Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.12 @ 19:37:29 Player: Olga Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (12) 60 Value Destroyed (408) 408 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 7578 Bonus ------- Pacifist 470 Entered DSFs 500 Cogmind --------- Core Integrity 1300/1300 Matter 37/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Visual Processing Unit Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Transport Network Coupler Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Stasis Canceller Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Improved Cooling System Small Storage Unit Visual Processing Unit Visual Processing Unit Improved Terrain Scan Processor Transport Network Coupler Improved Reaction Control System Advanced Shield Generator > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Stasis Canceller Mini Grenade Launcher Mini Grenade Launcher [Rating: 49] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion VTOL Module Flight Unit VTOL Module Utility Visual Processing Unit Device Improved Cooling System Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Mini Grenade Launcher Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 2 . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . 1 . 1 . . . . . . Utility 10 | . . . 2 2 1 . 1 . . . . 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 31 | . 4 1 5 6 3 2 5 . . 2 . . 3 Power 4 | . . . 2 . . 1 1 . . . . . . Engine 2 | . . . 1 . . 1 . . . . . . . Core 2 | . . . 1 . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 7 | . 2 1 2 . 1 . 1 . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7 | . 2 1 2 . 1 . 1 . . . . . . Utility 13 | . 1 . . 5 1 1 2 . . . . . 3 Device 5 | . . . . 2 . 1 2 . . . . . . Storage 1 | . 1 . . . . . . . . . . . . Processor 6 | . . . . 3 1 . . . . . . . 2 Hackware 1 | . . . . . . . . . . . . . 1 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 7 | . 1 . 1 1 1 . 1 . . 2 . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . 1 . 1 1 . . 1 . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . . . . . Parts Lost 11 | . . . . . . 2 6 . . 3 . . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . . . 5 . . 1 . . . Utility 3 | . . . . . . 1 1 . . 1 . . . Weapon 1 | . . . . . . . . . . 1 . . . Highest Loss Streak 6 | . . . . . . 2 6 . . 3 . . . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 53 | . 23 52 68 87 . 96 71 35 35 27 17 15 24 Core 2 | . . . 3 7 . 3 1 . . . . . . Flight 17 | . 9 30 36 30 . 33 25 5 5 2 . . . Device 4 | . . . . 11 . 11 6 . . . . . . Storage 4 | . 2 11 9 7 . 6 5 5 5 2 . . . Processor 15 | . . . . 18 . 26 23 23 23 20 17 15 21 Launcher 6 | . 11 11 16 10 . 6 1 . . . . . . Naked Turns 11 | . 11 . . . . . . . . . . . . Heaviest Build 22 | . 8 8 16 18 19 21 22 5 5 6 . . . Greatest Support 22 | 3 8 13 18 18 22 22 22 5 5 5 3 3 3 Greatest Overweight (x) 2 | . . . . . . . 2 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 5 5 8 8 8 8 8 8 8 8 6 5 5 5 Most Carried 8 | 4 2 3 8 8 7 8 8 8 8 8 5 5 5 Average Carried 6 | 2 . 2 6 7 6 6 7 8 8 6 5 5 4 Final Capacity 8 | 5 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | . 2 3 8 8 6 8 8 8 8 5 5 5 4 Class Distribution -------------------- 63% | Mutant 36% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Res Matter Collected 507 | 200 . . 65 187 . 2 4 . . 31 18 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 228 | . . . 109 65 . . 17 . . 37 . . . Parts 19 | . . . 11 3 . . . . . 5 . . . Haulers Intercepted 3 | . . . 1 2 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Res Combat Hostiles Destroyed 7 | . . . 3 . . . 2 . . 2 . . . AOE 7 | . . . 3 . . . 2 . . 2 . . . Classes Destroyed 6 | . . . 3 1 . . 1 . . 1 . . . Worker 1 | . . . 1 . . . . . . . . . . Hauler 3 | . . . 1 2 . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . Swarmer 2 | . . . . . . . . . . 2 . . . Grunt 3 | . . . 3 . . . . . . . . . . Programmer 2 | . . . . . . . 2 . . . . . . Best Kill Streak 4 | . . . 4 2 . . 2 . . 2 . . . Combat Bots Only 3 | . . . 3 . . . 2 . . 2 . . . Max Kills in Single Turn 2 | . . . 2 1 . . 1 . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . 1 . . 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Res Damage Taken 1525 | . . . 59 158 . 87 333 . . 614 . 274 . Core 946 | . . . 20 37 . 54 72 . . 506 . 257 . Absorbed by Shields 12 | . . . . . . 12 . . . . . . . Core Remaining (%) 87 | 100 100 100 96 94 . 93 . . . . 42 77 . Volleys Fired 24 | . 4 . 4 7 . 1 6 . . 2 . . . Largest 2 | . 1 . 2 2 . 1 1 . . 1 . . . Hottest 60 | . 30 . 60 60 . 30 30 . . 30 . . . Shots Fired 31 | . 4 . 7 11 . 1 6 . . 2 . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 31 | . 4 . 7 11 . 1 6 . . 2 . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 31 | . 4 . 7 11 . 1 6 . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 6 | . . . 2 . . . 6 . . 1 . . . Robot Miss Streak 4 | . . . 2 4 . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 11 | . . . 4 . . . 6 . . 1 . . . Core Hits 25 | . . . 11 6 . . 6 . . 2 . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1340 | . . . 488 293 . . 348 . . 195 . 16 . Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1324 | . . . 488 293 . . 348 . . 195 . . . Melee . | . . . . . . . . . . . . . . Ramming 16 | . . . . . . . . . . . . 16 . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 1324 | . . . 488 293 . . 348 . . 195 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 3 3 3 . . Average Corruption 2 | . . . . . . . 2 3 3 3 3 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 3 | . . . . . . . 1 . 1 1 . . . Matter Fused 2 | . . . . . . . 1 . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 58 | . . . . . . 11 31 . . 16 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 58 | . . . . . . 11 31 . . 16 . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 207 | . . . . . . 45 154 . . . . 8 . Shots 7 | . . . . . . 1 6 . . . . . . Rammed 3 | . . . . . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 63 | . 5 . 63 . . . . . . . . . . Average Temperature 35 | . 5 . 37 . . . . . . . . . . Received Heat Transfer 207 | . . . 63 60 . . . . . 84 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Res Peak Influence 360 | . 95 72 152 360 176 123 106 52 22 . . 75 239 Initial 176 | . . 39 29 68 176 123 58 37 22 . . 39 39 Average 111 | . 63 52 68 200 176 114 69 38 22 . . 51 184 Maximum Alert Level 1 | . . . . 1 . . . . . . . . 1 Low Security (%) 81 | 100 100 100 100 53 100 100 100 100 100 . . 100 27 Level 1 18 | . . . . 46 . . . . . . . . 72 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . . . . 2 . . 1 . . . . 1 2 Investigation 4 | . . . . 1 . . 1 . . . . . 2 Extermination . | . . . . . . . . . . . . . . Reinforcement 2 | . . . . 1 . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Res Distress Signals 1 | . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 40 | . 1 1 3 11 . 1 3 5 . 9 . 6 . Peak Tracking Total 5 | . 1 1 3 5 . 1 2 5 . 5 . 4 . Tactical Retreats 5 | . . . . 3 . . . . . 2 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Res Traps Triggered 5 | . . . . . . 3 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Res Machines Disabled 5 | . 1 . 1 3 . . . . . . . . . Max in Single Turn 1 | . 1 . 1 1 . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Res Machines Accessed 15 | . 2 2 1 4 1 . 1 . . . . 1 3 Terminals 12 | . 2 2 1 2 1 . 1 . . . . 1 2 Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 Total Hacks 36 | . 6 6 2 10 1 . 2 . . . . 4 5 Successful 20 | . 4 4 1 4 1 . 1 . . . . 2 3 Failed 16 | . 2 2 1 6 . . 1 . . . . 2 2 Catastrophic 4 | . 1 . . 2 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . 6 6 2 7 . . 2 . . . . 2 1 Terminals 30 | . 6 6 2 6 1 . 2 . . . . 4 3 Fabricators 2 | . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . . . . 2 Terminal Hacks 9 | . 2 2 . 1 1 . . . . . . 1 2 Open DSF 2 | . . . . . 1 . . . . . . . 1 Level Access Points 2 | . 1 1 . . . . . . . . . . . Terminal Index 5 | . 1 1 . 1 . . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 10 | . 2 2 1 2 . . 1 . . . . 1 1 Terminals 9 | . 2 2 1 2 . . 1 . . . . 1 . Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 6 | . 2 1 1 1 . . . . . . . 1 . Operators 2 | . . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 2 2 1 3 . . 1 . . . . 1 1 Full Trace Events 3 | . 1 . . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Res Total Allies 1 | . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . 4 . . . . . Total Damage 85 | . . . . . . . . 85 . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Res Turns Passed 775 | 3 56 40 78 176 5 37 79 23 23 98 19 79 59 Spaces Moved 1860 | 1 90 123 193 529 5 89 198 64 65 206 37 151 109 Core 447 | 1 56 . . . . . . . . 93 37 151 109 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1413 | . 34 123 193 529 5 89 198 64 65 113 . . . Fastest Speed 24 | 50 32 30 27 27 24 24 24 35 35 35 50 50 50 Average Speed 34 | 50 43 30 27 27 24 25 27 35 35 43 50 50 50 Slowest Speed 175 | 50 50 32 34 27 24 27 175 35 35 105 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 11 | . . . . 7 . . 3 . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 2 23 22 25 18 . 83 8 74 3 54 8 9 7 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . 1 1 . . 1 . . . . . . . . Unknown Exits Taken 7 | 1 . . 1 1 . . . . 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . 1 1 . . Spaces Dug 10 | . . . . . . 10 . . . . . . . Terrain Destroyed 145 | . 21 . 27 38 . 10 38 . . 11 . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 145 | . 21 . 27 38 . 10 38 . . 11 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Was Fac Upp Upp Fac Res Total 1950 | 5 100 124 208 542 7 106 216 63 64 214 36 153 112 Wait 1 | . . . . . . 1 . . . . . . . Move 1826 | . 89 122 192 515 4 88 192 63 64 203 36 150 108 Hop 10 | . . . . 6 . . 3 . . 1 . . . Pick Up 21 | . 3 1 5 4 . 4 2 . . 1 . . 1 Fast Attach 18 | . 3 1 4 5 . 2 2 . . . . . 1 Attach 11 | . 1 . 1 1 2 . 2 . . 2 . . 2 Detach 5 | . . . 1 . . 1 2 . . 1 . . . Swap 2 | . . . . . 1 . 1 . . . . . . Drop 23 | 5 . . 1 4 . 3 6 . . 4 . . . Fire 24 | . 4 . 4 7 . 1 6 . . 2 . . . Melee . | . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 6 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 1 exit: DSF) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Identified exit to Materials 60 | -10/Materials | Entered another Materials area 60 | -9/Materials | Evolved 2 slots: Propulsion x2 81 | -9/Materials | Identified exit to Materials 100 | -9/Materials | Entered another Materials area 100 | -8/Materials | Evolved 2 slots: Utility x2 174 | -8/Materials | Discovered new exit (range 15) 178 | -8/Materials | Entered Factory 178 | -7/Factory | Evolved 2 slots: Utility x2 352 | -7/Factory | Discovered new exit (range 6) 354 | -7/Factory | Entered another Factory area 354 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 359 | -6/Factory | Identified exit to DSF 359 | -6/Factory | Entered DSF 384 | -6/DSF | Additional patrols routed to DSF 393 | -6/DSF | Discovered new exit (range 11) 396 | -6/DSF | Entered Factory 396 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 475 | -5/Factory | Manually triggered Chute Trap 475 | -5/Factory | Sucked down chute 475 | -5/Factory | Entered Waste 476 | -5/Waste | Met a frightened Derelict 484 | -5/Waste | Lost 6 parts (5n1u) 486 | -5/Waste | Spotted C-40 Crusher 487 | -5/Waste | Spotted C-40 Crusher 487 | -5/Waste | Spotted C-40 Crusher 489 | -5/Waste | Spotted C-40 Crusher 492 | -5/Waste | Discovered new exit (range 17) 493 | -5/Waste | Spotted C-40 Crusher 498 | -5/Waste | Entered Factory 517 | -5/Factory | Discovered new exit (range 10) 521 | -5/Factory | Entered Upper Caves 536 | -5/Upper Caves | Learned Factory terminal intel 578 | -5/Upper Caves | Encountered a Warlord checkpoint 607 | -5/Upper Caves | Lost 3 parts (1n1u1w) 609 | -5/Upper Caves | Core integrity fell below 50% 615 | -5/Upper Caves | Discovered new exit (range 8) 619 | -5/Upper Caves | Entered another Upper Caves area 632 | -5/Upper Caves | Build established: Mutant 633 | -5/Upper Caves | Discovered new exit (range 13) 638 | -5/Upper Caves | Entered Factory 638 | -4/Factory | Evolved 2 slots: Utility x2 639 | -4/Factory | Loaded intel: 27 terminal locations 711 | -4/Factory | Discovered new exit (range 11) 717 | -4/Factory | Entered Research 717 | -3/Research | Evolved 2 slots: Utility x2 776 | -3/Research | Identified exit to DSF 776 | -3/Research | Self-destructed Last Messages --------------- 00728_ Acquired Lgt. Particle Reactor. 00733_ Connecting with Garrison Access... 00733_ Current location identified: Research >>Force(Jam) ACCESS_DOOR_JAMMED 00733_ ALERT: Suspicious activity at Garrison Access R004. Dispatching Investigation squad. 00736_ Triggered Alarm Trap. 00736_ An alarm sounds. 00736_ ALERT: Alarm triggered, dispatching investigation squad. 00743_ Acquired Hacking Suite. 00755_ Connecting with Terminal... >>Index(Terminals) Found 20 terminals. Downloaded coordinate data. 00776_ Connecting with DSF Access... >>Open(DSF) DSF access unlocked. 00776_ EXIT=UNLOCKED: DSF 00776_ Connecting with DSF Access... 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""T"" #?????????????????????# | | ???????????????????? #?????????????????????# | | ?????????????????????? #?????????????????????# | | ?????????????????????? ?????????????????????# | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 510 Evasion (%) 75 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralBombardmentSpear Manual? 0 Play Time 00:21:44 Cumulative 249.5 hours Start 2022.05.12 @ 18:57:42 End 2022.05.12 @ 19:37:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 346 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65aa24b3-d45a-4cd9-b178-c8325abd9aba