12 4 4 1 1 . . . 2 . . . 2 . 3 Specialist 4 | . . . . . . 1 . . . . . . . . . . . 3 Hunter 6 | . . . . . . 1 1 . . . . . . . 1 1 . 2 Programmer 21 | . . . . . . 4 . . . . 1 . . . 1 5 1 9 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . Z-Courier 1 | . . . . . . . . . . . . . 1 . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . Thug 4 | . . . . . . . 4 . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . Mutant 2 | . . . . . . . 1 1 . . . . . . . . . . Best Kill Streak 16 | . 9 4 2 5 4 6 9 5 . 3 4 4 3 . 4 5 1 16 Combat Bots Only 16 | . 3 3 2 5 3 5 9 5 . 3 3 4 3 . 4 3 1 16 Max Kills in Single Turn 8 | . 4 3 1 1 2 2 3 3 . 2 1 3 1 . 1 3 1 8 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . 1 Exploded 6 | . 1 3 . 1 . 2 2 3 . 2 . 3 . . 1 2 . 6 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Damage Taken 19004 | . 472 16 153 681 561 1691 1027 267 . 188 176 558 211 . 2213 1791 197 8802 Core 1837 | . 162 . 15 107 34 94 66 24 . 39 . 35 39 . 210 129 . 883 Absorbed by Shields 141 | . . . . 6 22 . . . . . . . . . . 104 . 9 Reduced by Siege Mode 226 | . . . . . . . . . . . . . . . . 4 . 222 Redirected to Shielding 333 | . . . . . . . . . . . . . . . . 171 . 162 Regen/Repaired (Parts) 2173 | . 93 . 12 134 65 182 . . 1154 . . . . . . 284 . 249 Core Remaining (%) 71 | 100 . 35 . 69 93 . . . . 68 . . . . 66 . . . Volleys Fired 757 | . 38 1 14 94 51 61 52 19 . 18 8 34 16 . 30 91 39 191 Largest 3 | . 2 1 2 2 3 3 3 3 . 3 3 3 3 . 3 3 3 3 Hottest 160 | . 80 30 46 100 100 84 131 131 . 100 81 86 88 . 96 160 103 150 Shots Fired 1818 | . 69 1 28 173 129 162 96 34 . 44 24 71 48 . 81 258 61 539 Gun 1634 | . 62 . 28 161 117 153 67 28 . 39 24 60 48 . 77 252 61 457 Cannon 84 | . . . . . . . . . . . . . . . . 6 . 78 Launcher 60 | . 7 1 . 2 . 9 17 6 . 3 . 11 . . 4 . . . Special 40 | . . . . 10 12 . 12 . . 2 . . . . . . . 4 Kinetic 1605 | . 50 . 28 161 117 153 65 25 . 39 24 60 48 . 77 240 61 457 Thermal 153 | . 12 . . 10 12 . 14 3 . 2 . . . . . 18 . 82 Explosive 60 | . 7 1 . 2 . 9 17 6 . 3 . 11 . . 4 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | . 18 . 14 13 30 12 13 6 . 11 13 9 9 . 8 18 11 36 Robot Miss Streak 13 | . 2 . 3 9 3 5 6 13 . 3 4 7 4 . 3 7 2 4 Penetration Max 2 | . . . . . . . . . . 1 . . . . 1 1 1 2 Secondary Targets 24 | . 1 . 1 1 3 1 3 . . 1 1 . 1 . 2 3 . 6 Max Gunslinging Chain 2 | . 1 . 1 1 1 1 1 . . 1 1 . 1 . 1 1 . 2 Shots Hit Robots 1305 | . 55 . 22 134 107 125 66 23 . 27 19 47 28 . 55 161 44 392 Core Hits 855 | . 48 3 12 61 38 112 94 24 . 20 17 48 11 . 29 79 15 244 Critical Kills 28 | . . . 1 1 1 . . . . . . . 2 . . 16 2 5 Critical Parts Destroyed 48 | . . . . 2 . . . . . . . . 1 . 2 31 3 9 Critical Strikes 89 | . . . 1 5 4 . 3 . . 1 . . 3 . 2 47 6 17 Burn 11 | . . . . 2 2 . 3 . . 1 . . . . . . . 3 Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . Destroy 77 | . . . 1 3 2 . . . . . . . 3 . 2 46 6 14 Melee Attacks 30 | . 2 . 1 1 1 6 1 . . 1 . . . . 12 1 1 3 Impact 13 | . 2 . 1 1 . 4 . . . 1 . . . . . . 1 3 Slashing 1 | . . . . . . . . . . . . . . . . 1 . . Piercing 12 | . . . . . . . . . . . . . . . 12 . . . Sneak Attacks 4 | . . . . . 1 2 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 34562 | . 1714 133 389 2242 1818 2842 2747 811 . 827 398 1330 471 . 1862 2785 1051 13142 Guns 22225 | . 753 . 378 2022 1549 2089 856 290 . 512 340 752 471 . 774 2063 814 8562 Cannons 3091 | . . . . . . . . . . . . . . . . 97 . 2994 Explosions 7727 | . 907 124 . 106 . 737 1760 518 . 289 . 578 . . 886 579 . 1243 Melee 473 | . 34 . . . . . . . . . . . . . 202 . 237 . Ramming 628 | . 20 9 11 35 114 16 14 3 . . 58 . . . . 46 . 302 Kinetic 21983 | . 685 . 378 2022 1549 2089 833 249 . 512 340 752 471 . 774 1953 814 8562 Thermal 5235 | . 376 . . 79 155 . 140 41 . 26 . . . . . 207 . 4211 Explosive 6211 | . 599 124 . 106 . 737 1760 518 . 289 . 578 . . 886 579 . 35 Electromagnetic 32 | . . . . . . . . . . . . . . . . . . 32 Impact 271 | . 34 . . . . . . . . . . . . . . . 237 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 202 | . . . . . . . . . . . . . . . 202 . . . Highest Corruption 17 | . . . . . . 3 1 1 1 . 1 . . . 5 . . 17 Average Corruption 1 | . . . . . . 1 1 1 1 . 1 . . . 2 . . 10 Corruption Purged 11 | . . . . . . 5 . . . . 1 . . . 5 . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . 6 . 7 Effects 58 | . . . . . . 20 6 7 . . 4 . . . 13 . . 8 Message Errors 13 | . . . . . . 5 1 . . . 1 . . . 3 . . 3 Matter Fused 17 | . . . . . . 6 2 4 . . 1 . . . 3 . . 1 Heat Flow Errors 5 | . . . . . . 2 1 1 . . . . . . 1 . . . Energy Discharges 8 | . . . . . . 5 . . . . 1 . . . 1 . . 1 Data Loss (minor) 6 | . . . . . . . 1 1 . . 1 . . . 2 . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . . Misfires 3 | . . . . . . 2 . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . 1 . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 539 | . 66 . . . . . 69 . . . . 3 . . 22 . 215 164 Projectiles 8 | . . . . . . . 8 . . . . . . . . . . . Explosions 264 | . 62 . . . . . 61 . . . . 3 . . 22 . . 116 Melee 267 | . 4 . . . . . . . . . . . . . . . 215 48 Knockbacks 6 | . . . . . . 1 . . . . . . . . . . . 5 Impact 6 | . . . . . . 1 . . . . . . . . . . . 5 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 616 | . 24 8 . . . 33 171 44 . . 28 74 . . 34 . . 200 Shots 18 | . 2 1 . . . 1 7 1 . . . 2 . . 1 . . 3 Rammed 84 | . 5 1 3 6 20 5 2 2 . . 4 . . . . 8 . 28 Targets Rammed 93 | . 5 1 3 10 25 5 2 2 . . 4 . . . . 8 . 28 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 9 | . . . . 4 5 . . . . . . . . . . . . . Highest Temperature 356 | . 48 . 29 196 52 279 276 161 . 246 106 284 116 . 290 356 . 261 Average Temperature 63 | . 15 . 10 39 19 66 77 56 . 65 45 105 32 . 92 81 . 51 Received Heat Transfer 4969 | . 255 . 102 293 234 477 261 36 . 57 90 141 117 . 579 472 . 1855 Effects 9 | . . . . . . 1 . . . . . 6 . . 1 1 . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . Interference 7 | . . . . . . 1 . . . . . 5 . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . Siege Activations 7 | . . . . . . . . . . . . . . . . 1 . 6 Total Turns 341 | . . . . . . . . . . . . . . . . 18 . 323 Longest Duration 87 | . . . . . . . . . . . . . . . . 18 . 87 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 3 . . . . . . . . . . . . . . . 1 . Impact Corruptions 10 | . 1 . . . . . . . . . . . . . . . 5 4 Robots Melted 5 | . . . . . 1 . 1 . . 1 . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . 1 Parts Melted 7 | . . . . . 1 . . 1 . . 1 . . . . 1 . 3 Heat Transferred 8954 | . 400 . . 800 1280 . 1237 74 . 320 . . . . . 372 . 4471 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . 7 Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Peak Influence 2971 | . 382 217 140 274 278 428 . . . . 155 . . . . 611 271 2971 Initial 202 | . . 147 . 49 2 41 . . . . 8 . . . . . 202 2 Average 296 | . 180 114 53 114 94 106 . . . . 60 . . . . 196 133 1060 Maximum Alert Level 5 | . 1 1 . 1 1 2 . . . . . . . . . 2 1 5 Low Security (%) 71 | 100 58 50 100 96 95 80 . . . . 100 . . . . 61 57 31 Level 1 11 | . 41 49 . 3 4 6 . . . . . . . . . 21 42 . Level 2 6 | . . . . . . 13 . . . . . . . . . 17 . 8 Level 3 1 | . . . . . . . . . . . . . . . . . . 7 Level 4 5 | . . . . . . . . . . . . . . . . . . 27 Level 5 1 | . . . . . . . . . . . . . . . . . . 8 High Security 3 | . . . . . . . . . . . . . . . . . . 16 Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 7 . 2 3 8 16 . . . . 3 . . . . 9 . 43 Investigation 16 | . 4 . 1 2 2 3 . . . . 1 . . . . 1 . 2 Extermination 12 | . . . . . . 4 . . . . 1 . . . . 3 . 4 Reinforcement 21 | . 3 . 1 1 3 3 . . . . 1 . . . . 4 . 5 Assault 31 | . . . . . . . . . . . . . . . . 1 . 30 Garrison 11 | . . . . . 3 6 . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Distress Signals 11 | . . 1 1 2 3 . 1 . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 536 | . 27 3 9 37 50 31 25 9 . 21 9 21 6 . 12 58 4 214 Peak Tracking Total 28 | . 3 3 2 6 4 4 6 3 . 4 3 6 3 . 5 6 2 28 Tactical Retreats 41 | . . . . 2 . 1 . . . 3 . 4 1 . 1 8 . 21 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Traps Triggered 9 | . 1 . . 2 2 . . . . . . . . . . 1 . 3 Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts 507 | . . . . 64 74 88 . . . . . . . . . 142 . 139 Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . 1 1 1 . . . . . . . . . . . 2 Reprogrammed 53 | . 5 . . 11 5 8 . . . . . . . . . 10 . 14 Reused 38 | . 3 . . 1 2 2 . 1 . . 1 5 4 . . 11 . 8 Traps Extracted 35 | . . . . 6 3 11 . . . . 2 1 . . . 2 . 10 Installed 61 | . . 1 . 4 1 6 . 3 7 5 3 11 4 . . 8 . 8 Triggered 40 | . 3 . . 1 2 4 . 1 . . 1 5 4 . . 11 . 8 Most Traps Carried 14 | . . 5 4 6 8 13 13 11 11 13 13 14 12 8 8 8 2 7 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Machines Disabled 41 | . 5 . . 1 . 1 1 . . . . . . . . 7 . 26 Max in Single Turn 19 | . 4 . . 1 . 1 1 . . . . . . . . 2 . 19 Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Machines Accessed 69 | . 8 . 6 15 12 9 1 . . . 3 1 . 3 . 7 . 4 Terminals 31 | . 5 . 4 11 7 4 . . . . . . . . . . . . Fabricators 4 | . . . . . . 1 . . . . 1 . . . . 2 . . Repair Stations 11 | . 1 . 1 2 1 2 . . . . 1 . . . . 2 . 1 Recycling Units 10 | . 2 . 1 1 1 1 . . . . . . . . . 3 . 1 Scanalyzers 3 | . . . . . 2 . . . . . . . . . . . . 1 Garrison Access 5 | . . . . 1 1 1 . . . . 1 . . . . . . 1 Total Hacks 199 | . 25 . 16 42 35 24 1 . . . 6 1 . 26 . 15 . 8 Successful 103 | . 11 . 6 15 16 10 1 . . . 1 1 . 26 . 12 . 4 Failed 96 | . 14 . 10 27 19 14 . . . . 5 . . . . 3 . 4 Catastrophic 14 | . 1 . 1 5 1 4 . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 101 | . 16 . 10 20 12 11 . . . . 19 . . . . 5 . 8 Terminals 95 | . 18 . 12 31 23 11 . . . . . . . . . . . . Fabricators 7 | . . . . . . 2 . . . . 2 . . . . 3 . . Repair Stations 25 | . 2 . 2 3 2 6 . . . . 2 . . . . 6 . 2 Recycling Units 27 | . 5 . 2 5 3 3 . . . . . . . . . 6 . 3 Scanalyzers 7 | . . . . . 6 . . . . . . . . . . . . 1 Garrison Access 10 | . . . . 3 1 2 . . . . 2 . . . . . . 2 Terminal Hacks 53 | . 5 . 2 10 6 2 1 . . . . 1 . 26 . . . . Record 6 | . . . . . . . . . . . . . . 6 . . . . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . Robot Analysis 8 | . 3 . 1 2 1 1 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . . . 3 . . . . Open Door 5 | . . . . 3 . . 1 . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . Unreport Threat 4 | . . . . 2 2 . . . . . . . . . . . . . Locate Traps 5 | . 1 . . 2 2 . . . . . . . . . . . . . Reprogram Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 21 | . 2 . 2 2 2 4 . . . . 1 . . . . 6 . 2 Scan Component 11 | . 1 . 1 1 1 2 . . . . 1 . . . . 3 . 1 Repair 10 | . 1 . 1 1 1 2 . . . . . . . . . 3 . 1 Recycling Unit Hacks 9 | . 2 . 1 . 1 1 . . . . . . . . . 3 . 1 Process 1 | . . . . . . . . . . . . . . . . 1 . . Retrieve Components 8 | . 2 . 1 . 1 1 . . . . . . . . . 2 . 1 Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . 1 2 3 3 . . . . . . . . . 1 . 1 Terminals 4 | . . . . 1 1 2 . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . Botnet 3 | . . . . 1 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 1 1 1 . . . . . . . . . 1 . 1 Mask 5 | . . . . 1 1 1 . . . . . . . . . 1 . 1 Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 1 . . . . . . . . . . . . . Used 2 | . . . 1 1 . . . . . . . . . . . . . . Hacking Detections 55 | . 6 . 5 12 9 9 . . . . 3 . . . . 7 . 4 Full Trace Events 13 | . 4 . . 2 2 3 . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 2 . . . . . 12 . . 11 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . 58 . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . 14 . . Parts Repaired 10 | . 1 . 1 1 1 2 . . . . . . . . . 3 . 1 Time 328 | . 26 . 26 38 26 70 . . . . . . . . . 122 . 20 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 249 | . . . . . . . . . . . . . . . . 249 . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 51 | . 17 . 9 . 9 5 . . . . . . . . . 10 . 1 Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 1 2 . . . . . . . . . . . . Non-combat 3 | . . . . . 1 2 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 1 2 . . . . . . . . . . . . parse_system 3 | . . . . . 1 2 . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 5 . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Total Allies 25 | . . . . 10 1 1 5 . 4 . 1 2 . . 1 . . . Largest Group 10 | . . . . 10 10 1 3 3 7 7 2 4 1 . 1 . . . Highest-Rated Group 228 | . . . . 88 88 26 78 78 228 228 44 105 27 . 96 . . . Highest-Rated Ally 96 | . . . . 16 16 26 31 31 39 39 28 32 27 . 96 . . . Zionite Dispatches 2 | . . . . . . . . . . . 2 . . . . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . . . Melee Resupply 1 | . . . . . . . . . . . 1 . . . . . . . Total Orders 37 | . . . . . 2 . . 5 2 8 5 13 1 . . 1 . . STAY 14 | . . . . . 1 . . 2 . 4 3 3 1 . . . . . FOLLOW 17 | . . . . . 1 . . 3 1 3 2 7 . . . . . . DROP 4 | . . . . . . . . . 1 1 . 2 . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . Ally Attacks 230 | . . . . . 118 . 14 16 . 66 . 12 . . 4 . . . Total Damage 3196 | . . . . . 1045 . 171 250 . 1306 . 230 . . 194 . . . Kills 23 | . . . . . 11 . . 2 . 8 . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 8 | . 3 . 1 2 1 1 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 2 2 2 1 . 1 . . 1 . . . Drone Launches 4 | . . . . . . . . . . . . 1 . . . 1 . 2 Drone Recoveries 2 | . . . . . . . . . . . . 1 . . . 1 . . Zionite Intel Received 4 | . . . . . . . . . . . 3 . . . . . . 1 Main Access 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access 1 | . . . . . . . . . . . 1 . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Turns Passed 29523 | 15 1025 811 650 2604 2961 3129 1481 1183 1451 1630 622 2933 944 90 1098 2489 947 3460 Spaces Moved 15020 | 9 476 455 282 1007 1248 1298 861 832 1110 1162 386 1594 745 76 582 944 501 1452 Core 179 | . . . . 1 . . . . . . . . . . . . . 178 Treads 7346 | 5 476 455 282 1006 1248 1292 . . . . . . . . . 903 501 1178 Legs 4 | 4 . . . . . . . . . . . . . . . . . . Wheels 7395 | . . . . . . 6 861 832 1110 1162 386 1594 745 76 582 41 . . Hover 87 | . . . . . . . . . . . . . . . . . . 87 Flight 9 | . . . . . . . . . . . . . . . . . . 9 Fastest Speed 32 | 120 160 160 160 160 160 145 130 130 115 115 115 115 115 115 115 145 160 32 Average Speed 143 | 142 160 160 160 160 193 186 130 130 116 115 115 115 115 115 133 159 160 141 Slowest Speed 750 | 160 160 160 160 750 243 250 145 145 130 115 115 115 115 115 145 240 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 2 79 74 25 94 73 27 92 91 90 97 12 96 90 69 65 19 95 47 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 6 | . 2 . 1 . . . . . 1 . . . . 1 1 . . . Known Exits Taken 12 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 28 | . . 2 . . . . 5 5 3 3 . 4 3 . 3 . . . Spaces Dug 93 | . 1 . 1 . . 4 38 12 . 1 . 29 . . . 1 . 6 Terrain Destroyed 569 | . 77 8 1 1 . 42 133 35 . 19 . 88 . . 25 72 9 59 Melee 11 | . 1 . 1 . . 4 . . . 1 . . . . . 1 . 3 Projectile 33 | . . . . . . . . . . . . 5 . . 2 7 8 11 AOE 519 | . 76 8 . 1 . 38 133 35 . 18 . 83 . . 23 59 . 45 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Total 21346 | 10 667 539 451 1810 1684 1877 1120 905 1272 1415 547 2636 800 77 817 1711 591 2417 Wait 4049 | . 90 65 121 560 216 332 164 40 130 199 124 933 25 . 160 430 19 441 Move 15003 | 8 475 454 281 1006 1247 1297 860 831 1109 1161 385 1593 744 75 581 944 500 1452 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 138 | . 16 9 7 6 15 10 1 . 5 3 6 11 1 . 5 13 8 22 Fast Attach 101 | . 5 . 4 10 5 8 3 1 5 3 . 4 1 . 7 18 4 23 Attach 46 | . . . 2 1 1 6 . . . . 3 . . . 9 5 1 18 Detach 19 | . 3 . . . . . . . . . . . . . 3 5 . 8 Swap 313 | 2 16 3 7 26 26 40 22 8 5 19 9 26 7 2 8 28 6 53 Drop 199 | . 17 5 11 26 21 18 1 1 11 6 5 13 2 . 2 18 13 29 Fire 757 | . 38 1 14 94 51 61 52 19 . 18 8 34 16 . 30 91 39 191 Melee 30 | . 2 . 1 1 1 6 1 . . 1 . . . . 12 1 1 3 Ram 19 | . . . . . . . 2 2 . . 4 . . . . . . 11 Kick . | . . . . . . . . . . . . . . . . . . . Crush 74 | . 5 1 3 10 25 5 . . . . . . . . . 8 . 17 Escape Stasis 5 | . . . . 2 1 . . . . . . . . . . . . 2 Rewire 25 | . . . . . . . 14 . . . . 11 . . . . . . Trap 568 | . . 1 . 68 75 94 . 3 7 5 3 11 4 . . 150 . 147 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Ext) -5/Waste -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 16) 644 | -10/Materials | Core integrity fell below 50% 733 | -10/Materials | Discovered new exit (range 7) 803 | -10/Materials | Repaired Lgt. Treads 961 | -10/Materials | Discovered new exit (range 11) 1041 | -10/Materials | Entered Mines 1094 | -10/Mines | Found a hidden stash of uninstalled traps 1411 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1496 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1496 | -10/Mines | Discovered new exit (range 5) 1583 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1782 | -10/Mines | Discovered new exit (range 12) 1852 | -10/Mines | Entered Materials 1852 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1853 | -9/Materials | Identified exit to Mines 1877 | -9/Materials | Discovered new exit (range 15) 2053 | -9/Materials | Discovered new exit (range 11) 2126 | -9/Materials | Identified exit to Storage 2148 | -9/Materials | Build established: Scavenger-Mutant 2477 | -9/Materials | Repaired Seismic Detector 2502 | -9/Materials | Entered Storage 3411 | -9/Storage | Discovered new exit (range 16) 3637 | -9/Storage | Build established: Mutant 3831 | -9/Storage | Repaired Reactive Plating 4938 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5106 | -9/Storage | Entered Materials 5106 | -8/Materials | Accompanied by 10 allies 5106 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5394 | -8/Materials | Build established: Commander-Tank 5447 | -8/Materials | Discovered new exit (range 11) 6132 | -8/Materials | Discovered new exit (range 5) 6315 | -8/Materials | Repaired Lgt. Treads 6552 | -8/Materials | Build established: Trapper-Tank 7985 | -8/Materials | Identified exit to Factory 8067 | -8/Materials | Entered Factory 8067 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8589 | -7/Factory | Repaired Lgt. Treads 8618 | -7/Factory | Repaired Hrd. Heavy Armor Plating 8763 | -7/Factory | Discovered new exit (range 6) 8772 | -7/Factory | Identified exit to Lower Caves 8911 | -7/Factory | Cargo convoy interrupted 9664 | -7/Factory | Build established: Trapper-Mutant 10730 | -7/Factory | Garrison activated, responded to threat 10775 | -7/Factory | Build established: Trapper-Tank 11196 | -7/Factory | Entered Lower Caves 11233 | -7/Lower Caves | Arm. Treads stolen by Master Thief 11347 | -7/Lower Caves | Learned Factory emergency access door positions 11470 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11523 | -7/Lower Caves | Destroyed 9 combat bots 11918 | -7/Lower Caves | Encountered a Warlord checkpoint 12163 | -7/Lower Caves | Learned Factory non-interactive machine intel 12171 | -7/Lower Caves | Attacked by a faux Warlord 12239 | -7/Lower Caves | Destroyed 7 combat bots 12507 | -7/Lower Caves | Discovered new exit (range 8) 12549 | -7/Lower Caves | Build established: Trapper-Skirmisher 12558 | -7/Lower Caves | Identified exit to Lower Caves 12677 | -7/Lower Caves | Entered another Lower Caves area 12677 | -7/Lower Caves | Accompanied by 3 allies 12728 | -7/Lower Caves | Discovered new exit (range 11) 12740 | -7/Lower Caves | Identified exit to Factory 12932 | -7/Lower Caves | Learned Factory terminal intel 13435 | -7/Lower Caves | Encountered a Warlord checkpoint 13560 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13693 | -7/Lower Caves | Learned Factory interactive machine intel 13814 | -7/Lower Caves | Discovered new exit (range 15) 13832 | -7/Lower Caves | Identified exit to Zion 13860 | -7/Lower Caves | Entered Zion 13860 | -7/Zion | Accompanied by 3 allies 13920 | -7/Zion | System corruption cleaned by Quarantine Array 13949 | -7/Zion | Discovered new exit (range 15) 13972 | -7/Zion | Visited the Megawrench Repair Shop 14009 | -7/Zion | Identified exit to Deep Caves 14063 | -7/Zion | Found CR-A16's Pointy Stick 14332 | -7/Zion | Build established: Trapper-Tank 14970 | -7/Zion | Imprinted 14972 | -7/Zion | Declared Zion's savior 15255 | -7/Zion | Megawrench repaired 9 parts 15292 | -7/Zion | Identified exit to Proximity Caves 15311 | -7/Zion | Entered Proximity Caves 15311 | -6/Proximity Caves | Accompanied by 7 allies 15812 | -6/Proximity Caves | Build established: Trapper-Skirmisher 15815 | -6/Proximity Caves | Learned 8 Factory zone layouts 15835 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15899 | -6/Proximity Caves | Discovered exit to Factory (range 10) 16115 | -6/Proximity Caves | Build established: Trapper-Tank 16563 | -6/Proximity Caves | Build established: Trapper-Skirmisher 16941 | -6/Proximity Caves | Entered Factory 16941 | -6/Factory | Accompanied by 1 ally 16941 | -6/Factory | Evolved 2 slots: Utility x2 16944 | -6/Factory | Loaded intel: 204 non-interactive machine locations 16945 | -6/Factory | Loaded intel: 52 interactive machine locations 16946 | -6/Factory | Loaded intel: 26 terminal locations 17079 | -6/Factory | Retrieved Zion intel report: Branch Access 17079 | -6/Factory | Identified exit to Lower Caves 17143 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 17144 | -6/Factory | Zion Recon squad teleported in 17478 | -6/Factory | Retrieved Zion intel report: Main Access 17478 | -6/Factory | Identified exit to Factory 17479 | -6/Factory | Zion Melee Resupply teleported in 17563 | -6/Factory | Entered Lower Caves 17563 | -6/Lower Caves | Accompanied by 2 allies 17584 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 17644 | -6/Lower Caves | Encountered a Warlord checkpoint 17909 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18333 | -6/Lower Caves | Identified exit to Data Miner 18500 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19670 | -6/Lower Caves | Discovered new exit (range 5) 19672 | -6/Lower Caves | Identified exit to Lower Caves 20436 | -6/Lower Caves | Build established: Trapper-Tank 20496 | -6/Lower Caves | Entered another Lower Caves area 20496 | -6/Lower Caves | Accompanied by 1 ally 20525 | -6/Lower Caves | Discovered exit to Factory (range 13) 20997 | -6/Lower Caves | Build established: Trapper-Skirmisher 21143 | -6/Lower Caves | Encountered a Warlord checkpoint 21429 | -6/Lower Caves | Discovered exit to Data Miner (range 2) 21440 | -6/Lower Caves | Entered Data Miner 21440 | -6/Data Miner | Discovered new exit (range 6) 21462 | -6/Data Miner | Met Data Miner 21485 | -6/Data Miner | Learned location of Section 7 (-2) 21485 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21500 | -6/Data Miner | Received God Mode back door access code from Data Miner 21529 | -6/Data Miner | Identified exit to Proximity Caves 21530 | -6/Data Miner | Entered Proximity Caves 21530 | -5/Proximity Caves | Spotted B-75 Beast 21636 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 21638 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 21641 | -5/Proximity Caves | Destroyed B-75 Beast 21684 | -5/Proximity Caves | Found Prototype Device 21684 | -5/Proximity Caves | Identified Exp. Thermal Shield 21761 | -5/Proximity Caves | Learned location of Armory (-3) 21955 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 22237 | -5/Proximity Caves | Discovered exit to Factory (range 5) 22464 | -5/Proximity Caves | Build established: Trapper-Tank 22474 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22628 | -5/Proximity Caves | Entered Factory 22628 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22629 | -5/Factory | Identified exit to Extension 22664 | -5/Factory | Incoming investigation squad redirected 22704 | -5/Factory | Fabricated Imp. Heavy Treads (x2) 23231 | -5/Factory | Build established: Scavenger-Tank 23379 | -5/Factory | Repaired Imp. System Restoration Module 23424 | -5/Factory | Repaired Arm. Huge Wheel 23712 | -5/Factory | Discovered new exit (range 3) 23748 | -5/Factory | Identified exit to Factory 23991 | -5/Factory | Build established: Scavenger-Mutant 24124 | -5/Factory | Terminal network hard line cut 24306 | -5/Factory | Discovered exit to Factory (range 15) 24462 | -5/Factory | Repaired Hyp. Coil Gun 25028 | -5/Factory | First assault squad dispatched 25117 | -5/Factory | Manually triggered Chute Trap 25117 | -5/Factory | Sucked down chute 25117 | -5/Factory | Entered Waste 25117 | -5/Waste | The area was eerily silent 25678 | -5/Waste | Discovered new exit (range 16) 26058 | -5/Waste | Identified exit to Factory 26064 | -5/Waste | Entered Factory 26183 | -5/Factory | Retrieved Zion intel report: Trap Installations 26657 | -5/Factory | Repaired Imp. Heavy Treads 27182 | -5/Factory | Destroyed 10 combat bots 27462 | -5/Factory | Garrison activated, responded to threat 27511 | -5/Factory | Destroyed 7 combat bots 27534 | -5/Factory | Terminal network hard line cut 27979 | -5/Factory | Discovered exit to Factory (range 13) 28164 | -5/Factory | First assault squad dispatched 28183 | -5/Factory | Incoming assault squad redirected 28192 | -5/Factory | Incoming assault squad redirected 28240 | -5/Factory | Incoming assault squad redirected 28483 | -5/Factory | Incoming assault squad redirected 28942 | -5/Factory | High security lockdown imminent 29022 | -5/Factory | High security lockdown engaged 29187 | -5/Factory | Build established: Scavenger-Tank 29215 | -5/Factory | Destroyed 12 combat bots 29270 | -5/Factory | Lost 4 parts (1n2u1w) 29364 | -5/Factory | System corruption reached 10% 29377 | -5/Factory | Destroyed 16 combat bots 29379 | -5/Factory | Core integrity fell below 50% 29403 | -5/Factory | Lost 23 parts (2p2n12u7w) 29451 | -5/Factory | Core integrity fell below 20% 29524 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 29450_ P-70 Sage destroyed. 29451_ Slug penetrates Wall. 29453_ P-70 Sage resets P-70 Sage, system corruption cleaned. 29453_ Penetrated by Slug. 29459_ E-15 Imp destroyed. 29459_ Acquired Cesium-ion Thruster. 29461_ Acquired 11 matter. 29461_ Acquired Cesium-ion Thruster. 29463_ Acquired Propulsion Shielding. 29466_ Penetrated by Slug. 29466_ Cesium-ion Thruster destroyed. 29484_ Acquired Linear Gravjet. 29486_ Slug penetrates Wall. 29490_ System corrupted: Matter fused (-5). 29491_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 29492_ ALERT: Heavy assault forces dispatched. 29495_ Propulsion Shielding destroyed. 29512_ Q&NUF0|XX=O%YRTYTZYQ 29515_ Linear Gravjet destroyed. 29515_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ?] ??????????????????????????????????????????????? | | ? "?###########?????????????????????????????????? | | ? "?# #?????????????????????????????????? | | ?[ " # #?????????????????????????????????? | | " # #?????????????????????????????????? | | "" " # #?????????????????????????????????? | | "" " # #? ???????????????????????????????? | | "T " # #? ???????????????????????????????? | | "" " # #? #??????????????????????????????? | | "" " # #? #??????????????????????????????? | | ##+########? #??????????????????????????????? | | ##+### #??????# #??????????????????????????????? | | ! ######## #??????????????????????????????? | | ## ### ## #??????????????????????????????? | | ?# #?## ### #???#+#????????????????????????? | | ?# #??# #?# #???# #????????????????????????? | | ?#/#??# #?# #???# #????????????????????????? | | ? ??# #?# ##### ####?????????????????????? | | ? ??# #?# @ +?????????????????????? | | ? " ### ### ####?????????????????????? | | ? " # # #????????????????????????? | | ? " # #p #????????????????????????? | | ? " + #????????????????????????? | | " ? # ###### #????????????????????????? | | " ? # #????######## #????????????????????????? | | " ? ## ##???????????# #????????????????????????? | | " ? ?# #????????????? #????????????????????????? | | ?????# +????????????? #????????????????????????? | | ?????# #????????????? #????????????????????????? | | ?????# #????????????? #????????????????????????? | | ?????#^^^#????????????? #????????????????????????? | | ?????# #????????????? ?????????????????????????? | | ?????# ?????????????? ?????????????????????????? | | ?????# ????????????????????????????????????????? | | ?????# ????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????^??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 1650 Resistance: KI 20 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Plasma Flamer | -8/Materials | Scanalyzed Thermal Defense Suite | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Imp. Heavy Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugTeslaBoosters Manual? 0 Play Time 02:50:51 Cumulative 1024.9 hours Start 2022.02.06 @ 14:01:31 End 2022.02.06 @ 18:09:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 713 Rogue 709 Adventurer 4 Explorer 0 Win Type - Total 109 Types 83/9/7/4/2/0/0/2/2 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d0426c3-c1a9-4c8f-b536-44a883684d34