Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 21:06:04 Player: mischief_2000 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (2600) 2600 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1057) 1057 TOTAL SCORE: 8472 Bonus ------- High Alert Combat Kills 257 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 621/1000 Matter 76/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Hovering (150) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (8) ------ Large Storage Unit Advanced Melee Analysis Suite Improved Target Analyzer Hacking Suite Hacking Suite > --- WEAPON (3) ------- Companion Sword > --- INVENTORY (15) --- Gyrokinetic Inverter High-capacity Storage Unit Trap Scanner Drone Bay (2/2) Proton Missile Launcher Improved Plasma Cutter CPS Tube (2) CPS Tube (2) Impact Mace Great Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Antigrav System Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Improved Target Analyzer Improved Reaction Control System Improved Propulsion Shielding Reactive Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Improved Datajack Companion Sword > --- INVENTORY -------- Light Deuterium Engine Aerolev Unit Gravmag System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter High-capacity Storage Unit Trap Scanner Drone Bay Proton Missile Launcher Improved Plasma Cutter CPS Tube CPS Tube Impact Mace Great Axe [Rating: 72] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Reactive Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . 2 2 2 . . . 4 Power . | . . . . . . . . . Propulsion 3 | . . 1 1 1 . . . . Utility 6 | . . 1 1 1 . . . 3 Weapon 1 | . . . . . . . . 1 Parts Attached 75 | 7 8 13 12 7 6 . 10 12 Power 6 | 1 1 1 1 . 1 . . 1 Engine 5 | 1 . 1 1 . 1 . . 1 Core 1 | . 1 . . . . . . . Reactor . | . . . . . . . . . Propulsion 23 | 2 . 6 3 1 . . 5 6 Treads 11 | 2 . 5 2 1 . . 1 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 12 | . . 1 1 . . . 4 6 Flight . | . . . . . . . . . Utility 21 | 2 3 1 6 2 1 . 2 4 Device 10 | 1 2 . 4 2 . . . 1 Storage 3 | 1 1 1 . . . . . . Processor 2 | . . . . . . . 1 1 Hackware 2 | . . . 1 . 1 . . . Protection 4 | . . . 1 . . . 1 2 Artifact . | . . . . . . . . . Weapon 25 | 2 4 5 2 4 4 . 3 1 Energy Gun 9 | 2 . 2 2 . 3 . . . Energy Cannon 2 | . 2 . . . . . . . Ballistic Gun 4 | . . 2 . 2 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 . . . . . 1 . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 2 | . . 1 . . 1 . . . Slashing Weapon 4 | . . . . 2 . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 7 | . 1 1 . . 4 . 1 . Parts Lost 15 | . . . 2 . . . . 13 Power 3 | . . . 1 . . . . 2 Propulsion 6 | . . . . . . . . 6 Utility 4 | . . . 1 . . . . 3 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 11 | . . . 1 . . . . 11 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 5 11 16 19 18 19 20 19 13 Power 1 | . 1 1 1 1 1 1 1 . Propulsion 6 | 3 3 5 11 9 9 9 7 3 Utility 3 | . 3 4 1 3 4 4 4 3 Weapon 4 | 1 3 5 4 4 5 5 5 3 Tool/Special . | . . . . . . . . . Unused Backups 32 | . 2 11 9 1 1 . 1 7 Power 2 | . . 1 1 . . . . . Propulsion 14 | . 1 3 6 1 . . 1 2 Utility 6 | . . 4 1 . . . . 1 Weapon 7 | . 1 3 1 . 1 . . 1 Tool/Special 3 | . . . . . . . . 3 Average Slot Usage (%) 98 | . 100 99 98 99 99 100 100 81 Engine 6 | . 12 1 9 7 7 7 7 4 Core 1 | . 1 9 . . . . . . Treads 31 | . 28 32 35 37 38 38 33 . Hover 3 | . . . . . . . 4 25 Device 12 | . 14 21 22 15 12 7 4 3 Storage 9 | . 14 11 10 7 7 7 7 5 Processor 1 | . . . . . . . 2 8 Hackware 6 | . . . 1 7 9 15 15 11 Protection 3 | . . . . 7 7 7 7 7 Energy Gun 6 | . 9 3 16 3 8 7 5 . Energy Cannon 3 | . 15 8 . . . . . . Ballistic Gun 2 | . . 9 . 8 . . . . Launcher 2 | . . . . . 2 7 6 3 Slashing Weapon 1 | . . . . 1 . . 2 5 Peak Build Rating 72 | 7 17 23 34 44 46 41 53 72 Average Rating 31 | 6 11 20 26 42 43 41 43 57 On Entrance 28 | . 7 17 23 34 44 41 41 48 Avg Prop Armor Cover (%) 6 | . . 8 . . . . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 78 | 13 34 57 78 71 71 64 64 45 Greatest Support 127 | 40 40 63 94 122 122 122 127 46 Greatest Overweight (x) 11 | 1 . 11 . . . . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 15 Average Capacity 17 | 7 12 17 20 20 20 20 19 15 Most Carried 20 | 8 15 20 20 19 20 20 20 15 Average Carried 16 | 5 11 16 19 18 19 20 19 13 Final Capacity 20 | 8 15 20 20 20 20 20 15 15 Final Carried 20 | 8 15 20 20 19 20 20 15 10 Class Distribution -------------------- 35% | Mutant 31% | Hacker-Mutant 27% | Scavenger-Mutant 5% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Matter Collected 1518 | 183 197 290 313 . 40 . 270 225 Remotely . | . . . . . . . . . Salvage Created 2734 | 221 465 880 563 . 52 . . 553 Parts 169 | 19 28 50 20 . 4 . . 48 Haulers Intercepted 7 | . 1 4 2 . . . . . Recyclers Shooed 6 | . . 1 1 . 2 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 60 | . 8 18 10 . 1 . . 23 Melee 6 | . . . . . . . . 6 Guns 20 | . . 9 10 . 1 . . . Cannons 9 | . 6 3 . . . . . . AOE 25 | . 2 6 . . . . . 17 Classes Destroyed 12 | 3 4 3 . . . . . 2 Worker 5 | 1 . 2 . . . . . 2 Builder 1 | . . . . . . . . 1 Tunneler 6 | 6 . . . . . . . . Hauler 7 | . 1 4 2 . . . . . Recycler 5 | 1 2 . 1 . . . . 1 Operator 4 | . . 2 1 . 1 . . . Watcher 7 | . 2 4 . . . . . 1 Swarmer 27 | . 6 4 . . . . . 17 Grunt 19 | . 2 9 7 . 1 . . . Duelist 2 | . . 1 1 . . . . . Sentry 8 | . . 4 2 . . . . 2 Programmer 4 | . . . . . . . . 4 Best Kill Streak 11 | 2 5 10 4 . 1 . . 11 Combat Bots Only 9 | . 5 9 4 . 1 . . 9 Max Kills in Single Turn 4 | 1 2 3 1 . 1 . . 4 Gunslinging . | . . . . . . . . . Exploded 4 | . 2 3 . . . . . 4 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Hostile Shots Fired 256 | . 41 51 51 . 4 . . 109 Missed 77 | . 15 14 12 . 1 . . 35 Hits 179 | . 26 37 39 . 3 . . 74 Projectile 179 | . 26 37 39 . 3 . . 74 Critical Strikes 12 | . . 1 6 . . . . 5 Damage Taken 3017 | . 282 411 529 . 51 . . 1744 Core 533 | . 42 29 83 . . . . 379 Absorbed by Shields 108 | . . . 108 . . . . . Redirected to Shielding 103 | . . . . . . . . 103 Ignored by Resistances 68 | . . . . . . . . 68 Regen/Repaired (Parts) 131 | . . . . 45 . . 86 . Core Remaining (%) 91 | 100 83 92 84 . . . 100 . Volleys Fired 189 | 23 32 54 40 13 8 . . 19 Largest 2 | 2 2 2 2 1 2 . . 1 Hottest 136 | 80 136 136 126 30 90 . . 30 Shots Fired 336 | 46 58 108 80 13 12 . . 19 Gun 219 | 46 8 74 80 . 11 . . . Cannon 70 | . 43 27 . . . . . . Launcher 41 | . 1 7 . 13 1 . . 19 Special 6 | . 6 . . . . . . . Kinetic 57 | . . 56 . . 1 . . . Thermal 238 | 46 57 45 80 . 10 . . . Explosive 41 | . 1 7 . 13 1 . . 19 Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | 7 6 13 12 . 9 . . 4 Robot Miss Streak 7 | 5 7 3 2 . 1 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 219 | 21 24 74 63 . 8 . . 29 Core Hits 142 | 9 16 44 24 . 4 . . 45 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . 2 1 . . . . 2 Burn 2 | . . 1 1 . . . . . Meltdown 1 | . . 1 . . . . . . Melee Attacks 54 | . . 1 1 16 3 . . 33 Impact 3 | . . 1 1 . 1 . . . Slashing 50 | . . . . 16 2 . . 32 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 7061 | 260 612 1795 1082 . 202 . . 3110 Guns 2526 | 260 68 951 1082 . 165 . . . Cannons 821 | . 428 393 . . . . . . Explosions 2549 | . 116 451 . . 37 . . 1945 Melee 1165 | . . . . . . . . 1165 Ramming . | . . . . . . . . . Kinetic 740 | . . 740 . . . . . . Thermal 3046 | 260 496 604 1082 . 165 . . 439 Explosive 1998 | . 116 451 . . 37 . . 1394 Electromagnetic 112 | . . . . . . . . 112 Impact . | . . . . . . . . . Slashing 1165 | . . . . . . . . 1165 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 272 | . . 6 . . . . . 266 Projectiles 6 | . . 6 . . . . . . Explosions 91 | . . . . . . . . 91 Melee 175 | . . . . . . . . 175 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 252 | . . . . . . . . 252 Shots 4 | . . . . . . . . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 300 | 54 300 120 112 . . . . 211 Average Temperature 48 | 22 77 27 40 . . . . 50 Received Heat Transfer 707 | . 27 150 359 . 27 . . 144 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 1 2 5 . . . . . Heat Transferred 5861 | 575 927 1221 2442 . 296 . . 400 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Maximum Alert Level 3 | . . 1 . . . . . 3 Low Security (%) 71 | 100 100 20 100 100 100 100 . 17 Level 1 20 | . . 79 . . . . . 3 Level 2 2 | . . . . . . . . 27 Level 3 4 | . . . . . . . . 50 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 948 | 5 150 365 160 59 30 50 . 948 Initial 137 | . . 49 137 59 . . . . Average 144 | 1 30 243 76 9 8 22 . 627 Influence Increases 2718 | 40 294 697 307 31 81 60 . 1208 Destroy 0b10 Robot/C 1200 | . 160 360 200 . 20 . . 460 Destroy 0b10 Robot/NC 175 | 40 25 60 20 . 5 . . 25 Destroy Leader 278 | . 36 116 44 . . . . 82 Successful Hack 123 | . 43 28 12 8 . . . 32 Select Force Hacks 60 | . . . . . . 60 . . Disable Machine 300 | . . 60 . 15 30 . . 195 Destroy Structure 372 | . 15 43 1 8 11 . . 294 Partial Spotted 45 | . . . . . . . . 45 Lose Combat Pursuer 165 | . 15 30 30 . 15 . . 75 Influence Decreases 1830 | 40 176 488 502 163 81 60 . 320 Entered New Map 332 | . . 69 190 73 . . . . Time Decay 1343 | 40 171 419 292 90 81 60 . 190 Lost Part 150 | . . . 20 . . . . 130 Lost Ally 5 | . 5 . . . . . . . Squads Dispatched 11 | . 1 3 1 1 1 . . 4 Investigation 3 | . 1 . . . . . . 2 Extermination 2 | . . . . 1 . . . 1 Reinforcement 6 | . . 3 1 . 1 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Distress Signals 4 | . . 2 1 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 12 33 14 1 4 . . 32 Peak Tracking Total 8 | . 5 6 4 1 2 . . 8 Tactical Retreats 6 | . 1 2 1 . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Traps Triggered 3 | . 3 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Disabled 20 | . . 4 . 1 2 . . 13 Max in Single Turn 5 | . . 1 . 1 1 . . 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Accessed 28 | . 5 7 4 2 . 2 3 5 Terminals 19 | . 5 7 3 1 . . . 3 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers 2 | . . . 1 . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 91 | . 20 26 11 6 . 3 10 15 Successful 59 | . 15 12 6 5 . 3 10 8 Failed 31 | . 5 14 5 1 . . . 6 Catastrophic 3 | . . 1 1 . . . . 1 Database Lockouts 1 | . . . . . . . . 1 Manual 44 | . 14 15 6 3 1 3 . 2 Terminals 64 | . 20 26 7 3 . . . 8 Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . . . 3 . . . . Recycling Units 3 | . . . . . . 3 . . Scanalyzers 10 | . . . 4 . . . . 6 Garrison Access . | . . . . . . . . . Terminal Hacks 27 | . 6 5 2 2 . . 10 2 Record 1 | . . . . . . . 1 . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 9 | . . 1 . . . . 8 . Prototype ID Bank 3 | . 3 . . . . . . . Open Door 1 | . . . . . . . 1 . Branch Access Points 3 | . . 1 1 1 . . . . Terminal Index 4 | . 1 1 1 1 . . . . Recycling Unit Index 1 | . . . . . . . . 1 Locate Traps 2 | . . 1 . . . . . 1 Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . 3 . . . . 4 Insert Component 2 | . . . 1 . . . . 1 Analyze 2 | . . . 1 . . . . 1 Retrieve Study 3 | . . . 1 . . . . 2 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 21 | . 9 7 1 1 . 2 . 1 Terminals 19 | . 9 7 1 1 . . . 1 Assimilate 2 | . 2 . . . . . . . Botnet 5 | . 1 1 1 1 . . . 1 Operators 2 | . 1 1 . . . . . . Skim 10 | . 5 5 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Tunnel 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 17 | . 4 5 3 . . 1 . 4 Full Trace Events 4 | . 1 . 1 . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . 1 . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . . 2 Parts Repaired 1 | . . . . 1 . . . . Time 26 | . . . . 26 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 Part Schematics Acquired 2 | . . . 1 . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 find_chute 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total Allies 1 | . 1 . . . . . . . Largest Group 1 | . 1 . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . Initial UFD Resources 38 | . . . . . . . . 38 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Active Infowar (turns) 3947 | 136 387 1037 543 506 267 125 946 . Traps 1844 | . . . . 506 267 125 946 . Seismic 2103 | 136 387 1037 543 . . . . . ECM 1 | . . . 1 . . . . . Robot Analysis Total 9 | . . 1 . . . . 8 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Turns Passed 5728 | 292 713 1049 769 506 267 125 1610 397 Spaces Moved 3532 | 131 341 510 238 247 128 79 1384 474 Core 7 | 6 . 1 . . . . . . Treads 2540 | 125 341 509 238 247 128 79 873 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 985 | . . . . . . . 511 474 Flight . | . . . . . . . . . Fastest Speed 36 | 50 160 160 160 160 160 160 36 36 Average Speed 126 | 156 160 161 160 160 160 160 114 45 Slowest Speed 600 | 160 160 600 160 160 160 160 160 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 11 | . . . . 11 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 5 65 70 21 6 23 14 87 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . . . . . 2 1 . Known Exits Taken 4 | . . 1 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 . . . 1 . 1 . Scrap Searched 5 | . . . . . . . 5 . Spaces Dug 43 | . 5 1 1 22 10 . . 4 Terrain Destroyed 335 | . 15 38 1 110 10 . . 161 Melee 14 | . . 1 1 7 1 . . 4 Projectile 6 | . 6 . . . . . . . AOE 315 | . 9 37 . 103 9 . . 157 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total 4359 | 170 438 631 550 315 173 78 1414 590 Wait 343 | . 38 7 221 26 18 . . 33 Move 3524 | 130 340 509 237 246 127 78 1383 474 Hop . | . . . . . . . . . Pick Up 71 | 10 10 18 16 2 2 . 5 8 Fast Attach 37 | 5 4 9 6 2 5 . 3 3 Attach 21 | 2 . 2 5 2 . . 1 9 Detach 4 | . . . 1 . 1 . 1 1 Swap 39 | . 6 8 4 5 3 . 8 5 Drop 78 | . 8 23 19 3 6 . 13 6 Fire 189 | 23 32 54 40 13 8 . . 19 Melee 53 | . . 1 1 16 3 . . 32 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 293 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 709 | -10/Materials | Discovered new exit (range 7) 820 | -10/Materials | Discovered new exit (range 14) 982 | -10/Materials | Discovered new exit (range 16) 1006 | -10/Materials | Entered another Materials area 1006 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1236 | -9/Materials | Discovered new exit (range 13) 1254 | -9/Materials | Destroyed 9 combat bots 1293 | -9/Materials | Identified exit to Mines 1305 | -9/Materials | Build established: Scavenger-Mutant 1643 | -9/Materials | Discovered new exit (range 16) 1872 | -9/Materials | Identified exit to Materials 1912 | -9/Materials | Loaded intel: 18 interactive machine locations 1942 | -9/Materials | Learned location of 2 exits from Materials 1975 | -9/Materials | Learned 2 Storage zone layouts 1977 | -9/Materials | Loaded intel: 2 repair station locations 1978 | -9/Materials | Learned 4 Recycling zone layouts 1979 | -9/Materials | Learned location of 1 exit from Recycling 2012 | -9/Materials | Learned location of 2 exits from Materials 2055 | -9/Materials | Entered another Materials area 2055 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2056 | -8/Materials | Identified exit to Factory 2824 | -8/Materials | Entered Factory 2824 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2903 | -7/Factory | Build established: Mutant 2903 | -7/Factory | Identified exit to Storage 2903 | -7/Factory | Identified exit to Lower Caves 3127 | -7/Factory | Repaired Grenade Launcher 3330 | -7/Factory | Entered Storage 3331 | -7/Storage | Identified exit to Factory 3517 | -7/Storage | Used back door to open Recycling access 3517 | -7/Storage | Discovered new exit (range 5) 3597 | -7/Storage | Entered Recycling 3598 | -7/Recycling | Identified exit to Scraptown 3685 | -7/Recycling | Scanned before Scraplab entrance 3708 | -7/Recycling | Entered Scraplab 3722 | -7/Recycling | Entered Scraptown 3771 | -7/Scraptown | Build established: Hacker-Mutant 3935 | -7/Scraptown | Visited SPCMW 4020 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4255 | -7/Scraptown | Received an X-ray algorithm 4332 | -7/Scraptown | Discovered new exit (range 11) 4430 | -7/Scraptown | Visited Bundlers 4529 | -7/Scraptown | Visited Red Mages 4589 | -7/Scraptown | Visited CR-KLE's Repair Center 4626 | -7/Scraptown | Visited UFD Registry 4626 | -7/Scraptown | Registered with UFD as "Metarunner" 4649 | -7/Scraptown | Visited Observation Area 4658 | -7/Scraptown | Visited Junk Repository 4753 | -7/Scraptown | Visited LU-1G1's Boring Crew 4798 | -7/Scraptown | Visited Supply Room 4820 | -7/Scraptown | Visited Science Guys 4859 | -7/Scraptown | Visited Scrapoid Pod Storage 4889 | -7/Scraptown | Visited Sword Containment 4905 | -7/Scraptown | Found Prototype Slashing Weapon 4905 | -7/Scraptown | Identified Companion Sword 4936 | -7/Scraptown | Visited Science Testing Area 4960 | -7/Scraptown | Visited Analyses Database 5000 | -7/Scraptown | Visited Scrap Suit Storage 5025 | -7/Scraptown | Visited Junk Repository 5272 | -7/Scraptown | CR-KLE repaired 3 parts 5309 | -7/Scraptown | Met Optimus 5309 | -7/Scraptown | Accepted into 0bPrime 5332 | -7/Scraptown | Discovered new exit (range 3) 5332 | -7/Scraptown | Entered Factory 5332 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 5384 | -5/Factory | Central database locked down 5438 | -5/Factory | Destroyed 9 combat bots 5486 | -5/Factory | Discovered new exit (range 11) 5558 | -5/Factory | Destroyed 8 combat bots 5687 | -5/Factory | Lost 11 parts (2p6n2u1w) 5729 | -5/Factory | Self-destructed Last Messages --------------- Companion Sword: "Wicked slice, buddy! I'd like to think I contributed a lot there." 05665_ Door malfunctions. 05665_ Acquired 54 matter. 05666_ System corrupted: Companion Sword rejected. Companion Sword: "Friends don't drop friends on the ground." 05666_ Acquired Companion Sword. 05672_ P-70 Sage destroyed. 05684_ System corrupted: Heat flow error (+244). 05689_ The unstable cave ceiling collapses. 05701_ U-05 Engineer lays Concrete. 05704_ U-05 Engineer builds a Door. 05706_ U-05 Engineer lays Concrete. 05707_ System corrupted: Matter fused (-8). 05707_ U-05 Engineer lays Concrete. 05711_ U-05 Engineer builds a Wall. 05712_ U-05 Engineer lays Concrete. 05720_ U-05 Engineer builds a Wall. 05720_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ?????????? | | ???????????????????????????????????? #???????? | | ???????????????????????????????????? #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????+ #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# #???????? | | ??????????????????????????????????## ##??????? | | ????????????????????????#######???# #??????? | | ????????????????????????# ##### #??????? | | ????????????????????????# #??????? | | ###?????????????????????# +??????? | | #?????????????????????# #??????? | | " #?????????????????????# #### #??????? | | " #?????################## ### #??????? | | " #????## ] ] # g #"" ######### | | #?#### u u @ # | | ### # =] """ # g # """?? | | # #### = """ #g # """""?? | | / != """ # # # # """"" | | ## ### # ! % # #* | | ######### =*""" """ # # ######### | | + """ """ # # #??????? | | ######### """ """ # # # #??????? | | ##???????# # ########## | | #????????################" " | | #?????#################?## # # | | #?????# #??# # # | | #?????# #??# # ####"######### | | ####### !! #??# ########??###???????? | | # !! #??# #???????????????????? | | ^ # #??# #???????????????????? | | # #??# #???????????????????? | | # #??# #???????????????????? | | |+ ] #??# #???????????????????? | | ! [# #??# #???????????????????? | | # #??# #???????????????????? | | !![#################??# #???????????????????? | | #???????# #???????????????????? | | ####### ??????????????????? | | " #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 67 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Reactive Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 25% | -7/Factory Studied --------- Imp. Hover Unit | -8/Materials | Hacked Mni. Grenade Launcher | -5/Factory | Hacked Gravmag System | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactCompositeAssimilator Manual? 0 Play Time 00:58:19 Cumulative 370.0 hours Start 2026.07.27 @ 20:05:11 End 2026.07.27 @ 21:06:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 70 Gallery% 72 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 02643d69-a931-4bb6-bb74-382dc00288dd