Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 14:50:08 Player: Walrus Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (674) 674 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 3030 Bonus ------- Follower Combat Kills 111 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Hover Unit Small Storage Unit Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Gauss Cannon Plasma Flamer > --- INVENTORY -------- Improved Hover Unit Small Storage Unit CR-A16's Pointy Stick Self-destruct Interrupter Self-destruct Interrupter [Rating: 31] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Plasma Flamer Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Plasma Flamer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 34 | 5 15 6 6 1 1 Power 6 | 1 1 3 1 . . Engine 6 | 1 1 3 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 5 2 2 1 . Treads . | . . . . . . Leg 6 | 2 1 . 2 1 . Wheel . | . . . . . . Hover 2 | . . 2 . . . Flight 4 | . 4 . . . . Utility 8 | . 6 1 1 . . Device 2 | . 2 . . . . Storage 4 | . 4 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 8 | 2 3 . 2 . 1 Energy Gun 3 | 1 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 2 | . 1 . 1 . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . 2 . . 8 Power 2 | . . 1 . . 1 Propulsion 4 | . . 1 . . 3 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 8 | . . 2 . . 8 To Critical Strikes . | . . . . . . Average Backups 2 | . 1 4 4 3 2 Power . | . . . 2 . . Propulsion . | . . . . 1 1 Utility 1 | . 1 2 1 1 1 Weapon . | . . 1 . . . Tool/Special . | . . . . . . Unused Backups 1 | . . . 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 91 69 77 81 86 Engine 11 | . 14 10 11 11 10 Leg 21 | . 19 . 4 26 32 Hover 2 | . . 7 17 . . Flight 2 | . 8 9 . . . Device 2 | . 3 11 9 . . Storage 3 | . 18 . . . . Processor 8 | . . 9 11 11 11 Protection 7 | . . . 1 11 10 Energy Gun 2 | . 8 16 . . . Ballistic Gun 1 | . 8 . . . . Ballistic Cannon 10 | . 7 5 11 11 10 Special Weapon 8 | . . . 10 11 10 Peak Build Rating 31 | 5 9 13 27 31 31 Average Rating 21 | 3 6 10 16 28 30 On Entrance 13 | . 5 9 12 26 31 Avg Prop Armor Cover (%) 10 | . . . 10 . . Naked Turns 2 | . . . . . 2 Heaviest Build 48 | 7 48 12 24 24 24 Greatest Support 53 | 20 20 15 35 53 53 Greatest Overweight (x) 2 | . 2 2 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 5 25 5 5 5 5 Average Capacity 6 | 5 11 5 5 5 5 Most Carried 7 | . 7 5 5 5 5 Average Carried 4 | . 1 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 3 5 5 5 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 806 | 207 385 92 45 43 34 Remotely . | . . . . . . Salvage Created 765 | 41 468 222 . . 34 Parts 59 | 8 29 20 . . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . 1 5 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | 1 11 4 . . 4 Guns 9 | . 5 4 . . . Cannons 10 | . 6 . . . 4 AOE 1 | 1 . . . . . Classes Destroyed 9 | 2 3 3 . . 1 Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Recycler 1 | . 1 . . . . Drone 2 | . . . . . 2 Watcher 5 | . 2 3 . . . Swarmer 5 | . 3 . . . 2 Grunt 12 | 1 8 3 . . . Sentry 1 | . . 1 . . . Best Kill Streak 3 | 2 3 3 . . 2 Combat Bots Only 3 | 1 3 2 . . 2 Max Kills in Single Turn 2 | 2 2 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | 1 . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 145 | 6 44 27 . . 68 Missed 42 | 2 14 8 . . 18 Hits 103 | 4 30 19 . . 50 Melee 12 | . . . . . 12 Projectile 91 | 4 30 19 . . 38 Critical Strikes 6 | . . 1 . . 5 Damage Taken 1855 | 45 302 245 27 . 1236 Core 493 | 11 75 54 . . 353 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 95 65 . . . . Volleys Fired 70 | 5 30 23 . . 12 Largest 2 | 2 2 2 . . 1 Hottest 105 | 60 70 105 . . 40 Shots Fired 121 | 10 54 45 . . 12 Gun 79 | 10 34 35 . . . Cannon 42 | . 20 10 . . 12 Launcher . | . . . . . . Special . | . . . . . . Kinetic 62 | 5 35 10 . . 12 Thermal 40 | . 5 35 . . . Explosive . | . . . . . . Electromagnetic 19 | 5 14 . . . . Robot Hit Streak 6 | 5 6 6 . . 4 Robot Miss Streak 6 | 3 5 6 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 73 | 6 32 23 . . 12 Core Hits 37 | 2 19 12 . . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | 1 1 1 . . 2 Burn 1 | . . 1 . . . Blast 2 | . 1 . . . 1 Corrupt 1 | 1 . . . . . Impale 1 | . . . . . 1 Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing . | . . . . . . Piercing 6 | . . . . . 6 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1355 | 155 469 391 . . 340 Guns 640 | 77 279 284 . . . Cannons 515 | . 190 107 . . 218 Explosions 78 | 78 . . . . . Melee 122 | . . . . . 122 Ramming . | . . . . . . Kinetic 673 | 34 314 107 . . 218 Thermal 382 | 78 20 284 . . . Explosive . | . . . . . . Electromagnetic 178 | 43 135 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 122 | . . . . . 122 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 9 | . . . . . 9 Projectiles 9 | . . . . . 9 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 62 | 24 36 62 . . 36 Average Temperature 14 | 16 17 13 . . 9 Received Heat Transfer 524 | 24 99 129 . . 272 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 892 | 100 50 742 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 90 | 25 90 75 10 . . Initial 33 | . 9 33 10 . . Average 17 | 2 21 40 . . . Influence Increases 645 | 25 312 165 . . 143 Destroy 0b10 Robot/C 420 | 20 220 80 . . 100 Destroy 0b10 Robot/NC 55 | 5 15 25 . . 10 Destroy Leader 70 | . 44 26 . . . Allied During Kill 18 | . . . . . 18 Successful Hack 7 | . 3 4 . . . Disable Machine 15 | . . 15 . . . Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 45 | . 15 15 . . 15 Influence Decreases 645 | 10 246 218 28 . 143 Entered New Map 72 | . 6 48 18 . . Time Decay 468 | 10 240 150 10 . 58 Lost Part 65 | . . 20 . . 45 Lost Ally 40 | . . . . . 40 Squads Dispatched 4 | . 1 2 . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | 1 14 12 . . 16 Peak Tracking Total 9 | 1 3 3 . . 9 Tactical Retreats 3 | . 1 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 2 4 1 . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 18 | . 6 11 1 . . Successful 14 | . 4 9 1 . . Failed 4 | . 2 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 3 3 . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 1 . . Open Door 1 | . . . 1 . . Alert Level 1 | . . 1 . . . Maintenance Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 3 3 . . . Recycle Component 1 | . . 1 . . . Process 2 | . 1 1 . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 2 | . 1 1 . . . Scanalyzer 5 | . . 5 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . 1 . . . Recycled Matter 208 | . 25 183 . . . Retrieved Matter 208 | . 25 183 . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . . 7 . Largest Group 7 | . . . . 7 4 Highest-Rated Group 243 | . . . . 243 142 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 31 | . . . . . 31 Total Damage 659 | . . . . . 659 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 1 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4624 | 151 804 309 420 2348 592 Spaces Moved 4011 | 122 602 353 602 1886 446 Core 25 | 25 . . . . . Treads . | . . . . . . Legs 2702 | 97 200 . 73 1886 446 Wheels . | . . . . . . Hover 684 | . . 155 529 . . Flight 600 | . 402 198 . . . Fastest Speed 37 | 50 37 37 56 123 123 Average Speed 107 | 105 111 63 64 124 123 Slowest Speed 260 | 120 260 200 130 125 123 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . 1 2 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 7 43 27 79 83 49 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . . 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4202 | 131 687 392 635 1892 465 Wait 18 | . . . 18 . . Move 4000 | 121 601 350 597 1885 446 Hop 3 | . . 1 2 . . Pick Up 21 | . 11 6 1 3 . Fast Attach 15 | 5 4 1 4 1 . Attach 18 | . 9 6 2 . 1 Detach 18 | . 11 3 4 . . Swap 10 | . 8 1 1 . . Drop 23 | . 13 1 6 3 . Fire 70 | 5 30 23 . . 12 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 115 | -11/Scrapyard | Discovered new exit (range 8) 152 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 830 | -10/Materials | Discovered new exit (range 5) 956 | -10/Materials | Entered another Materials area 956 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1225 | -9/Materials | Discovered new exit (range 10) 1265 | -9/Materials | Entered Mines 1274 | -9/Mines | Met a Derelict bent on vengeance 1281 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1319 | -9/Mines | Discovered new exit (range 9) 1396 | -9/Mines | Learned location of Storage (-8) 1500 | -9/Mines | Learned location of 1 exit from Proximity Caves 1537 | -9/Mines | Discovered new exit (range 13) 1544 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1576 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1685 | -9/Mines | Entered Zion 1707 | -7/Zion | Learned Factory terminal intel 1840 | -7/Zion | Found CR-A16's Pointy Stick 2000 | -7/Zion | Learned Factory terminal intel 2015 | -7/Zion | Gained Derelict followers 2700 | -7/Zion | Met Imprinter 2726 | -7/Zion | Imprinted 2729 | -7/Zion | Declared Zion's savior 3355 | -7/Zion | Discovered new exit (range 10) 4033 | -7/Zion | Entered Proximity Caves 4033 | -6/Proximity Caves | Accompanied by 4 allies 4034 | -6/Proximity Caves | Identified exit to Factory 4147 | -6/Proximity Caves | Spotter reported a threat 4170 | -6/Proximity Caves | Learned location of 1 exit from Factory 4220 | -6/Proximity Caves | Spotter reported a threat 4270 | -6/Proximity Caves | Learned Factory non-interactive machine intel 4287 | -6/Proximity Caves | Spotter reported a threat 4543 | -6/Proximity Caves | Lost 3 allies 4577 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4618 | -6/Proximity Caves | Core integrity fell below 50% 4624 | -6/Proximity Caves | Core integrity fell below 20% 4625 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- VTOL Module fries itself beyond repair. Penetrated by Slug. Imp. Deuterium Engine destroyed. Penetrated by Slug. A1-06E(M) destroyed. Critical hit (Burn: +37). Penetrated by Slug. Gauss Cannon destroyed. Penetrated by Slug. Y-64 Sentinel suffers critical hit (Impale). Lyr. Light Armor Plating severed. Penetrated by Slug. Carbon-fiber Leg destroyed. Imp. Carbon-fiber Leg destroyed. Imp. Titanium Leg destroyed. Slug penetrates L-41 Fighter. Imp. Targeting Computer destroyed. Penetrated by Slug. CR-A16's Pointy Stick destroyed. Knocked back. Map ----- +----------------------------------------------------+ | ???## ### ##?# #???# ####??? | | ????# ### ## #?# #???# ####?????? | | ???## ###?# ?# #?# #???# #????????? | | #### #???# ??## #?# #???## ##????????? | | #??# ????## ### #????###??????????? | | #?# ??????## ## #?????????????????? | | #? ????????# # ###???????????????? | | #?? ?????????# #???????????????? | | ##????????????## ### #???????????????? | | #########?????????????# ##???????????????????? | | ????????????????????### #????????????????????? | | ????????????????????# ##???????????????????? | | ????????????????????## #???????????????????? | | ????????????????##??## ##### ## ??????????? | | ????????????????# ### ?????????? | | ????????????????# ?????????? | | ???????????????## ######### ?????????? | | ???????????????# ###???????????????????? | | ??????????????# ## ##??????????????????? | | ??????????????# #?## ##?????????????????? | | ??????????????## #???## #?????????????????? | | ???????????????##?????# # #????????????????? | | ?????????????????????## # #????????????????? | | ?????????????????????#; # # #????????????????? | | ??????????????????????#=%# ## #????????????????? | | ??????????????????????#[l@ #?# #????????????????? | | ??????????????????????#%! g #??##????????????????? | | ??????????????????? bY #???????????????????? | | ??????????????? g % #??????????????????? | | ?????????????# # ### #?????????????????? | | ?????????????### %#?# #??# #?????????????????? | | ??????????????" ???# #???# #????????????????? | | ?????????????#" ????# #???? #???????????????? | | ?????????????#??????# ##????? #???????????????? | | ????????????????????# ??????? % ??????????????? | | ????????????????????# ????????% ?????????????? | | ???????????????????? ???????? ## #?????????????? | | ???????????????????? %#?????????#? #?????????????? | | ??????????????????? % ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 6 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Med. Treads | -7/Zion | Archive IFF Parser | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% I Have A Map? Item+ Look Less Dangerous Next Time Organ Harvest Robot Respite The More The Merrier The One There's More Where That Came From Tourist Challenges ------------ None Game ------ Seed TowerHeatBroadsword Manual? 0 Play Time 00:42:38 Cumulative 1.3 hours Start 2026.04.18 @ 14:07:10 End 2026.04.18 @ 14:50:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2a450be8-4d6a-461c-862e-ef96ee591aaf