Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 16:33:08 Player: President Manblast Result: Destroyed by 66-TQ0(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (651) 651 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1246 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 210/300 Energy 198/200 System Corruption 3% Temperature Cool (6) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- EM Pulse Gun Subdweller Shrapnel Launcher > --- INVENTORY (20) --- Ion Engine Wheel Wheel Subdweller Monowheel Subdweller Monowheel Huge Storage Unit Large Battery (200) Structural Scanner Core Shielding Propulsion Shielding Weapon Shielding Makeshift Light Armor Plating Scrap Shield EM Pulse Gun Subdweller Beam Cannon Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Propulsion Shielding > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Wheel Wheel Huge Storage Unit Large Battery Structural Scanner Seismic Detector Core Shielding Weapon Shielding Scrap Shield EM Pulse Gun EM Pulse Gun EM Pulse Gun Light Assault Rifle Grenade Launcher Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 9 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 3 | 2 1 . Leg . | . . . Wheel 3 | . 1 2 Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 5 | 2 2 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 11 | 4 9 17 Power 1 | . 1 1 Propulsion 3 | 3 3 3 Utility 2 | . 1 7 Weapon 3 | . 4 4 Tool/Special . | . . . Unused Backups 15 | . 4 11 Power 2 | . . 2 Propulsion 5 | . 4 1 Utility 6 | . . 6 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 14 | . 14 14 Treads 22 | . 23 21 Wheel 5 | . 4 6 Device 13 | . 13 10 Storage 14 | . 14 14 Energy Gun 21 | . 23 16 Launcher 2 | . 1 6 Special Weapon 2 | . 2 4 Peak Build Rating 12 | 7 9 12 Average Rating 8 | 5 7 10 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) 13 | . 13 13 Naked Turns . | . . . Heaviest Build 56 | 14 50 56 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 13 | 7 11 20 Most Carried 20 | 7 17 20 Average Carried 11 | 4 9 17 Final Capacity 20 | 8 20 20 Final Carried 18 | 7 17 18 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 813 | 239 196 378 Remotely . | . . . Salvage Created 899 | 29 490 380 Parts 62 | 3 37 22 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented 3 | . . 3 Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 12 9 Guns 12 | . 8 4 AOE 9 | . 4 5 Classes Destroyed 9 | 1 6 2 Worker 2 | . 2 . Tunneler 2 | 1 1 . Hauler 2 | . 2 . Mechanic 1 | . 1 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 3 | . 3 . Sentry 1 | . . 1 Subdweller 8 | . . 8 Best Kill Streak 8 | 1 8 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 3 | 1 3 1 Gunslinging 1 | . 1 . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 90 | . 34 56 Missed 24 | . 12 12 Hits 66 | . 22 44 Projectile 66 | . 22 44 Critical Strikes 1 | . . 1 Damage Taken 1294 | . 261 1033 Core 270 | . 57 213 Absorbed by Shields . | . . . Redirected to Shielding 16 | . . 16 Regen/Repaired (Parts) 116 | . 116 . Core Remaining (%) 100 | 100 . . Volleys Fired 81 | 1 51 29 Largest 2 | 1 2 2 Hottest 105 | 40 105 105 Shots Fired 142 | 1 88 53 Gun 115 | 1 72 42 Cannon . | . . . Launcher 9 | . . 9 Special 18 | . 16 2 Kinetic 6 | . . 6 Thermal 66 | 1 34 31 Explosive 3 | . . 3 Electromagnetic 67 | . 54 13 Robot Hit Streak 15 | 1 9 15 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 83 | 1 40 42 Core Hits 47 | 1 27 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 2 | . 1 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2183 | 12 1005 1166 Guns 956 | 12 555 389 Cannons . | . . . Explosions 1203 | . 426 777 Melee . | . . . Ramming 24 | . 24 . Kinetic 522 | . . 522 Thermal 853 | 12 570 271 Explosive 255 | . . 255 Electromagnetic 529 | . 411 118 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 29 | . 16 13 Message Errors 4 | . 2 2 Matter Fused 9 | . 4 5 Heat Flow Errors 3 | . 2 1 Energy Discharges 4 | . 3 1 Data Loss (minor) 5 | . 3 2 Misfires 3 | . 2 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 22 | . 4 18 Projectiles . | . . . Explosions 22 | . 4 18 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 144 | . 60 84 Shots 6 | . 1 5 Rammed 4 | . 4 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 140 | . 135 140 Average Temperature 35 | . 36 17 Received Heat Transfer 279 | . 45 234 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1627 | 25 847 755 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 4 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 187 | 5 187 . Initial . | . . . Average 32 | . 33 . Influence Increases 415 | 5 390 20 Destroy 0b10 Robot/C 260 | . 240 20 Destroy 0b10 Robot/NC 50 | 5 45 . Destroy Leader 50 | . 50 . Successful Hack 11 | . 11 . Destroy Structure 29 | . 29 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 415 | 5 390 20 Time Decay 415 | 5 390 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 25 9 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 13 | . 13 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Assimilate 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 11 | . 11 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2787 | 45 2158 584 Seismic 2787 | 45 2158 584 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3002 | 110 2160 732 Spaces Moved 1367 | 53 1031 283 Core 4 | 4 . . Treads 794 | 49 577 168 Legs . | . . . Wheels 569 | . 454 115 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 140 120 Average Speed 160 | 151 151 194 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 98 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 12 | . 12 . Terrain Destroyed 78 | . 27 51 Melee . | . . . Projectile 12 | . 12 . AOE 66 | . 15 51 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1987 | 79 1507 401 Wait 451 | 11 384 56 Move 1365 | 52 1030 283 Hop . | . . . Pick Up 27 | 8 14 5 Fast Attach 9 | 6 2 1 Attach 7 | 1 1 5 Detach . | . . . Swap 35 | . 15 20 Drop 8 | . 6 2 Fire 81 | 1 51 29 Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 262 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 10) 644 | -10/Materials | Repaired Lgt. Treads 672 | -10/Materials | Repaired EM Pulse Gun 1098 | -10/Materials | Discovered new exit (range 13) 1475 | -10/Materials | Discovered new exit (range 16) 2249 | -10/Materials | Discovered new exit (range 3) 2271 | -10/Materials | Entered Subcaves 2271 | -10/Subcaves | Accompanied by 1 ally 2272 | -10/Subcaves | Approached by a straggling Scientist 2315 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2381 | -10/Subcaves | A Subdweller sparked back to life 2381 | -10/Subcaves | A Subdweller sparked back to life 2381 | -10/Subcaves | A Subdweller sparked back to life 2391 | -10/Subcaves | Core integrity fell below 50% 2436 | -10/Subcaves | Core integrity fell below 20% 2480 | -10/Subcaves | Lost 6 parts (1n1u4w) 3003 | -10/Subcaves | Destroyed by 66-TQ0(R) with Subdweller Laser Last Messages --------------- 02829_ Acquired 60 matter. 02831_ Beam Rifle self-destruct mechanism malfunctions. 02833_ Imp. Ion Engine self-destruct mechanism malfunctions. 02837_ Heat Sink fries itself beyond repair. 02838_ Corrupted Lgt. Treads fries itself beyond repair. 02848_ Acquired 12 matter. 02850_ Acquired 10 matter. 02881_ Dropped Lgt. Ion Engine. 02882_ Acquired Ion Engine. 02890_ Dropped Ion Engine. 02956_ Subatomizers dissect the Cobbler Unit. 02992_ LN-0X6(R) suffers critical hit (Destroy). 02995_ Subatomizers dissect the Cobbler Unit. 02999_ LN-0X6(R) destroyed. 03002_ Destroyed Sub. Monowheel. 03002_ Destroyed Scrap Shield. Map ----- +----------------------------------------------------+ | ######## ###????????????????????????????? | | ##?????###??????????????????????????????? | | # # ##?????????????????????????????????????? | | #?### #?????????????????????????????????????? | | ????## #?????????????????????????????????????? | | ?###### ##?????????????????????????????????????? | | ## ### #??????????????????????????????????????? | | # ###????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #### % ##????????????????????????????????????? | | #??# ##???????????????###???????????????????? | | ##?## #??????????????## % ?????????????????? | | ##### #??????##????## "" ???????????????? | | # ######??## ###### "???????????????? | | # ### ##?# ## ; #???????????????? | | # ! * #?# #???????????????? | | # [ #### #???????????????? | | ### ### #? #???????????????? | | ## ##### &% #???????????????? | | #### %### R= ##???????????????? | | ###?# #?# #???????????????? | | ##???# ### ?##??????????????? | | #????### ## ### #"?????????????? | | #??????### ### ! ## """??????????????? | | ##??????## % @ ## """"???????????????? | | ????????# """"#????????????????? | | ????????# * """ #????????????????? | | ????????# ## " #????????????????? | | ????????# #### #### * ##???????????????? | | ##???????# ???## #??# % ##??????????????? | | ?????????# ????# #??# #??????????????? | | ?????????###???? ##??# ## #??????????????? | | ??????????????? ##### #### #??????????????? | | ?????????????? ## %#?## ##?????????????? | | ?????????????# #?# ##????????????? | | ????????????# %% ## #?# ####?????????? | | ????????????# ####??## #?# % #?????????? | | ????????????# #???????## ##?###### #?????????? | | ?????????????##?????????####???????#####?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 37% | -10/Materials EM Pulse Gun | 35% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperGuidanceAutobeam Manual? 0 Play Time 00:26:34 Cumulative 132.4 hours Start 2026.07.12 @ 16:07:48 End 2026.07.12 @ 16:33:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 60 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05322947-1ec8-4067-8e6a-d3ee2de8d201