Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.31 @ 14:26:17 Player: YARUOMI Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1142) 1142 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3197 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 275/275 System Corruption 4% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Compact Wheel Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Ion Cannon Minigun Axe > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Nuclear Core Compact Wheel Heavy EM Pulse Gun [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Slashing Weapon Axe Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 47 | 7 9 8 2 21 Power 6 | 2 . 1 1 2 Engine 6 | 2 . 1 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 1 . 2 Treads 5 | . 2 1 . 2 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 2 . 6 Device 5 | . 1 1 . 3 Storage 3 | 1 2 . . . Processor 3 | . . 1 . 2 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 4 4 1 11 Energy Gun 6 | . 2 1 1 2 Energy Cannon 5 | . 2 . . 3 Ballistic Gun 8 | 2 . 3 . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 7 . 13 Power 2 | . . 1 . 1 Propulsion 5 | . . 2 . 3 Utility 5 | . . 1 . 4 Weapon 8 | . . 3 . 5 Highest Loss Streak 9 | . . 6 . 9 Average Slot Usage (%) 85 | . 97 89 74 79 Engine 10 | . 14 11 11 8 Treads 17 | . 17 20 11 16 Leg 2 | . 10 . . . Device 11 | . 11 17 11 7 Storage 10 | . 14 11 11 9 Processor 8 | . . 8 11 12 Hackware 1 | . . . . 2 Energy Gun 10 | . 13 16 8 5 Energy Cannon 4 | . 12 . . 4 Ballistic Gun 6 | . 1 3 11 10 Naked Turns . | . . . . . Heaviest Build 37 | 13 25 29 28 37 Greatest Support 42 | 20 40 40 20 42 Greatest Overweight (x) 8 | . 1 1 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 4 8 10 10 10 Most Carried 7 | 4 7 5 2 7 Average Carried 3 | 2 4 3 1 3 Final Capacity 10 | 6 10 10 10 10 Final Carried 4 | 4 2 2 1 3 Class Distribution -------------------- 48% | Mutant 23% | Scavenger-Mutant 20% | Skirmisher 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 992 | 158 147 235 24 428 Remotely . | . . . . . Salvage Created 1315 | . 147 465 66 637 Parts 76 | . 6 33 7 30 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 3 10 4 12 Melee 1 | . . . . 1 Guns 22 | . . 10 4 8 Cannons 5 | . 3 . . 2 AOE 1 | . . . . 1 Classes Destroyed 8 | . 3 3 . 2 Worker 1 | . 1 . . . Builder 1 | . . 1 . . Watcher 4 | . 1 2 . 1 Swarmer 5 | . . 1 4 . Grunt 19 | . 3 7 . 9 Brawler 2 | . . . . 2 Sentry 2 | . . 2 . . Hunter 1 | . . . . 1 Best Kill Streak 4 | . 4 4 4 3 Combat Bots Only 4 | . 2 4 4 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3149 | . 241 1027 80 1801 Core 894 | . 109 213 17 555 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 56 . 42 . Volleys Fired 133 | . 15 61 4 53 Largest 3 | . 2 2 2 3 Hottest 130 | . 120 90 65 130 Shots Fired 235 | . 26 101 8 100 Gun 189 | . . 101 8 80 Cannon 46 | . 26 . . 20 Launcher . | . . . . . Special . | . . . . . Kinetic 119 | . . 48 4 67 Thermal 99 | . 26 53 . 20 Explosive . | . . . . . Electromagnetic 17 | . . . 4 13 Robot Hit Streak 25 | . 4 25 5 17 Robot Miss Streak 5 | . 3 5 . 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 167 | . 14 69 4 80 Core Hits 63 | . 5 25 4 29 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2642 | . 227 821 51 1543 Guns 1840 | . . 821 51 968 Cannons 572 | . 227 . . 345 Explosions 108 | . . . . 108 Melee 122 | . . . . 122 Ramming . | . . . . . Kinetic 1221 | . . 381 . 840 Thermal 1120 | . 227 440 . 453 Explosive . | . . . . . Electromagnetic 179 | . . . 51 128 Impact . | . . . . . Slashing 122 | . . . . 122 Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 17 | . . . . 17 Message Errors 3 | . . . . 3 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Targeting Errors 6 | . . . . 6 Overload Shots . | . . . . . Overflow Damage 34 | . 6 . . 28 Projectiles 6 | . 6 . . . Explosions . | . . . . . Melee 28 | . . . . 28 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 667 | . 667 144 40 286 Average Temperature 124 | . 315 52 23 85 Received Heat Transfer 1275 | . 114 324 . 837 Effects 19 | . 16 . . 3 Shutdowns 2 | . 2 . . . Energy Bleed 2 | . 2 . . . Interference 6 | . 3 . . 3 Matter Decay 1 | . 1 . . . Short Circuit 1 | . 1 . . . Damage (minor) 2 | . 2 . . . Damage (major) 4 | . 4 . . . Damage (core) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 2 . 2 Heat Transferred 2334 | . 481 1248 . 605 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 170 | . 113 165 146 170 Average Influence 65 | . 53 83 70 63 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 2 . 2 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 5 18 4 20 Peak Tracking Total 6 | . 3 6 4 5 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 10 | . 4 1 . 5 Terminals 7 | . 3 1 . 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 36 | . 16 1 . 19 Successful 27 | . 10 1 . 16 Failed 9 | . 6 . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 14 1 . 12 Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 20 | . 9 1 . 10 Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . 1 . . 1 Alert Level 4 | . . . . 4 Locate Traps 3 | . 2 . . 1 Reprogram Traps 1 | . 1 . . . Dispatch Records 2 | . 2 . . . Maintenance Status 3 | . 1 . . 2 Security Status 1 | . 1 . . . Patrol Status 1 | . . . . 1 Hauler Manifests 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks 1 | . 1 . . . Recycle Component 1 | . 1 . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 . . 5 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 76 | . . . . 76 Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2309 | 69 455 657 167 961 Spaces Moved 979 | 48 243 271 86 331 Core 14 | 7 . . . 7 Treads 821 | . 140 271 86 324 Legs 144 | 41 103 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 145 Average Speed 155 | 109 143 161 179 159 Slowest Speed 450 | 120 160 180 180 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 40 25 26 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . . . 7 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 6 | . . . . 6 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1538 | 65 324 391 92 666 Wait 324 | . 42 45 . 237 Move 975 | 47 242 270 85 331 Hop . | . . . . . Pick Up 42 | 10 8 6 1 17 Fast Attach . | . . . . . Attach 26 | 7 2 5 2 10 Detach 1 | 1 . . . . Swap 21 | . 7 3 . 11 Drop 11 | . 8 1 . 2 Fire 133 | . 15 61 4 53 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 16) 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Utility x2 1041 | -9/Materials | Build established: Skirmisher 1078 | -9/Materials | Discovered new exit (range 10) 1178 | -9/Materials | Lost 6 parts (2n1u3w) 1178 | -9/Materials | Core integrity fell below 50% 1182 | -9/Materials | Entered Mines 1275 | -9/Mines | Discovered new exit (range 17) 1334 | -9/Mines | Discovered new exit (range 8) 1349 | -9/Mines | Entered Materials 1349 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1439 | -8/Materials | Build established: Scavenger-Mutant 1906 | -8/Materials | Lost 3 parts (1n1u1w) 2059 | -8/Materials | Repaired Axe 2098 | -8/Materials | Repaired Minigun 2275 | -8/Materials | Core integrity fell below 50% 2297 | -8/Materials | Core integrity fell below 20% 2310 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02245_ Hvy. EM Pulse Gun destroyed. 02249_ System corrupted: Minigun targeting data glitched. 02253_ Recoil Stabilizer destroyed. 02257_ Imp. Ion Engine destroyed. 02259_ System corrupted: Component data lost. 02261_ Lgt. Treads destroyed. 02263_ Minigun destroyed. 02266_ U-05 Engineer lays Concrete. 02266_ Adv. Treads destroyed. 02267_ U-05 Engineer builds a Wall. 02268_ Imp. Targeting Computer destroyed. 02271_ U-05 Engineer builds a Wall. 02275_ Destroyed Hvy. Laser. 02281_ U-05 Engineer builds a Wall. 02284_ Imp. Heat Sink destroyed. 02284_ G-47 Trooper destroyed. 02285_ U-05 Engineer builds a Wall. 02288_ Axe destroyed. 02290_ U-05 Engineer builds a Wall. 02303_ System corrupted: Matter fused (-10). 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""""" " #######%!= | | ??????????????????? #?????# = | | ??????????????????? #?????#"#### | | ??????????????????? #?????# | | ???????????????????# ########## #?????# | | ?????????????????????????? + +?????# !!! | | ??????????????????????????????# #?????# !!! | | ?????????????????????????""" # ####### !! | | ?????????????????????????""" + [ + | | ???????????????????????# #######+####### | | ???????????????????????# ???! ???# = * #???#! | | ???????????????????????????##????# * "" #???###### | | ?????????????????????????????????# """#??????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Axe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicAutogunDoomcannon Manual? 0 Play Time 00:40:08 Cumulative 18.4 hours Start 2020.05.31 @ 13:45:11 End 2020.05.31 @ 14:26:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 2 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e78e3904-7c4d-4514-a521-15a50ee7b84b