Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.28 @ 16:50:40 // AFD2021/Volatile Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (499) 2495 Value Destroyed (22656) 22656 Prototype IDs (70) 1400 Alien Tech Used (2) 400 Bonus (21297) 21297 TOTAL SCORE: 58948 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 10251 Follower Combat Kills 510 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1814 Scanned by Researcher 500 Win 3000 Friendly Fire -178 Cogmind --------- Core Integrity 627/1600 Matter 286/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Zionite Biocell (600) Mobile Refinery Mk. CCLXVII Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Combat Suite Layered Light Armor Plating Assembled Alloy Armor Graphene Brace GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Particle Reactor Potential Leg Experimental Heat Sink Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell Improved Matter Compressor Advanced Terrain Scan Processor Experimental Phase Shifter Zionite Weapon Casing Layered Light Armor Plating Ghost Barrier Mobile Refinery Mk. CCLXVII GOLEM Unit Proton Cannon HERF Cannon Nova Cannon [Rating: 183] Favorites ----------- Power Assembled Flux Generator Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Precision Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Antimatter Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Propulsion 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Utility 9 | . . . . . 3 . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 201 | . 5 3 . 5 17 13 9 11 1 . 8 31 . 4 . . . . 4 1 . 6 . 21 6 2 7 3 31 9 4 Power 29 | . 1 . . 2 1 3 1 . . . . 3 . . . . . . . . . 1 . 2 . . . . 12 3 . Engine 6 | . 1 . . 2 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 20 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . 2 . . . . 12 3 . Propulsion 45 | . . 3 . . 3 3 4 3 1 . . 6 . 2 . . . . 1 . . . . 5 . 1 1 . 10 . 2 Treads 15 | . . 2 . . 1 2 2 3 1 . . . . . . . . . 1 . . . . 2 . . . . . . 1 Leg 24 | . . . . . . . 2 . . . . 4 . 2 . . . . . . . . . 3 . 1 1 . 10 . 1 Wheel 6 | . . 1 . . 2 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | . 2 . . 1 8 1 2 3 . . 3 13 . 2 . . . . 3 1 . 5 . 12 5 1 6 3 9 4 . Device 43 | . . . . . 5 . . 1 . . 3 7 . . . . . . 1 . . 2 . 8 4 1 5 3 2 1 . Storage 10 | . 1 . . 1 2 . . . . . . 1 . . . . . . . . . 1 . 2 . . . . 1 1 . Processor 6 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 24 | . . . . . 1 . 1 2 . . . 5 . 2 . . . . 2 1 . 2 . 2 1 . 1 . 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | . 2 . . 2 5 6 2 5 . . 5 9 . . . . . . . . . . . 2 1 . . . . 2 2 Energy Gun 12 | . 1 . . . 3 1 1 1 . . 2 3 . . . . . . . . . . . . . . . . . . . Energy Cannon 17 | . 1 . . 1 1 4 . . . . 3 3 . . . . . . . . . . . . 1 . . . . 1 2 Ballistic Gun 11 | . . . . 1 1 1 1 4 . . . 3 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . 2 . 1 . . 1 5 . . . . . . . . . 4 . 1 . . 2 . 1 1 . Corrupted Parts 5 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 26 | . . . . 13 8 . . . . . . . . . . . . . . . . . . . . 5 . . . . . Parts Lost 63 | . 1 1 . . 1 . . 2 . . . 13 . 1 . . . . . . . . . 16 1 . . . 19 1 7 Power 6 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 . . Propulsion 18 | . . 1 . . . . . . . . . 3 . 1 . . . . . . . . . 2 . . . . 7 . 4 Utility 28 | . . . . . 1 . . 2 . . . 5 . . . . . . . . . . . 6 1 . . . 9 1 3 Weapon 11 | . . . . . . . . . . . . 4 . . . . . . . . . . . 6 . . . . 1 . . Highest Loss Streak 11 | . 1 1 . . 1 . . 2 . . . 9 . 1 . . . . . . . . . 6 1 . . . 11 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 92 99 100 100 89 91 88 91 92 92 92 87 92 84 86 86 86 85 84 82 82 81 82 83 87 89 86 89 86 25 22 Engine 1 | . 14 14 14 14 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 6 7 6 6 6 6 6 5 5 5 4 5 5 5 5 5 5 7 8 . Treads 4 | . . 9 14 14 9 15 7 14 15 15 15 1 . . . . . . 2 5 5 5 5 4 5 5 3 . . . . Leg 14 | . 28 15 . . . . 7 . . . . 20 30 25 26 26 26 25 16 11 11 11 11 12 14 15 17 21 22 6 8 Wheel 2 | . . 2 14 14 10 7 7 7 7 7 7 3 . . . . . . . . . . . . . . . . . . . Device 13 | . . . . . 16 15 7 11 15 15 15 9 7 6 6 6 6 6 11 11 11 10 11 26 28 26 23 26 18 5 6 Storage 10 | . 14 14 14 14 12 7 7 7 7 7 7 9 15 13 13 13 13 13 11 11 11 11 11 10 12 10 10 10 8 1 3 Processor 5 | . 7 14 14 14 9 7 14 10 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 . . . . . . . 3 Protection 6 | . . . . . 4 7 3 6 7 7 7 5 . 4 6 6 6 6 11 11 11 11 11 8 3 10 9 9 9 . . Energy Gun 1 | . 13 . . . 8 4 6 7 7 7 7 4 . . . . . . . . . . . . . . . . . . . Energy Cannon 13 | . . 14 14 14 9 13 . . . . 2 13 23 19 20 20 20 20 17 17 17 17 17 13 14 15 15 15 13 . . Ballistic Gun 3 | . 14 14 14 14 . 4 15 15 15 15 12 2 . . . . . . . . . . . . . . . . . . . Naked Turns 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 20 16 Heaviest Build 163 | 12 22 17 17 28 70 78 78 71 71 71 78 97 97 135 134 134 134 134 141 141 140 140 140 144 140 145 145 140 163 88 3 Greatest Support 145 | 20 20 40 10 10 28 28 60 28 28 28 28 114 114 114 90 90 90 90 90 60 60 60 60 120 98 85 115 115 145 60 3 Greatest Overweight (x) 8 | . 1 1 1 2 2 2 2 2 2 2 2 3 . 1 1 1 1 1 2 2 2 2 2 2 1 1 1 1 1 8 . Average Overweight (x) 1 | . . . 1 1 1 2 . 2 2 2 2 1 . 1 1 1 1 1 1 2 2 2 2 . 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 10 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 8 9 10 10 14 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 6 5 Most Carried 20 | 6 10 10 9 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Carried 18 | 6 8 8 8 13 17 19 20 19 19 20 19 17 20 19 19 20 20 20 19 20 20 20 20 18 17 19 19 20 19 4 4 Final Capacity 20 | 8 10 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 10 7 9 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 20 19 20 20 5 5 5 Class Distribution -------------------- 48% | Golem 20% | Mutant 15% | Gunner 5% | Generator-Golem 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Golem | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Tank | -4/Upper Caves Mutant | -4/Warlord Golem | -3/Proximity Caves Generator-Golem | -3/Research Generator-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 3782 | 200 51 208 9 20 190 104 219 104 350 135 71 725 . 16 17 . . . 8 38 . 200 10 61 491 18 19 47 349 77 45 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22931 | 50 377 37 . . 1137 207 123 1106 51 38 . 2028 550 2342 348 428 . 154 1069 276 231 . 241 3362 301 139 336 354 7432 . 214 Parts 1011 | 4 26 5 . . 75 13 . 62 2 3 . 27 28 125 13 11 . 7 56 6 8 . 9 134 12 4 11 22 342 . 6 Haulers Intercepted 12 | . 2 . . . 1 1 . 3 . . . . . 1 . . . . . . . . . 1 . . . . 2 . 1 Recyclers Shooed 9 | . 2 . . . . . . 3 . . . . . 1 . . . . 2 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 97 | . . . . . . . . . 7 3 . . 17 . 8 9 . 9 . 6 6 . 9 . 7 5 . 11 . . . Prevented 17 | . . . . . . . . . 1 1 . . . . . . . . . . 1 . 4 . 5 5 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 438 | . 9 6 . . 24 3 1 15 1 1 . 62 10 46 8 8 . 3 21 5 3 . 2 52 8 2 14 7 124 . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 34 | . 6 1 . . 8 . 1 8 1 1 . 8 . . . . . . . . . . . . . . . . . . . Cannons 206 | . . 3 . . 6 2 . . . . . 10 7 30 7 6 . 2 10 4 3 . 2 29 3 2 6 4 68 . 2 AOE 189 | . 3 2 . . 10 . . 7 . . . 42 3 16 1 2 . 1 11 1 . . . 23 4 . 8 3 52 . . Classes Destroyed 31 | 1 5 2 . . 5 1 1 . . . . 3 1 3 . 1 . . . . 1 . . 3 . . 1 . 3 . . Worker 39 | . . . . . 2 . . 6 . . . . . 9 . . . . 5 . . . . 7 . . . . 10 . . Builder 32 | . 2 . . . 4 . . 2 . . . . . 5 . . . . 4 . . . . 6 . . . . 9 . . Tunneler 13 | . 1 1 . . . . . 2 . . . . . 3 . . . . . . . . . 3 . . . . 3 . . Hauler 12 | . 2 . . . 1 1 . 3 . . . . . 1 . . . . . . . . . 1 . . . . 2 . 1 Recycler 16 | 1 . . . . 1 . . 5 . . . . . 1 . . . . 2 . . . . 2 . . . . 4 . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Operator 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 10 | . . . . . 2 . . 1 . . . . . 2 . . . . 1 . . . . 2 . . . . 2 . . Swarmer 91 | . 2 3 . . 7 . . 3 . . . . 3 11 2 . . . 12 . . . . 10 5 . 2 4 24 . 3 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Grunt 144 | . 7 . . . 12 . . 8 . . . . 2 23 . 5 . 3 2 4 2 . . 24 . 2 6 . 44 . . Brawler 17 | . . . . . 2 . . . . . . . . 4 1 1 . . . . 1 . . 1 2 . 1 . 4 . . Duelist 19 | . . . . . . . . . . . . . 1 . 3 1 . . 1 . . . . 3 . . 1 . 9 . . Protector 10 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 . 6 . . Sentry 22 | . . . . . 2 1 . 1 . . . . 1 1 2 . . . 1 1 . . 1 2 1 . . 1 7 . . Demolisher 3 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Hunter 34 | . . . . . 1 . . . 1 1 . . 3 5 . . . . 4 . . . . 3 . . 1 . 15 . . Programmer 23 | . . . . . . 2 . 3 . . . . . . . . . . . . . . . 4 . . . 2 12 . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 39 | . . 1 . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . Golem 15 | . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . Best Kill Streak 37 | 1 6 4 . . 14 2 1 13 1 1 . 37 5 18 7 4 . 3 12 4 3 . 1 20 5 2 8 4 31 . 3 Combat Bots Only 35 | . 2 3 . . 11 1 1 7 1 1 . 35 5 9 7 4 . 3 4 4 3 . 1 14 5 2 8 4 20 . 2 Max Kills in Single Turn 37 | 1 3 4 . . 5 1 1 11 1 1 . 37 3 11 3 2 . 2 10 2 1 . 1 16 5 1 8 4 11 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 34 | . 2 2 . . 3 . . 4 . . . 34 2 5 1 1 . 1 3 1 . . . 12 4 . 7 3 9 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 24655 | 14 327 492 . . 545 122 38 627 59 37 . 3499 181 1601 402 284 . . 557 100 174 . 232 4988 552 21 335 391 6122 257 2698 Core 4273 | . 97 135 . . 75 15 . 14 37 . . 433 83 166 67 18 . . 56 . 57 . 20 488 56 . 46 86 1272 79 973 Absorbed by Shields 516 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . 500 . . Redirected to Shielding 112 | . . . . . . . . . . . . 112 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 . . . . Core Remaining (%) 53 | 100 . . . 7 86 . . . . . . . 16 . . . . 70 . . . . 86 . . . . 36 2 94 39 Volleys Fired 750 | 5 38 11 . . 39 42 7 29 2 2 1 64 8 60 9 12 . 7 27 24 4 . 25 64 10 8 26 14 187 10 15 Largest 3 | 2 2 2 . . 2 3 3 3 3 3 1 3 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 3 1 1 Hottest 185 | 60 70 80 . . 123 133 114 114 111 111 30 185 75 75 75 75 . 75 75 75 75 . 75 82 88 75 75 75 75 120 120 Shots Fired 1698 | 10 72 22 . . 73 60 21 76 7 6 1 169 24 144 27 36 . 21 77 72 12 . 57 144 24 19 52 33 414 10 15 Gun 356 | 10 72 11 . . 34 9 21 76 7 6 . 110 . . . . . . . . . . . . . . . . . . . Cannon 1342 | . . 11 . . 39 51 . . . . 1 59 24 144 27 36 . 21 77 72 12 . 57 144 24 19 52 33 414 10 15 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 206 | 5 38 11 . . . 9 14 55 5 4 . 49 . . . . . . . . . . . 15 . . . . . 1 . Thermal 1432 | 5 34 11 . . 73 51 7 15 . . 1 73 24 144 27 36 . 21 77 72 12 . 57 129 21 19 52 33 414 9 15 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 60 | . . . . . . . . 6 2 2 . 47 . . . . . . . . . . . . 3 . . . . . . Robot Hit Streak 62 | 2 9 4 . . 7 5 14 12 7 8 . 21 5 11 6 9 . 9 20 7 9 . 9 12 12 15 18 10 60 . 62 Robot Miss Streak 11 | 3 4 2 . . 2 3 2 5 9 10 . 11 1 3 3 2 . . 2 2 . . 2 3 1 . 1 2 5 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 893 | 5 42 11 . . 48 13 20 58 5 5 . 127 10 89 17 20 . 4 37 7 8 . 15 88 15 3 15 20 205 . 6 Core Hits 1101 | 2 26 10 . . 59 5 7 62 4 4 . 239 14 76 18 14 . 5 47 8 9 . 12 143 11 4 33 10 273 . 6 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . 6 . . . . . . . Burn 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 77621 | 44 1002 422 . . 2203 358 403 3103 52 72 . 8561 794 8182 1098 1208 . 332 3672 471 538 . 1370 12603 1096 174 3164 1322 24649 . 728 Guns 4416 | 44 452 45 . . 498 57 403 1209 52 72 . 1584 . . . . . . . . . . . . . . . . . . . Cannons 30303 | . . 86 . . 386 301 . . . . . 1009 477 4314 839 950 . 188 2164 313 373 . 744 4578 534 117 1078 1026 10489 . 337 Explosions 42832 | . 540 291 . . 1319 . . 1894 . . . 5968 317 3853 259 258 . 144 1487 158 165 . 626 8025 562 57 2086 296 14151 . 376 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 70 | . 10 . . . . . . . . . . . . 15 . . . . 21 . . . . . . . . . 9 . 15 Kinetic 2510 | 21 201 45 . . . 57 286 839 30 31 . 677 . . . . . . . . . . . 323 . . . . . . . Thermal 63246 | 23 440 377 . . 1420 301 117 1234 . . . 5035 748 8141 915 1132 . 239 2705 399 373 . 1032 10296 477 117 1472 1206 24334 . 713 Explosive 8458 | . 243 . . . 389 . . 853 . . . 1896 46 . 183 76 . 93 846 36 47 . 338 1127 410 . 1482 116 277 . . Electromagnetic 3337 | . 108 . . . 394 . . 177 22 41 . 953 . 26 . . . . 100 36 118 . . 857 209 57 210 . 29 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 13 8 1 1 6 6 6 6 . . . . . . . . . . . . 7 7 12 12 1 12 . 11 Average Corruption 5 | . . . . 11 4 1 1 3 6 6 6 . . . . . . . . . . . . 5 7 11 12 1 5 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 134 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 44 Effects 146 | . . . . . . 1 3 10 11 7 1 . . . . . . . . . . . . 15 38 20 2 3 32 . 3 Message Errors 34 | . . . . . . . 1 1 4 1 1 . . . . . . . . . . . . 2 5 6 . 3 10 . . Matter Fused 30 | . . . . . . . . 1 1 2 . . . . . . . . . . . . . 6 6 4 2 . 6 . 2 Heat Flow Errors 16 | . . . . . . . . 2 2 1 . . . . . . . . . . . . . 1 7 2 . . 1 . . Energy Discharges 15 | . . . . . . 1 1 2 . . . . . . . . . . . . . . . 1 5 2 . . 2 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Data Loss (minor) 23 | . . . . . . . . . 3 3 . . . . . . . . . . . . . 3 7 4 . . 3 . . Data Loss (major) 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 1 . . 3 . . Misfires 7 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . 3 1 . . 1 . . Alerts 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 3 . . Weapon Failures 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3453 | . . 65 . . 27 . . 239 . . . 347 6 748 . 23 . . 253 . . . 89 516 52 . 73 18 956 . 41 Projectiles 970 | . . . . . 4 . . . . . . . . 348 . 23 . . 181 . . . 57 61 37 . 41 18 171 . 29 Explosions 2483 | . . 65 . . 23 . . 239 . . . 347 6 400 . . . . 72 . . . 32 455 15 . 32 . 785 . 12 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2581 | 14 52 143 . . 19 . . 85 . . . 10 102 74 20 2 . . . 34 113 . . 752 292 . . 63 725 . 81 Shots 45 | 1 2 2 . . 2 . . 1 . . . 1 2 1 2 1 . . . 1 2 . . 8 6 . . 1 11 . 1 Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Targets Rammed 14 | . 5 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 3 . 4 Kicked 10 | . 5 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 309 | 20 103 140 . . 151 68 . 191 176 192 . 309 71 57 25 19 . . 19 18 4 . . 181 199 158 . . 177 . 33 Average Temperature 46 | 15 34 65 . . 46 28 . 31 62 65 . 81 26 9 10 11 . . 7 15 4 . . 99 73 83 . . 38 . 19 Received Heat Transfer 3761 | . 117 . . . 243 . . 87 . . . 915 9 378 102 83 . . 39 30 36 . 18 798 . 9 9 39 732 27 90 Effects 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . 1 . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . Combat Hostiles 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . Parts Melted 48 | . . . . . 3 4 . 2 . . . 3 . 8 . . . . 2 . . . . 4 . . . . 22 . . Heat Transferred 51002 | 50 944 465 . . 2741 422 259 1595 . . . 5714 455 7200 650 550 . 150 1792 255 200 . 534 4769 275 75 936 620 19705 . 646 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 2 1 . . . . . 1 . . . . 2 . . . . . 1 . . . . 1 . . . . 3 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 3872 | 5 448 158 . . 782 330 88 1046 . . . . . 1792 . . . . 1246 . . . . 3821 . . . . 3872 2243 1505 Initial 2178 | . 3 104 . . . 276 16 61 . . . . . 151 . . . . . . . . . 28 . . . . . 2178 1345 Average 777 | . 260 131 . . 556 179 72 452 . . . . . 830 . . . . 536 . . . . 1108 . . . . 1525 2185 1394 Maximum Alert Level 5 | . 2 . . . 3 1 . 3 . . . . . 5 . . . . 4 . . . . 5 . . . . 5 5 4 Low Security (%) 37 | 100 24 100 . 100 17 56 100 37 . . . . . 15 . . . . 30 . . . . 45 . . . . 4 . . Level 1 16 | . 65 . . . 5 43 . 6 . . . . . 24 . . . . 1 . . . . 9 . . . . 22 . . Level 2 12 | . 9 . . . 35 . . 37 . . . . . 15 . . . . 36 . . . . 9 . . . . 6 . . Level 3 6 | . . . . . 42 . . 19 . . . . . 6 . . . . 18 . . . . . . . . . 1 . . Level 4 10 | . . . . . . . . . . . . . . 21 . . . . 13 . . . . 3 . . . . 25 . 100 Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . 12 73 . High Security 7 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . 27 26 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 3 . . . 4 3 . 12 . . . . . 10 . . . . 3 . . . . 13 . . . . 21 . 2 Investigation 5 | . . . . . 1 . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 Extermination 8 | . . . . . . 2 . 2 . . . . . . . . . . 1 . . . . 1 . . . . 2 . . Reinforcement 23 | . 3 . . . 2 1 . 3 . . . . . 3 . . . . 1 . . . . 6 . . . . 3 . 1 Assault 29 | . . . . . 1 . . . . . . . . 5 . . . . 1 . . . . 6 . . . . 16 . . Garrison 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Construction Impeded 8 | . . . . . 1 . . 2 . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 57 | . 6 1 . . 4 . . . . . . . . 3 . . . . 1 . . . 31 1 . . 1 . 3 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 491 | . 24 6 . . 30 7 7 15 1 1 . 46 8 42 8 8 . 3 15 5 3 . 3 65 8 3 15 7 130 13 18 Peak Tracking Total 37 | . 8 3 . . 5 2 5 5 1 1 . 37 3 6 7 3 . 2 5 3 3 . 2 13 5 2 8 4 13 10 12 Tactical Retreats 15 | . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 4 . 1 1 . 1 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 12 | . . . . . . 1 . 4 . . . . . . . . . . 3 . . . . 2 . . . . 1 . 1 Indirectly 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 3 5 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 154 | . 2 1 . . 1 2 . 35 . . . 2 . 22 . . . . 29 . . . 2 52 . . . . 5 . 1 Max in Single Turn 21 | . 1 1 . . 1 2 . 21 . . . 2 . 8 . . . . 12 . . . 1 16 . . . . 2 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 32 | . 2 . 2 1 3 2 . 2 . . . . . 2 . . 3 . . . . 4 . 1 1 . . . 8 . 1 Terminals 20 | . 2 . . . 2 2 . 2 . . . . . 2 . . . . . . . . . 1 . . . . 8 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 94 | . 4 . 2 1 7 8 . 4 . . . . . 6 . . 21 . . . . 17 . 3 1 . . . 18 . 2 Successful 61 | . 1 . 2 1 5 3 . . . . . . . 1 . . 21 . . . . 17 . 1 1 . . . 8 . . Failed 33 | . 3 . . . 2 5 . 4 . . . . . 5 . . . . . . . . . 2 . . . . 10 . 2 Catastrophic 15 | . 1 . . . . 1 . 2 . . . . . 2 . . . . . . . . . 1 . . . . 6 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 3 . 1 . 5 1 . 2 . . 4 . . 4 . . . . . . . . . 2 . . 1 . 4 . . Terminals 51 | . 4 . . . 6 8 . 4 . . . . . 6 . . . . . . . . . 3 . . . . 18 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 57 | . . . 2 1 4 2 . . . . . . . 1 . . 21 . . . . 17 . 1 1 . . . 7 . . Record 12 | . . . 1 . . . . . . . . . . . . . 6 . . . . 5 . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminals 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . 2 2 . 2 . . . . . 2 . . . . . . . . . 1 . . . . 8 . 1 Full Trace Events 4 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . . 15 . . . . . 8 . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 30 | . . . . 1 . . 19 . . . . . . 3 2 . . 1 . . . . . . . . 4 . . . . Largest Group 19 | . . . . 1 1 . 19 12 . . . . . 3 2 2 . 1 1 . . . . . . . 4 . . . . Highest-Rated Group 475 | . . . . 31 31 . 475 287 . . . . . 93 64 64 . 96 96 . . . . . . . 220 . . . . Highest-Rated Ally 96 | . . . . 31 31 . 35 35 . . . . . 31 32 32 . 96 96 . . . . . . . 65 . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 214 | . . . . . 17 . 150 15 . . . . . 10 . 8 . 11 3 . . . . . . . . . . . . Total Damage 7443 | . . . . . 463 . 5439 436 . . . . . 209 . 340 . 282 274 . . . . . . . . . . . . Kills 23 | . . . . . 7 . 7 3 . . . . . . . 1 . 1 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . 1 . . . 1 1 . . . . . . 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 23671 | 14 444 524 272 583 601 1143 344 634 367 394 1116 2004 324 894 1043 407 134 1238 794 1013 346 437 759 1106 1341 561 1506 908 1805 440 175 Spaces Moved 11516 | 1 259 396 285 395 333 768 280 407 276 296 845 918 236 340 220 210 77 343 313 413 136 142 289 494 297 293 628 295 757 311 263 Core 566 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 231 263 Treads 92 | . . 86 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Legs 6549 | 1 259 210 . . . . 159 . . . . 429 236 340 220 210 77 343 313 413 136 142 289 494 297 293 628 295 685 80 . Wheels 4309 | . . 100 285 395 333 768 115 407 276 296 845 489 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 120 120 95 95 95 95 130 45 130 130 130 130 125 125 176 176 176 176 176 176 210 210 210 210 80 180 183 180 180 50 50 50 Average Speed 147 | 120 120 122 95 108 117 130 105 130 130 130 130 135 125 179 176 176 176 176 191 210 210 210 210 165 182 183 182 180 149 103 50 Slowest Speed 450 | 120 190 160 95 110 130 130 232 130 130 130 130 190 125 185 176 176 176 176 210 210 210 210 210 210 183 183 183 180 182 450 50 Overloaded Moves 53 | . . . . . . . 23 . . . . . . . . . . . . . . . . 30 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 46 | 2 51 83 69 70 30 25 87 18 52 47 78 74 45 21 46 45 68 57 12 65 30 60 39 22 58 52 85 45 29 14 12 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 8 | . . . 1 . 1 . . . . . 1 . . . 1 . 1 . . . . 3 . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . . 1 . . . . . 1 1 . . . 1 . . . 1 . . . . . 1 . . Unknown Exits Taken 22 | 1 1 1 1 1 . . . . 1 1 1 1 1 . . 1 1 1 . 1 1 1 . 1 1 1 1 1 . 1 . Scrap Searched 20 | . . . . 2 . . . . 1 1 3 . 2 . . 3 . 2 . 2 1 . . . 1 2 . . . . . Spaces Dug 128 | . . . . . . 6 . . . . . . 3 23 . . . 9 6 33 . . 3 1 3 9 6 1 22 3 . Terrain Destroyed 3937 | 8 53 59 . . 82 67 . 167 . 5 . 70 99 281 38 56 . 26 230 124 258 . 8 993 201 22 24 95 938 10 23 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 430 | . . . . . . 10 . . . . . 5 12 29 6 16 . 15 16 65 4 . 7 33 10 16 10 13 150 10 3 AOE 3507 | 8 53 59 . . 82 57 . 167 . 5 . 65 87 252 32 40 . 11 214 59 254 . 1 960 191 6 14 82 788 . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 16900 | 5 329 418 286 546 485 874 308 458 281 301 859 1581 247 511 859 221 76 965 452 506 189 284 397 669 1081 304 949 650 1098 422 289 Wait 4017 | . 7 3 . 140 52 40 12 3 . 4 . 522 4 84 607 . . 610 95 67 48 124 83 61 753 . 230 329 62 76 1 Move 11484 | . 258 395 284 394 332 768 279 406 275 295 844 917 235 339 219 209 76 342 312 412 135 141 288 493 296 292 627 294 755 310 262 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 117 | . 9 2 2 6 21 3 . 2 1 . 3 18 . 9 1 . . . 2 . 1 2 . 10 4 1 5 . 11 4 . Fast Attach 70 | . 3 . . 1 5 5 1 4 . . . 3 . 1 . . . . 3 1 . 7 . 7 2 . 3 3 12 7 2 Attach 68 | . 2 3 . . 6 3 . 2 . . . 20 . 1 . . . . 1 . . . . 11 2 1 1 . 11 2 2 Detach 99 | . 1 . . . 1 . . 1 . . . 14 . 4 6 . . 6 6 1 . 2 1 10 11 . 3 7 16 6 3 Swap 65 | . . . . 4 6 5 8 5 1 . 8 8 . 2 . . . . . . . . . 4 2 1 3 . 8 . . Drop 141 | . 6 4 . 1 23 8 1 6 2 . 3 15 . 10 1 . . . 5 1 1 8 . 9 1 1 6 3 19 7 . Fire 750 | 5 38 11 . . 39 42 7 29 2 2 1 64 8 60 9 12 . 7 27 24 4 . 25 64 10 8 26 14 187 10 15 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Kick 10 | . 5 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Rewire 61 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . . 45 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 2 exits: *Acc / Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 15 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 9) 78 | -10/Materials | Discovered new exit (range 16) 208 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 459 | -10/Materials | Entered Mines 605 | -10/Mines | Assembled infested the area 610 | -10/Mines | Assisted by a Guerilla fighting off Assembled 640 | -10/Mines | Core integrity fell below 50% 644 | -10/Mines | Core integrity fell below 20% 671 | -10/Mines | Discovered new exit (range 10) 674 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 677 | -10/Mines | Discovered new exit (range 5) 978 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 979 | -10/Mines | Discovered new exit (range 5) 983 | -10/Mines | Entered Exiles 1007 | -10/Exiles | Met 8R-AWN 1023 | -10/Exiles | Met EX-HEX 1048 | -10/Exiles | Met EX-BIN 1061 | -10/Exiles | Aligned with FarCom system 1062 | -10/Exiles | Given EX-Vault access code 1086 | -10/Exiles | Opened EX-Vault 1098 | -10/Exiles | Found Potential Leg 1099 | -10/Exiles | Found Potential Leg 1123 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1152 | -10/Exiles | Met EX-DEC 1158 | -10/Exiles | Learned location of Zion (-7) 1247 | -10/Exiles | Discovered new exit (range 10) 1255 | -10/Exiles | Left Exiles lab with Potential Leg 1255 | -10/Exiles | Entered Mines 1540 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1795 | -9/Mines | Discovered new exit (range 8) 1798 | -9/Mines | Received a Mining Laser from a helpful Derelict 1834 | -9/Mines | System corruption reached 10% 1838 | -9/Mines | Entered Materials 1838 | -8/Materials | Accompanied by 1 ally 1838 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2008 | -8/Materials | Destroyed 11 combat bots 2238 | -8/Materials | First assault squad dispatched 2299 | -8/Materials | Identified exit to Factory 2439 | -8/Materials | Entered Factory 2439 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2761 | -7/Factory | Build established: Gunner 3302 | -7/Factory | Identified exit to Storage 3302 | -7/Factory | Identified exit to Lower Caves 3582 | -7/Factory | Sucked down chute 3582 | -7/Factory | Entered Waste 3601 | -7/Waste | Spotted C-40 Crusher 3640 | -7/Waste | Spotted C-40 Crusher 3666 | -7/Waste | Spotted C-40 Crusher 3669 | -7/Waste | Spotted C-40 Crusher 3674 | -7/Waste | Warlord forces began an assault 3686 | -7/Waste | Allies destroyed C-40 Crusher 3689 | -7/Waste | Destroyed C-40 Crusher 3691 | -7/Waste | Spotted C-40 Crusher 3695 | -7/Waste | Allies destroyed C-40 Crusher 3699 | -7/Waste | Allies destroyed C-40 Crusher 3701 | -7/Waste | Spotted C-40 Crusher 3704 | -7/Waste | Allies destroyed C-40 Crusher 3711 | -7/Waste | Allies destroyed C-40 Crusher 3864 | -7/Waste | Discovered new exit (range 15) 3926 | -7/Waste | Entered Factory 3926 | -7/Factory | Accompanied by 12 allies 3984 | -7/Factory | Garrison activated, responded to threat 4163 | -7/Factory | Garrison activated, responded to threat 4212 | -7/Factory | Destroyed 7 combat bots 4455 | -7/Factory | Discovered exit to Lower Caves (range 15) 4560 | -7/Factory | Entered Lower Caves 4916 | -7/Lower Caves | Discovered new exit (range 8) 4927 | -7/Lower Caves | Entered another Lower Caves area 5272 | -7/Lower Caves | Encountered a Warlord checkpoint 5300 | -7/Lower Caves | Discovered new exit (range 13) 5321 | -7/Lower Caves | Entered Zion 5331 | -7/Zion | Learned location of 1 exit from Lower Caves 5375 | -7/Zion | System corruption cleaned by Quarantine Array 5470 | -7/Zion | Found Prototype Device 5482 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5488 | -7/Zion | Discovered new exit (range 11) 5713 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5746 | -7/Zion | Given the Hacking Drone Bay 5774 | -7/Zion | Learned location of Warlord (-4) 6352 | -7/Zion | Opened final containment barrier to the Deep Caves 6430 | -7/Zion | Discovered new exit (range 5) 6433 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6437 | -7/Zion | Entered Deep Caves 6555 | -7/Deep Caves | Attacked by Z-Imprinter 6617 | -7/Deep Caves | Destroyed Z-Imprinter 6646 | -7/Deep Caves | Lost 9 parts (1p3n2u3w) 6678 | -7/Deep Caves | Z-Facility disabled 6683 | -7/Deep Caves | Core integrity fell below 50% 6726 | -7/Deep Caves | Found Prototype Protection 6726 | -7/Deep Caves | Identified Zio. Weapon Casing 7050 | -7/Deep Caves | Spotted as-10794 7086 | -7/Deep Caves | Destroyed as-10794 7130 | -7/Deep Caves | Triggered Deep Caves wall 7131 | -7/Deep Caves | Exposed GOLEM chamber 7131 | -7/Deep Caves | Destroyed AS-62825 7131 | -7/Deep Caves | Destroyed AS-71439 7148 | -7/Deep Caves | Found GOLEM Unit 7152 | -7/Deep Caves | Destroyed 35 combat bots 7154 | -7/Deep Caves | Found GOLEM Unit 7162 | -7/Deep Caves | Found GOLEM Unit 7166 | -7/Deep Caves | Found GOLEM Unit 7268 | -7/Deep Caves | Destroyed 13 combat bots 7671 | -7/Deep Caves | Build established: Golem 8131 | -7/Deep Caves | Found Zio. Weapon Casing 8183 | -7/Deep Caves | Found Zio. Weapon Casing 8435 | -7/Deep Caves | Discovered new exit (range 6) 8441 | -7/Deep Caves | Entered Proximity Caves 8666 | -6/Proximity Caves | Core integrity fell below 20% 8696 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8743 | -6/Proximity Caves | Discovered new exit (range 15) 8765 | -6/Proximity Caves | Entered Factory 8765 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8991 | -6/Factory | Identified exit to Lower Caves 8991 | -6/Factory | Identified exit to Extension 9177 | -6/Factory | Destroyed 7 combat bots 9317 | -6/Factory | Destroyed 8 combat bots 9405 | -6/Factory | Destroyed 9 combat bots 9465 | -6/Factory | First assault squad dispatched 9516 | -6/Factory | High security lockdown imminent 9537 | -6/Factory | Destroyed 9 combat bots 9551 | -6/Factory | Spotted B-75 Beast 9596 | -6/Factory | High security lockdown engaged 9659 | -6/Factory | Entered Lower Caves 9660 | -6/Lower Caves | Identified exit to Lower Caves 10443 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10599 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10656 | -6/Lower Caves | Destroyed 7 combat bots 10702 | -6/Lower Caves | Entered another Lower Caves area 10702 | -6/Lower Caves | Accompanied by 2 allies 10784 | -6/Lower Caves | Spotted B-75 Beast 10804 | -6/Lower Caves | Destroyed B-75 Beast 10813 | -6/Lower Caves | Learned 12 Factory zone layouts 10886 | -6/Lower Caves | Encountered a Warlord checkpoint 11088 | -6/Lower Caves | Discovered new exit (range 14) 11109 | -6/Lower Caves | Entered Data Miner 11109 | -6/Data Miner | Discovered new exit (range 7) 11143 | -6/Data Miner | Met Data Miner 11176 | -6/Data Miner | Learned location of Section 7 (-2) 11176 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11197 | -6/Data Miner | Received God Mode back door access code from Data Miner 11243 | -6/Data Miner | Entered Proximity Caves 11259 | -5/Proximity Caves | Spotted B-75 Beast 11521 | -5/Proximity Caves | Escorted by Enhanced Grunt 11808 | -5/Proximity Caves | Discovered new exit (range 14) 12481 | -5/Proximity Caves | Entered Factory 12481 | -5/Factory | Accompanied by 1 ally 12481 | -5/Factory | Evolved 2 slots: Utility x2 12482 | -5/Factory | Identified exit to Upper Caves 12482 | -5/Factory | Identified exit to Factory 12900 | -5/Factory | Discovered exit to Upper Caves (range 8) 12961 | -5/Factory | Spotted B-75 Beast 13081 | -5/Factory | First assault squad dispatched 13275 | -5/Factory | Entered Upper Caves 13885 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13937 | -5/Upper Caves | Spotted B-75 Beast 14263 | -5/Upper Caves | Discovered new exit (range 11) 14288 | -5/Upper Caves | Entered another Upper Caves area 14580 | -5/Upper Caves | Discovered new exit (range 8) 14634 | -5/Upper Caves | Entered Zhirov 14634 | -5/Zhirov | Discovered new exit (range 3) 14674 | -5/Zhirov | Met Zhirov 14721 | -5/Zhirov | Found Alien Artifact 14721 | -5/Zhirov | Identified Integrated Dissipator 14721 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14750 | -5/Zhirov | Found Alien Artifact 14995 | -5/Zhirov | Learned location of Quarantine (-2) 14995 | -5/Zhirov | Learned location of Testing (-3) 14995 | -5/Zhirov | Learned location of Command (-1) 15014 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15071 | -5/Zhirov | Entered Proximity Caves 15151 | -4/Proximity Caves | Learned 4 Research zone layouts 15722 | -4/Proximity Caves | Discovered exit to Factory (range 13) 15830 | -4/Proximity Caves | Entered Factory 15830 | -4/Factory | Evolved 2 slots: Utility x2 16102 | -4/Factory | Discovered new exit (range 13) 16545 | -4/Factory | Garrison activated, responded to threat 16580 | -4/Factory | First assault squad dispatched 16612 | -4/Factory | Identified Transdimensional Reconstructor 16612 | -4/Factory | Warped through subspace 16631 | -4/Factory | Destroyed 14 combat bots 16672 | -4/Factory | Lost 5 parts (1p2u2w) 16710 | -4/Factory | Lost 3 parts (1n2u) 16732 | -4/Factory | Destroyed 13 combat bots 16843 | -4/Factory | Garrison activated, responded to threat 16858 | -4/Factory | Incoming assault squad redirected 16871 | -4/Factory | Incoming assault squad redirected 16909 | -4/Factory | Discovered new exit (range 12) 16936 | -4/Factory | Entered Upper Caves 16937 | -4/Upper Caves | Lost 6 parts (1n1u4w) 18181 | -4/Upper Caves | Build established: Tank 18189 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18209 | -4/Upper Caves | Core integrity fell below 50% 18242 | -4/Upper Caves | Discovered new exit (range 14) 18277 | -4/Upper Caves | Entered another Upper Caves area 18361 | -4/Upper Caves | System corruption reached 10% 18728 | -4/Upper Caves | Encountered a Warlord checkpoint 18804 | -4/Upper Caves | Discovered new exit (range 11) 18838 | -4/Upper Caves | Entered Warlord 18899 | -4/Warlord | System corruption cleaned by Quarantine Array 19227 | -4/Warlord | Build established: Mutant 19719 | -4/Warlord | Met Warlord 19736 | -4/Warlord | Opened Warlord's prototype stash 19742 | -4/Warlord | Found Prototype Reactor 19744 | -4/Warlord | Warlord's base attacked by MAIN.C 19747 | -4/Warlord | Found Prototype Device 19747 | -4/Warlord | Identified Exp. Phase Shifter 19762 | -4/Warlord | Found Prototype Hackware 19768 | -4/Warlord | Found Prototype Processor 19772 | -4/Warlord | Identified Vortex Chain Reactor 19781 | -4/Warlord | Identified Exp. Target Analyzer 19785 | -4/Warlord | Identified Ghost Barrier 20042 | -4/Warlord | Build established: Commander-Golem 20093 | -4/Warlord | Spotted Striker 20094 | -4/Warlord | Warlord forces counterattacked 20095 | -4/Warlord | Destroyed Striker 20116 | -4/Warlord | Destroyed 8 combat bots 20211 | -4/Warlord | Discovered new exit (range 12) 20344 | -4/Warlord | Entered Proximity Caves 20631 | -3/Proximity Caves | Build established: Golem 20737 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20769 | -3/Proximity Caves | Discovered new exit (range 13) 21252 | -3/Proximity Caves | Entered Research 21252 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 21253 | -3/Research | Identified exit to Testing 21793 | -3/Research | Destroyed 11 combat bots 21877 | -3/Research | Identified exit to Research 22289 | -3/Research | Build established: Generator-Golem 22320 | -3/Research | Destroyed 8 combat bots 22392 | -3/Research | Identified exit to Armory 22455 | -3/Research | Crushed by falling debris 22502 | -3/Research | First assault squad dispatched 22526 | -3/Research | Incoming assault squad redirected 22565 | -3/Research | High security lockdown imminent 22591 | -3/Research | Destroyed 20 combat bots 22645 | -3/Research | High security lockdown engaged 22669 | -3/Research | Destroyed 13 combat bots 22738 | -3/Research | Spotted Executioner 22741 | -3/Research | Destroyed Executioner 22762 | -3/Research | Destroyed 8 combat bots 22820 | -3/Research | Destroyed 8 combat bots 22839 | -3/Research | Scanned by Researcher 22848 | -3/Research | Spotted Investigator 22894 | -3/Research | Destroyed Investigator 22908 | -3/Research | Destroyed 18 combat bots 22990 | -3/Research | Spotted Striker 23013 | -3/Research | System corruption reached 10% 23015 | -3/Research | Released all parts (14) 23018 | -3/Research | Core integrity fell below 50% 23030 | -3/Research | Destroyed 13 combat bots 23041 | -3/Research | Core integrity fell below 20% 23045 | -3/Research | Lost 11 parts (2p5n3u1w) 23057 | -3/Research | Entered another Research area 23057 | -2/Research | Warlord forces began assault on 0b10 23057 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 23058 | -2/Research | Identified exit to Quarantine 23167 | -2/Research | Research machine network offline 23236 | -2/Research | Borebot progress halted 23340 | -2/Research | Borebot progress halted 23378 | -2/Research | Warlord destroyed during the assault 23379 | -2/Research | High security lockdown imminent 23393 | -2/Research | Spotted B-90 Cyclops 23404 | -2/Research | Borebot progress halted 23459 | -2/Research | High security lockdown engaged 23489 | -2/Research | Spotted Striker 23495 | -2/Research | Discovered new exit (range 5) 23497 | -2/Research | Entered Access 23497 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 23645 | -1/Access | Energy Cycler disabled 23657 | -1/Access | System corruption reached 10% 23659 | -1/Access | Core integrity fell below 50% 23669 | -1/Access | Discovered new exit (range 5) 23672 | *** | Escaped! Last Messages --------------- 23638_ GOLEM Unit destroyed. 23639_ K-01 Serf destroyed. 23639_ Door malfunctions. 23642_ P-80 Master resets P-80 Master, system corruption cleaned. 23645_ ALERT: Power surge detected, dispatching additional patrols. 23645_ Energy Cycler explodes. 23649_ U-05 Engineer lays Concrete. 23651_ P-80 Master resets S-43 Plague, system corruption cleaned. 23653_ Triggered Segregator Trap. 23653_ Arcs of energy rise from the floor. 23653_ Core Analyzer blown off. 23656_ Slammed into S-43 Plague. 23656_ S-43 Plague destroyed. 23656_ Asb. Biocell Array destroyed. 23656_ System corrupted by crushing effect (+1). 23656_ Destroyed Gamma Rifle. 23662_ Critical hit (Burn: +37). 23665_ System corrupted: Matter fused (-9). 23669_ The Access Shell folds into the floor. 23669_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????s?s?????????? | | ?????????????????????BB????BB????????s?s?????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????s?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #???????#+########## | | ???????????????????# "@ #???????# | | ???????????????????# #???????# | | ???????????????????# #???????# | | ???????????????????# #???????# | | ??????????????????## ##??????# | | ??????????????????# #??????# | | ??????????????????##"" ##??????# | | ???????????????????#"" #???????# | | ???????????????????#"" #???????# | | ???????????????????#T #???????# | | ???????????????????#"" #???????# | | ???????????????????#"" s#???????# | | ???????????????????#"" s###############/#### | | ?????????????? k t pp | | ?????????????? p | | ??????????????+############################# ###/ | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# = | | ????????????????????????????????????####### | | ????????????????????????????????????# | | ????????????????????????????????????# # | | ????????????????????????????????????#+##+###### | | ?????????????????????????????????????? ???# | | ???????????????????????????????????? ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 73 Energy Capacity 2150 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 20 Armor Coverage 850 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 67 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 2 Defensive Hacking 12 Item Schematics ----------------- Spear | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Beamcaster | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Force Field | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. Axe | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FissionAlloyStabilizer Manual? 0 Play Time 02:14:02 Cumulative 815.2 hours Start 2022.08.28 @ 14:16:21 End 2022.08.28 @ 16:50:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2021/Volatile Game No. 368 Rogue 367 Adventurer 1 Explorer 0 Win Type 0 Total 109 Types 28/11/16/3/2/1/46/1/1 Lore% 98 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b60d4ef-3a77-46e4-997a-410c8bd85ce5