Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 17:47:21 Player: Reflectatory Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (26) 130 Value Destroyed (693) 693 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8263 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 50/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Enhanced Optical Array Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power III Fusion Compressor > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Linear Gravjet Cooled Impulse Thruster > --- UTILITY ---------- Matter Compressor Structural Scanner Enhanced Optical Array Enhanced Optical Array Long-range Sensor Array Improved Targeting Computer Experimental Melee Analysis Suite Advanced Recalibrator > --- WEAPON ----------- Backup Laser III > --- INVENTORY -------- Experimental Melee Analysis Suite [Rating: 91] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Micro Fission Core Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Improved Core Shielding Device Sensor Array Storage Matter Compressor Processor Signal Interpreter Hackware Hacking Suite Protection Improved Core Shielding Weapon Great Maul Energy Gun EM Pulse Gun Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 . . . 2 2 Power 2 | . . . 1 . . . . . . . . . 1 Propulsion 6 | . . 1 1 . . . 1 1 . . . 1 1 Utility 6 | . . 1 . 2 . . 1 1 . . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 63 | 5 3 5 2 5 3 1 5 4 1 2 2 9 16 Power 7 | 1 . 1 . . 1 . 1 1 . . . 1 1 Engine 5 | 1 . 1 . . 1 . 1 . . . . 1 . Core 2 | . . . . . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 16 | 2 . 2 1 1 1 . . 1 . . 1 2 5 Treads . | . . . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 4 Flight 9 | . . 2 1 1 1 . . 1 . . 1 1 1 Utility 29 | . 2 1 1 4 1 . 4 2 1 . . 4 9 Device 10 | . 2 . 1 2 . . . . . . . 2 3 Storage 1 | . . . . . . . . . . . . . 1 Processor 10 | . . 1 . . . . 1 1 1 . . 1 5 Hackware 3 | . . . . 2 . . . 1 . . . . . Protection 5 | . . . . . 1 . 3 . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 11 | 2 1 1 . . . 1 . . . 2 1 2 1 Energy Gun 3 | 2 . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . 1 1 . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . 2 1 . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . . . . . 1 . . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . 1 . . Parts Lost 52 | . 2 5 2 2 1 3 . . 1 . 4 15 17 Power 4 | . . . . . . 1 . . . . . 1 2 Propulsion 16 | . . 3 1 . . . . . . . 2 4 6 Utility 21 | . . 1 1 2 1 2 . . 1 . . 7 6 Weapon 11 | . 2 1 . . . . . . . . 2 3 3 Highest Loss Streak 14 | . 2 4 2 2 3 3 . . 1 . 3 5 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 3 | . 2 4 4 4 4 3 4 4 4 4 4 4 1 Power . | . 1 1 2 2 1 1 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 2 | . . 1 2 1 2 2 2 3 3 3 3 2 . Weapon . | . . . . . 1 . . 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 1 | 1 . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon 1 | 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 87 61 28 37 41 43 37 60 70 77 66 40 57 Engine 4 | . 14 3 . . 5 4 . 3 . 3 4 3 3 Core 1 | . . . . . . . . . 5 5 2 . 2 Leg 4 | . 28 11 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 19 Flight 9 | . . 12 8 7 13 15 13 14 17 17 13 11 2 Device 7 | . 17 20 11 15 8 6 . . . . . 4 7 Processor 10 | . . 8 9 7 7 7 7 14 17 17 17 10 13 Hackware 2 | . . . . 6 . . . 2 5 5 5 2 . Protection 5 | . . . . . 5 5 8 17 17 17 12 1 . Energy Gun 3 | . 24 . . . . . . . . . . . 3 Impact Weapon 2 | . . . . . . 2 6 5 5 5 5 3 . Peak Build Rating 91 | 5 7 10 8 16 18 20 31 51 51 64 58 51 91 Average Rating 32 | 3 6 5 5 12 16 16 20 42 50 55 43 34 61 On Entrance 19 | . 5 6 2 5 10 18 12 31 51 51 58 23 1 Naked Turns 25 | . . . . . . . . . . . . 18 7 Heaviest Build 18 | 7 10 8 3 3 11 15 10 18 15 18 18 11 18 Greatest Support 36 | 20 20 8 5 5 11 11 11 18 18 18 18 25 36 Greatest Overweight (x) 4 | . . 1 . . . 1 . 1 . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 4 5 5 5 5 4 5 5 5 5 5 5 5 Average Carried 3 | . 2 4 4 4 4 3 3 4 4 4 4 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 4 5 5 4 3 5 5 4 5 5 3 . Class Distribution -------------------- 76% | Mutant 16% | Scout 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Scout | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp War Pro Fac Res Matter Collected 664 | 200 76 . . 171 50 . . . . . 143 13 11 Remotely . | . . . . . . . . . . . . . . Salvage Created 600 | . 224 28 . . . 63 . . . . 95 84 106 Parts 36 | . 17 4 . . . 1 . . . . 1 5 8 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp War Pro Fac Res Combat Hostiles Destroyed 21 | . 7 2 . . . 3 . . . . 4 2 3 Melee 6 | . . . . . . 1 . . . . 1 2 2 Guns 3 | . 3 . . . . . . . . . . . . AOE 6 | . 4 2 . . . . . . . . . . . Classes Destroyed 5 | . 3 . . . . . . . . . . 2 . Builder 4 | . 2 1 . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 . Swarmer 15 | . 3 2 . . . 3 . . . . 4 . 3 Grunt 4 | . 4 . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . 2 . Best Kill Streak 9 | . 9 3 . . . 3 . . . . 4 2 2 Combat Bots Only 7 | . 7 2 . . . 3 . . . . 4 2 2 Max Kills in Single Turn 2 | . 2 2 . . . 1 . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 1 2 . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp War Pro Fac Res Hostile Shots Fired 471 | . 36 41 15 1 3 83 9 . . . 39 109 135 Missed 172 | . 14 10 6 . . 34 3 . . . 17 45 43 Hits 299 | . 22 31 9 1 3 49 6 . . . 22 64 92 Projectile 299 | . 22 31 9 1 3 49 6 . . . 22 64 92 AOE 1 | . . . . . . . . . . . . 1 . Critical Strikes 7 | . . . . . . 2 . . . . 1 2 2 Actively Blocked 2 | . . . . . . . . . . . 1 1 . Damage Taken 6102 | . 226 363 139 323 45 565 50 . 72 . 395 1831 2093 Core 3294 | . 40 150 90 287 17 235 24 . . . 165 986 1300 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 150 | . . . . . . . 8 . . . 36 106 . Regen/Repaired (Parts) 78 | . . 18 . . . . . 42 . 18 . . . Core Remaining (%) 68 | 100 84 62 83 . . 23 97 . . . 83 14 . Volleys Fired 41 | . 19 4 . . . . . . . 1 . 2 15 Largest 2 | . 2 1 . . . . . . . 1 . 1 1 Hottest 80 | . 80 30 . . . . . . . . . 65 40 Shots Fired 57 | . 35 4 . . . . . . . 1 . 2 15 Gun 45 | . 28 . . . . . . . . . . 2 15 Cannon . | . . . . . . . . . . . . . . Launcher 11 | . 7 4 . . . . . . . . . . . Special 1 | . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . Thermal 15 | . . . . . . . . . . . . . 15 Explosive 11 | . 7 4 . . . . . . . . . . . Electromagnetic 30 | . 28 . . . . . . . . . . 2 . Robot Hit Streak 11 | . 6 2 . . . . . . . . . 4 11 Robot Miss Streak 3 | . 3 1 . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 52 | . 17 2 . . . 4 . . . . 4 9 16 Core Hits 30 | . 13 4 . . . . . . . . . 2 11 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 3 . . . . 2 1 . Critical Strikes 6 | . . . . . . 3 . . . . 2 1 . Smash 6 | . . . . . . 3 . . . . 2 1 . Melee Attacks 147 | . . . . . . 9 . 3 30 . 5 92 8 Impact 136 | . . . . . . 9 . 3 30 . 5 89 . Slashing 11 | . . . . . . . . . . . . 3 8 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1842 | . 552 319 . . . 141 . . . . 170 333 327 Guns 426 | . 231 . . . . . . . . . . 38 157 Cannons . | . . . . . . . . . . . . . . Explosions 637 | . 321 316 . . . . . . . . . . . Melee 742 | . . . . . . 141 . . . . 170 286 145 Ramming 37 | . . 3 . . . . . . . . . 9 25 Kinetic . | . . . . . . . . . . . . . . Thermal 157 | . . . . . . . . . . . . . 157 Explosive 637 | . 321 316 . . . . . . . . . . . Electromagnetic 269 | . 231 . . . . . . . . . . 38 . Impact 505 | . . . . . . 141 . . . . 170 194 . Slashing 237 | . . . . . . . . . . . . 92 145 Piercing . | . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . 5 5 1 22 . Average Corruption 13 | . . . . . . . . . 5 5 1 17 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . 1 . . 14 . Message Errors 4 | . . . . . . . . . . . . 4 . Matter Fused 5 | . . . . . . . . . . . . 5 . Heat Flow Errors 3 | . . . . . . . . . . . . 3 . Energy Discharges 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 344 | . 10 20 . . . 94 . . . . 120 100 . Projectiles . | . . . . . . . . . . . . . . Explosions 30 | . 10 20 . . . . . . . . . . . Melee 314 | . . . . . . 94 . . . . 120 100 . Knockbacks 1 | . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . 1 . . . . . . . . . . 12 Shots . | . . . . . . . . . . . . . . Rammed 7 | . . 1 . . . . . . . . . . 6 Targets Rammed 11 | . . 1 . . . . . . . . . 4 6 Kicked 4 | . . . . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 277 | . 277 . . . . . . . . . 7 233 . Average Temperature 127 | . 133 . . . . . . . . . 7 101 . Received Heat Transfer 684 | . 99 132 63 9 27 63 18 . . . 45 219 9 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 2 . . . . 3 1 . Combat Hostiles 5 | . . . . . . 2 . . . . 3 . . Parts Fried 4 | . . . . . . . . . . . 3 1 . Impact Corruptions 14 | . . . . . . 4 . . . . 6 4 . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 2 | . . . . . . . . . . . . . 2 Heat Transferred 444 | . . . . . . . . . . . . . 444 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp War Pro Fac Res Maximum Alert Level 2 | . . . . . . . . . . . . 2 . Low Security (%) 78 | 100 100 100 100 100 . . 100 100 . . . . 100 Level 1 10 | . . . . . . . . . . . . 50 . Level 2 10 | . . . . . . . . . . . . 49 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 690 | . 149 91 13 65 . . 79 38 . . . 690 153 Initial 675 | . . 55 13 . . . 65 38 . . . 675 153 Average 123 | . 19 37 2 13 . . 57 7 . . . 476 59 Influence Increases 1889 | . 208 112 . 149 120 77 44 68 . . 150 765 196 Destroy 0b10 Robot/C 440 | . 140 40 . . . 60 20 . . . 80 40 60 Destroy 0b10 Robot/NC 25 | . 10 5 . . . . . . . . . 5 5 Destroy Leader 70 | . 20 10 . . . . 10 . . . 10 10 10 Allied During Kill 2 | . . . . . . 2 . . . . . . . Successful Hack 81 | . 9 11 . 14 . . 14 17 . . . . 16 Destroy Structure 71 | . 29 16 . . . . . 6 . . . 20 . Advance Influence 600 | . . . . . . . . . . . . 600 . Partial Spotted 90 | . . . . 15 . . . 30 . . . 45 . Lose Combat Pursuer 510 | . . 30 . 120 120 15 . 15 . . 60 45 105 Influence Decreases 1867 | . 75 214 31 84 65 93 69 147 . . 30 591 468 Entered New Map 410 | . . 78 18 . 25 23 39 41 . . . 45 141 Time Decay 890 | . 55 86 13 64 30 40 30 106 . . 20 246 200 Search Patrol Dispatched 150 | . . . . . . . . . . . . 150 . Lost Part 417 | . 20 50 . 20 10 30 . . . . 10 150 127 Squads Dispatched 15 | . . 2 1 2 . . . 5 . . . 4 1 Investigation 10 | . . . 1 2 . . . 4 . . . 3 . Extermination 3 | . . . . . . . . 1 . . . 1 1 Reinforcement 2 | . . 2 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . Construction Impeded 1 | . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp War Pro Fac Res Distress Signals 6 | . 2 . 1 2 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 94 | . 9 12 6 10 7 5 2 2 . . 13 11 17 Peak Tracking Total 9 | . 5 9 6 8 5 5 2 2 . . 7 7 8 Tactical Retreats 16 | . . 1 . 3 2 1 . 1 . . 2 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp War Pro Fac Res Traps Triggered 4 | . . . 1 1 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp War Pro Fac Res Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp War Pro Fac Res Machines Accessed 30 | . 2 2 . 6 . . 1 8 . 3 . 4 4 Terminals 12 | . 2 1 . 3 . . 1 2 . . . 3 . Fabricators 4 | . . . . 2 . . . 1 . . . . 1 Repair Stations 4 | . . 1 . . . . . 1 . . . . 2 Recycling Units 4 | . . . . 1 . . . 2 . . . . 1 Scanalyzers 3 | . . . . . . . . 2 . . . 1 . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 73 | . 4 5 . 11 . . 2 23 . 8 . 12 8 Successful 44 | . 3 5 . 4 . . 1 15 . 8 . 6 2 Failed 29 | . 1 . . 7 . . 1 8 . . . 6 6 Catastrophic 4 | . . . . 2 . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . 1 . . . Terminals 31 | . 4 3 . 7 . . 2 6 . . . 9 . Fabricators 8 | . . . . 3 . . . 3 . . . . 2 Repair Stations 10 | . . 2 . . . . . 4 . . . . 4 Recycling Units 7 | . . . . 1 . . . 4 . . . . 2 Scanalyzers 9 | . . . . . . . . 6 . . . 3 . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 25 | . 3 3 . 2 . . 1 3 . 8 . 5 . Record 6 | . . . . . . . . 1 . 2 . 3 . Prototype ID Bank 6 | . . . . 1 . . . . . 5 . . . Open Door 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . 1 . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . 1 . . . 1 . Locate Traps 2 | . 1 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . Zone Layout 4 | . 2 1 . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . 1 . . . 2 . . . . . Network Status 1 | . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . . 2 . . . . . 3 . . . . 1 Scan Component 3 | . . 1 . . . . . 2 . . . . . Repair 2 | . . 1 . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . . . . 1 . . . 3 . . . . 1 Process 1 | . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . 2 . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer 5 | . . . . . . . . 4 . . . 1 . Insert Component 3 | . . . . . . . . 2 . . . 1 . Analyze 2 | . . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 1 1 . 4 . . 1 7 . . . 4 4 Full Trace Events 9 | . . . . 2 . . . 4 . . . 3 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . Parts Repaired 2 | . . 1 . . . . . 1 . . . . . Time 86 | . . 26 . . . . . 60 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 47 | . . . . . . . . 47 . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 2 . . . 1 . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp War Pro Fac Res Total Allies 1 | . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . 1 1 . . . . . . Highest-Rated Group 127 | . . . . . . 127 127 . . . . . . Highest-Rated Ally 127 | . . . . . . 127 127 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . 1 . . . . . . Total Damage 97 | . . . . . . . 97 . . . . . . Kills 1 | . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp War Pro Fac Res Active Infowar (turns) 2832 | . 385 191 124 216 66 65 18 366 256 239 130 333 443 Optics 443 | . . . . . . . . . . . . . 443 Sensors 1426 | . 385 191 123 215 1 . . . . . . 207 304 Terrain 318 | . 150 168 . . . . . . . . . . . Structural 175 | . . . . . . . . . . . . . 175 Traps 377 | . . . 30 216 66 65 . . . . . . . Machine Analysis 1341 | . . . . . . . 17 366 256 239 130 333 . ECM 2 | . . . . 1 . . 1 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp War Pro Fac Res Turns Passed 3226 | 67 422 191 124 216 66 80 79 366 256 239 130 526 464 Spaces Moved 4622 | 53 161 268 135 424 181 144 194 700 484 612 310 484 472 Core 219 | 12 . 35 16 . . . . . . . . 35 121 Treads . | . . . . . . . . . . . . . . Legs 283 | 41 161 . . . . . . . . . . 81 . Wheels . | . . . . . . . . . . . . . . Hover 351 | . . . . . . . . . . . . . 351 Flight 3769 | . . 233 119 424 181 144 194 700 484 612 310 368 . Fastest Speed 29 | 50 120 47 35 35 34 34 34 34 34 34 32 29 50 Average Speed 43 | 104 120 55 36 35 34 36 34 34 34 34 34 46 58 Slowest Speed 250 | 120 120 130 50 35 35 109 34 109 34 34 37 120 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 11 | . . 2 2 1 . . 1 2 . 2 . 1 . Potential Cave-ins 94 | . . . . . . . . . 23 . . 71 . Cave-ins Triggered 6 | . . . . . . . . . 1 . . 5 . Exploration Rate (%) 28 | 4 31 26 15 15 41 15 7 22 64 76 55 16 12 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . 1 . Scrap Searched 4 | . . . . . 2 . . . . . 2 . . Spaces Dug 116 | . . . . . . . . 3 30 . . 83 . Terrain Destroyed 165 | . 32 17 . . . . . 3 30 . . 83 . Melee 116 | . . . . . . . . 3 30 . . 83 . Projectile . | . . . . . . . . . . . . . . AOE 49 | . 32 17 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp War Pro Fac Res Total 5484 | 65 355 304 206 489 184 153 204 819 514 639 323 596 633 Wait 538 | . 167 17 69 58 . . 1 104 . 22 2 . 98 Move 4587 | 52 160 263 130 421 180 143 191 695 483 608 309 480 472 Hop 10 | . . 2 2 1 . . 1 2 . 1 . 1 . Pick Up 53 | 7 6 5 3 3 1 . 3 4 . 2 . 5 14 Fast Attach 14 | . . 1 . 1 1 . 3 2 . 2 1 3 . Attach 58 | 5 3 5 2 4 2 1 3 6 1 1 1 6 18 Detach 8 | . . 1 . 1 . . 2 2 . . 1 . 1 Swap 1 | . . 1 . . . . . . . . . . . Drop 15 | 1 . 4 . . . . . 1 . 2 4 2 1 Fire 41 | . 19 4 . . . . . . . 1 . 2 15 Melee 147 | . . . . . . 9 . 3 30 . 5 92 8 Ram 7 | . . 1 . . . . . . . . . . 6 Kick 4 | . . . . . . . . . . . . 4 . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 476 | -10/Materials | Destroyed 7 combat bots 480 | -10/Materials | Discovered new exit (range 10) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 577 | -9/Materials | Repaired Flight Unit 678 | -9/Materials | Discovered new exit (range 5) 681 | -9/Materials | Identified exit to Materials 681 | -9/Materials | Entered another Materials area 681 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 707 | -8/Materials | Lost 4 parts (2n1u1w) 800 | -8/Materials | Discovered new exit (range 7) 804 | -8/Materials | Identified exit to Factory 805 | -8/Materials | Entered Factory 805 | -7/Factory | Evolved 2 slots: Utility x2 953 | -7/Factory | Identified exit to Storage 953 | -7/Factory | Identified exit to Lower Caves 1021 | -7/Factory | Entered Lower Caves 1053 | -7/Lower Caves | Lost 3 parts (3u) 1077 | -7/Lower Caves | Discovered new exit (range 2) 1077 | -7/Lower Caves | Identified exit to Lower Caves 1087 | -7/Lower Caves | Entered another Lower Caves area 1139 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1141 | -7/Lower Caves | Core integrity fell below 50% 1162 | -7/Lower Caves | CL-ANK showed up to help 1164 | -7/Lower Caves | CL-ANK revealed a hidden path 1167 | -7/Lower Caves | Identified exit to Factory 1167 | -7/Lower Caves | Entered Factory 1167 | -6/Factory | Accompanied by 1 ally (CL-ANK) 1167 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1183 | -6/Factory | Lost 3 parts (1p2u) 1190 | -6/Factory | Spotted B-75 Beast 1240 | -6/Factory | Discovered new exit (range 10) 1243 | -6/Factory | Identified exit to Factory 1246 | -6/Factory | Entered another Factory area 1246 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1514 | -5/Factory | Repaired Imp. VTOL Module 1517 | -5/Factory | Fabricated Imp. Core Shielding? 1604 | -5/Factory | Discovered new exit (range 16) 1612 | -5/Factory | Identified exit to Upper Caves 1612 | -5/Factory | Entered Upper Caves 1636 | -5/Upper Caves | Spotted B-75 Beast 1766 | -5/Upper Caves | Crushed by falling debris 1811 | -5/Upper Caves | Learned Factory trap positions 1833 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 1840 | -5/Upper Caves | Discovered new exit (range 6) 1842 | -5/Upper Caves | Identified exit to Upper Caves 1867 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 1867 | -5/Upper Caves | Identified exit to Warlord 1868 | -5/Upper Caves | Entered Warlord 1880 | -5/Warlord | System corruption cleaned by Quarantine Array 2022 | -5/Warlord | Visited the Vortex Lab 2043 | -5/Warlord | Warlord's base attacked by MAIN.C 2047 | -5/Warlord | Met Warlord 2052 | -5/Warlord | Found Prototype Special Weapon 2052 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 2104 | -5/Warlord | Discovered new exit (range 12) 2107 | -5/Warlord | Identified exit to Proximity Caves 2107 | -5/Warlord | Entered Proximity Caves 2108 | -4/Proximity Caves | Identified exit to Factory 2109 | -4/Proximity Caves | Spotter reported a threat 2110 | -4/Proximity Caves | Spotter reported a threat 2162 | -4/Proximity Caves | Spotter reported a threat 2190 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2192 | -4/Proximity Caves | Lost 3 parts (1n2w) 2195 | -4/Proximity Caves | Learned Research emergency access door positions 2215 | -4/Proximity Caves | Spotter reported a threat 2237 | -4/Proximity Caves | Entered Factory 2237 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2238 | -4/Factory | Loaded intel: 117 trap records 2477 | -4/Factory | Crushed by falling debris 2487 | -4/Factory | Search patrols dispatched 2498 | -4/Factory | Crushed by falling debris 2498 | -4/Factory | System corruption reached 10% 2529 | -4/Factory | Lost 4 parts (4u) 2547 | -4/Factory | Crushed by falling debris 2568 | -4/Factory | Crushed by falling debris 2570 | -4/Factory | Crushed by falling debris 2601 | -4/Factory | Lost 3 parts (1n2u) 2663 | -4/Factory | Lost 5 parts (1p1n1u2w) 2737 | -4/Factory | Core integrity fell below 50% 2754 | -4/Factory | Core integrity fell below 20% 2756 | -4/Factory | Discovered new exit (range 16) 2763 | -4/Factory | Entered Research 2763 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2776 | -3/Research | Lost 3 parts (2n1w) 2873 | -3/Research | Lost 3 parts (1p1u1w) 2999 | -3/Research | Found Exp. Melee Analysis Suite 3000 | -3/Research | Found Exp. Melee Analysis Suite 3208 | -3/Research | Core integrity fell below 50% 3221 | -3/Research | Core integrity fell below 20% 3227 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Cld. Impulse Thruster severed. Fusion Compressor severed. M-28 Smith repairs S-43 Plague. R-10 Processor collects Cld. Impulse Thruster. M-36 Artificer repairs S-43 Plague. R-10 Processor collects Fusion Compressor. Structural Scanner destroyed. Backup Power III destroyed. Backup Laser III destroyed. Gyrokinetic Inverter destroyed. Lrn. Sensor Array destroyed. Acquired Chainsword. Exp. Melee Analysis Suite destroyed. Gyrokinetic Inverter destroyed. S-43 Plague destroyed. Exp. Melee Analysis Suite destroyed. Gyrokinetic Inverter destroyed. S-43 Plague destroyed. Chainsword destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????+????########????????????????????? | | ?????????????????#/ // #????????????????????? | | ?????????????????# // #????????????????????? | | ?????????????????# #????????????????????? | | ??????????????# ##s = #????????????????????? | | ??????????????# s !%@ #??????????????????### | | ??????????????# # =%ss#??????????????????### | | ??????????????# #####s###################### | | ??????????????+ | | ??????????????# | | ??????????????#+#+#########/################# | | ?????????????????????????? ?????????####### | | ??????????????????????????! ? ???????# | | ????????????????????????? ? #??????# | | ????????????????????????? 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""" ????????# """ | | ??????????????????????? ???????# | | ??????????????????????? ???????# | | ??????????????????????###########??????# """ | | ???????????????????????????????????????# """ | | ???????????????????????????????????????# """ | | ???????????????????????????????????????# | | ???????????????????????????????????????#! | | ???????????????????????????????????????####### | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Armor Coverage 150 Core Shielding 30 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 16 Offensive Hacking 20 Item Schematics ----------------- Signal Interpreter | -5/Factory | Scanalyzed Imp. Core Shielding | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Core Shielding | x2 | -5/Factory Repaired ---------- Flight Unit | 10% | -9/Materials Imp. VTOL Module | 16% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever GoHome() It's Just You Just What I Needed Party Time Unlikely Earthworm Challenges ------------ None Game ------ Seed SkeletonPlexusHumpback Manual? 0 Play Time 01:14:43 Cumulative 12.0 hours Start 2025.08.21 @ 16:11:10 End 2025.08.21 @ 17:47:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d1947604-677f-4d8b-ae0b-5258e267c058