Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 19:46:20 Player: Beef Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2465) 2465 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 5369 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 27/100 System Corruption 2% Temperature Cool (2) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit Target Analyzer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Micro Nuclear Core Armored Treads Advanced Treads Carbon-fiber Leg Improved Heat Sink Advanced Terrain Scan Processor Matter Filter Weapon Cycler EM Pulse Cannon Plasma Cannon Gauss Rifle Flak Gun Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Target Analyzer Core Analyzer Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Armored Treads Carbon-fiber Leg Xenon Bombardment Thruster Improved Heat Sink Advanced Terrain Scan Processor Matter Filter Weapon Cycler EM Pulse Cannon Plasma Cannon Gauss Rifle Improved Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility System Shield Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 109 | 5 10 11 42 41 Power 16 | 1 2 1 5 7 Engine 9 | 1 2 1 2 3 Core 7 | . . . 3 4 Reactor . | . . . . . Propulsion 35 | 2 . 3 16 14 Treads 8 | 2 . 2 3 1 Leg 20 | . . 1 10 9 Wheel 3 | . . . 3 . Hover . | . . . . . Flight 4 | . . . . 4 Utility 31 | 1 3 5 9 13 Device 8 | . 2 1 2 3 Storage 5 | 1 1 1 . 2 Processor 10 | . . 1 3 6 Hackware 4 | . . . 3 1 Protection 4 | . . 2 1 1 Artifact . | . . . . . Weapon 27 | 1 5 2 12 7 Energy Gun 9 | 1 2 . 6 . Energy Cannon 8 | . 2 1 4 1 Ballistic Gun 4 | . 1 . . 3 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . 1 . 2 1 Parts Lost 63 | . 2 2 28 31 Power 9 | . 1 1 3 4 Propulsion 25 | . . 1 13 11 Utility 16 | . 1 . 5 10 Weapon 13 | . . . 7 6 Highest Loss Streak 17 | . 2 1 17 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 97 99 80 92 Engine 6 | . 13 10 1 4 Core 1 | . . . 5 1 Treads 12 | . 28 20 9 6 Leg 10 | . . 1 8 19 Wheel 1 | . . . 5 . Device 6 | . 12 11 2 4 Storage 7 | . 14 11 4 6 Processor 13 | . . 11 12 18 Hackware 7 | . . . 12 10 Protection 3 | . . 11 1 2 Energy Gun 6 | . 13 . 12 4 Energy Cannon 6 | . 8 21 3 1 Ballistic Gun 3 | . 6 . . 6 Naked Turns . | . . . . . Heaviest Build 51 | 9 26 41 41 51 Greatest Support 78 | 40 40 40 60 78 Greatest Overweight (x) 10 | . . 1 10 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 7 8 13 9 14 Most Carried 15 | 3 10 15 14 15 Average Carried 9 | 1 5 11 5 11 Final Capacity 15 | 8 10 15 5 15 Final Carried 15 | 3 10 15 5 15 Class Distribution -------------------- 42% | Mutant 31% | Scavenger-Mutant 26% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1450 | 215 149 166 392 528 Remotely . | . . . . . Salvage Created 2785 | . 390 782 733 880 Parts 190 | . 23 70 43 54 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . . . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 64 | . 10 23 14 17 Melee 7 | . . . . 7 Guns 28 | . 10 . 8 10 Cannons 22 | . . 21 1 . AOE 7 | . . 2 5 . Classes Destroyed 15 | . 3 4 6 2 Worker 4 | . . 2 1 1 Builder 3 | . . 2 1 . Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 2 | . . . 1 1 Mechanic 1 | . . . 1 . Operator 2 | . . 2 . . Watcher 2 | . 1 . . 1 Swarmer 19 | . 3 11 3 2 Grunt 26 | . 7 8 5 6 Duelist 1 | . . . 1 . Sentry 10 | . . 4 4 2 Specialist 2 | . . . . 2 Hunter 2 | . . . 1 1 Programmer 4 | . . . . 4 Best Kill Streak 8 | . 6 8 7 3 Combat Bots Only 6 | . 6 4 4 3 Max Kills in Single Turn 4 | . 2 2 4 2 Gunslinging 1 | . 1 . . . Exploded 4 | . . 1 4 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 751 | . 29 79 281 362 Missed 191 | . 7 17 71 96 Damage Taken 7506 | . 254 592 3000 3660 Core 1284 | . 39 23 519 703 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 256 | . . . 220 36 Core Remaining (%) 70 | 100 84 94 5 . Volleys Fired 195 | . 34 53 56 52 Largest 2 | . 2 2 2 2 Hottest 136 | . 136 136 136 122 Shots Fired 379 | . 68 106 103 102 Gun 194 | . 52 . 56 86 Cannon 178 | . 16 103 43 16 Launcher 7 | . . 3 4 . Special . | . . . . . Kinetic 77 | . 18 . . 59 Thermal 272 | . 50 103 92 27 Explosive 7 | . . 3 4 . Electromagnetic 23 | . . . 7 16 Robot Hit Streak 20 | . 5 10 8 20 Robot Miss Streak 5 | . 3 5 5 5 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 243 | . 44 51 64 84 Core Hits 127 | . 20 30 38 39 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 12 | . 1 . 6 5 Burn 5 | . 1 . 4 . Destroy 2 | . . . . 2 Corrupt 2 | . . . 2 . Sever 3 | . . . . 3 Melee Attacks 26 | . . . . 26 Impact . | . . . . . Slashing 26 | . . . . 26 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . . 2 Damage Inflicted 5979 | . 654 1263 2038 2024 Guns 2299 | . 465 . 770 1064 Cannons 2135 | . 185 1119 598 233 Explosions 912 | . . 140 669 103 Melee 607 | . . . . 607 Ramming 26 | . 4 4 1 17 Kinetic 1029 | . 185 . . 844 Thermal 3193 | . 465 1119 1286 323 Explosive 809 | . . 140 669 . Electromagnetic 315 | . . . 82 233 Impact . | . . . . . Slashing 607 | . . . . 607 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked 21 | . . . . 21 Effects 10 | . . . . 10 Message Errors 1 | . . . . 1 Matter Fused 5 | . . . . 5 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 72 | . 1 3 22 46 Projectiles 7 | . 1 3 3 . Explosions 19 | . . . 19 . Melee 46 | . . . . 46 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 98 | . . . 71 27 Shots 4 | . . . 3 1 Rammed 4 | . 1 1 1 1 Targets Rammed 8 | . 1 1 1 5 Kicked 4 | . . . . 4 Crushed . | . . . . . Highest Temperature 400 | . 108 293 400 360 Average Temperature 91 | . 30 84 110 107 Received Heat Transfer 2214 | . 138 117 1269 690 Effects 14 | . . 3 8 3 Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . 1 . . Interference 9 | . . 2 4 3 Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . . 1 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 1 7 1 . Heat Transferred 6246 | . 1077 1998 2664 507 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 599 | . 280 599 467 355 Initial 252 | . . 55 252 100 Average 197 | . 127 329 308 112 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 53 | 100 74 16 5 86 Level 1 36 | . 25 49 76 13 Level 2 10 | . . 34 18 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 1 3 . 12 Investigation 6 | . . 1 . 5 Extermination 3 | . . . . 3 Reinforcement 7 | . 1 2 . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 1 2 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 123 | . 21 35 31 36 Peak Tracking Total 8 | . 6 6 6 8 Tactical Retreats 13 | . 1 2 7 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 1 1 3 . Max in Single Turn 2 | . 1 1 2 . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 1 3 5 5 Terminals 11 | . 1 3 4 3 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 48 | . 2 9 19 18 Successful 25 | . 1 6 13 5 Failed 23 | . 1 3 6 13 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual 19 | . . 4 10 5 Terminals 42 | . 2 9 17 14 Fabricators . | . . . . . Repair Stations 4 | . . . 2 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 13 | . 1 3 8 1 Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Alert Level 3 | . . . 2 1 Unreport Threat 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Zone Layout 5 | . 1 1 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 2 2 Scan Component 2 | . . . 1 1 Repair 2 | . . . 1 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . . 3 3 2 Terminals 7 | . . 3 3 1 Botnet 7 | . . 3 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Jam 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 1 3 4 4 Full Trace Events 4 | . . 1 . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 1 1 Time 64 | . . . 26 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4249 | 89 593 785 975 1807 Spaces Moved 2189 | 54 282 281 529 1043 Core 83 | 6 . . 70 7 Treads 1102 | 48 282 281 257 234 Legs 866 | . . . 74 792 Wheels 128 | . . . 128 . Hover . | . . . . . Flight 10 | . . . . 10 Fastest Speed 32 | 50 160 160 50 32 Average Speed 145 | 147 160 203 130 133 Slowest Speed 550 | 160 160 240 550 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 48 41 38 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . . 10 . Terrain Destroyed 50 | . . 9 31 10 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 49 | . . 9 31 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2826 | 61 358 388 705 1314 Wait 188 | . 4 32 52 100 Move 2185 | 53 281 280 528 1043 Hop . | . . . . . Pick Up 72 | 3 15 8 13 33 Fast Attach 43 | 5 5 . 17 16 Attach 40 | . 2 4 19 15 Detach 10 | . 1 . 5 4 Swap 26 | . 3 7 6 10 Drop 35 | . 12 3 8 12 Fire 195 | . 34 53 56 52 Melee 24 | . . . . 24 Ram . | . . . . . Kick 4 | . . . . 4 Crush 4 | . 1 1 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 9) 673 | -10/Materials | Discovered new exit (range 5) 683 | -10/Materials | Entered another Materials area 683 | -9/Materials | Evolved 2 slots: Utility x2 1456 | -9/Materials | Discovered new exit (range 5) 1466 | -9/Materials | Identified exit to Materials 1468 | -9/Materials | Entered another Materials area 1468 | -8/Materials | Evolved 2 slots: Propulsion x2 1663 | -8/Materials | Core integrity fell below 50% 1697 | -8/Materials | Lost 17 parts (2p8n3u4w) 1872 | -8/Materials | Core integrity fell below 20% 1944 | -8/Materials | Lost 7 parts (1p4n1u1w) 2192 | -8/Materials | Repaired Lrg. Storage Unit 2199 | -8/Materials | Build established: Hacker-Mutant 2419 | -8/Materials | Discovered new exit (range 14) 2443 | -8/Materials | Entered Factory 2443 | -7/Factory | Evolved 2 slots: Utility x2 2521 | -7/Factory | Repaired Lgt. Nuclear Core 2949 | -7/Factory | Core integrity fell below 50% 3016 | -7/Factory | Lost 13 parts (2p5n3u3w) 3071 | -7/Factory | Lost 3 parts (1p1n1u) 3219 | -7/Factory | Cargo convoy interrupted 3231 | -7/Factory | Discovered new exit (range 15) 3298 | -7/Factory | Build established: Scavenger-Mutant 3498 | -7/Factory | Core integrity fell below 20% 3708 | -7/Factory | Lost 3 parts (1n1u1w) 4203 | -7/Factory | Discovered new exit (range 11) 4250 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04200_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 04203_ EXIT=FOUND 04216_ Hpw. Shotgun destroyed. 04216_ Penetrated by Slug. 04216_ Imp. Titanium Leg destroyed. 04216_ Knocked back. 04218_ Acquired 6 matter. 04222_ Hrd. Medium Armor Plating destroyed. 04224_ F-cell Engine destroyed. 04239_ Flexi-carbon Leg destroyed. 04243_ Kinecellerator destroyed. 04246_ Imp. Carbon-fiber Leg destroyed. 04246_ Triggered Alarm Trap. 04246_ An alarm sounds. 04246_ ALERT: Alarm triggered, dispatching investigation squad. 04248_ Penetrated by Slug. 04248_ Knocked back. 04249_ Hpw. Shotgun destroyed. 04249_ Imp. Targeting Computer destroyed. 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""" [#% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 11 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceAuthchipSabre Manual? 0 Play Time 00:25:22 Cumulative 77.4 hours Start 2024.07.21 @ 19:21:31 End 2024.07.21 @ 19:46:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7193e4ef-9d60-4185-8d50-2aaec196c054