Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.06 @ 15:22:27 Player: woegarden Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1709) 1709 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (471) 471 TOTAL SCORE: 3945 Bonus ------- High Alert Combat Kills 276 Follower Combat Kills 195 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 480/480 System Corruption 12% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Battery > --- WEAPON (2) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Medium Storage Unit High-powered Tractor Beam Improved EM Shotgun Beam Rifle Light EM Pulse Cannon Ion Burst Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Particle Gun Ion Burst Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Heat Sink Improved Heat Sink Large Storage Unit High-powered Tractor Beam Heavy Assault Rifle Improved Light Cannon [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Improved Targeting Computer Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 62 | . 1 . 6 55 Power 4 | . . . . 4 Engine 4 | . . . . 4 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | . . . . 17 Treads 15 | . . . . 15 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 13 | . 1 . 3 9 Device 2 | . . . 1 1 Storage 5 | . . . 1 4 Processor 3 | . 1 . 1 1 Hackware 1 | . . . . 1 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 28 | . . . 3 25 Energy Gun 10 | . . . 2 8 Energy Cannon 6 | . . . . 6 Ballistic Gun 6 | . . . 1 5 Ballistic Cannon 6 | . . . . 6 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 9 | . . . 1 8 Corrupted Parts 2 | . . . . 2 System Corruption 11 | . . . . 11 Parts Lost 17 | . . . . 17 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 6 | . . . . 6 Weapon 5 | . . . . 5 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 98 100 94 94 Engine 11 | . 14 14 11 10 Treads 13 | . . . . 19 Leg 8 | . 28 28 22 1 Device 1 | . . . 11 1 Storage 13 | . 14 14 11 13 Processor 18 | . 12 14 16 19 Protection 4 | . . . . 6 Energy Gun 7 | . 14 14 11 5 Energy Cannon 5 | . . . . 7 Ballistic Gun 6 | . 14 14 11 3 Ballistic Cannon 2 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 44 | 12 12 12 21 44 Greatest Support 43 | 20 20 20 20 43 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 8 8 10 15 Average Capacity 12 | . 8 8 8 14 Most Carried 15 | . 8 8 10 15 Average Carried 10 | . 7 8 8 11 Final Capacity 15 | 8 8 8 10 15 Final Carried 14 | 6 8 8 10 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1141 | 174 11 30 63 863 Remotely . | . . . . . Salvage Created 2211 | . 37 . 128 2046 Parts 134 | . 5 . 6 123 Haulers Intercepted 4 | . . . . 4 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 45 | . 3 . 3 39 Guns 11 | . 3 . 3 5 Cannons 27 | . . . . 27 AOE 5 | . . . . 5 Classes Destroyed 12 | . 1 . 1 10 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Hauler 4 | . . . . 4 Recycler 2 | . . . . 2 Mechanic 1 | . . . . 1 Operator 2 | . . . . 2 Swarmer 8 | . 3 . 1 4 Grunt 17 | . . . . 17 Brawler 1 | . . . . 1 Duelist 3 | . . . . 3 Protector 1 | . . . . 1 Sentry 15 | . . . 2 13 Best Kill Streak 6 | . 3 . 1 6 Combat Bots Only 6 | . 3 . 1 6 Max Kills in Single Turn 3 | . 1 . 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2858 | . 39 . 79 2740 Core 407 | . . . . 407 Absorbed by Shields 28 | . . . . 28 Redirected to Shielding 50 | . . . . 50 Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 124 | . 5 1 5 113 Largest 2 | . 2 2 2 2 Hottest 165 | . 60 60 85 165 Shots Fired 217 | . 10 2 10 195 Gun 114 | . 10 2 10 92 Cannon 103 | . . . . 103 Launcher . | . . . . . Special . | . . . . . Kinetic 88 | . 5 1 5 77 Thermal 87 | . 5 1 5 76 Explosive . | . . . . . Electromagnetic 42 | . . . . 42 Robot Hit Streak 19 | . 3 . 7 19 Robot Miss Streak 3 | . 2 . . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 142 | . 5 . 7 130 Core Hits 87 | . 3 . 5 79 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 1 2 Burn 3 | . . . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3573 | . 54 . 98 3421 Guns 1114 | . 54 . 98 962 Cannons 2074 | . . . . 2074 Explosions 347 | . . . . 347 Melee . | . . . . . Ramming 38 | . . . . 38 Kinetic 829 | . 10 . 23 796 Thermal 2049 | . 44 . 75 1930 Explosive . | . . . . . Electromagnetic 657 | . . . . 657 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 11 | . . . . 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 67 | . . . . 67 Message Errors 16 | . . . . 16 Matter Fused 11 | . . . . 11 Heat Flow Errors 8 | . . . . 8 Energy Discharges 9 | . . . . 9 Data Loss (minor) 11 | . . . . 11 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Misdirections 4 | . . . . 4 Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 15 | . . . . 15 Projectiles 15 | . . . . 15 Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 56 | . . . . 56 Shots 2 | . . . . 2 Rammed 17 | . . . . 17 Targets Rammed 17 | . . . . 17 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 443 | . 40 20 39 443 Average Temperature 92 | . 23 15 16 98 Received Heat Transfer 1139 | . . . 18 1121 Effects 6 | . . . . 6 Shutdowns 1 | . . . . 1 Energy Bleed 4 | . . . . 4 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 6 | . . . . 6 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . . 6 Heat Transferred 3233 | . 100 . 259 2874 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . . 4 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 955 | . 115 44 196 955 Initial 82 | . . 44 16 82 Average 383 | . 34 44 92 517 Maximum Alert Level 3 | . . . . 3 Low Security (%) 44 | . 100 100 100 22 Level 1 8 | . . . . 11 Level 2 19 | . . . . 28 Level 3 27 | . . . . 38 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . . . . 11 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault 6 | . . . . 6 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 8 | . . . . 8 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 8 1 8 69 Peak Tracking Total 10 | . 4 2 6 10 Tactical Retreats 5 | . 1 . 1 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 5 | . . . . 5 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 2 | . . . . 2 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . . 2 Successful 2 | . . . . 2 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Open Door 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 35 | . . . . 35 Total Damage 561 | . . . . 561 Kills 10 | . . . . 10 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 2471 | . 321 184 208 1758 Spaces Moved 1154 | 1 180 141 110 722 Core . | . . . . . Treads 687 | . . . . 687 Legs 465 | 1 180 141 110 33 Wheels . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Fastest Speed 120 | 120 120 120 120 160 Average Speed 151 | 120 120 120 132 168 Slowest Speed 295 | 120 120 120 190 295 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 1 40 33 15 76 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . . . . 14 Melee . | . . . . . Projectile . | . . . . . AOE 14 | . . . . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1630 | . 276 154 166 1034 Wait 167 | . 87 11 29 40 Move 1150 | . 179 140 109 722 Hop . | . . . . . Pick Up 53 | . 3 1 8 41 Fast Attach 16 | . 1 . 1 14 Attach 14 | . . . 1 13 Detach 2 | . . . . 2 Swap 33 | . . . 4 29 Drop 53 | . 1 1 9 42 Fire 124 | . 5 1 5 113 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 17 | . . . . 17 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered Mines 399 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 402 | -10/Mines | Found Prototype Device 496 | -10/Mines | Discovered new exit (range 10) 506 | -10/Mines | Entered Materials 506 | -9/Materials | Evolved 2 slots: Utility x2 506 | -9/Materials | Identified Exp. Sensor Array 665 | -9/Materials | Discovered new exit (range 7) 714 | -9/Materials | Entered Storage 1000 | -9/Storage | System corruption reached 10% 1370 | -9/Storage | Learned location of Armory (-3) 1490 | -9/Storage | Garrison activated, responded to threat 1514 | -9/Storage | First assault squad dispatched 1558 | -9/Storage | Core integrity fell below 50% 1614 | -9/Storage | Lost 8 parts (1p2n2u3w) 2230 | -9/Storage | Met a pair of Derelict thieves 2364 | -9/Storage | Core integrity fell below 20% 2472 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02345_ R-06 Scavenger sends out distress signal. 02347_ System corrupted: Heat flow error (+299). 02347_ PC-YKT(g) destroyed. 02354_ S-10 Pest destroyed. 02356_ G-34 Mercenary suffers critical hit (Burn). 02356_ G-34 Mercenary destroyed. 02360_ EL-KR2(g) destroyed. 02390_ System corrupted: Energy discharge (-192). 02403_ Imp. Targeting Computer destroyed. 02414_ System corrupted: Matter fused (-7). 02432_ Acquired 14 matter. 02434_ W-16 Scout sends out distress signal. 02440_ Slammed into S-10 Pest. 02448_ Lgt. Treads destroyed. 02449_ 8F0VDU9 NOAH3ZIX5NCFYBQL=6JC=T 02450_ Slammed into S-10 Pest. 02452_ Core Shielding destroyed. 02452_ Slammed into S-10 Pest. 02464_ System corrupted: Component data lost. 02464_ Slammed into S-10 Pest. 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[#??? | | ????# #???????????????# #????###??? | | ????# #???????????????# #?????????? | | ????########???????????????# #?????????? | | ??????????????????????????? #?????????? | | ??????????????????????????? #?????????? | | ??????????????????????????? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostGreatDetector Manual? 0 Play Time 00:27:25 Cumulative 104.2 hours Start 2023.01.06 @ 14:55:56 End 2023.01.06 @ 15:22:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 129 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 599d525b-b361-4d93-b490-926b6b8f1c1c