Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.12 @ 16:25:12

Player: Jezoensis

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (29)      145
Value Destroyed (751)      751
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1296

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     133/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (250) Ox4
Location                   -10/Mines

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
         Aluminum Leg
>        --- UTILITY (2) ------
         Heat Sink
  Medium Storage Unit
>        --- WEAPON (2) -------
         Assault Rifle
         Assault Rifle
>        --- INVENTORY (10) ---
         Wheel
   Large Storage Unit
         Structural Scanner
         Terrain Scan Processor
         Seismic Detector
         Assault Rifle
    Mini Grenade Launcher
         Mining Laser

 Peak State 
------------
>        --- POWER ------------
   Light Nuclear Core
>        --- PROPULSION -------
         Wheel
         Wheel
>        --- UTILITY ----------
  Medium Storage Unit
         Structural Scanner
>        --- WEAPON -----------
         Assault Rifle
    Mini Grenade Launcher
>        --- INVENTORY --------
         Aluminum Leg
         Heat Sink
   Large Storage Unit
         Terrain Scan Processor
         Seismic Detector
         Particle Gun
         Assault Rifle
         Assault Rifle
         Mining Laser
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Structural Scanner
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Particle Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             42   | 9   24  9   
  Power                    4    | 1   2   1   
    Engine                 3    | 1   2   .   
    Core                   1    | .   .   1   
    Reactor                .    | .   .   .   
  Propulsion               22   | 3   16  3   
    Treads                 8    | .   7   1   
    Leg                    1    | .   .   1   
    Wheel                  13   | 3   9   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  7    | 3   3   1   
    Device                 5    | 2   2   1   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   3   4   
    Energy Gun             2    | .   .   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          6    | 2   3   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   4   5   
  Power                    2    | .   .   2   
  Propulsion               5    | .   3   2   
  Utility                  1    | .   1   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      4    | .   2   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   98  95  
  Engine                   13   | .   14  10  
  Treads                   4    | .   5   .   
  Wheel                    21   | .   21  22  
  Device                   13   | .   13  14  
  Storage                  14   | .   14  14  
  Energy Gun               1    | .   .   7   
  Ballistic Gun            26   | .   28  18  
Naked Turns                .    | .   .   .   
Heaviest Build             21   | 12  20  21  
  Greatest Support         26   | 20  26  20  
  Greatest Overweight (x)  2    | .   1   2   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | 8   10  10  
  Average Capacity         8    | 7   8   10  
  Most Carried             10   | 7   9   10  
  Average Carried          7    | 5   7   9   
  Final Capacity           10   | 8   10  10  
  Final Carried            9    | 7   9   8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           908  | 259 510 139 
  Remotely                 .    | .   .   .   
Salvage Created            897  | 91  667 139 
  Parts                    76   | 11  50  15  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           3    | 1   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  15   | .   12  3   
  Guns                     14   | .   11  3   
  AOE                      1    | .   1   .   
Classes Destroyed          7    | 1   5   1   
  Worker                   2    | .   2   .   
  Builder                  3    | .   3   .   
  Tunneler                 6    | 4   .   2   
  Hauler                   1    | .   1   .   
  Watcher                  2    | .   2   .   
  Grunt                    14   | .   12  2   
  Demolisher               1    | .   .   1   
Best Kill Streak           5    | 3   5   2   
  Combat Bots Only         2    | .   2   2   
Max Kills in Single Turn   3    | 1   3   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Scr  Mat  Min  
Damage Taken               1372 | .    696  676  
  Core                     293  | .    71   222  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              90   | 11   64   15   
  Largest                  2    | 2    2    2    
  Hottest                  85   | 40   40   85   
Shots Fired                180  | 22   128  30   
  Gun                      180  | 22   128  30   
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  174  | 22   128  24   
  Thermal                  6    | .    .    6    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         14   | 5    14   5    
  Robot Miss Streak        4    | 1    4    4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        4    | .    2    2    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           116  | 14   86   16   
  Core Hits                51   | 8    34   9    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         1    | .    1    .    
    Destroy                1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1792 | 145  1401 246  
  Guns                     1539 | 145  1148 246  
  Cannons                  .    | .    .    .    
  Explosions               253  | .    253  .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1508 | 145  1148 215  
  Thermal                  284  | .    253  31   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            38   | .    38   .    
  Projectiles              .    | .    .    .    
  Explosions               38   | .    38   .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      127  | .    127  .    
  Shots                    2    | .    2    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        92   | .    6    92   
  Average Temperature      18   | .    2    30   
  Received Heat Transfer   402  | .    318  84   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         274  | .    200  74   
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             315  | 20  315 167 
  Initial                  122  | .   13  122 
  Average                  128  | 7   140 156 
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         77   | 100 67  100 
  Level 1                  22   | .   32  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              27   | .   18  9   
  Peak Tracking Total      9    | .   5   9   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 6    | .   6   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          9    | .   9   .   
  Max in Single Turn       9    | .   9   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          4    | .   4   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                14   | .   14  .   
  Successful               7    | .   7   .   
  Failed                   7    | .   7   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   10   | .   10  .   
  Terminals                14   | .   14  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   5   .   
  Robot Analysis           3    | .   3   .   
  Locate Traps             1    | .   1   .   
  Disarm Traps             1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                2    | .   2   .   
    Botnet                 2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       3    | .   3   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Scr Mat Min 
Turns Passed               791  | 85  563 143 
Spaces Moved               512  | 49  381 82  
  Core                     16   | 16  .   .   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   496  | 33  381 82  
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  80  80  
  Average Speed            83   | 70  83  90  
  Slowest Speed            110  | 80  95  110 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       29   | 4   68  15  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          20   | .   20  .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      20   | .   20  .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      694  | 77  498 119 
  Wait                     14   | .   6   8   
  Move                     510  | 48  380 82  
  Hop                      .    | .   .   .   
  Pick Up                  20   | 7   10  3   
  Fast Attach              11   | 7   3   1   
  Attach                   13   | 2   8   3   
  Detach                   5    | 2   3   .   
  Swap                     18   | .   13  5   
  Drop                     13   | .   11  2   
  Fire                     90   | 11  64  15  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 16)
   86 | -11/Scrapyard | Entered Materials
  320 | -10/Materials | Build established: Mutant
  430 | -10/Materials | Discovered new exit (range 10)
  591 | -10/Materials | Discovered new exit (range 10)
  649 | -10/Materials | Entered Mines
  746 | -10/Mines     | Assembled infested the area
  755 | -10/Mines     | Core integrity fell below 50%
  789 | -10/Mines     | Core integrity fell below 20%
  792 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
00754_ C-30 ARC bursts open, deploying its payload.
00754_ D-53 Grenadier unfolds itself. <x2>
00756_ Ion Engine destroyed.
00756_ U-05 Engineer destroyed.
00756_ R-06 Scavenger collects Lgt. Ion Engine.
00759_ R-06 Scavenger collects Wheel.
00760_ as-83963 destroyed.
00765_ T-07 Excavator destroyed.
00778_ Acquired 28 matter.
00782_ The unstable cave ceiling collapses.
00782_ R-06 Scavenger collects Mining Laser.
00783_ Particle Gun destroyed.
00784_ The unstable cave ceiling collapses.
00785_ Lgt. Nuclear Core destroyed.
00786_ The unstable cave ceiling collapses.
00788_ Wheel destroyed.
00790_ The unstable cave ceiling collapses.
00790_ D-53 Grenadier destroyed.
00790_ Switching to secondary target: D-53 Grenadier.
00791_ The unstable cave ceiling collapses. <x2>

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          14
Energy Capacity            250
Matter Stores              230
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CatalystChipDesublimator
  Manual?         0
Play Time         00:13:20
  Cumulative      805.5 hours
  Start           2022.12.12 @ 16:14:09
  End             2022.12.12 @ 16:25:12
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          423
  Rogue           296
  Adventurer      125
  Explorer        2
Win Type          -
  Total           96
  Types           79/7/5/1/1/0/0/2/1
Lore%             83
Gallery%          89
Achievement%      80
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              36/TerminusFine
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e138062c-9208-4eaf-9190-2f9c67505564