Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.09 @ 17:40:47 Player: Runia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1738) 1738 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 4098 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 327/550 Matter 97/300 Energy 100/100 System Corruption 0% Temperature Warning (345) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Improved Field Recycling Unit (0) Enhanced Autogun Gauss Cannon Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Advanced Treads Sensor Array Improved Terrain Scanner Improved Field Recycling Unit Improved Field Recycling Unit Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Cannon Gauss Cannon Gauss Cannon Mini Grenade Launcher Axe [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 61 | 3 5 31 10 12 Power 11 | . 2 6 1 2 Engine 11 | . 2 6 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 1 9 1 1 Treads 8 | 2 1 3 1 1 Leg . | . . . . . Wheel . | . . . . . Hover 6 | . . 6 . . Flight . | . . . . . Utility 12 | . 2 4 2 4 Device 3 | . . 1 1 1 Storage 3 | . 1 1 1 . Processor 1 | . . . . 1 Hackware 1 | . . 1 . . Protection 4 | . 1 1 . 2 Artifact . | . . . . . Weapon 24 | 1 . 12 6 5 Energy Gun 6 | . . 2 4 . Energy Cannon 6 | . . 4 2 . Ballistic Gun 7 | 1 . 4 . 2 Ballistic Cannon 2 | . . . . 2 Launcher 3 | . . 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 . 1 Parts Lost 11 | . . 6 2 3 Power 3 | . . 1 1 1 Propulsion 5 | . . 4 . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . 3 2 3 Average Slot Usage (%) 95 | . 86 98 94 99 Engine 10 | . 14 10 9 9 Treads 28 | . 28 24 35 36 Hover 3 | . . 7 . . Device 3 | . . 3 9 3 Storage 12 | . 14 11 13 12 Hackware 8 | . . 10 9 9 Protection 4 | . 1 7 . 3 Energy Gun 5 | . 14 1 8 1 Energy Cannon 4 | . . 7 5 . Ballistic Gun 10 | . 14 12 3 6 Ballistic Cannon 1 | . . . . 10 Naked Turns 1 | . . . . 1 Heaviest Build 49 | 12 18 33 36 49 Greatest Support 82 | 40 40 60 80 82 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 8 8 12 15 14 Most Carried 15 | 6 10 15 15 15 Average Carried 11 | 4 6 11 14 14 Final Capacity 15 | 8 10 15 15 5 Final Carried 15 | 2 10 15 15 5 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1207 | 200 189 484 199 135 Remotely . | . . . . . Salvage Created 2375 | . 540 1153 281 401 Parts 180 | . 36 84 25 35 Haulers Intercepted 6 | . 1 4 . 1 Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled 9 | . . . . 9 Retrieved Matter 60 | . . . . 60 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 55 | . 11 25 9 10 Guns 31 | . 11 10 8 2 Cannons 11 | . . 8 1 2 AOE 12 | . . 6 . 6 Classes Destroyed 11 | . 7 1 1 2 Worker 1 | . . . . 1 Builder 4 | . 1 1 . 2 Hauler 6 | . 1 4 . 1 Recycler 5 | . 2 3 . . Operator 1 | . 1 . . . Watcher 5 | . 3 2 . . Swarmer 30 | . 9 16 5 . Grunt 12 | . 2 2 . 8 Duelist 1 | . . . . 1 Sentry 10 | . . 7 2 1 Hunter 2 | . . . 2 . Best Kill Streak 12 | . 7 8 3 12 Combat Bots Only 8 | . 5 4 3 8 Max Kills in Single Turn 4 | . 1 2 1 4 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3229 | . 383 1035 605 1206 Core 425 | . 52 150 81 142 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 79 62 . . Volleys Fired 188 | . 43 88 27 30 Largest 2 | . 2 2 2 2 Hottest 126 | . 70 91 126 73 Shots Fired 350 | . 86 169 39 56 Gun 255 | . 86 112 31 26 Cannon 84 | . . 50 8 26 Launcher 11 | . . 7 . 4 Special . | . . . . . Kinetic 196 | . 43 92 9 52 Thermal 124 | . 43 70 11 . Explosive 11 | . . 7 . 4 Electromagnetic 19 | . . . 19 . Robot Hit Streak 13 | . 6 13 8 8 Robot Miss Streak 8 | . 3 8 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 215 | . 52 95 30 38 Core Hits 124 | . 26 49 18 31 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 8 | . 3 3 . 2 Burn 4 | . 3 1 . . Meltdown 1 | . . 1 . . Destroy 1 | . . 1 . . Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4435 | . 663 1849 387 1536 Guns 2051 | . 663 777 273 338 Cannons 1253 | . . 717 114 422 Explosions 1131 | . . 355 . 776 Melee . | . . . . . Ramming . | . . . . . Kinetic 1689 | . 251 580 98 760 Thermal 1458 | . 412 914 132 . Explosive 1131 | . . 355 . 776 Electromagnetic 157 | . . . 157 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 96 | . . 54 . 42 Projectiles 41 | . . 19 . 22 Explosions 55 | . . 35 . 20 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 178 | . . . . 178 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 349 | . 72 244 18 349 Average Temperature 72 | . 21 72 12 133 Received Heat Transfer 888 | . 30 165 72 621 Effects 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 11 | . 4 7 . . Heat Transferred 3552 | . 1443 1887 222 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 531 | . 288 251 170 531 Initial 71 | . . 71 53 5 Average 96 | . 116 94 49 168 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 91 | 100 88 92 100 69 Level 1 6 | . 11 7 . 2 Level 2 2 | . . . . 27 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 . 3 4 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault 1 | . . . . 1 Garrison 3 | . . . 2 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 9 | . 4 3 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 21 35 13 22 Peak Tracking Total 8 | . 8 5 3 6 Tactical Retreats 5 | . 3 2 . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 7 | . . 1 . 6 Max in Single Turn 2 | . . 1 . 2 Garrison Access 2 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 12 | . 3 6 3 . Terminals 10 | . 3 5 2 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 36 | . 12 15 9 . Successful 20 | . 8 7 5 . Failed 15 | . 4 8 3 . Catastrophic 2 | . 1 1 . . Database Lockouts 1 | . . . 1 . Manual 22 | . 8 11 3 . Terminals 33 | . 12 13 8 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 12 | . 6 3 3 . Part Schematic 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 6 | . 1 3 2 . Locate Traps 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 5 | . 2 2 1 . Terminals 5 | . 2 2 1 . Botnet 5 | . 2 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 6 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2830 | 6 538 1390 597 299 Spaces Moved 1389 | 1 230 756 288 114 Core 1 | . . . . 1 Treads 1093 | 1 230 461 288 113 Legs . | . . . . . Wheels . | . . . . . Hover 295 | . . 295 . . Flight . | . . . . . Fastest Speed 50 | 160 160 52 170 50 Average Speed 146 | 160 160 130 170 168 Slowest Speed 170 | 160 160 170 170 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 2 46 64 20 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . . 8 . . Terrain Destroyed 97 | . . 39 . 58 Melee . | . . . . . Projectile 7 | . . . . 7 AOE 90 | . . 39 . 51 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1856 | 7 315 998 361 175 Wait 120 | . 23 83 12 2 Move 1385 | . 229 755 287 114 Hop . | . . . . . Pick Up 57 | . 11 26 13 7 Fast Attach 4 | . 1 1 . 2 Attach 21 | 2 1 12 4 2 Detach . | . . . . . Swap 36 | 1 3 18 6 8 Drop 45 | 4 4 15 12 10 Fire 188 | . 43 88 27 30 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Sto x2]) -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 15) 478 | -10/Materials | Discovered new exit (range 16) 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 761 | -9/Materials | Lost 3 parts (1p2n) 860 | -9/Materials | Lost 3 parts (2n1u) 1051 | -9/Materials | Discovered new exit (range 15) 1384 | -9/Materials | Discovered new exit (range 4) 1511 | -9/Materials | Repaired Propulsion Shielding 1803 | -9/Materials | Discovered new exit (range 8) 1806 | -9/Materials | Build established: Scavenger-Mutant 1935 | -9/Materials | Entered another Materials area 1935 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1951 | -8/Materials | Discovered new exit (range 12) 2024 | -8/Materials | Central database locked down 2098 | -8/Materials | Discovered new exit (range 15) 2137 | -8/Materials | Garrison activated, responded to threat 2440 | -8/Materials | Build established: Mutant 2532 | -8/Materials | Entered Storage 2741 | -8/Storage | Garrison activated, responded to threat 2772 | -8/Storage | Destroyed 8 combat bots 2830 | -8/Storage | Released all parts (10) 2831 | -8/Storage | Self-destructed Last Messages --------------- M-28 Smith suffers critical hit (Burn). Acquired 38 matter. Acquired 19 matter. Slug penetrates Garrison Access. Transport Mainframe disabled. Critical hit (Burn: +37). Overheating: Energy bleed (-24). G-50 Soldier knocked back. Hrd. Medium Armor Plating destroyed. Overheating: Matter decay (-19). Critical hit (Burn: +37). Released Imp. Ion Engine. Released Hacking Suite. Released Arm. Treads. Released Lrg. Storage Unit. Released Arm. Treads. Released Gauss Cannon. Released Adv. Targeting Computer. Released Enh. Autogun. Released Adv. Treads. 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T??????????? | | ?????????????????????????? ???????????? | | ??????????????????????????""???????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 54 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneMomentumGreatsword Manual? 0 Play Time 00:25:11 Cumulative 228.3 hours Start 2021.07.09 @ 17:18:23 End 2021.07.09 @ 17:40:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 281 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1558514d-70bd-409a-a141-5710345dadd2