Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.11 @ 21:47:51 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (283) 283 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-182) -182 TOTAL SCORE: 1456 Bonus ------- Friendly Fire -182 Cogmind --------- Core Integrity 379/400 Matter 156/300 Energy 61/100 System Corruption 0% Temperature Cool (1) Movement Rolling (90) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (3) ------ Small Storage Unit Medium Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Ion Engine Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Small Storage Unit Medium Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Grenade Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Small Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 22 | 6 5 7 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 2 2 Treads . | . . . . Leg . | . . . . Wheel 7 | 2 1 2 2 Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device . | . . . . Storage 4 | 1 2 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 1 4 1 Energy Gun 4 | 1 1 1 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 5 1 Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 4 | . 1 2 1 Highest Loss Streak 2 | . 1 2 1 Average Slot Usage (%) 95 | . 97 96 77 Engine 12 | . 14 12 . Wheel 27 | . 28 26 33 Storage 24 | . 19 28 33 Processor 2 | . 5 . . Energy Gun 10 | . 14 7 11 Ballistic Gun 11 | . 14 9 . Launcher 5 | . . 10 . Naked Turns . | . . . . Heaviest Build 50 | 10 47 50 45 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 4 | 1 2 4 1 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 18 | 6 16 16 18 Average Capacity 13 | 5 9 16 17 Most Carried 9 | 6 5 9 4 Average Carried 4 | 3 3 6 3 Final Capacity 18 | 6 16 16 18 Final Carried 5 | 2 4 5 3 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 481 | 197 118 166 . Remotely . | . . . . Salvage Created 482 | . 196 286 . Parts 33 | . 16 17 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 26 | . 2 24 . Guns 2 | . 2 . . AOE 24 | . . 24 . Classes Destroyed 9 | . 5 4 . Worker 3 | . . 3 . Builder 2 | . 1 1 . Hauler 1 | . 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 5 | . 2 3 . Assembled 18 | . . 18 . Guerrilla 1 | . . 1 . Best Kill Streak 18 | . 3 18 . Combat Bots Only 18 | . 2 18 . Max Kills in Single Turn 6 | . 1 6 . Gunslinging . | . . . . Exploded 6 | . . 6 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 756 | . 230 434 92 Core 97 | . 46 30 21 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 69 . Volleys Fired 39 | . 17 21 1 Largest 2 | . 2 2 1 Hottest 63 | . 60 63 40 Shots Fired 68 | . 34 33 1 Gun 53 | . 34 18 1 Cannon . | . . . . Launcher 15 | . . 15 . Special . | . . . . Kinetic 26 | . 17 9 . Thermal 7 | . 6 . 1 Explosive 15 | . . 15 . Electromagnetic 20 | . 11 9 . Robot Hit Streak 5 | . 5 3 . Robot Miss Streak 8 | . 1 8 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 29 | . 20 9 . Core Hits 59 | . 11 48 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2075 | . 284 1791 . Guns 335 | . 251 84 . Cannons . | . . . . Explosions 1740 | . 33 1707 . Melee . | . . . . Ramming . | . . . . Kinetic 142 | . 97 45 . Thermal 67 | . 67 . . Explosive 1707 | . . 1707 . Electromagnetic 159 | . 120 39 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 63 | . 6 57 . Projectiles . | . . . . Explosions 63 | . 6 57 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 138 | . . 138 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 54 | . 54 30 1 Average Temperature 20 | . 28 15 1 Received Heat Transfer 210 | . 114 69 27 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 125 | . 125 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 204 | . 129 204 120 Average Influence 94 | . 66 125 93 Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 99 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 12 26 7 Peak Tracking Total 20 | . 7 20 9 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 4 2 . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 11 4 . Successful 7 | . 5 2 . Failed 8 | . 6 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 15 | . 11 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Prototype ID Bank 3 | . 3 . . Dispatch Records 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 709 | 34 290 358 27 Spaces Moved 568 | 28 249 269 22 Core 16 | 16 . . . Treads . | . . . . Legs . | . . . . Wheels 552 | 12 249 269 22 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 100 90 Average Speed 93 | 75 87 102 90 Slowest Speed 120 | 100 100 120 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 46 50 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 166 | . 6 160 . Melee . | . . . . Projectile . | . . . . AOE 166 | . 6 160 . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 671 | 39 285 318 29 Wait 24 | . 9 15 . Move 565 | 27 248 268 22 Hop . | . . . . Pick Up 16 | 6 5 5 . Fast Attach 3 | 2 1 . . Attach 12 | 4 1 3 4 Detach 2 | . . . 2 Swap 7 | . 3 4 . Drop 3 | . 1 2 . Fire 39 | . 17 21 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Entered Mines 327 | -10/Mines | Learned location of 1 exit from Materials 352 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 376 | -10/Mines | Learned Materials emergency access door positions 559 | -10/Mines | Assembled infested the area 564 | -10/Mines | Assisted by a Guerilla fighting off Assembled 596 | -10/Mines | Destroyed 18 combat bots 670 | -10/Mines | Discovered new exit (range 6) 673 | -10/Mines | Discovered new exit (range 8) 683 | -10/Mines | Entered Materials 683 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 684 | -9/Materials | Identified exit to Materials 710 | -9/Materials | Self-destructed Last Messages --------------- 00648_ Acquired 20 matter. 00654_ Acquired 1 matter. 00657_ Acquired Sml. Laser. 00661_ U-05 Engineer lays Concrete. 00662_ U-05 Engineer builds a Wall. 00665_ The unstable cave ceiling collapses. 00666_ U-05 Engineer lays Concrete. 00669_ U-05 Engineer builds a Wall. 00670_ EXIT=FOUND 00673_ U-05 Engineer lays Concrete. 00673_ EXIT=FOUND 00674_ U-05 Engineer lays Concrete. 00676_ U-05 Engineer builds a Wall. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Materials exit... Loading Materials emergency access points (x3)... 00695_ W-16 Scout sends out distress signal. 00710_ Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #???########??????????????????? | | ???????????????# #??? ?????????????????? | | ???????????????# #???# " """"????????????????? | | ???????????????# #???# """""""????????????????? | | ??????#????????# #???# """ ??????????????????? | | ?????? ####### #???# ????????????????????? | | ?????? #???#Y ??????????????????????? | | ??????T #####/##########+## ?????????? | | ???????? ????????? | | ???????????????# s k ????????? | | ???????????????# ss ????????? | | ???????????????# ######@#########+## ?????????? | | ????############ #??? #?????????????????????? | | ????# #? """ #?????????????????????? | | ????# ## """ #?????????????????????? | | ????# ## """ #?????????????????????? | | ????####+##### ##### #?????????????????????? | | ?????? ??# #???# #?????????????????????? | | ?????# ## #???########???????????????????+?? | | ?????# ## #????????????????????????????????? | | ?????# """ ## #????????????????????????????????? | | ?????# """ ## #????????????????????????????????? | | ?????# """ ## #????????????????????????????????? | | ?????######### #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# +????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed VariableBiomechanicalCorpse Manual? 0 Play Time 00:07:41 Cumulative 687.3 hours Start 2020.03.11 @ 21:40:31 End 2020.03.11 @ 21:47:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 53 Types 30/2/12/5/1/1/2 Lore% 90 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dc5da00a-3c63-44c4-8a8b-06860ea4df0f