Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 21:06:48 Player: Helstads_dog Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (505) 505 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1560 Bonus ------- None Cogmind --------- Core Integrity 305/400 Matter 224/300 Energy 169/250 System Corruption 0% Temperature Critical (517) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (4) ------- Small Laser Small Laser Beam Cannon Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Wheel Heat Sink Signal Interpreter Signal Interpreter Light Armor Plating EM Pulse Gun Particle Gun Beam Cannon Beam Cannon Beam Cannon Beam Cannon Beam Cannon Mining Laser Heavy Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Small Laser Small Laser Beam Cannon Beam Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Wheel Compact Wheel Heat Sink Large Storage Unit Signal Interpreter Signal Interpreter Signal Interpreter Light Armor Plating EM Pulse Gun Particle Gun Beam Cannon Beam Cannon Beam Cannon Beam Cannon Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 21 | . 12 9 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 5 | . 3 2 Treads 1 | . . 1 Leg 3 | . 3 . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 8 | . 4 4 Device 3 | . 1 2 Storage 2 | . 2 . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | . 4 3 Energy Gun 3 | . 1 2 Energy Cannon 3 | . 3 . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 14 11 Leg 26 | . 27 18 Device 2 | . 2 7 Storage 14 | . 15 11 Processor 9 | . 10 3 Energy Gun 10 | . 7 22 Energy Cannon 10 | . 9 17 Ballistic Gun 9 | . 10 4 Peak Build Rating 11 | 6 9 11 Average Rating 8 | 6 7 10 On Entrance 7 | 6 6 9 Naked Turns . | . . . Heaviest Build 54 | 11 51 54 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . 5 3 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 8 18 20 Most Carried 20 | 6 20 20 Average Carried 14 | 6 13 18 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 17 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 480 | 200 196 84 Remotely . | . . . Salvage Created 581 | . 411 170 Parts 36 | . 31 5 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 11 6 Guns 15 | . 11 4 Cannons 2 | . . 2 Classes Destroyed 3 | . 3 . Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 11 | . 8 3 Best Kill Streak 5 | . 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 107 | . 55 52 Missed 25 | . 14 11 Damage Taken 993 | . 529 464 Core 212 | . 117 95 Absorbed by Shields . | . . . Core Remaining (%) 76 | 100 53 . Volleys Fired 68 | . 54 14 Largest 4 | . 2 4 Hottest 200 | . 60 200 Shots Fired 161 | . 107 54 Gun 145 | . 107 38 Cannon 16 | . . 16 Launcher . | . . . Special . | . . . Kinetic 93 | . 83 10 Thermal 68 | . 24 44 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | . 15 9 Robot Miss Streak 8 | . 8 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 94 | . 65 29 Core Hits 40 | . 29 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1044 | . 674 370 Guns 901 | . 674 227 Cannons 143 | . . 143 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 586 | . 530 56 Thermal 458 | . 144 314 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 540 | . 72 540 Average Temperature 86 | . 26 185 Received Heat Transfer 519 | . 291 228 Effects 5 | . . 5 Shutdowns 1 | . . 1 Energy Bleed 2 | . . 2 Interference 1 | . . 1 Short Circuit 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 996 | . 325 671 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 246 | . 246 157 Initial . | . . . Average 58 | . 61 40 Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 87 100 Level 1 10 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 18 9 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 15 | . 15 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 12 | . 12 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 13 . Robot Analysis 5 | . 5 . Prototype ID Bank 3 | . 3 . Emergency Access Points 2 | . 2 . Terminal Index 1 | . 1 . Recycling Unit Index 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 4 | . 4 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2102 | 3 1781 318 Spaces Moved 728 | 3 631 94 Core . | . . . Treads . | . . . Legs 724 | 3 631 90 Wheels 4 | . . 4 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 145 Average Speed 247 | 120 247 255 Slowest Speed 470 | 120 470 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 2 98 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 898 | 2 755 141 Wait 51 | . 37 14 Move 726 | 2 630 94 Hop . | . . . Pick Up 20 | . 16 4 Fast Attach 6 | . 6 . Attach 9 | . 2 7 Detach 3 | . . 3 Swap 6 | . 4 2 Drop 9 | . 6 3 Fire 68 | . 54 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Discovered new exit (range 15) 210 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 505 | -10/Materials | Identified exit to Materials 1047 | -10/Materials | Identified exit to Mines 1274 | -10/Materials | Central database locked down 1363 | -10/Materials | Discovered exit to Materials (range 10) 1702 | -10/Materials | Discovered exit to Materials (range 12) 1785 | -10/Materials | Entered another Materials area 1785 | -9/Materials | Evolved 2 slots: Weapon x2 2014 | -9/Materials | Discovered new exit (range 6) 2028 | -9/Materials | Identified exit to Mines 2086 | -9/Materials | Build established: Scavenger-Gunner 2103 | -9/Materials | Self-destructed Last Messages --------------- 02061_ G-34 Mercenary destroyed. 02066_ U-05 Engineer builds a Door. 02067_ Acquired 42 matter. 02072_ K-01 Serf collects debris. 02088_ Critical hit (Burn: +37). 02088_ K-01 Serf collects debris. 02093_ Lgt. Nuclear Core melted. 02093_ G-47 Trooper destroyed. 02093_ Critical hit (Burn: +37). 02095_ K-01 Serf collects debris. 02096_ Power failure, Ion Engine shutdown. 02098_ Overheating: Energy bleed (-24). 02099_ K-01 Serf collects debris. 02099_ G-34 Mercenary destroyed. 02100_ Overheating: Energy bleed (-23). 02102_ Beam Cannon broken. 02102_ Overheating: Short circuit. 02102_ K-01 Serf collects debris. 02103_ Overheating: System interference. 02103_ Lgt. Assault Rifle temporarily disabled. 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[Y #????????? | | ?????????? k +????????? | | ?????????? #????????? | | ??????????? ###+######### #????????? | | ??????????????????????????? #????????? | | ??????????????????????????? +????????? | | ??????????????????????????? #????????? | | ???????????????????????????? ????????? | | ???????????????????????????? ????????? | | ????????????????????????????#????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapAluminumEdition Manual? 0 Play Time 00:17:36 Cumulative 83.2 hours Start 2024.09.09 @ 20:41:03 End 2024.09.09 @ 21:06:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 29 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 73% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e86444d3-ae87-46f1-85aa-f12cca75264b