Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.14 @ 01:43:24 Player: dhtilly Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (494) 494 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2214 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 78/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Improved Datajack > --- INVENTORY (8) ---- Small Storage Unit Improved Sensor Array Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON ----------- Electrolaser Particle Cannon Light Assault Rifle > --- INVENTORY -------- Flight Unit Small Storage Unit Improved Sensor Array Light Armor Plating EM Shotgun Particle Cannon Light Cannon Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Visual Processing Unit Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 40 | 6 12 9 13 Power 4 | 1 1 . 2 Engine 2 | 1 1 . . Core 2 | . . . 2 Reactor . | . . . . Propulsion 8 | 2 1 4 1 Treads . | . . . . Leg 5 | 2 1 2 . Wheel . | . . . . Hover . | . . . . Flight 3 | . . 2 1 Utility 5 | 1 3 . 1 Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 2 . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 23 | 2 7 5 9 Energy Gun 7 | 1 1 1 4 Energy Cannon 2 | . . 1 1 Ballistic Gun 7 | 1 3 2 1 Ballistic Cannon 1 | . . . 1 Launcher 5 | . 3 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 20 | . 4 . 16 Power 4 | . 2 . 2 Propulsion 6 | . 1 . 5 Utility . | . . . . Weapon 10 | . 1 . 9 Highest Loss Streak 10 | . 3 . 10 Average Slot Usage (%) 82 | . 93 86 68 Engine 3 | . 9 . . Core 1 | . . . 3 Leg 25 | . 26 33 18 Flight 3 | . . 9 3 Storage 11 | . 14 11 9 Processor 11 | . 13 11 9 Hackware 2 | . . . 6 Energy Gun 6 | . 9 1 7 Energy Cannon 3 | . . 4 6 Ballistic Gun 7 | . 12 7 3 Launcher 4 | . 6 8 . Naked Turns . | . . . . Heaviest Build 21 | 10 15 15 21 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 4 | . 1 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 7 8 8 Most Carried 8 | 2 8 8 8 Average Carried 6 | 1 6 7 6 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 2 8 8 3 Class Distribution -------------------- 88% | Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 607 | 237 195 33 142 Remotely . | . . . . Salvage Created 477 | . 222 62 193 Parts 34 | . 24 4 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 12 | . 7 2 3 Guns 8 | . 5 1 2 Cannons 1 | . . . 1 AOE 3 | . 2 1 . Classes Destroyed 6 | . 5 1 . Builder 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 3 | . 3 . . Grunt 8 | . 4 1 3 Sentry 1 | . . 1 . Best Kill Streak 4 | . 4 1 2 Combat Bots Only 3 | . 3 1 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2207 | . 438 208 1561 Core 674 | . 57 64 553 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 77 84 . Volleys Fired 56 | . 26 8 22 Largest 3 | . 2 2 3 Hottest 158 | . 70 113 158 Shots Fired 110 | . 51 16 43 Gun 81 | . 48 4 29 Cannon 21 | . . 7 14 Launcher 8 | . 3 5 . Special . | . . . . Kinetic 42 | . 28 1 13 Thermal 48 | . 20 7 21 Explosive 8 | . 3 5 . Electromagnetic 12 | . . 3 9 Robot Hit Streak 31 | . 11 13 31 Robot Miss Streak 6 | . 2 1 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 77 | . 35 12 30 Core Hits 34 | . 18 5 11 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1362 | . 595 270 497 Guns 645 | . 344 48 253 Cannons 268 | . . 83 185 Explosions 415 | . 248 137 30 Melee . | . . . . Ramming 34 | . 3 2 29 Kinetic 279 | . 213 . 66 Thermal 499 | . 131 83 285 Explosive 385 | . 248 137 . Electromagnetic 165 | . . 48 117 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . 2 12 . Projectiles 12 | . . 12 . Explosions 2 | . 2 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . 1 6 10 Shots 1 | . . 1 . Rammed 10 | . 1 . 9 Targets Rammed 14 | . 1 1 12 Kicked 4 | . . 1 3 Crushed . | . . . . Highest Temperature 229 | . 65 75 229 Average Temperature 50 | . 38 33 67 Received Heat Transfer 621 | . 228 42 351 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 979 | . 300 148 531 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 164 | . 157 116 164 Average Influence 55 | . 64 39 61 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 11 5 31 Peak Tracking Total 11 | . 3 4 11 Tactical Retreats 8 | . 1 1 6 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 4 3 4 Terminals 7 | . 2 2 3 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 8 8 11 Successful 14 | . 5 4 5 Failed 13 | . 3 4 6 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 13 | . 4 3 6 Terminals 21 | . 5 6 10 Fabricators . | . . . . Repair Stations 4 | . 2 2 . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 2 4 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Level Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 1 | . . . 1 Investigation Status 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 7 | . 2 3 2 Full Trace Events 6 | . 2 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . . 2 Non-combat . | . . . . Combat 2 | . . . 2 Robot Hacks Applied 2 | . . . 2 parse_system 2 | . . . 2 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1690 | 60 666 384 580 Spaces Moved 1078 | 43 427 274 334 Core 55 | 5 . . 50 Treads . | . . . . Legs 1019 | 38 427 274 280 Wheels . | . . . . Hover . | . . . . Flight 4 | . . . 4 Fastest Speed 50 | 50 120 120 120 Average Speed 125 | 111 122 120 135 Slowest Speed 360 | 120 150 120 360 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 62 31 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 52 | . 19 29 4 Melee . | . . . . Projectile . | . . . . AOE 52 | . 19 29 4 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1293 | 52 517 312 412 Wait 77 | 1 38 13 25 Move 1075 | 42 426 273 334 Hop . | . . . . Pick Up 21 | 3 11 5 2 Fast Attach 15 | 5 1 3 6 Attach 17 | 1 5 4 7 Detach 3 | . 2 . 1 Swap 8 | . 6 2 . Drop 4 | . 1 3 . Fire 56 | . 26 8 22 Melee 3 | . . . 3 Ram 5 | . . . 5 Kick 9 | . 1 1 7 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 17) 575 | -10/Materials | Lost 3 parts (1p1n1w) 642 | -10/Materials | Discovered new exit (range 18) 654 | -10/Materials | Repaired Grenade Launcher 727 | -10/Materials | Entered another Materials area 727 | -9/Materials | Evolved 2 slots: Propulsion x2 974 | -9/Materials | Discovered new exit (range 18) 1008 | -9/Materials | Repaired Flight Unit? 1111 | -9/Materials | Entered another Materials area 1111 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1176 | -8/Materials | Discovered new exit (range 13) 1582 | -8/Materials | Lost 10 parts (1p3n6w) 1593 | -8/Materials | Core integrity fell below 50% 1625 | -8/Materials | Identified exit to Factory 1680 | -8/Materials | Core integrity fell below 20% 1683 | -8/Materials | Lost 3 parts (1p1n1w) 1691 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- (47,10) (93,49) (10,48) Map updated. Discarded Hacking Suite. K-01 Serf cleans the Terminal. Flight Unit destroyed. Slammed into A-02 Transporter. Destabilizing: System interference. Visual Processing Unit temporarily disabled. Nuclear Core destroyed. Slammed into K-01 Serf. Acquired Imp. Datajack. Material Processor disabled. Jacked S-10 Pest... >>parse_system Reading system data... Jacked G-47 Trooper... >>parse_system Reading system data... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????