Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 20:26:04 Player: Bean Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (379) 379 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3364 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 124/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Target Analyzer Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Sensor Array Targeting Computer Targeting Computer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Light Assault Rifle Flak Gun > --- INVENTORY -------- Rocket Launcher [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . 2 . 1 2 . Weapon . | . . . . . . . Parts Attached 38 | 6 1 11 . 2 7 11 Power 2 | 1 . . . 1 . . Engine 2 | 1 . . . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . 4 . . 3 5 Treads . | . . . . . . . Leg 2 | . . . . . . 2 Wheel 3 | 2 . 1 . . . . Hover 1 | . . . . . . 1 Flight 8 | . . 3 . . 3 2 Utility 14 | 1 1 5 . 1 3 3 Device 2 | . 1 . . . 1 . Storage 1 | 1 . . . . . . Processor 6 | . . 4 . . 1 1 Hackware 5 | . . 1 . 1 1 2 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 . 2 . . 1 3 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . 2 . . 1 . Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 22 | . . . . 2 . 20 Power 1 | . . . . . . 1 Propulsion 8 | . . . . . . 8 Utility 7 | . . . . 1 . 6 Weapon 6 | . . . . 1 . 5 Highest Loss Streak 12 | . . . . 2 . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 98 91 100 85 96 54 Engine 8 | . 14 11 11 9 7 1 Wheel 7 | . 28 13 . . . . Flight 10 | . . 7 22 18 21 6 Device 4 | . 13 3 . . 7 1 Storage 3 | . 14 3 . . . . Processor 21 | . . 29 33 26 23 19 Hackware 10 | . . . 11 15 23 17 Energy Gun 3 | . 14 7 . . . . Ballistic Gun 12 | . 14 14 22 17 12 3 Naked Turns . | . . . . . . . Heaviest Build 14 | 12 13 13 5 7 11 14 Greatest Support 20 | 20 20 20 9 9 16 16 Greatest Overweight (x) 4 | . . . . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 Most Carried 5 | 3 1 4 3 5 4 5 Average Carried 1 | . . 1 2 3 1 1 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 5 | . . 2 3 5 1 1 Class Distribution -------------------- 40% | Mutant 22% | Scavenger-Mutant 19% | Hacker-Mutant 17% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 486 | 221 43 102 68 . . 52 Remotely . | . . . . . . . Salvage Created 311 | . 43 128 . . . 140 Parts 27 | . 2 17 . . . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 11 | . 1 4 . . . 6 Guns 8 | . 1 4 . . . 3 Cannons 2 | . . . . . . 2 AOE 1 | . . . . . . 1 Classes Destroyed 6 | . 1 4 . . . 1 Operator 1 | . . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 6 | . . 3 . . . 3 Grunt 3 | . 1 . . . . 2 Sentry 1 | . . 1 . . . . Programmer 1 | . . . . . . 1 Best Kill Streak 4 | . 1 4 . . . 4 Combat Bots Only 4 | . 1 4 . . . 4 Max Kills in Single Turn 2 | . 1 2 . . . 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 255 | . 6 22 3 35 19 170 Missed 97 | . . 11 1 19 11 55 Damage Taken 2252 | . 66 111 18 200 89 1768 Core 842 | . 34 15 . 68 17 708 Absorbed by Shields 14 | . . . . . . 14 Regen/Repaired (Parts) 11 | . . 11 . . . . Core Remaining (%) 92 | 100 86 . 96 87 . . Volleys Fired 44 | . 9 15 . . . 20 Largest 2 | . 2 2 . . . 2 Hottest 96 | . 70 70 . . . 96 Shots Fired 84 | . 18 29 . . . 37 Gun 64 | . 18 29 . . . 17 Cannon 18 | . . . . . . 18 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 61 | . 9 17 . . . 35 Thermal 21 | . 9 12 . . . . Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 7 | . 3 5 . . . 7 Robot Miss Streak 4 | . 4 3 . . . 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 . . . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 54 | . 8 19 . . . 27 Core Hits 28 | . 2 8 . . . 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 . . . . 1 Burn 1 | . 1 . . . . . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 984 | . 95 230 . . . 659 Guns 561 | . 95 230 . . . 236 Cannons 270 | . . . . . . 270 Explosions 120 | . . . . . . 120 Melee . | . . . . . . . Ramming 33 | . . . . . . 33 Kinetic 690 | . 57 127 . . . 506 Thermal 141 | . 38 103 . . . . Explosive 120 | . . . . . . 120 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 23 | . . . . . . 23 Projectiles . | . . . . . . . Explosions 23 | . . . . . . 23 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 81 | . . . . . . 81 Shots 2 | . . . . . . 2 Rammed 7 | . . . . . . 7 Targets Rammed 15 | . . . . . . 15 Kicked 8 | . . . . . . 8 Crushed . | . . . . . . . Highest Temperature 81 | . 81 23 . . . 59 Average Temperature 21 | . 31 10 . . . 24 Received Heat Transfer 756 | . 36 27 . 72 12 609 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 481 | . 185 296 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Peak Influence 157 | . 50 144 7 42 46 157 Initial 32 | . . 20 7 2 16 32 Average 41 | . 14 50 7 16 26 90 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 2 . 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 2 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 4 13 3 14 4 23 Peak Tracking Total 13 | . 3 6 3 13 5 8 Tactical Retreats 5 | . . . . 1 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 8 | . 1 3 . 2 1 1 Terminals 6 | . 1 2 . 2 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 13 | . 3 6 . 2 1 1 Successful 10 | . 1 5 . 2 1 1 Failed 3 | . 2 1 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 3 1 . 2 . . Terminals 10 | . 3 4 . 2 . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 4 | . . 3 . . . 1 Record 2 | . . 2 . . . . Emergency Access Points 1 | . . . . . . 1 Unreport Threat 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 1 . . 2 . . Terminals 3 | . 1 . . 2 . . Botnet 3 | . 1 . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 3 . 1 . . Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 2 | . . . 2 . . . Total Damage 21 | . . . 21 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 949 | 44 143 207 96 103 127 229 Spaces Moved 1450 | 43 126 205 245 257 313 261 Core 83 | 6 . . . . . 77 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 234 | 37 126 71 . . . . Hover 73 | . . . . . . 73 Flight 1060 | . . 134 245 257 313 111 Fastest Speed 29 | 50 80 37 37 37 30 29 Average Speed 44 | 75 80 51 37 37 31 46 Slowest Speed 250 | 80 80 80 37 37 37 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . . . 8 . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 28 28 52 28 4 42 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 1659 | 54 149 277 249 256 342 332 Wait 66 | . 13 28 4 1 16 4 Move 1426 | 42 125 204 244 240 312 259 Hop 9 | . . . . 8 . 1 Pick Up 39 | 6 1 12 1 4 4 11 Fast Attach . | . . . . . . . Attach 29 | 6 1 5 . 1 5 11 Detach . | . . . . . . . Swap 9 | . . 6 . 1 2 . Drop 11 | . . 7 . 1 3 . Fire 44 | . 9 15 . . . 20 Melee . | . . . . . . . Ram 6 | . . . . . . 6 Kick 8 | . . . . . . 8 Crush . | . . . . . . . Escape Stasis 12 | . . . . . . 12 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 188 | -10/Materials | Entered another Materials area 188 | -9/Materials | Evolved 2 slots: Utility x2 220 | -9/Materials | Repaired Wheel 312 | -9/Materials | Build established: Mutant 390 | -9/Materials | Discovered new exit (range 14) 395 | -9/Materials | Entered Mines 405 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 464 | -9/Mines | Learned location of 1 exit from Materials 466 | -9/Mines | Discovered new exit (range 6) 477 | -9/Mines | Received a Mining Laser from a helpful Derelict 491 | -9/Mines | Entered Materials 491 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 492 | -8/Materials | Identified exit to Factory 591 | -8/Materials | Discovered exit to Factory (range 10) 594 | -8/Materials | Entered Factory 594 | -7/Factory | Evolved 2 slots: Utility x2 721 | -7/Factory | Identified exit to Garrison 721 | -7/Factory | Entered Garrison 734 | -7/Garrison | Triggered checkpoint 734 | -7/Garrison | Triggered checkpoint 762 | -7/Garrison | Triggered checkpoint 834 | -7/Garrison | Lost 12 parts (1p5n3u3w) 844 | -7/Garrison | Triggered checkpoint 879 | -7/Garrison | Core integrity fell below 50% 881 | -7/Garrison | Discovered new exit (range 11) 890 | -7/Garrison | Triggered checkpoint 909 | -7/Garrison | Lost 3 parts (1n2u) 946 | -7/Garrison | Core integrity fell below 20% 950 | -7/Garrison | Core destroyed Last Messages --------------- Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. Triggered Alarm Trap. An alarm sounds. Carbon-fiber Leg destroyed. Acquired 43 matter. Kicked Y-54 Guardian. Carbon-fiber Leg destroyed. Slammed into Y-54 Guardian. Acquired 4 matter. Slammed into G-47 Trooper. Acquired 4 matter. Slammed into G-47 Trooper. Destabilizing: System interference. Adv. Visual Processing Unit temporarily disabled. Slammed into G-47 Trooper. Hacking Suite destroyed. System corrupted by crushing effect (+1). Destabilizing: Core damaged (-35). 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"#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 140 Matter Stores 284 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 20 Target Analysis 5 Offensive Hacking 30 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlStormDiverter Manual? 0 Play Time 00:19:01 Cumulative 11.3 hours Start 2024.04.10 @ 20:03:19 End 2024.04.10 @ 20:26:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4a82f49f-c464-4ea4-8526-e85c81bdcff4