Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.12 @ 19:33:27 Player: Icarus Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (273) 273 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 718 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 235/300 Energy 199/250 System Corruption 8% Temperature Cool (0) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Rocket Launcher > --- INVENTORY (10) --- Ion Engine Small Storage Unit EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Cannon Mining Laser Signal Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Small Storage Unit EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Cannon Mining Laser Signal Generator [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 2 12 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 5 | 2 . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 2 | . 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 2 | . . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 98 | . 98 98 Engine 14 | . 14 14 Leg 27 | . 28 26 Device 13 | . 12 13 Storage 14 | . 14 14 Energy Gun 2 | . . 4 Ballistic Gun 22 | . 28 20 Launcher 1 | . . 1 Special Weapon 1 | . . 1 Naked Turns . | . . . Heaviest Build 28 | 12 28 28 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 12 | 6 12 10 Average Capacity 9 | 5 9 10 Most Carried 10 | 3 10 10 Average Carried 7 | 1 5 9 Final Capacity 10 | 6 10 10 Final Carried 10 | 2 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 445 | 220 . 225 Remotely . | . . . Salvage Created 276 | . . 276 Parts 18 | . . 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | . . 9 Guns 7 | . . 7 AOE 2 | . . 2 Classes Destroyed 2 | . . 2 Swarmer 3 | . . 3 Grunt 6 | . . 6 Best Kill Streak 3 | . . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 2 | . . 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1024 | . . 1024 Core 271 | . . 271 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 28 | . . 28 Largest 2 | . . 2 Hottest 200 | . . 200 Shots Fired 55 | . . 55 Gun 45 | . . 45 Cannon . | . . . Launcher 3 | . . 3 Special 7 | . . 7 Kinetic 42 | . . 42 Thermal 7 | . . 7 Explosive 3 | . . 3 Electromagnetic 3 | . . 3 Robot Hit Streak 13 | . . 13 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 40 | . . 40 Core Hits 16 | . . 16 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 652 | . . 652 Guns 387 | . . 387 Cannons . | . . . Explosions 240 | . . 240 Melee . | . . . Ramming 1 | . . 1 Kinetic 342 | . . 342 Thermal 24 | . . 24 Explosive 240 | . . 240 Electromagnetic 45 | . . 45 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 7 | . . 7 Corruption Purged . | . . . Effects 3 | . . 3 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 18 | . . 18 Projectiles . | . . . Explosions 18 | . . 18 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 80 | . . 80 Shots 3 | . . 3 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 299 | . . 299 Average Temperature 64 | . . 64 Received Heat Transfer 309 | . . 309 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 214 | . 45 214 Initial 14 | . . 14 Average 95 | . 17 141 Maximum Alert Level 1 | . . 1 Low Security (%) 78 | 100 100 67 Level 1 21 | . . 32 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 3 13 Peak Tracking Total 3 | . 2 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 4 | . . 4 Total Damage 61 | . . 61 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 678 | 74 166 438 Spaces Moved 340 | 49 105 186 Core 12 | 12 . . Treads . | . . . Legs 328 | 37 105 186 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 146 | 124 146 151 Slowest Speed 200 | 200 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 23 | 3 25 41 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 5 | . . 5 Terrain Destroyed 35 | . . 35 Melee . | . . . Projectile 6 | . . 6 AOE 29 | . . 29 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 454 | 62 117 275 Wait 38 | . . 38 Move 338 | 48 104 186 Hop . | . . . Pick Up 23 | 8 10 5 Fast Attach . | . . . Attach 10 | 6 1 3 Detach . | . . . Swap 10 | . 1 9 Drop 6 | . 1 5 Fire 28 | . . 28 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Identified exit to Mines 241 | -10/Materials | Entered Mines 293 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 315 | -10/Mines | Build established: Mutant 576 | -10/Mines | Met a Derelict testing a Signal Generator 594 | -10/Mines | Found Signal Generator 627 | -10/Mines | Crushed by falling debris 627 | -10/Mines | Core integrity fell below 50% 658 | -10/Mines | Lost 3 parts (1n1u1w) 680 | -10/Mines | Crushed by falling debris 680 | -10/Mines | Smashed by cave-in Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired 32 matter. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. System corrupted: Matter fused (-9). The unstable cave ceiling collapses. Acquired 12 matter. Acquired Aluminum Leg. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Aluminum Leg. Dropped Aluminum Leg. U-05 Engineer builds a Wall. System corrupted: Energy discharge (-75). U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Crushed by falling debris. Heat Sink destroyed. System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##??????#????????????????? | | ??????????????#????#????????#????????????????????? | | ????????????#?????#?????###??????????????????????? | | ?????????????????? ????? #?#??#?????????????????? | | ??????????????#?????????# #??????????????????????? | | ??????????#????????###### ##?????????????????????? | | ??????????????????## ## ###????????????????????? | | ??????????????????# # #????????????????????? | | ?????????####?????# ## #????????????????????? | | ??? ????## ?? ?## #[#????????????????????? | | ????????# ? ??# @= #????????????????????? | | ??##????# ##??## #%!% #?????????????????? | | ????????## ###### # ### #?????????????????? | | ??????????# # # #???#?????????????????? | | ?????????#? ## ######??????? ?????????????? | | ??????????## #?# ## #????#???#? ???????????????? | | ???#????#?## ### #???????????? ?????????????? | | ??????????## ### ####?#????????????????????????? | | ??#?#????#?# # ###??????????????????????????? | | ############ ##????????#????????????????? | | % * #???#??#??????????????????? | | =! #?#???????????????????????? | | ########## ##?####????????????????????? | | #???#????# ## #### ##???????????????????? | | #??####??## ### ## ##??????????????????? | | #?# ##??###### ##?????????????????? | | ## ##????## #?#???????????????? | | #????# #?????????????????? | | #??### """ ##????????????????? | | #####???### """ #????????????????? | | ##?????????## """ ##??????????????? | | ###?#????????# ##???????????????? | | ######????#????# #####????????????????? | | #???????## ? ##????????????????????? | | #???????# ## ##??????#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalFocalStorm Manual? 0 Play Time 00:12:15 Cumulative 7.7 hours Start 2021.02.12 @ 19:23:36 End 2021.02.12 @ 19:33:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b17f6d84-7656-42c0-b4ab-d0ceffa8605c