Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 05:04:16 Player: 4R-ZE3 Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (301) 1505 Value Destroyed (10598) 10598 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (8286) 8286 TOTAL SCORE: 29509 Bonus ------- High Alert Combat Kills 1452 Follower Combat Kills 334 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 98/100 System Corruption 13% Temperature Warm (131) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor High-powered Tractor Beam Thief Drone Bay (3/3) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Weapon Cycler Advanced Phase Shifter Advanced Focal Shield Advanced Force Field > --- WEAPON ----------- Directed Nova Construct/G Hpw. Ballistic Nova Construct/C > --- INVENTORY -------- Quantum Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Experimental Thermal Generator Experimental Matter Compressor Advanced Weapon Cycler Medium Insulated Plating Graphene Brace Improved Point Defense System Improved Point Defense System System Purifier High-powered Tractor Beam Thief Drone Bay Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Improved Plasma Cutter [Rating: 198] Favorites ----------- Power Light Neutrino Core Engine Light Ion Engine Power Core Light Neutrino Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac DSF Res Gar Res Acc Com Slots Evolved 18 | . . . . . 4 . . 4 2 . . 2 . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . 1 . . 1 . Propulsion 6 | . . . . . 2 . . . 1 . . 1 . 1 . 1 . . Utility 8 | . . . . . 2 . . 3 . . . 1 . . . 1 1 . Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . Parts Attached 136 | 7 3 12 14 3 15 9 8 23 5 . . . 3 6 6 9 3 10 Power 23 | 1 . 2 1 . . 1 2 6 . . . . 1 1 1 2 3 2 Engine 8 | 1 . 2 . . . . 1 4 . . . . . . . . . . Core 4 | . . . 1 . . 1 1 1 . . . . . . . . . . Reactor 11 | . . . . . . . . 1 . . . . 1 1 1 2 3 2 Propulsion 19 | 2 . 2 5 1 5 . 3 1 . . . . . . . . . . Treads 7 | 2 . 2 2 . . . . 1 . . . . . . . . . . Leg 4 | . . . 1 . 3 . . . . . . . . . . . . . Wheel 8 | . . . 2 1 2 . 3 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 58 | 1 3 3 4 1 4 2 2 14 4 . . . 2 4 3 5 . 6 Device 36 | . . 3 2 1 2 1 1 9 2 . . . 2 1 3 4 . 5 Storage 6 | 1 2 . 1 . . . . 1 . . . . . 1 . . . . Processor 7 | . . . . . . . 1 2 1 . . . . 2 . 1 . . Hackware 2 | . . . . . 2 . . . . . . . . . . . . . Protection 7 | . 1 . 1 . . 1 . 2 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 36 | 3 . 5 4 1 6 6 1 2 1 . . . . 1 2 2 . 2 Energy Gun 11 | 2 . 2 . . 2 4 . . . . . . . . . . . 1 Energy Cannon 9 | . . 1 . . 3 . . 1 1 . . . . . . 2 . 1 Ballistic Gun 6 | 1 . 1 3 . . . . . . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . Launcher 5 | . . 1 1 1 1 . . . . . . . . . 1 . . . Special Weapon 4 | . . . . . . 2 . 1 . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 2 . 2 1 1 1 . . . . . 2 . 1 . 1 Parts Lost 65 | . 1 7 1 1 5 2 . 19 2 1 . . 1 . 2 2 2 19 Power 10 | . . 2 . . . 1 . 3 . . . . . . 1 1 . 2 Propulsion 17 | . . 2 . 1 4 . . 5 . . . . . . . . . 5 Utility 28 | . 1 1 1 . 1 . . 8 2 1 . . 1 . . 1 2 9 Weapon 10 | . . 2 . . . 1 . 3 . . . . . . 1 . . 3 Highest Loss Streak 19 | . 1 2 1 1 4 1 . 5 2 1 . . 1 . 1 1 2 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . Average Backups 18 | 1 9 17 10 22 22 22 22 19 19 19 20 20 19 19 19 19 19 18 Power 1 | . 1 . . 4 4 3 1 1 2 2 3 3 2 2 1 2 4 4 Propulsion 2 | . 3 6 2 5 2 . 2 3 3 3 3 3 3 2 1 1 1 . Utility 8 | . 1 5 4 9 9 9 10 9 9 10 10 10 9 11 12 12 11 9 Weapon 4 | . 2 5 2 3 5 7 6 4 2 2 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . . . 14 . 2 3 3 14 6 . . . 1 . 2 2 1 8 Power 8 | . . . 2 . . . . . . . . . 1 . . 1 1 3 Propulsion 4 | . . . 2 . 1 . 1 . . . . . . . . . . . Utility 15 | . . . 6 . 1 . 1 3 . . . . . . 2 . . 2 Weapon 29 | . . . 4 . . 3 1 11 6 . . . . . . 1 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 89 97 79 68 84 99 57 58 53 51 52 47 51 49 50 49 55 52 Engine 3 | . 14 13 6 . . . 1 2 5 5 5 5 . . . . . . Core 4 | . . . 7 14 9 8 7 . . . . . . . . . . . Reactor 1 | . . . . . . . . 2 . . . . 4 6 7 6 11 11 Treads 6 | . 28 27 21 . . . . 3 2 . . . . . . 2 1 . Leg 3 | . . . . . 16 36 3 . . 2 5 5 2 4 . . . 3 Wheel 4 | . . . 6 28 9 . 8 1 . 2 . . . . . . . . Device 16 | . . 12 15 8 8 11 17 15 19 22 23 21 25 22 23 22 27 26 Storage 7 | . 14 14 6 14 9 9 9 6 5 5 5 5 5 4 4 4 4 4 Processor 3 | . . . . . . . . 12 7 5 5 5 5 4 4 5 4 2 Protection 1 | . 4 . 3 . . 8 . 2 . . . . . . . . . . Energy Gun 2 | . 14 5 . . 2 12 2 1 . . . . . . . . . . Energy Cannon 1 | . . 11 . . 10 5 . 1 2 . . . . . . 1 . . Ballistic Gun 4 | . 14 11 10 2 . . 5 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 3 5 5 5 5 4 4 2 4 3 Peak Build Rating 198 | 6 7 16 45 43 76 79 88 81 90 86 86 86 112 130 136 165 178 198 Average Rating 60 | 4 6 10 27 29 55 73 57 68 76 82 86 86 100 117 126 149 174 172 On Entrance 72 | . 6 7 11 26 29 74 71 56 69 85 86 86 86 112 122 121 156 169 Avg Prop Armor Cover (%) 10 | . . . . . . . 10 . . . . . . . . 18 . . Naked Turns 30 | . . . . . . . . . . . . . . . . . . 30 Heaviest Build 146 | 11 49 52 117 112 115 120 104 107 91 89 88 88 89 108 116 113 127 146 Greatest Support 249 | 40 40 40 40 20 120 120 120 81 121 112 112 112 140 140 126 249 249 197 Greatest Overweight (x) 29 | 1 1 1 5 11 10 . 6 4 1 . . . . . . 29 . 1 Average Overweight (x) 1 | . . 1 1 5 1 . 3 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 Average Capacity 21 | 7 16 20 12 25 25 25 25 22 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 4 14 20 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 Average Carried 20 | 1 9 17 11 24 24 24 24 21 19 19 20 20 19 19 19 19 19 17 Final Capacity 25 | 8 20 20 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 3 14 20 25 25 25 24 24 19 20 20 20 20 20 20 20 19 19 5 Scrap Engine Consumption 273 | . . . . . . . 73 98 28 5 . . 18 6 11 17 2 15 Constructs Created 13 | . . . . . . . 4 5 1 . . . . . . 1 . 2 Constructs Modified 93 | . . . . . . . 20 32 16 2 . . 4 1 4 6 2 6 Class Distribution -------------------- 40% | Mutant 25% | Commander-Construct 24% | Construct 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Construct | -8/Recycling Mutant | -6/Factory Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -4/Factory Construct | -4/DSF Construct | -3/Research Scavenger-Construct | -3/Garrison Construct | -2/Research Construct | -1/Access Construct | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac DSF Res Gar Res Acc Com Matter Collected 11290 | 80 317 339 1144 209 394 211 391 2259 497 827 136 . 1274 . 682 1412 94 1024 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 18265 | . 375 143 536 216 1340 733 5611 3656 632 396 121 . 1139 . 579 1410 138 1240 Parts 791 | . 22 4 23 13 79 46 195 172 26 13 4 . 41 . 29 63 7 54 Haulers Intercepted 10 | . 1 . . . 2 5 . 1 . . . . 1 . . . . . Recyclers Shooed 38 | . . 1 . . 2 . 29 4 . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 13 3 . . . . . . . Prevented 3 | . . . . . . . . . . 1 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac DSF Res Gar Res Acc Com Combat Hostiles Destroyed 225 | . 10 16 7 5 36 13 10 60 8 6 1 . 12 . 9 16 1 15 Guns 54 | . 10 6 1 2 8 . 9 18 . . . . . . . . . . Cannons 128 | . . 4 . . 16 9 1 36 7 6 1 . 10 . 6 16 1 15 AOE 35 | . . 6 6 3 12 4 . 1 . . . . . . 3 . . . Classes Destroyed 23 | . 3 1 2 1 6 2 2 4 . . . . 1 . 1 . . . Worker 8 | . . . . . . 1 2 5 . . . . . . . . . . Builder 19 | . . . . . 2 2 12 1 . . . . . . . 2 . . Hauler 10 | . 1 . . . 2 5 . 1 . . . . 1 . . . . . Recycler 63 | . . . . 1 1 . 50 4 1 . . . . . . 4 . 2 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . Operator 3 | . . . . . . 2 . 1 . . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . . 3 . . . . . . . 1 1 1 Swarmer 63 | . 2 3 . 3 13 6 2 11 1 . . . 2 . 5 9 . 6 Cutter 3 | . . . . . . . . 3 . . . . . . . . . . Saboteur 1 | . . . . . . . . 1 . . . . . . . . . . Grunt 65 | . 8 . . 1 13 5 8 17 . 5 . . 4 . 1 . . 3 Brawler 10 | . . . . . 2 . 1 5 2 . . . . . . . . . Duelist 6 | . . . . . 2 . 1 2 . . . . . . . . . 1 Protector 2 | . . . . . 1 . . 1 . . . . . . . . . . Sentry 18 | . . . . . 5 2 3 2 . 1 1 . . . . 3 1 . Specialist 3 | . . . . . . . . . . . . . 3 . . . . . Hunter 11 | . . . . . . . 1 4 2 . . . 2 . . . . 2 Programmer 23 | . . . . . . . 1 13 3 . . . . . . 4 . 2 Heavy 2 | . . . . . . . . 1 . . . . 1 . . . . . Behemoth 3 | . . . . . . . . . . . . . . . 3 . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . 1 Zionite 8 | . . . 8 . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . Assembled 19 | . . 13 6 . . . . . . . . . . . . . . . Best Kill Streak 15 | . 3 7 6 3 15 6 5 9 5 3 1 . 2 . 5 8 1 8 Combat Bots Only 13 | . 3 7 6 3 13 5 2 8 5 3 1 . 2 . 5 7 1 5 Max Kills in Single Turn 5 | . 1 1 4 2 5 4 1 2 1 1 1 . 1 . 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 4 2 5 4 . 1 . . . . . . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . 4 1 . . . . . . . . . . . . . . 8R-AWN (-10/Exiles) EX-DEC (-10/Exiles) EX-BIN (-10/Exiles) EX-HEX (-10/Exiles) YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac DSF Res Gar Res Acc Com Hostile Shots Fired 1512 | . 51 63 20 31 97 36 22 462 66 56 2 . 66 . 158 87 90 205 Missed 537 | . 8 17 4 10 37 11 5 139 24 20 1 . 27 . 90 38 49 57 Intercepted 23 | . . . . . . . . . . . . . . . . . . 23 Hits 975 | . 43 46 16 21 60 25 17 323 42 36 1 . 39 . 68 49 41 148 Melee 27 | . . 6 . . . . . 14 6 . . . . . . . . 1 Projectile 948 | . 43 40 16 21 60 25 17 309 36 36 1 . 39 . 68 49 41 147 AOE 36 | . . . . 6 . . . 2 . . . . . . . . . 28 Critical Strikes 45 | . . . 3 . . 2 2 11 3 3 . . 1 . 3 . 4 13 Actively Blocked 5 | . . . . . . . . 1 . . . . 1 . 3 . . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . . . Damage Taken 20921 | . 414 783 631 455 881 378 298 5536 968 715 23 . 761 . 1533 1016 909 5620 Core 3280 | . 38 75 . 117 261 72 14 703 63 58 . . 55 . 107 107 14 1596 Absorbed by Shields 458 | . . . . . . . . . . . . . . . . . . 458 Ignored by Resistances 341 | . . . . . . . . . . . . . . . . 52 . 289 Regen/Repaired (Parts) 6120 | . . . . . . . 128 1672 953 222 . . 997 18 430 429 386 885 Core Remaining (%) 65 | 100 . . . 8 . . 36 17 . . 87 . 95 . 91 92 . . Volleys Fired 1243 | . 34 49 71 32 63 62 348 280 47 18 5 . 42 . 28 58 17 89 Largest 2 | . 2 2 2 1 2 2 2 2 1 1 1 . 1 . 1 1 1 1 Hottest 252 | . 60 116 60 30 128 128 110 118 144 149 149 . 149 . 149 252 125 125 Shots Fired 1493 | . 67 86 124 35 109 115 348 306 47 18 5 . 42 . 28 58 17 88 Gun 798 | . 67 47 103 33 30 53 324 141 . . . . . . . . . . Cannon 648 | . . 27 . . 72 61 24 162 47 18 5 . 42 . 27 58 17 88 Launcher 44 | . . 12 21 2 7 1 . . . . . . . . 1 . . . Special 3 | . . . . . . . . 3 . . . . . . . . . . Kinetic 890 | . 34 21 103 33 10 8 213 215 31 18 5 . 42 . 27 34 17 79 Thermal 529 | . 33 53 . . 92 106 135 61 16 . . . . . . 24 . 9 Explosive 44 | . . 12 21 2 7 1 . . . . . . . . 1 . . . Electromagnetic 30 | . . . . . . . . 30 . . . . . . . . . . Robot Hit Streak 29 | . 8 7 9 8 16 9 23 29 19 2 2 . 7 . 22 10 1 6 Robot Miss Streak 9 | . 3 5 4 3 2 3 8 9 4 2 1 . 3 . 2 3 1 6 Penetration Max 2 | . . . 1 2 . . . 2 . . . . 1 . . . . 1 Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . Autonomous 39 | . . . . 5 8 . . 26 . . . . . . . . . . Shots Hit Robots 1014 | . 44 46 61 19 78 73 266 249 37 8 3 . 22 . 24 34 3 47 Core Hits 631 | . 18 25 38 7 60 29 124 226 35 5 1 . 9 . 12 17 2 23 Critical Kills 11 | . . . 6 1 2 . . 2 . . . . . . . . . . Critical Parts Destroyed 24 | . . . 12 6 1 . . 4 . . . . 1 . . . . . Critical Strikes 58 | . . 4 31 7 3 1 3 6 . . . . 3 . . . . . Burn 8 | . . 4 . . . 1 3 . . . . . . . . . . . Destroy 48 | . . . 31 7 3 . . 6 . . . . 1 . . . . . Blast 2 | . . . . . . . . . . . . . 2 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 41865 | . 546 1135 1508 610 3137 1745 4611 7929 1982 1585 482 . 3502 . 3652 4447 374 4620 Guns 10081 | . 546 387 1085 465 548 541 4259 2250 . . . . . . . . . . Cannons 28413 | . . 245 . . 1084 993 352 5380 1982 1585 482 . 3502 . 3385 4429 374 4620 Explosions 3371 | . . 503 423 145 1505 211 . 299 . . . . . . 267 18 . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 28732 | . 292 148 1085 465 267 . 2600 6241 1372 1585 482 . 3502 . 3385 2462 374 4472 Thermal 9568 | . 254 484 . . 1365 1534 2011 1195 610 . . . . . . 1967 . 148 Explosive 3054 | . . 503 423 145 1505 211 . . . . . . . . 267 . . . Electromagnetic 511 | . . . . . . . . 493 . . . . . . . 18 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . 3 3 3 . . 3 10 6 6 6 . 2 . . . . 13 Average Corruption 3 | . . 3 3 3 . . 2 5 5 6 6 . 1 . . . . 8 Corruption Purged 6 | . . . . . . . . 6 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 335 | . . 15 56 10 . . 108 100 11 18 7 . 4 . . . . 6 Message Errors 84 | . . 5 15 2 . . 30 20 4 4 . . 2 . . . . 2 Matter Fused 87 | . . 7 7 3 . . 27 32 3 3 4 . 1 . . . . . Heat Flow Errors 51 | . . 2 12 . . . 16 14 1 4 . . 1 . . . . 1 Energy Discharges 32 | . . . 8 . . . 11 9 2 2 . . . . . . . . Parts Rejected 4 | . . . . 1 . . . 1 . . . . . . . . . 2 Parts Fused 5 | . . . 2 . . . 1 1 . 1 . . . . . . . . Data Loss (minor) 37 | . . 1 5 1 . . 15 12 1 1 1 . . . . . . . Data Loss (major) 22 | . . . 3 1 . . 5 8 . 3 2 . . . . . . . Misfires 3 | . . . 3 . . . . . . . . . . . . . . . Alerts 3 | . . . 1 . . . 1 1 . . . . . . . . . . Weapon Failures 7 | . . . . 2 . . 2 2 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 3061 | . . 50 . . 54 21 28 146 52 240 55 . 533 . 78 1089 . 715 Projectiles 2855 | . . 17 . . 10 21 28 17 52 240 55 . 533 . 78 1089 . 715 Explosions 206 | . . 33 . . 44 . . 129 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 110 | . . . . . . . . 67 10 2 . . 10 . 3 4 . 14 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 96 | . . . . . . . . 59 10 2 . . 7 . 2 4 . 12 Secondary 14 | . . . . . . . . 8 . . . . 3 . 1 . . 2 Self-Inflicted Damage 344 | . . 139 94 38 73 . . . . . . . . . . . . . Shots 11 | . . 6 2 1 2 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | . 90 261 255 . 9 68 187 325 312 384 281 . 335 331 210 316 34 417 Average Temperature 79 | . 34 87 109 . 4 25 41 95 88 127 132 . 125 164 109 112 19 77 Received Heat Transfer 2609 | . 138 240 27 135 324 225 54 768 24 255 9 . 18 . 312 45 9 26 Effects 6 | . . . . . . . . . . . . . . . . 2 . 4 Shutdowns 3 | . . . . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . 1 . . . . . Parts Fried 6 | . . . . . . . . 3 . . . . 3 . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . 1 . 1 . . 2 Robots Melted 7 | . . . . . . . 1 5 1 . . . . . . . . . Combat Hostiles 5 | . . . . . . . . 4 1 . . . . . . . . . Parts Melted 39 | . 1 3 . . 3 9 8 10 4 . . . . . . 1 . . Heat Transferred 20242 | . 550 1406 . . 2331 2886 7081 4081 1198 . . . . . . 629 . 80 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac DSF Res Gar Res Acc Com Maximum Alert Level 4 | . . . . . 3 2 1 4 2 . . . 2 1 3 2 1 2 Low Security (%) 56 | 100 100 100 . 100 39 . 69 55 . . . 100 40 . 5 . . 17 Level 1 22 | . . . . . 5 55 30 7 6 . . . 48 100 39 24 100 62 Level 2 17 | . . . . . 34 44 . 26 93 . . . 10 . 37 75 . 19 Level 3 2 | . . . . . 19 . . 8 . . . . . . 17 . . . Level 4 . | . . . . . . . . 2 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . Peak Influence 1142 | . 131 75 . 88 770 475 306 1142 562 . . . 464 261 864 643 378 543 Initial 559 | . . 6 . . 31 286 88 233 559 . . . 3 261 180 480 376 227 Average 230 | . 50 4 . 14 403 346 181 293 477 . . . 224 240 469 452 356 290 Influence Increases 8208 | . 317 129 . 213 1116 510 973 1998 284 145 20 5 471 29 694 553 110 641 Destroy 0b10 Robot/C 4160 | . 200 60 . 80 700 280 280 1200 160 120 20 . 240 . 180 320 20 300 Destroy 0b10 Robot/NC 650 | . 5 . . 5 35 60 390 80 5 . . . 15 . . 35 5 15 Destroy Leader 784 | . 32 10 . 10 134 64 . 308 30 10 . . 40 . 10 72 12 52 Allied During Kill 292 | . . . . . . 45 233 14 . . . . . . . . . . Successful Hack 119 | . 20 . . . 9 16 9 . 28 . . 5 . 14 14 . . 4 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . Disable Machine 390 | . . 15 . 15 30 30 60 90 15 . . . 15 15 . 45 15 45 Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . . . . . Destroy Structure 508 | . . 44 . 28 43 15 1 66 16 . . . 56 . 10 66 43 120 Advance Influence 150 | . . . . . . . . 150 . . . . . . . . . . Partial Spotted 60 | . . . . . 15 . . . 15 . . . . . 15 . 15 . Lose Combat Pursuer 885 | . . . . 75 . . . 90 15 15 . . 105 . 465 15 . 105 Influence Decreases 7856 | . 299 147 . 133 519 959 1002 1055 1019 488 84 . 12 253 80 780 381 645 Entered New Map 2475 | . . 12 . . 49 391 140 116 583 152 13 . 2 203 60 374 251 129 Time Decay 4202 | . 289 96 . 123 270 398 692 749 416 326 71 . . 50 . 286 110 326 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . Lost Part 609 | . 10 39 . 10 50 20 . 190 20 10 . . 10 . 20 20 20 190 Lost Ally 20 | . . . . . . . 20 . . . . . . . . . . . Purge Threat 450 | . . . . . 150 150 150 . . . . . . . . . . . Squads Dispatched 40 | . 3 . . . 5 . . 24 3 . . . 2 . . 2 . 1 Investigation 5 | . 3 . . . . . . 1 1 . . . . . . . . . Extermination 16 | . . . . . . . . 11 2 . . . . . . 2 . 1 Reinforcement 9 | . . . . . 2 . . 5 . . . . 2 . . . . . Assault 6 | . . . . . 2 . . 4 . . . . . . . . . . Garrison 4 | . . . . . 1 . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac DSF Res Gar Res Acc Com Distress Signals 14 | . . . . . 6 3 1 1 1 . . . . . . . 1 1 Communications Jammed 4 | . . . . . . . . 4 . . . . . . . . . . Distress Signals 1 | . . . . . . . . 1 . . . . . . . . . . Times Spotted 331 | . 16 20 15 10 45 20 8 77 9 8 1 . 20 . 33 18 7 24 Peak Tracking Total 15 | . 4 3 9 3 9 4 3 9 3 5 1 . 5 . 15 6 5 7 Tactical Retreats 32 | . . . 5 5 . . . 3 1 1 . . 4 . 8 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac DSF Res Gar Res Acc Com Traps Triggered 15 | . 1 . . . 1 1 . 5 1 . . . . . . 5 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac DSF Res Gar Res Acc Com Machines Disabled 43 | . . 1 15 2 3 2 4 6 1 . . . 1 1 . 3 1 3 Max in Single Turn 3 | . . 1 2 1 1 1 1 3 1 . . . 1 1 . 1 1 1 Garrison Access 3 | . . . . . 1 . . 1 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . 1 . 1 . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac DSF Res Gar Res Acc Com Machines Accessed 54 | . 5 1 2 . 2 9 13 9 3 . . 1 . 1 1 2 2 3 Terminals 37 | . 3 . . . 2 9 5 8 2 . . 1 . . 1 2 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . . 6 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . 1 . Total Hacks 133 | . 16 1 2 . 9 16 51 16 6 . . 1 . 2 2 4 3 4 Successful 76 | . 7 1 2 . 5 6 38 7 4 . . 1 . 1 1 1 1 1 Failed 57 | . 9 . . . 4 10 13 9 2 . . . . 1 1 3 2 3 Catastrophic 13 | . 2 . . . 2 4 1 3 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 51 | . 11 . 1 . 9 14 4 6 1 . . . . . . . 2 3 Terminals 79 | . 13 . . . 9 16 11 14 3 . . 1 . . 2 4 2 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 22 | . 3 . . . . . 14 2 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 2 . . 1 . Terminal Hacks 57 | . 4 1 2 . 4 5 31 4 2 . . 1 . . 1 1 . 1 Record 26 | . . . 1 . . . 25 . . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . Open Door 3 | . . 1 . . . 1 . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . . . 1 . . 1 . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . 1 2 . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 1 1 . . . . . . . . . . . Zone Layout 10 | . 1 . . . 2 2 1 3 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . 5 1 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . Retrieve Components 6 | . . . . . . . 5 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 10 | . 3 . . . 1 1 2 2 1 . . . . . . . . . Terminals 8 | . 1 . . . 1 1 2 2 1 . . . . . . . . . Botnet 8 | . 1 . . . 1 1 2 2 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . . . 1 7 9 6 2 . . 1 . 1 1 1 1 3 Full Trace Events 4 | . . . . . . . 3 . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . . 22 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac DSF Res Gar Res Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 2 . . 3 . . . . . . . . . . Machine Destruction 5 | . . . . . 2 . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac DSF Res Gar Res Acc Com Total Allies 13 | . . 3 . . . 10 . . . . . . . . . . . . Largest Group 10 | . . 3 3 . . 10 9 . . . . . . . . . . . Highest-Rated Group 173 | . . 40 40 . . 173 156 . . . . . . . . . . . Highest-Rated Ally 29 | . . 16 16 . . 29 29 . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . 9 9 . . . Total Orders 6 | . . . 3 . . . 3 . . . . . . . . . . . STAY 2 | . . . 1 . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . RETURN 3 | . . . 2 . . . 1 . . . . . . . . . . . Ally Attacks 132 | . . . 67 . . 18 45 2 . . . . . . . . . . Total Damage 1351 | . . . 400 . . 222 650 79 . . . . . . . . . . Kills 17 | . . . 3 . . 4 9 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac DSF Res Gar Res Acc Com Active Infowar (turns) 4348 | . . . 13 . . 220 92 1137 821 715 249 9 431 118 4 311 225 3 Sensors 3502 | . . . . . . . . 800 639 715 249 9 431 116 4 311 225 3 Structural 516 | . . . . . . 220 92 . 182 . . . . 19 3 . . . Cloaking 239 | . . . 13 . . . . 1 . . . . . 49 . . 176 . Jamming 336 | . . . . . . . . 336 . . . . . . . . . . Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 2 . . . . . . . . Drone Launches 21 | . . . 18 . . . 3 . . . . . . . . . . . Drone Recoveries 21 | . . . 18 . . . 3 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac DSF Res Gar Res Acc Com Turns Passed 25221 | 82 954 1579 3475 528 595 946 7959 4582 1004 724 249 9 431 118 401 629 225 731 Spaces Moved 12809 | 45 395 578 1593 284 282 605 2607 2153 562 652 228 10 403 131 550 858 347 526 Core 65 | 5 . . . . . . . . . . . . . . . 3 . 57 Treads 4440 | 40 395 578 1133 . . . . 1296 241 . . . . . . 559 187 11 Legs 2493 | . . . . . 160 605 193 209 . 343 228 10 163 131 18 . . 433 Wheels 4160 | . . . 460 284 122 . 2414 513 58 309 . . . . . . . . Hover 108 | . . . . . . . . . 108 . . . . . . . . . Flight 1543 | . . . . . . . . 135 155 . . . 240 . 532 296 160 25 Fastest Speed 36 | 50 160 240 110 155 105 105 99 110 104 99 99 99 67 67 44 44 36 36 Average Speed 139 | 151 206 240 187 155 123 105 153 170 156 101 99 99 78 67 51 49 40 82 Slowest Speed 1500 | 160 240 240 320 245 230 105 183 315 188 104 99 99 99 67 67 1500 44 186 Overloaded Moves 22 | . . . . . . . . . 22 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 62 92 90 53 37 97 98 36 13 75 25 . 96 5 48 31 11 19 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . 2 . 1 . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . . . 1 . . 1 1 1 1 1 . 1 . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . . . . . . . . . . . Scrap Searched 5 | . . 1 . 1 . . . . . 2 1 . . . . . . . Spaces Dug 36 | . . . 1 4 1 6 . 3 4 . . . 2 . . 3 8 4 Terrain Destroyed 460 | . . 62 90 29 41 15 . 86 9 12 5 . 28 . 5 21 14 43 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 192 | . . . 21 8 8 6 . 12 9 12 5 . 28 . 5 21 14 43 AOE 259 | . . 62 64 20 33 9 . 71 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Fac DSF Res Gar Res Acc Com Total 19035 | 56 468 685 1970 340 423 786 6281 2885 664 699 246 9 498 156 659 1007 415 788 Wait 4391 | . 24 27 216 14 36 82 3278 327 25 27 14 . 40 3 56 45 42 135 Move 12789 | 44 394 577 1592 283 281 604 2606 2152 561 651 227 9 402 131 548 855 346 526 Hop 1 | . . . . . . . . . . . . . . . . 1 . . Pick Up 148 | 4 11 13 29 2 8 5 9 27 9 1 . . 3 1 7 9 2 8 Fast Attach 85 | 6 1 5 12 1 9 4 3 14 2 . . . 1 3 2 16 3 3 Attach 85 | . . 7 10 5 8 4 6 19 2 1 . . 2 3 2 3 2 11 Detach 44 | . . 1 10 3 4 2 5 11 2 . . . . 3 2 . . 1 Swap 70 | 1 2 2 3 . 8 7 3 12 7 1 . . 3 5 4 8 1 3 Drop 152 | 1 2 4 27 . 6 8 21 31 9 . . . 4 3 10 12 2 12 Fire 1243 | . 34 49 71 32 63 62 348 280 47 18 5 . 42 . 28 58 17 89 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . Rewire 3 | . . . . . . . 2 . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . 8 . 4 . . . . . 4 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Fac x3 / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Upp / DSF) -4/DSF -3/Research -3/Garrison (discovered 2 exits: *Res x2) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 83 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 5) 548 | -10/Materials | Identified exit to Mines 1037 | -10/Materials | Entered Mines 1083 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1276 | -10/Mines | Assembled infested the area 1376 | -10/Mines | Destroyed 7 combat bots 1596 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1596 | -10/Mines | Discovered new exit (range 5) 1724 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2011 | -10/Mines | Discovered new exit (range 8) 2045 | -10/Mines | Found the Drone Emporium 2054 | -10/Mines | Found Prototype Device 2054 | -10/Mines | Identified Thief Drone Bay 2205 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2384 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2616 | -10/Mines | Entered Exiles 2616 | -10/Exiles | Accompanied by 3 allies 2676 | -10/Exiles | Met 8R-AWN 2714 | -10/Exiles | Met EX-HEX 2810 | -10/Exiles | Met EX-DEC 2866 | -10/Exiles | Learned location of Zion (-7) 3031 | -10/Exiles | Met EX-BIN 3065 | -10/Exiles | Aligned with FarCom system 3067 | -10/Exiles | Given EX-Vault access code 3122 | -10/Exiles | Opened EX-Vault 3140 | -10/Exiles | Found Cloak of Protection 3143 | -10/Exiles | Found AWS/Gauss 3190 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4010 | -10/Exiles | Attacked by the Exiles 4144 | -10/Exiles | Lost 3 allies 4145 | -10/Exiles | Found Prototype Ballistic Gun 4145 | -10/Exiles | Identified 8R-AWN's Boregun 4148 | -10/Exiles | Found 8R-AWN's Boregun 4875 | -10/Exiles | Destroyed 8R-AWN 5081 | -10/Exiles | Allies destroyed EX-DEC 5081 | -10/Exiles | Allies destroyed EX-BIN 5087 | -10/Exiles | Allies destroyed EX-HEX 5314 | -10/Exiles | Discovered new exit (range 14) 5421 | -10/Exiles | Found Prototype Protection 5511 | -10/Exiles | Found Prototype Device 5528 | -10/Exiles | Identified 8R-AWN's Armor/EX 5539 | -10/Exiles | Identified System Purifier 5635 | -10/Exiles | Found Deploy-a-Sentry 5922 | -10/Exiles | Found Potential Leg 5924 | -10/Exiles | Found Potential Leg 6091 | -10/Exiles | Stole four prototypes: Potential Leg, Cloak of Protection, AWS/Gauss, Deploy-a-Sentry 6091 | -10/Exiles | Entered Mines 6119 | -9/Mines | Discovered new exit (range 6) 6212 | -9/Mines | Core integrity fell below 50% 6284 | -9/Mines | Core integrity fell below 20% 6285 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6294 | -9/Mines | Destroyed YI-UF0 6570 | -9/Mines | Discovered new exit (range 13) 6619 | -9/Mines | Entered Materials 6619 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6620 | -8/Materials | Identified exit to Storage 6797 | -8/Materials | Garrison activated, responded to threat 6938 | -8/Materials | Build established: Hacker-Mutant 6955 | -8/Materials | Lost 4 parts (3n1u) 6956 | -8/Materials | Destroyed 13 combat bots 7052 | -8/Materials | Destroyed 8 combat bots 7214 | -8/Materials | Discovered new exit (range 15) 7214 | -8/Materials | Entered Storage 7335 | -8/Storage | Core integrity fell below 50% 7551 | -8/Storage | Build established: Mutant 7566 | -8/Storage | Discovered new exit (range 16) 7680 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7980 | -8/Storage | Build established: Commander-Mutant 8128 | -8/Storage | Used back door to open Recycling access 8128 | -8/Storage | Discovered new exit (range 5) 8160 | -8/Storage | Entered Recycling 8160 | -8/Recycling | Accompanied by 9 allies 8189 | -8/Recycling | Scanned before Scraplab entrance 8203 | -8/Recycling | Discovered new exit (range 11) 8207 | -8/Recycling | Entered Scraplab 8241 | -8/Recycling | Angered Scraplab inhabitants 8241 | -8/Recycling | Found Prototype Device 8252 | -8/Recycling | Identified Scrap Engine 9531 | -8/Recycling | Discovered new exit (range 13) 9551 | -8/Recycling | Build established: Commander-Construct 15792 | -8/Recycling | Murdered 5 allies 16039 | -8/Recycling | Build established: Construct 16119 | -8/Recycling | Entered Factory 16119 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 16364 | -6/Factory | Discovered new exit (range 12) 16603 | -6/Factory | Lost 4 parts (1p1n2u) 16971 | -6/Factory | Build established: Mutant 17889 | -6/Factory | Discovered new exit (range 6) 18777 | -6/Factory | Discovered new exit (range 16) 18813 | -6/Factory | Garrison activated, responded to threat 18841 | -6/Factory | Lost 5 parts (1p1n2u1w) 18889 | -6/Factory | Core integrity fell below 50% 18921 | -6/Factory | Identified exit to Factory 18928 | -6/Factory | Destroyed 7 combat bots 18933 | -6/Factory | Lost 3 parts (2n1w) 19012 | -6/Factory | AWS/Gauss suddenly broke down 19029 | -6/Factory | DAS Turret deployed 19139 | -6/Factory | Lost 3 parts (1p2u) 19842 | -6/Factory | Build established: Construct 20264 | -6/Factory | Discovered exit to Factory (range 15) 20271 | -6/Factory | Destroyed 8 combat bots 20319 | -6/Factory | First assault squad dispatched 20552 | -6/Factory | System corruption reached 10% 20558 | -6/Factory | Core integrity fell below 20% 20701 | -6/Factory | Entered another Factory area 20701 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 21572 | -5/Factory | Spotted B-75 Beast 21693 | -5/Factory | Discovered new exit (range 7) 21704 | -5/Factory | Identified exit to Upper Caves 21705 | -5/Factory | Entered Upper Caves 21718 | -5/Upper Caves | Spotted B-75 Beast 21831 | -5/Upper Caves | Learned Factory trap positions 21945 | -5/Upper Caves | Encountered a Warlord checkpoint 22261 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22287 | -5/Upper Caves | Learned 4 Factory zone layouts 22409 | -5/Upper Caves | Discovered new exit (range 8) 22428 | -5/Upper Caves | Identified exit to Upper Caves 22429 | -5/Upper Caves | Entered another Upper Caves area 22506 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22575 | -5/Upper Caves | Discovered new exit (range 9) 22592 | -5/Upper Caves | Identified exit to Factory 22678 | -5/Upper Caves | Entered Factory 22678 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22679 | -4/Factory | Identified exit to Upper Caves 22680 | -4/Factory | Loaded intel: 112 trap records 22687 | -4/Factory | Identified exit to DSF 22687 | -4/Factory | Entered DSF 22705 | -4/DSF | Additional patrols routed to DSF 22753 | -4/DSF | Discovered new exit (range 15) 22807 | -4/DSF | Identified exit to Research 22994 | -4/DSF | Sterilization system engaged 23014 | -4/DSF | Ambient heat levels rising (+10) 23029 | -4/DSF | Ambient heat levels rising (+10) 23044 | -4/DSF | Ambient heat levels rising (+10) 23059 | -4/DSF | Ambient heat levels rising (+10) 23074 | -4/DSF | Ambient heat levels rising (+10) 23089 | -4/DSF | Ambient heat levels rising (+10) 23104 | -4/DSF | Ambient heat levels rising (+10) 23118 | -4/DSF | Entered Research 23118 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 23165 | -3/Research | Found Prototype Processor 23165 | -3/Research | Identified Exp. Target Analyzer 23236 | -3/Research | Identified exit to Garrison 23236 | -3/Research | Entered Garrison 23245 | -3/Garrison | Spotted B-86 Titan 23247 | -3/Garrison | Spotted B-90 Cyclops 23258 | -3/Garrison | Destroyed B-86 Titan 23276 | -3/Garrison | Destroyed B-90 Cyclops 23344 | -3/Garrison | Destroyed B-90 Cyclops 23456 | -3/Garrison | Spotted B-86 Titan 23492 | -3/Garrison | Triggered checkpoint 23512 | -3/Garrison | Discovered new exit (range 10) 23515 | -3/Garrison | Identified exit to Research 23516 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 23532 | -3/Garrison | Triggered checkpoint 23599 | -3/Garrison | Installed Relay Interface Framework 23634 | -3/Garrison | Discovered exit to Research (range 8) 23637 | -3/Garrison | Entered Research 23637 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23724 | -2/Research | Spotted B-90 Cyclops 23887 | -2/Research | Search patrols dispatched 24157 | -2/Research | Destroyed 7 combat bots 24251 | -2/Research | Discovered new exit (range 15) 24263 | -2/Research | Identified exit to Access 24266 | -2/Research | Entered Access 24266 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24471 | -1/Access | Spotted B-99 Colossus 24472 | -1/Access | Spotted B-99 Colossus 24490 | -1/Access | Discovered new exit (range 4) 24490 | -1/Access | Identified exit to Command 24491 | -1/Access | Entered Command 25106 | -1/Command | Spotted M Guard 25107 | -1/Command | Spotted Combat Programmer 25108 | -1/Command | Spotted Combat Programmer 25112 | -1/Command | Spotted M Guard 25122 | -1/Command | Destroyed Combat Programmer 25179 | -1/Command | System corruption reached 10% 25192 | -1/Command | Released all parts (9) 25196 | -1/Command | Core integrity fell below 50% 25214 | -1/Command | Lost 19 parts (2p5n9u3w) 25215 | -1/Command | Core integrity fell below 20% 25215 | -1/Command | Met MAIN.C 25222 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 25220_ System corrupted: Heat flow error (+226). 25220_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#########??????????????????????????#??? | | ??????????""" ??????????????????????????# ?? | | ?????????"" ?????????????????????????# ?? | | ?????????"" #######################??? | | ?????????"" / #??# | | ?????????"" / pY #??# | | ????????"" / @ Y #??# | | ????????"" MMM ################### #??? | | ????????"" ????????????????????# #???? | | ?????????" ??????????????????????# ####### | | ????????" ????????????????????????# T# " | | ????????? ??????????????????????????#+ ## | | ????????? ????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# # | | ???????????????????????????????????????###### | | ???????????????????????????????????????????? | | ????????????????????????????????????????????### | | ?????????????????????????????????????????????#" | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 80 Energy Generation 65 Energy Capacity 850 Matter Stores 587 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Armor Coverage 225 Resistance: KI 30 Resistance: EM 20 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 7 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bigger Is Better Who Guards The Bodyguard? Challenges ------------ None Game ------ Seed DefenseCentriumInterpreter Manual? 0 Play Time 03:39:34 Cumulative 357.6 hours Start 2026.09.09 @ 01:04:08 End 2026.09.09 @ 05:04:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 334 Rogue 280 Adventurer 54 Explorer 0 Win Type - Total 18 Types 12/1/1/1/1/0/0/1/0/1 Lore% 81 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 945fd524-7c2a-4ba2-98a5-a0380ad7bd12