Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.03 @ 17:17:34 Player: Scuttle Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (294) 1470 Value Destroyed (12749) 12749 Prototype IDs (222) 4440 Alien Tech Used (2) 400 Bonus (36821) 36821 TOTAL SCORE: 63780 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4097 Follower Combat Kills 3553 Prayed to X0-1V1 5000 Major X0-1V1 Interference 16700 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Found Hidden Lab 3000 Pursued by Intercept 500 Friendly Fire -929 Cogmind --------- Core Integrity 1250/1250 Matter 111/300 Energy 190/190 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -3/Research Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer Deep Network Scanner > --- WEAPON (3) ------- Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY (5) ---- Experimental Powered Armor Enhanced Nova Cannon Potential Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Experimental Flexi-carbon Leg Improved Thunder Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Hardened Heavy Armor Plating Advanced Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Nova Cannon Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Antimatter Reactor Heavy Treads Heavy Treads Improved Heavy Treads Improved Cooling System Improved Coolant Injector Tactical Coordination Suite Advanced Particle Charger Improved Weapon Cycler Layered Medium Armor Plating Makeshift Ablative Armor Advanced Remote Force Field Enhanced Quantum Rifle Enhanced Quantum Rifle Hypervelocity Coil Gun Hypervelocity Coil Gun Fusion Bomb Launcher [Rating: 132] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Deep Network Scanner Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Segregator Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Arm Lab Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . 2 1 . . . . . . . . . 1 . . 1 . . . Utility 6 | . . . . . 1 1 . . . . 1 . . . . 1 . . 1 . . 1 Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Parts Attached 232 | 5 12 1 . 1 40 17 1 1 2 4 14 8 4 12 7 16 8 5 4 64 6 . Power 39 | 1 1 1 . . 6 1 . . . 2 1 2 . 1 1 3 2 . . 16 1 . Engine 13 | 1 1 1 . . 5 . . . . 1 1 1 . . . . . . . 2 . . Core 12 | . . . . . 1 1 . . . 1 . 1 . . . 3 . . . 5 . . Reactor 14 | . . . . . . . . . . . . . . 1 1 . 2 . . 9 1 . Propulsion 44 | 2 . . . 1 11 2 . . . . 2 3 . 4 1 3 1 . 1 13 . . Treads 20 | 2 . . . 1 7 1 . . . . 1 3 . . . . . . . 5 . . Leg 23 | . . . . . 4 . . . . . 1 . . 4 1 3 1 . 1 8 . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | . 8 . . . 10 12 1 1 2 1 3 3 4 3 2 7 4 1 2 18 2 . Device 54 | . 6 . . . 3 8 1 1 2 1 3 2 3 1 2 3 4 1 1 12 . . Storage 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . 3 . . . . . . 1 . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Protection 22 | . 1 . . . 5 1 . . . . . 1 . 2 . 4 . . 1 6 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 3 . . . 13 2 . . . 1 8 . . 4 3 3 1 4 1 17 3 . Energy Gun 23 | 1 2 . . . 6 1 . . . . 3 . . 3 . . 1 . . 5 1 . Energy Cannon 5 | . . . . . . . . . . . 1 . . . 2 . . . 1 1 . . Ballistic Gun 27 | 1 . . . . 5 . . . . . 3 . . 1 1 3 . 3 . 8 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . . 1 1 . . . . 1 . . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . 1 . . . 4 1 . . . . 2 . . . . . . . . 2 5 . Corrupted Parts 15 | . . . . . 2 . . . . . . . 1 4 5 . . 1 . 2 . . System Corruption 94 | . . . . . 11 . . . . . . . 5 29 34 . . 4 . 11 . . Parts Lost 78 | . 1 . . . 6 1 . . . 2 2 5 1 4 . 2 . . . 54 . . Power 22 | . . . . . 1 . . . . 1 . 2 . 1 . . . . . 17 . . Propulsion 16 | . . . . . 1 1 . . . . . 2 1 . . . . . . 11 . . Utility 23 | . 1 . . . 1 . . . . . 1 1 . . . 1 . . . 18 . . Weapon 17 | . . . . . 3 . . . . 1 1 . . 3 . 1 . . . 8 . . Highest Loss Streak 16 | . 1 . . . 4 1 . . . 1 1 3 1 4 . 1 . . . 16 . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 15 | . 5 10 13 14 14 19 20 20 20 19 17 18 16 18 17 18 18 17 16 13 3 . Power 1 | . 1 1 1 1 1 2 2 2 2 1 1 1 . . 1 1 1 1 1 . . . Propulsion 2 | . . 1 1 2 3 3 2 2 2 2 2 2 . 1 1 2 5 3 3 1 . . Utility 5 | . 2 4 5 5 4 5 6 7 7 6 5 5 4 5 6 6 7 7 7 4 . . Weapon 6 | . 1 4 6 6 4 8 9 9 9 9 7 9 10 11 7 7 5 4 5 6 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 1 1 . 2 5 3 . . 1 1 1 . . . . 3 7 2 3 6 . 1 Power 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 11 | . . . . 2 1 1 . . . . . . . . . 1 4 2 . . . . Utility 12 | . . . . . 2 1 . . 1 . . . . . . 2 2 . 2 2 . . Weapon 11 | . 1 1 . . 1 1 . . . 1 1 . . . . . . . 1 3 . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 89 | . 92 100 100 100 97 99 92 92 92 90 91 91 97 86 98 94 93 91 89 80 9 . Engine 7 | . 14 14 14 14 13 10 7 7 7 7 10 12 6 4 . . . . . 1 . . Core 2 | . . . . . 2 3 7 7 7 6 2 . 6 6 6 6 1 . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . 6 3 9 10 10 5 . . Treads 14 | . 28 28 28 28 23 29 15 15 15 15 13 14 23 17 . . . . . 6 . . Leg 8 | . . . . . 3 . . . . . . . . 2 26 29 29 27 26 15 . . Wheel 1 | . . . . . . . 7 7 7 7 5 5 . . . . . . . . . . Device 12 | . 7 14 14 14 14 8 15 15 15 13 18 16 17 13 11 10 11 10 15 15 . . Storage 7 | . 13 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 4 . . Processor 6 | . . . . . . 7 7 7 7 7 6 6 8 13 13 11 11 10 10 7 4 . Protection 4 | . . . . . 3 6 7 7 6 7 6 7 6 6 6 6 4 5 5 5 . . Energy Gun 6 | . 15 14 14 14 8 5 . . . . 11 5 6 9 4 5 6 6 5 2 . . Ballistic Gun 11 | . 12 14 14 14 17 14 15 15 15 14 7 13 13 3 13 10 7 10 10 8 . . Peak Build Rating 132 | 5 21 24 24 25 43 59 64 64 65 67 75 70 71 89 96 109 115 127 127 132 42 . Average Rating 63 | 3 12 21 24 24 34 50 61 63 64 62 68 62 67 63 87 99 104 114 119 112 14 . On Entrance 57 | . 5 21 24 24 25 41 52 64 64 64 63 60 67 67 89 93 98 113 114 122 7 42 Avg Prop Armor Cover (%) 10 | . . . . . 10 9 11 11 11 11 10 10 . . . . . . . 11 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 8 31 31 31 31 68 89 86 85 85 91 90 95 94 85 93 101 114 130 126 139 29 . Greatest Support 215 | 40 40 40 40 40 72 100 28 28 28 28 48 98 98 112 112 140 137 137 160 215 3 . Greatest Overweight (x) 9 | . . . . . 1 3 3 3 3 3 3 3 1 1 . . . . . 1 9 . Average Overweight (x) . | . . . . . . . 3 3 3 2 2 1 . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 . Average Capacity 18 | 5 14 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 . Most Carried 20 | 1 10 13 13 15 19 20 20 20 20 20 20 20 18 20 18 20 20 20 20 20 5 . Average Carried 15 | . 5 10 13 14 14 19 20 20 20 19 17 18 16 18 17 18 19 19 19 15 3 . Final Capacity 20 | 5 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 1 10 13 13 15 17 20 20 20 20 19 20 15 17 17 18 20 20 20 19 5 5 5 Class Distribution -------------------- 34% | Mutant 28% | Scavenger-Gunner 15% | Gunner 9% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Arm Lab Res Matter Collected 11508 | 131 408 91 . 91 959 1048 54 119 190 361 535 431 268 211 124 1504 1057 717 . 3209 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14937 | . 912 . . 64 1392 866 . . . 338 1276 687 369 435 137 2220 753 1460 . 4028 . . Parts 643 | . 50 1 . 5 77 53 . . . 13 46 27 24 24 5 91 16 46 . 165 . . Haulers Intercepted 12 | . 2 . . . 1 2 . . . . 2 . . . . 3 . 2 . . . . Recyclers Shooed 12 | . 1 . . . 1 . . . . . 5 . . . . 5 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . 22 . 23 23 . 2 . . . . . . . Prevented 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Arm Lab Res Combat Hostiles Destroyed 240 | . 21 . . 2 28 13 . . . 12 16 16 9 4 3 30 2 25 . 59 . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Guns 180 | . 13 . . 2 23 13 . . . 3 13 12 4 1 3 22 1 17 . 53 . . Cannons 6 | . . . . . . . . . . . . . . . . 1 . . . 5 . . AOE 46 | . 7 . . . 3 . . . . 9 2 4 4 . . 7 1 8 . 1 . . Classes Destroyed 24 | . 10 . . . 3 4 . . . . . 1 1 . . . 2 2 . 1 . . Worker 9 | . 1 1 . . . 3 . . . . 2 . . . . 2 . . . . . . Builder 10 | . 4 . . . 2 . . . . . 1 . . . . . . 3 . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 12 | . 2 . . . 1 2 . . . . 2 . . . . 3 . 2 . . . . Recycler 9 | . 1 . . . 3 . . . . . 2 . . . . 3 . . . . . . Mechanic 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . Operator 6 | . 1 . . . . 2 . . . . 1 . . . . 1 . . . 1 . . Drone 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . Watcher 3 | . 2 . . . . . . . . . . . . . . . . 1 . . . . Swarmer 51 | . 8 . . . 7 . . . . 8 3 4 4 . . 7 . 5 . 5 . . Saboteur 5 | . . . . . . . . . . . . . . . . . . 1 . 4 . . Grunt 78 | . 11 . . 2 11 3 . . . 3 7 4 1 . . 9 . 12 . 15 . . Brawler 9 | . . . . . 3 . . . . . . 1 . . . 1 . . . 4 . . Duelist 14 | . . . . . . 1 . . . . . 3 1 . . 1 . 1 . 7 . . Protector 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . Sentry 27 | . 2 . . . 5 5 . . . 1 3 2 1 . . 3 . 3 . 2 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 7 | . . . . . 1 1 . . . . . . . . . 3 . 1 . 1 . . Programmer 26 | . . . . . . 2 . . . . 3 2 1 . . 6 . . . 12 . . Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Samaritan 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 13 | . 10 1 . 1 6 4 . . . 6 7 8 4 1 2 8 1 4 . 13 . . Combat Bots Only 13 | . 6 . . 1 5 3 . . . 6 6 8 4 1 2 7 1 4 . 13 . . Max Kills in Single Turn 4 | . 4 1 . 1 2 1 . . . 3 4 2 4 1 1 3 1 3 . 2 . . Gunslinging 1 | . . . . . . . . . . 1 . 1 . . . . . . . 1 . . Exploded 4 | . 4 . . . 2 . . . . 3 2 2 4 . . 3 1 3 . 1 . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Arm Lab Res Hostile Shots Fired 1832 | . 88 . . 4 141 171 . . . 109 111 59 82 19 15 171 . 53 22 787 . . Missed 603 | . 29 . . 3 42 62 . . . 36 37 17 36 4 7 63 . 23 8 236 . . Hits 1229 | . 59 . . 1 99 109 . . . 73 74 42 46 15 8 108 . 30 14 551 . . Melee 52 | . . . . . 3 8 . . . . . 3 2 . . 4 . 1 . 31 . . Projectile 1177 | . 59 . . 1 96 101 . . . 73 74 39 44 15 8 104 . 29 14 520 . . AOE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 42 | . 1 . . . 4 1 . . . 2 . 1 2 . . 3 . . 1 27 . . Part Disruptions 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . . Damage Taken 19758 | . 718 . . 11 1435 816 . . . 736 731 789 756 820 226 2062 36 350 221 10051 . . Core 1894 | . 143 . . 11 66 48 . . . 87 37 33 78 121 53 72 . 31 11 1103 . . Absorbed by Shields 2817 | . . . . . 267 216 . . . 268 323 39 . . . . . 342 72 1290 . . Ignored by Resistances 1002 | . 34 . . . . 164 . . . 238 . 25 27 . . 79 . . . 435 . . Regen/Repaired (Parts) 762 | . 79 . . . 236 . . . . . 85 . . . . . 312 50 . . . . Core Remaining (%) 83 | 100 . . . 94 86 . . . . 79 . . . . 59 . . 89 . . 78 . Volleys Fired 930 | . 72 1 . 6 90 72 . . . 31 53 39 19 46 27 111 44 59 13 239 8 . Largest 4 | . 2 2 . 2 3 3 . . . 2 3 3 3 3 3 3 3 4 1 3 1 . Hottest 302 | . 90 76 . 76 155 111 . . . 50 147 111 115 150 148 119 153 149 65 302 120 . Shots Fired 2145 | . 136 2 . 12 254 175 . . . 55 154 87 56 77 47 322 72 168 14 506 8 . Gun 1985 | . 131 2 . 12 249 171 . . . 48 153 72 55 50 28 320 63 159 14 458 . . Cannon 124 | . . . . . . . . . . . . 9 . 27 19 . 9 4 . 48 8 . Launcher 36 | . 5 . . . 5 4 . . . 7 1 6 1 . . 2 . 5 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1307 | . 47 1 . 6 168 134 . . . 48 64 48 37 16 22 211 42 107 1 355 . . Thermal 769 | . 84 1 . 6 81 37 . . . . 89 33 18 28 25 109 30 56 13 151 8 . Explosive 36 | . 5 . . . 5 4 . . . 7 1 6 1 . . 2 . 5 . . . . Electromagnetic 33 | . . . . . . . . . . . . . . 33 . . . . . . . . Robot Hit Streak 35 | . 10 9 . 10 24 26 . . . 10 22 31 32 10 8 35 15 13 . 32 . . Robot Miss Streak 7 | . 4 . . 1 7 2 . . . 2 3 3 2 2 2 3 3 4 . 4 . . Penetration Max 2 | . . . . . . . . . . . . . . . . 1 1 . . 2 . . Secondary Targets 39 | . 1 . . 1 2 1 . . . 1 4 3 1 . . 1 . 3 . 21 . . Max Gunslinging Chain 2 | . 1 . . 1 1 1 . . . 1 1 1 1 . . 1 . 1 . 2 . . Shots Hit Robots 1515 | . 94 2 . 10 161 122 . . . 42 121 64 45 44 22 259 48 91 . 390 . . Core Hits 722 | . 45 1 . 5 68 54 . . . 39 57 44 18 29 9 102 20 56 . 175 . . Critical Kills 24 | . 1 . . . . . . . . . . . . . . 4 2 . . 17 . . Critical Parts Destroyed 58 | . . . . . 1 1 . . . 1 1 . . 1 . 2 2 1 . 48 . . Critical Strikes 123 | . 5 . . 1 4 7 . . . 1 9 1 1 1 1 12 8 1 . 71 . . Burn 35 | . 4 . . 1 3 6 . . . . 8 1 1 . 1 6 . . . 4 . . Destroy 88 | . 1 . . . 1 1 . . . 1 1 . . 1 . 6 8 1 . 67 . . Melee Attacks 10 | . . . . . 1 . . . . 1 . . . . . . . . . 8 . . Thermal 8 | . . . . . . . . . . . . . . . . . . . . 8 . . Impact 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Damage Inflicted 36428 | 3 1630 36 . 140 3178 2309 . . . 1509 2727 2191 1215 639 548 6010 1069 3779 . 9445 . . Guns 29136 | . 1164 22 . 140 2744 2170 . . . 675 2218 1133 915 551 349 4787 905 2553 . 8810 . . Cannons 1017 | . . . . . . . . . . . . 38 . . 130 237 . . . 612 . . Explosions 5951 | . 453 . . . 374 89 . . . 834 509 1020 281 88 69 929 164 1141 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 324 | 3 13 14 . . 60 50 . . . . . . 19 . . 57 . 85 . 23 . . Kinetic 18491 | . 410 7 . 53 1963 1605 . . . 675 804 772 546 115 279 3263 404 1635 . 5960 . . Thermal 11850 | . 754 15 . 87 781 565 . . . . 1414 399 369 105 269 2102 501 1027 . 3462 . . Explosive 5256 | . 453 . . . 374 1 . . . 834 509 1020 281 . . 588 164 1032 . . . . Electromagnetic 507 | . . . . . . 88 . . . . . . . 419 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 68 | . 10 . . . 22 5 . . . . . . 5 34 68 9 9 5 13 37 14 . Average Corruption 10 | . 10 . . . 7 1 . . . . . . 5 8 39 4 9 2 13 16 14 . Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 233 | . 1 . . . 35 9 . . . . . . 4 9 21 14 4 10 10 92 24 . Message Errors 56 | . . . . . 8 3 . . . . . . 2 2 4 3 1 3 3 19 8 . Matter Fused 49 | . . . . . 3 2 . . . . . . . 1 5 7 2 3 2 14 10 . Heat Flow Errors 26 | . . . . . 3 . . . . . . . . 3 3 1 . 2 1 11 2 . Energy Discharges 26 | . . . . . 6 1 . . . . . . 1 3 3 . 1 2 1 7 1 . Parts Rejected 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 22 | . 1 . . . 6 3 . . . . . . 1 . 1 . . . 2 7 1 . Data Loss (major) 12 | . . . . . 6 . . . . . . . . . . . . . . 4 2 . Misfires 9 | . . . . . 2 . . . . . . . . . 1 . . . 1 5 . . Alerts 4 | . . . . . . . . . . . . . . . . 1 . . . 3 . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . 6 . . Weapon Failures 20 | . . . . . . . . . . . . . . . 3 2 . . . 15 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 486 | . 10 . . . 2 . . . . 7 21 71 47 20 . 216 . 86 . 6 . . Projectiles 183 | . . . . . . . . . . . . . . . . 177 . . . 6 . . Explosions 299 | . 10 . . . . . . . . 7 21 71 47 20 . 39 . 84 . . . . Melee 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . . Knockbacks 4 | . . 1 . . 1 . . . . . . . . . . 1 . 1 . . . . Impact 4 | . . 1 . . 1 . . . . . . . . . . 1 . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 302 | . 34 . . . . . . . . 44 . 41 . 102 . . 37 39 . 5 . . Shots 7 | . 1 . . . . . . . . 1 . 1 . 2 . . 1 1 . . . . Rammed 33 | 1 5 3 . . 12 6 . . . . . . 1 . . . . . . 5 . . Targets Rammed 46 | 1 6 4 . . 12 8 . . . . . . 1 . . 3 . 5 . 6 . . Kicked 9 | . . . . . . . . . . . . . . . . 3 . 5 . 1 . . Crushed 4 | . 1 1 . . . 2 . . . . . . . . . . . . . . . . Highest Temperature 459 | . 270 15 . 79 300 273 . . . 92 192 455 459 229 325 356 108 304 138 412 229 . Average Temperature 77 | . 56 10 . 30 92 70 . . . 38 51 108 98 68 70 89 34 44 106 108 97 . Received Heat Transfer 2877 | . 276 . . 6 358 213 . . . 154 221 105 433 . 24 264 . 28 47 748 . . Effects 11 | . . . . . 2 1 . . . . . 2 2 . . 1 . . . 3 . . Shutdowns 5 | . . . . . . . . . . . . 2 . . . . . . . 3 . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Interference 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . . . . . . . . 3 . . . 1 . . . . Combat Hostiles 4 | . . . . . 1 . . . . . . . . 3 . . . . . . . . Parts Fried 16 | . . . . . 4 . . . . . . . . 6 . . . 2 . 4 . . Impact Corruptions 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Robots Melted 7 | . 6 . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 43 | . 8 . . 1 3 1 . . . . 13 2 . . 1 4 . 1 . 9 . . Heat Transferred 21690 | . 2196 37 . 296 2183 1628 . . . . 3589 888 703 137 272 4085 703 1069 . 3904 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Arm Lab Res Maximum Alert Level 5 | . 2 . . . 2 3 . . . . 1 . . . . 3 1 5 4 5 . . Low Security (%) 29 | 100 68 100 . 100 25 13 . . . . 7 . . . . 9 66 22 . . . . Level 1 29 | . 15 . . . 24 64 . . . . 92 . . . . 33 33 11 . . . . Level 2 17 | . 15 . . . 49 8 . . . . . . . . . 36 . 16 . 13 . . Level 3 11 | . . . . . . 12 . . . . . . . . . 20 . 7 . 45 . . Level 4 6 | . . . . . . . . . . . . . . . . . . 11 100 21 . . Level 5 2 | . . . . . . . . . . . . . . . . . . 2 . 13 . . High Security 3 | . . . . . . . . . . . . . . . . . . 27 . 5 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Peak Influence 2698 | . 431 194 . 53 658 890 . . . . 384 . . . . 894 314 2698 1321 1869 . . Initial 1321 | . . 156 . . 4 291 . . . . 332 . . . . 150 304 . 1321 613 . . Average 509 | . 156 124 . 24 386 387 . . . . 271 . . . . 489 138 1009 1262 1157 . . Influence Increases 13053 | . 874 262 . 126 1226 1287 . . . 796 520 396 247 . 40 1414 54 3304 82 2425 . . Destroy 0b10 Robot/C 6660 | . 540 80 . 100 620 460 . . . 540 320 320 200 . 20 720 . 1340 . 1400 . . Destroy 0b10 Robot/NC 345 | . 60 5 . . 30 45 . . . . 40 . . . 10 65 . 65 . 25 . . Destroy Leader 1146 | . 98 10 . 20 162 132 . . . 30 94 10 40 . 10 130 . 186 . 224 . . Allied During Kill 1886 | . 24 14 . 6 36 104 . . . 211 . 6 7 . . 89 . 1264 . 125 . . Successful Hack 74 | . . . . . 13 19 . . . . 14 . . . . 6 . 22 . . . . Disable Machine 570 | . . . . . 15 45 . . . . 15 . . . . 120 . 210 . 165 . . Destroy Structure 575 | . 35 . . . 41 28 . . . . 7 . . . . 104 54 202 22 82 . . Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 390 | . 15 15 . . 90 . . . . 15 30 60 . . . 30 . 15 60 60 . . Miscellaneous 1242 | . 102 138 . . 204 454 . . . . . . . . . . . . . 344 . . Influence Decreases 13053 | . 472 532 132 113 596 1048 507 202 173 268 670 445 303 273 40 544 924 606 1527 1992 1686 . Entered New Map 6253 | . . 246 132 . 9 352 327 72 173 . 196 141 63 273 . . 566 . 1377 640 1686 . Time Decay 5175 | . 392 286 . 93 542 586 180 130 . 168 434 254 230 . 40 464 338 306 140 592 . . Lost Part 725 | . 10 . . . 45 10 . . . 20 20 50 10 . . 20 . . . 540 . . Lost Ally 900 | . 70 . . 20 . 100 . . . 80 20 . . . . 60 20 300 10 220 . . Squads Dispatched 87 | . 4 2 . 1 7 10 . . . . 7 . . . . 11 . 22 3 20 . . Investigation 11 | . 1 1 . 1 . . . . . . 2 . . . . 2 . 3 1 . . . Extermination 16 | . . . . . . 4 . . . . 3 . . . . 2 . 1 1 5 . . Reinforcement 23 | . 2 . . . 3 3 . . . . 2 . . . . 1 . 6 1 5 . . Assault 19 | . 1 1 . . . . . . . . . . . . . . . 9 . 8 . . Garrison 16 | . . . . . 4 3 . . . . . . . . . 6 . 3 . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . 1 . . . . . . 2 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Arm Lab Res Distress Signals 20 | . 3 . . . 5 3 . . . . 4 . . . . 1 . 3 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 490 | . 49 7 . 4 56 31 . . . 29 25 18 14 4 2 49 6 62 10 124 . . Peak Tracking Total 20 | . 6 4 . 2 7 5 . . . 8 6 7 4 1 1 6 3 7 10 20 . . Tactical Retreats 20 | . 1 1 . . 5 . . . . 1 2 1 . . . 2 . 1 2 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Arm Lab Res Traps Triggered 12 | . . . . . 2 . . . . . 1 . . . . 3 . 1 1 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Arm Lab Res Machines Disabled 42 | . . . . . 1 3 . . . 1 1 1 . . . 8 . 14 1 11 1 . Max in Single Turn 5 | . . . . . 1 1 . . . 1 1 1 . . . 5 . 4 1 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Arm Lab Res Machines Accessed 39 | . 7 1 1 . 7 3 . . . 1 5 2 1 4 . 3 . 3 1 . . . Terminals 11 | . 6 . . . 4 . . . . 1 . . . . . . . . . . . . Fabricators 7 | . . . . . . 2 . . . . 2 . . . . 1 . 2 . . . . Repair Stations 6 | . 1 . . . 2 . . . . . 2 . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 5 | . . . . . 1 1 . . . . 1 . . . . . . 1 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 122 | . 21 1 1 . 23 8 . . . 7 11 4 1 23 . 8 . 11 3 . . . Successful 82 | . 9 1 1 . 15 5 . . . 7 5 4 1 23 . 3 . 7 1 . . . Failed 40 | . 12 . . . 8 3 . . . . 6 . . . . 5 . 4 2 . . . Catastrophic 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 17 . . . 8 2 . . . . 15 . . . . 8 . 10 5 13 . . Terminals 37 | . 19 . . . 11 . . . . 7 . . . . . . . . . . . . Fabricators 18 | . . . . . . 4 . . . . 3 . . . . 2 . 9 . . . . Repair Stations 21 | . 2 . . . 10 . . . . . 6 . . . . 3 . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Scanalyzers 13 | . . . . . 2 4 . . . . 2 . . . . . . 2 3 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 39 | . 1 1 1 . 1 . . . . 7 . 4 1 23 . . . . . . . . Record 14 | . . . 1 . . . . . . 7 . 3 . 3 . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . 12 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . . . 3 . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . 1 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 2 . . . . 1 . . . . 1 . 5 . . . . Network Status 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . Build 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . . Repair Station Hacks 11 | . 2 . . . 8 . . . . . 1 . . . . . . . . . . . Scan Component 6 | . 1 . . . 4 . . . . . 1 . . . . . . . . . . . Repair 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 5 | . . . . . 2 1 . . . . . . . . . . . 1 1 . . . Retrieve Study 5 | . . . . . 2 1 . . . . . . . . . . . 1 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 6 . . . 4 2 . . . . 3 . . . . 1 . 1 . . . . Terminals 10 | . 6 . . . 4 . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Skim 7 | . 4 . . . 3 . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . . 1 . . . . . . 1 . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Patch 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 7 . . . 6 2 . . . . 4 . . . . 2 . 3 1 . . . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . . . . 12 . . . . . 12 . . Parts Built 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 340 | . . . . . . 106 . . . . . . . . . . . 234 . . . . Total Part Build Rating 19 | . . . . . . 12 . . . . . . . . . . . 7 . . . . Part Studies Acquired 5 | . . . . . 2 1 . . . . . . . . . . . 1 1 . . . Parts Repaired 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . Time 178 | . 26 . . . 152 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Allies Hacked 5 | . . . . . . 2 . . . . . . . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Arm Lab Res Total Allies 60 | . 4 2 . . 4 3 . . 4 . 1 1 . . . 3 21 2 1 14 . . Largest Group 20 | . 4 2 2 1 4 3 1 1 5 5 1 1 1 . . 3 20 19 1 3 . . Highest-Rated Group 784 | . 34 62 62 31 120 123 41 41 198 198 35 142 142 . . 204 784 696 32 320 . . Highest-Rated Ally 160 | . 10 31 31 31 30 41 41 41 41 41 35 142 142 . . 68 119 82 32 160 . . Zionite Dispatches 6 | . . . . . . . . . . . 1 . . . . . . 2 1 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . 4 2 . . . STAY 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . DROP 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . Ally Attacks 639 | . 35 16 . 7 11 54 . . . 63 3 . 7 . . 17 23 313 . 90 . . Total Damage 16783 | . 274 256 . 84 245 1645 . . . 1767 296 . 295 . . 1068 860 6896 . 3097 . . Kills 119 | . 6 4 . 3 3 11 . . . 15 . . 1 . . 9 4 49 . 14 . . Allies Corrupted 6 | . 1 . . . . 1 . . . . . . . . . . . 2 . 2 . . Allies Melted 3 | . 1 . . . . . . . . . 1 . . . . . . 1 . . . . X0-1V1 Amusement Gains 296 | . 11 . . . 10 . . . . 20 15 . 10 83 . . . 64 . 83 . . Average Entertainment 29 | . 6 7 . 2 10 4 8 5 . 12 29 21 18 . 50 36 36 59 43 65 . . Good Acts 130 | . 19 4 . 1 7 25 2 2 . 3 6 4 2 . . 11 11 6 . 27 . . Bad Acts 124 | . 29 4 . 1 11 36 1 1 . 2 1 2 3 . 2 4 . 6 4 17 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Arm Lab Res Active Infowar (turns) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis Total 154 | . . . . . . . . . . . . . . 154 . . . . . . . . Derelict Logs Recovered 11 | . . 3 . 1 . . 1 1 1 2 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Arm Lab Res Turns Passed 18214 | 58 1735 628 309 228 1901 1831 365 272 1297 519 1060 552 480 564 351 1179 845 1079 299 1973 689 . Spaces Moved 9847 | 35 818 380 194 128 688 947 248 184 866 296 608 322 255 207 220 666 517 686 211 864 507 . Core 566 | 6 . . . . . . . . . . . . . . . . . . . 53 507 . Treads 3835 | 29 818 380 194 128 609 901 . . . . 1 32 255 164 . . . . . 324 . . Legs 2909 | . . . . . 79 . . . . . . . . 43 220 666 517 686 211 487 . . Wheels 2537 | . . . . . . 46 248 184 866 296 607 290 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 145 145 145 145 130 130 130 155 120 120 120 120 120 115 50 50 . Average Speed 139 | 141 160 160 160 160 184 154 145 145 145 143 141 132 160 178 120 120 120 120 119 129 60 . Slowest Speed 500 | 160 160 160 160 160 240 158 145 145 145 145 240 156 235 235 120 120 120 120 120 240 500 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 91 80 61 16 64 30 51 37 88 66 18 51 57 81 32 19 95 26 9 41 94 . Regions Visited 22 Branch Regions 13 Pre-discovered Areas 35 | . . 2 . . . . . . 1 2 . . . 30 . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 . . 1 1 . 1 1 1 . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 1 . . 1 . . . . . 1 1 1 . . Scrap Searched 10 | . . 1 . . . . 1 2 4 1 . 1 . . . . . . . . . . Spaces Dug 52 | . . . . . 1 . . . . . . 5 . 8 6 . 2 7 9 14 . . Terrain Destroyed 536 | . 34 . . . 41 29 . . . 31 . 97 14 33 16 49 37 103 11 41 . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Projectile 109 | . . . . . . . . . . . . 9 . 8 16 2 10 20 11 33 . . AOE 418 | . 34 . . . 40 29 . . . 31 . 88 14 25 . 47 27 83 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Arm Lab Res Total 12904 | 41 1100 398 193 142 1126 1210 254 188 906 348 717 407 300 353 261 893 687 833 246 1415 886 . Wait 1244 | . 167 . . . 207 117 . 3 35 3 10 27 9 52 . 43 80 58 4 80 349 . Move 9826 | 35 817 379 193 127 685 946 247 183 865 295 607 321 255 206 219 666 516 685 210 863 506 . Hop 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Pick Up 156 | 1 9 6 . 5 32 13 1 . 1 1 7 2 2 11 1 16 6 4 6 29 3 . Fast Attach 101 | 5 5 . . . 15 4 1 . . 1 5 2 2 3 1 6 3 2 2 36 8 . Attach 107 | . 3 . . . 16 7 . . . 2 7 8 . 15 . 6 1 3 1 36 2 . Detach 81 | . 4 . . . 8 7 1 . . 2 6 3 1 8 1 6 3 3 . 24 4 . Swap 228 | . 14 1 . 1 33 26 1 2 4 10 16 4 11 4 12 16 18 8 4 43 . . Drop 153 | . 3 5 . 3 26 10 2 . 1 2 6 1 1 8 . 20 16 6 6 31 6 . Fire 930 | . 72 1 . 6 90 72 . . . 31 53 39 19 46 27 111 44 59 13 239 8 . Melee 8 | . . . . . 1 . . . . 1 . . . . . . . . . 6 . . Ram 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Kick 9 | . . . . . . . . . . . . . . . . 3 . 5 . 1 . . Crush 32 | . 6 4 . . 12 8 . . . . . . . . . . . . . 2 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . 1 . . . . . . . . . . . . 22 . . Trap 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Armory (discovered 3 exits: Res x2 / [*Lab]) -4/Lab -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 10) 294 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 660 | -10/Materials | Prayed at D.C.S.S. Altar Unit 846 | -10/Materials | Discovered new exit (range 7) 921 | -10/Materials | Discovered new exit (range 10) 1218 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1226 | -10/Materials | X0-1V1 sent you into danger 1240 | -10/Materials | Core integrity permanently improved by X0-1V1 (+200) 1251 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 20) 1253 | -10/Materials | X0-1V1 sent allied G-34 Mercenary (x3) 1278 | -10/Materials | Discovered new exit (range 14) 1281 | -10/Materials | X0-1V1 foreshadows a heat wave 1289 | -10/Materials | Repaired Assault Rifle 1311 | -10/Materials | X0-1V1 activates XOMVISION 1315 | -10/Materials | X0-1V1 put everyone to sleep 1330 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 22) 1440 | -10/Materials | Ambient heat levels rising (+10) 1454 | -10/Materials | X0-1V1 upgraded hostiles (x2) 1467 | -10/Materials | X0-1V1 whisked you away to safety 1486 | -10/Materials | X0-1V1 sent hostile G-34 Mercenary (x4) 1496 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 20) 1505 | -10/Materials | X0-1V1 tapped a No Entrance sign 1511 | -10/Materials | System corruption reached 10% 1534 | -10/Materials | X0-1V1 caused items to flee you 1589 | -10/Materials | Ambient heat levels rising (+10) 1680 | -10/Materials | Items stopped fleeing you 1791 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 16) 1794 | -10/Materials | Entered Mines 1802 | -10/Mines | Learned location of Zion (-7) 1804 | -10/Mines | Learned Materials terminal intel 1818 | -10/Mines | Discovered new exit (range 11) 1916 | -10/Mines | Sight range permanently improved by X0-1V1 (+1; -150 max core) 1977 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2002 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 2078 | -10/Mines | X0-1V1 tapped a No Entrance sign 2115 | -10/Mines | Met a Derelict testing a Signal Generator 2142 | -10/Mines | Found a hidden stash of uninstalled traps 2210 | -10/Mines | Received a Mining Laser from a helpful Derelict 2357 | -10/Mines | Met a Derelict shopkeep closing up shop 2374 | -10/Mines | Learned location of Mines (-9) 2416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2416 | -10/Mines | Discovered new exit (range 5) 2422 | -10/Mines | Entered Exiles 2422 | -10/Exiles | Found Exiles lab abandoned 2422 | -10/Exiles | Accompanied by 2 allies 2443 | -10/Exiles | Discovered new exit (range 16) 2710 | -10/Exiles | Discovered new exit (range 15) 2731 | -10/Exiles | Entered Mines 2731 | -9/Mines | Accompanied by 1 ally 2775 | -9/Mines | Learned Materials garrison access intel 2802 | -9/Mines | Discovered new exit (range 8) 2863 | -9/Mines | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 2959 | -9/Mines | Entered Materials 2959 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2960 | -8/Materials | Loaded intel: 12 terminal locations 2961 | -8/Materials | Loaded intel: 1 garrison access location 3104 | -8/Materials | Lost 4 parts (1p1n2w) 3291 | -8/Materials | X0-1V1 mutated your Propulsion slot to Power slot 3428 | -8/Materials | Repaired Arm. Treads 3445 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 3461 | -8/Materials | Repaired Shield Generator 3500 | -8/Materials | Repaired Minigun 3807 | -8/Materials | Build established: Scavenger-Gunner 3851 | -8/Materials | X0-1V1 sent hostile B-36 Bruiser (x2) 3881 | -8/Materials | Garrison activated, responded to threat 3981 | -8/Materials | System corruption reached 10% 4061 | -8/Materials | Garrison activated, responded to threat 4135 | -8/Materials | Build established: Scavenger-Tank 4155 | -8/Materials | X0-1V1 sent you to a vault 4315 | -8/Materials | X0-1V1 sent you into danger 4632 | -8/Materials | Discovered new exit (range 8) 4741 | -8/Materials | Build established: Commander-Tank 4815 | -8/Materials | Repaired Lyr. Light Armor Plating 4860 | -8/Materials | Entered Factory 4860 | -7/Factory | Accompanied by 3 allies 4860 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5172 | -7/Factory | Build established: Gunner 5192 | -7/Factory | X0-1V1 sent you to a vault 5364 | -7/Factory | Garrison activated, responded to threat 5491 | -7/Factory | Discovered new exit (range 11) 5679 | -7/Factory | Fabricated Adv. Shield Generator (x2) 5887 | -7/Factory | X0-1V1 announced a LAN party 5908 | -7/Factory | Identified exit to Factory 6010 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 6215 | -7/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 6244 | -7/Factory | Discovered new exit (range 5) 6244 | -7/Factory | X0-1V1 activates XOMVISION 6266 | -7/Factory | X0-1V1 enhanced Transport squad support 6273 | -7/Factory | X0-1V1 sent you into danger 6289 | -7/Factory | X0-1V1 mutated your Weapon slot to Utility slot 6293 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 6315 | -7/Factory | X0-1V1 caused items to flee you 6318 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 6336 | -7/Factory | X0-1V1 upgraded hostiles (x1) 6367 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 16) 6373 | -7/Factory | Sterilization system engaged 6373 | -7/Factory | Non-combat units ordered to evacuate 6376 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 6378 | -7/Factory | X0-1V1 put everyone to sleep 6383 | -7/Factory | X0-1V1 sent you into danger 6431 | -7/Factory | X0-1V1 activates XOMVISION 6450 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 6455 | -7/Factory | X0-1V1 sent you into danger 6455 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 6473 | -7/Factory | Combat units ordered to evacuate 6572 | -7/Factory | Items stopped fleeing you 6581 | -7/Factory | Build established: Mutant 6632 | -7/Factory | Med. Treads reconfigured into Item Mimic 6673 | -7/Factory | Ambient heat levels rising (+10) 6691 | -7/Factory | Entered Lower Caves 6691 | -7/Lower Caves | Accompanied by 1 ally 6692 | -7/Lower Caves | Encountered a Warlord checkpoint 7031 | -7/Lower Caves | Identified exit to Lower Caves 7031 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 7056 | -7/Lower Caves | Entered another Lower Caves area 7056 | -7/Lower Caves | Accompanied by 1 ally 7107 | -7/Lower Caves | Entered a destroyed Warlord outpost 7113 | -7/Lower Caves | Learned location of 1 exit from Factory 7228 | -7/Lower Caves | X0-1V1 revealed exit location to -6/Factory 7315 | -7/Lower Caves | Discovered new exit (range 5) 7328 | -7/Lower Caves | Entered Zion 7328 | -7/Zion | Accompanied by 1 ally 7362 | -7/Zion | Given A8's code to call for help 7404 | -7/Zion | Discovered new exit (range 16) 7810 | -7/Zion | Learned location of 1 exit from Factory 8009 | -7/Zion | Received a visual enhancement algorithm 8241 | -7/Zion | Met Imprinter 8264 | -7/Zion | Imprinted 8267 | -7/Zion | Declared Zion's savior 8625 | -7/Zion | Entered Proximity Caves 8625 | -6/Proximity Caves | Accompanied by 5 allies 8756 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8863 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8878 | -6/Proximity Caves | Learned location of Armory (-4) 9033 | -6/Proximity Caves | Spotted B-75 Beast 9052 | -6/Proximity Caves | X0-1V1 activates XOMVISION 9066 | -6/Proximity Caves | Learned 12 Factory zone layouts 9137 | -6/Proximity Caves | Discovered exit to Factory (range 7) 9137 | -6/Proximity Caves | X0-1V1 sent you into danger 9144 | -6/Proximity Caves | Entered Factory 9144 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9145 | -6/Factory | Identified exit to Extension 9146 | -6/Factory | Identified exit to Factory 9450 | -6/Factory | Build established: Tank 9454 | -6/Factory | Identified exit to Lower Caves 9454 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 9644 | -6/Factory | Spotted B-75 Beast 9743 | -6/Factory | Retrieved Zion intel report: Active Terminals 10025 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10026 | -6/Factory | Zion Demo squad teleported in 10122 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 10204 | -6/Factory | Entered Lower Caves 10206 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10227 | -6/Lower Caves | Found Powered Armor 10255 | -6/Lower Caves | Destroyed 8 combat bots 10395 | -6/Lower Caves | Learned Factory terminal intel 10487 | -6/Lower Caves | Build established: Gunner 10637 | -6/Lower Caves | Discovered new exit (range 9) 10680 | -6/Lower Caves | X0-1V1 sent allied H-71 Marshal (x1) 10726 | -6/Lower Caves | Learned Factory emergency access door positions 10726 | -6/Lower Caves | Learned Research emergency access door positions 10726 | -6/Lower Caves | Learned Armory stockpile data 10731 | -6/Lower Caves | Lost 3 parts (2p1n) 10756 | -6/Lower Caves | Entered another Lower Caves area 10756 | -6/Lower Caves | Accompanied by 1 ally 10810 | -6/Lower Caves | Discovered exit to Factory (range 13) 10912 | -6/Lower Caves | Identified exit to Data Miner 11052 | -6/Lower Caves | Spotted B-75 Beast 11093 | -6/Lower Caves | Destroyed B-75 Beast 11176 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11236 | -6/Lower Caves | Entered Data Miner 11237 | -6/Data Miner | Identified exit to Proximity Caves 11266 | -6/Data Miner | Met Data Miner 11302 | -6/Data Miner | Learned location of Section 7 (-2) 11302 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11322 | -6/Data Miner | Received God Mode back door access code from Data Miner 11338 | -6/Data Miner | Interfaced with the Data Conduit 11679 | -6/Data Miner | Lost 4 parts (1p3w) 11727 | -6/Data Miner | System corruption reached 10% 11748 | -6/Data Miner | System corruption reached 30% 11800 | -6/Data Miner | Entered Proximity Caves 11803 | -5/Proximity Caves | Spotter reported a threat 11869 | -5/Proximity Caves | Spotted B-75 Beast 12004 | -5/Proximity Caves | Destroyed B-75 Beast 12029 | -5/Proximity Caves | Build established: Scavenger-Gunner 12115 | -5/Proximity Caves | Discovered exit to Factory (range 5) 12151 | -5/Proximity Caves | Entered Factory 12151 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12153 | -5/Factory | Loaded intel: 263 machine locations 12154 | -5/Factory | Loaded intel: 26 terminal locations 12214 | -5/Factory | Ran a visual enhancement algorithm 12226 | -5/Factory | X0-1V1 sent you to a vault 12407 | -5/Factory | X0-1V1 enhanced Transport squad support 12633 | -5/Factory | Garrison activated, responded to threat 12705 | -5/Factory | Destroyed 7 combat bots 13054 | -5/Factory | Garrison activated, responded to threat 13156 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 13196 | -5/Factory | X0-1V1 downgraded hostiles (x2) 13330 | -5/Factory | Sucked down chute 13330 | -5/Factory | Entered Waste 13361 | -5/Waste | Spotted C-40 Crusher 13372 | -5/Waste | X0-1V1 sent allied Executioner (x1) 13391 | -5/Waste | Allies destroyed C-40 Crusher 13406 | -5/Waste | Spotted C-40 Crusher 13414 | -5/Waste | Destroyed C-40 Crusher 13428 | -5/Waste | Spotted C-40 Crusher 13432 | -5/Waste | Allies destroyed C-40 Crusher 13445 | -5/Waste | Spotted C-40 Crusher 13470 | -5/Waste | Spotted C-40 Crusher 13477 | -5/Waste | Allies destroyed C-40 Crusher 13482 | -5/Waste | Spotted C-40 Crusher 13506 | -5/Waste | Destroyed C-40 Crusher 13541 | -5/Waste | X0-1V1 activates XOMVISION 13556 | -5/Waste | X0-1V1 sent allied Cetus Guard (x1) 13692 | -5/Waste | Discovered new exit (range 17) 13796 | -5/Waste | Found Fusion Bomb Launcher 13880 | -5/Waste | X0-1V1 activates XOMVISION 13892 | -5/Waste | Warlord forces began an assault 14175 | -5/Waste | Entered Factory 14175 | -5/Factory | Accompanied by 17 allies 14176 | -5/Factory | Loaded intel: 282 machine locations 14359 | -5/Factory | Zion Thermal Resupply teleported in 14434 | -5/Factory | Zion Kinetic Resupply teleported in 14492 | -5/Factory | X0-1V1 rewrote 28-JA6(s) IFF filter 14585 | -5/Factory | X0-1V1 activates XOMVISION 14641 | -5/Factory | Fabricated Imp. Heavy Treads (x1) 14733 | -5/Factory | Lost 3 allies 14775 | -5/Factory | First assault squad dispatched 14831 | -5/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 14898 | -5/Factory | Garrison activated, responded to threat 14921 | -5/Factory | X0-1V1 caused items to flee you 14959 | -5/Factory | High security lockdown imminent 15039 | -5/Factory | High security lockdown engaged 15147 | -5/Factory | Items stopped fleeing you 15153 | -5/Factory | Weapon slot count reverted to normal (-3) 15245 | -5/Factory | Discovered new exit (range 7) 15254 | -5/Factory | Entered another Factory area 15254 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15255 | -4/Factory | Loaded intel: 296 machine locations 15305 | -4/Factory | System corruption reached 10% 15319 | -4/Factory | Zion Defense Resupply teleported in 15497 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 15532 | -4/Factory | X0-1V1 sent hostile G-67 Veteran (x5) 15545 | -4/Factory | Discovered new exit (range 7) 15553 | -4/Factory | Entered Armory 15555 | -4/Armory | Loaded intel: 88 machine locations 15610 | -4/Armory | X0-1V1 destroyed Energy Cycler 15610 | -4/Armory | Energy Cycler disabled 15662 | -4/Armory | X0-1V1 activates XOMVISION 15678 | -4/Armory | Found Gamma Bomb Array 15681 | -4/Armory | Found Gamma Bomb Array 15701 | -4/Armory | Identified exit to Research 15701 | -4/Armory | X0-1V1 revealed exit location to -3/Research 15756 | -4/Armory | X0-1V1 added 0b10 threat records associated with you (minor) 15833 | -4/Armory | Zion Light squad teleported in 15948 | -4/Armory | X0-1V1 vaporized surrounding terrain (radius 16) 15988 | -4/Armory | X0-1V1 sent allied Cetus Guard (x1) 16033 | -4/Armory | Destroyed 13 combat bots 16227 | -4/Armory | X0-1V1 sent you to a vault 16294 | -4/Armory | Intercept squad dispatched 16303 | -4/Armory | Spotted Tracker 16304 | -4/Armory | Spotted Tracker 16345 | -4/Armory | Spotted Combat Programmer 16348 | -4/Armory | Spotted Combat Programmer 16348 | -4/Armory | Destroyed Tracker 16360 | -4/Armory | Destroyed Tracker 16372 | -4/Armory | Lost 10 parts (1p3n4u2w) 16373 | -4/Armory | X0-1V1 turns hostiles against one another 16444 | -4/Armory | System corruption reached 30% 16489 | -4/Armory | Lost 10 parts (7p1n2u) 16496 | -4/Armory | Destroyed Combat Programmer 16533 | -4/Armory | Destroyed Combat Programmer 16542 | -4/Armory | Found Exp. Focal Shield 16653 | -4/Armory | Build established: Scavenger-Tank 16693 | -4/Armory | Retrieved Zion intel report: Prototype Schematics 16716 | -4/Armory | X0-1V1 sent you into danger 16726 | -4/Armory | X0-1V1 activates XOMVISION 16753 | -4/Armory | X0-1V1 caused items to flee you 16797 | -4/Armory | X0-1V1 added 0b10 threat records associated with you (considerable) 16803 | -4/Armory | First assault squad dispatched 16874 | -4/Armory | Zion Heavy squad teleported in 16912 | -4/Armory | Terminal network hard line cut 16991 | -4/Armory | Items stopped fleeing you 17058 | -4/Armory | X0-1V1 sent hostile Mutant (x1) 17095 | -4/Armory | Lost 3 parts (1p2u) 17152 | -4/Armory | X0-1V1 activates XOMVISION 17302 | -4/Armory | Destroyed 11 combat bots 17310 | -4/Armory | Lost 6 parts (1p1n3u1w) 17361 | -4/Armory | X0-1V1 revealed exit location to -3/Research 17413 | -4/Armory | High security lockdown imminent 17441 | -4/Armory | Intercept squad dispatched 17449 | -4/Armory | Lost 4 parts (1p1u2w) 17449 | -4/Armory | Spotted Tracker 17450 | -4/Armory | Spotted Tracker 17453 | -4/Armory | Core integrity fell below 50% 17465 | -4/Armory | Spotted Combat Programmer 17470 | -4/Armory | Spotted Combat Programmer 17482 | -4/Armory | X0-1V1 sent allied Y-64 Sentinel (x3) 17485 | -4/Armory | Combat Programmer assimilated allied Y-64 Sentinel 17492 | -4/Armory | Weapon slot count temporarily expanded by X0-1V1 (+2) 17493 | -4/Armory | High security lockdown engaged 17501 | -4/Armory | Core integrity fell below 20% 17505 | -4/Armory | Spotted Armor Guard 17506 | -4/Armory | Spotted Armor Guard 17509 | -4/Armory | X0-1V1 rescued you from certain death 17522 | -4/Armory | Discovered new exit (range 5) 17526 | -4/Armory | Entered Lab 17526 | -4/Lab | Discovered exit to Research (range 9) 17532 | -4/Lab | Hidden lab's door opened automatically 17532 | -4/Lab | Sensor layout match revealed 17533 | -4/Lab | Gained access to the hidden lab's interior 17536 | -4/Lab | Lost 16 parts (2p6n5u3w) 17592 | -4/Lab | Found Alien Artifact 17592 | -4/Lab | Identified Core Regenerator 17592 | -4/Lab | Used Core Regenerator, restored core integrity (+275) 17621 | -4/Lab | Found Alien Artifact 17621 | -4/Lab | Identified Integrated Dissipator 17621 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 17738 | -4/Lab | Weapon slot count reverted to normal (-2) 17767 | -4/Lab | Found Prototype Energy Cannon 17786 | -4/Lab | Build established: Mutant 17786 | -4/Lab | Found Prototype Protection 17786 | -4/Lab | Identified Exp. Powered Armor 17789 | -4/Lab | Found Prototype Hackware 17789 | -4/Lab | Identified Deep Network Scanner 17802 | -4/Lab | Found Prototype Energy Gun 17802 | -4/Lab | Identified Hyp. EM Gauss Rifle 18093 | -4/Lab | Build established: Hacker-Mutant 18215 | -4/Lab | Entered Research 18215 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18215 | -3/Research | Self-destructed Last Messages --------------- 17840_ System corrupted: Energy discharge (-22). 17856_ System corrupted: Matter fused (-7). 17871_ QDSP=QHJ/ 0XV#YL5KN RUZ MSASYZYVR,/ 17889_ %O/N MLLXA5ZLHVC=CNXO 17917_ System corrupted: Matter fused (-8). 17942_ System corrupted: Matter fused (-9). 17962_ System corrupted: Heat flow error (+234). 18022_ System corrupted: Matter fused (-8). 18039_ System corrupted: Matter fused (-6). 18074_ JWO/QF&||PKA#,Z01AV6MZ|DJC Z 18100_ GXP=Q:UBI9GBXEI%QR#PJTMTRLE#G#JJE 18153_ System corrupted: Component data lost. 18154_ Acquired Hyp. Railgun. 18161_ Acquired Lgt. Quantum Reactor. 18168_ Acquired Enh. Nova Cannon. 18179_ Acquired Gamma Bomb Array. 18192_ System corrupted: Heat flow error (+283). PARAMETERS=POWER+1,UTILITY+1 LOCATION=RESEARCH GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####+######+#######????????? | | ??????????????????????# ???????? | | ??????????????????????# ???????? | | ??????????????????????# @ ???????? | | ??????????????????????# ???????? | | ??????????????????????#### ### """"?????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ???????????????????????????+###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 70 Energy Capacity 1850 Matter Stores 900 Matter Capacity 1000 Sight Range 21 Terrain Scan Density 10 Armor Coverage 625 Resistance: KI 50 Resistance: TH 43 Weapon Cycling 25 Evasion (%) 82 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 25 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Exp. Field Recycling Unit | -4/Armory | Z-intel Ion Burst Cannon | -4/Armory | Z-intel Imp. KE Penetrator | -4/Armory | Z-intel Imp. Energy Well | -4/Armory | Z-intel Diametric Drive | -4/Armory | Z-intel Antimatter Cannon | -4/Armory | Z-intel Exp. Signal Interpreter | -4/Armory | Z-intel Hvy. Gatling Laser | -4/Armory | Z-intel Cld. Phase Gun | -4/Armory | Z-intel Com. Tesla Bomb Launcher | -4/Armory | Z-intel Exp. Cooling System | -4/Armory | Z-intel Com. Ion Cannon | -4/Armory | Z-intel Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Adv. Shield Generator | x2 | -7/Factory | Preloaded Imp. Heavy Treads | x1 | -5/Factory Repaired ---------- Assault Rifle | 21% | -10/Materials Arm. Treads | 64% | -8/Materials Shield Generator | 70% | -8/Materials Minigun | 56% | -8/Materials Lyr. Light Armor Plating | 72% | -8/Materials Studied --------- Com. Wheel | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Antimatter Reactor | -5/Factory | Hacked Hyp. Coil Gun | -4/Factory | Hacked Alien Tech Used ----------------- Core Regenerator Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorMatterScanner Manual? 0 Play Time 03:38:53 Cumulative 729.0 hours Start 2026.11.03 @ 11:56:40 End 2026.11.03 @ 17:17:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 322 Adventurer 0 Explorer 0 Win Type - Total 49 Types 24/5/7/2/2/2/2/2/1/2 Lore% 94 Gallery% 85 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 974fc670-0ea2-468a-96ac-3f47d29310fd