Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.04 @ 19:06:02 Player: Kaz Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (235) 1175 Value Destroyed (7324) 7324 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1939) 1939 TOTAL SCORE: 14018 Bonus ------- High Alert Combat Kills 1647 Follower Combat Kills 74 Met Data Miner 300 Friendly Fire -82 Cogmind --------- Core Integrity 0/700 Matter 256/300 Energy 200/200 System Corruption 17% Temperature Cool (12) Movement Rolling (240) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (5) ------ Humpback Heavy Armor Plating Reactive Plating > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (35) --- Improved Deuterium Engine Armored Wheel Armored Huge Wheel Cooling System High-capacity Storage Unit Huge Storage Unit High-capacity Battery (250) Advanced Weight Redist. System Layered Medium Armor Plating Reactive Plating Improved Field Recycling Unit (0) Heavy Plasma Cannon Autogun Shotgun Minigun Gauss Rifle Gauss Rifle Battle Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit High-capacity Battery Heavy Armor Plating Reactive Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Armored Wheel Armored Huge Wheel Cooling System High-capacity Storage Unit Huge Storage Unit Advanced Weight Redist. System Layered Medium Armor Plating Reactive Plating Improved Field Recycling Unit Heavy Plasma Cannon Autogun Shotgun Minigun Gauss Rifle Battle Cannon Heavy Rocket Launcher [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Improved Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Field Recycling Unit Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Special Weapon CPS Tube Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . 1 . 1 1 . . . . Weapon 2 | . . 1 . . 1 . . . . Parts Attached 207 | 6 12 30 24 55 52 15 6 1 6 Power 40 | 1 1 3 4 13 12 3 1 . 2 Engine 17 | 1 1 3 2 4 3 . 1 . 2 Core 23 | . . . 2 9 9 3 . . . Reactor . | . . . . . . . . . . Propulsion 40 | 2 5 7 7 7 9 2 1 . . Treads . | . . . . . . . . . . Leg 2 | . 2 . . . . . . . . Wheel 38 | 2 3 7 7 7 9 2 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 63 | 1 4 12 2 19 14 5 2 . 4 Device 10 | . 3 . . 1 2 3 1 . . Storage 18 | 1 1 6 1 5 . 2 . . 2 Processor 1 | . . . . 1 . . . . . Hackware . | . . . . . . . . . . Protection 34 | . . 6 1 12 12 . 1 . 2 Artifact . | . . . . . . . . . . Weapon 64 | 2 2 8 11 16 17 5 2 1 . Energy Gun 3 | 1 . 1 . . . 1 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 50 | 1 1 7 10 12 14 4 . 1 . Ballistic Cannon 9 | . 1 . 1 4 3 . . . . Launcher . | . . . . . . . . . . Special Weapon 2 | . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . Parts Lost 54 | . 3 2 3 17 19 9 . . 1 Power 7 | . . . . 2 3 2 . . . Propulsion 9 | . 2 . 1 3 1 2 . . . Utility 20 | . 1 2 2 7 6 1 . . 1 Weapon 18 | . . . . 5 9 4 . . . Highest Loss Streak 7 | . 1 1 1 7 7 6 . . 1 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 95 | . 96 99 98 98 98 72 92 100 92 Engine 6 | . 14 11 4 6 5 . . 7 7 Core 6 | . . . 6 11 7 8 7 7 7 Leg 1 | . 14 . . . . . . . . Wheel 16 | . 11 21 21 17 14 13 15 15 15 Device 4 | . 12 1 . . 1 11 18 15 3 Storage 16 | . 14 20 21 17 14 9 15 15 13 Processor 1 | . . . . . 6 . . . . Protection 10 | . . 11 10 17 14 . 4 7 12 Ballistic Gun 26 | . 26 30 28 21 25 22 29 29 30 Ballistic Cannon 2 | . 1 1 3 5 4 2 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 256 | 11 29 46 45 127 127 117 131 134 256 Greatest Support 33 | 20 32 32 26 28 32 33 33 33 33 Greatest Overweight (x) 10 | . 8 2 4 6 10 8 3 4 10 Average Overweight (x) 2 | . . 1 1 3 4 4 3 3 5 Largest Inventory Capacity 35 | 8 15 15 15 25 25 25 25 25 35 Average Capacity 21 | 6 13 15 15 23 25 25 25 25 27 Most Carried 25 | 2 15 15 15 21 25 20 17 15 21 Average Carried 15 | 1 7 14 14 15 22 12 13 14 17 Final Capacity 35 | 8 15 15 15 25 25 25 25 25 35 Final Carried 20 | 2 14 15 15 15 20 8 15 14 20 Class Distribution -------------------- 48% | Tank 24% | Scavenger-Tank 12% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Matter Collected 8852 | 239 333 1169 1781 1666 2394 543 320 . 407 Remotely . | . . . . . . . . . . Salvage Created 9468 | . 578 1481 2090 1992 2358 192 390 . 387 Parts 524 | . 31 94 134 109 119 13 10 . 14 Haulers Intercepted 21 | . 2 5 5 6 3 . . . . Recyclers Shooed 4 | . 1 1 1 . 1 . . . . Parts Field Recycled 7 | . . . . . . 7 . . . Retrieved Matter 55 | . . . . . . 55 . . . Parts Self-Destructed 39 | . . . . . . 11 9 . 19 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 174 | . 7 31 41 34 44 8 4 . 5 Guns 154 | . 7 26 38 30 36 8 4 . 5 Cannons 20 | . . 5 3 4 8 . . . . Classes Destroyed 15 | . 5 4 2 2 2 . . . . Worker 17 | . 1 2 4 5 5 . . . . Builder 3 | . . 1 . 1 1 . . . . Hauler 21 | . 2 5 5 6 3 . . . . Recycler 5 | . 1 . 2 2 . . . . . Operator 1 | . . . . . 1 . . . . Watcher 14 | . 2 4 1 4 3 . . . . Swarmer 33 | . . 11 6 6 3 7 . . . Grunt 83 | . 7 9 18 20 23 . 3 . 3 Brawler 6 | . . 2 1 . 2 . . . 1 Duelist 5 | . . . 3 . 2 . . . . Protector 2 | . . . 2 . . . . . . Sentry 32 | . . 9 11 6 5 . 1 . . Hunter 5 | . . . . 1 4 . . . . Programmer 7 | . . . . . 5 1 . . 1 Heavy 1 | . . . . 1 . . . . . Best Kill Streak 13 | . 2 8 13 7 5 4 3 . 2 Combat Bots Only 7 | . 2 7 5 5 4 4 3 . 2 Max Kills in Single Turn 3 | . 1 2 2 2 3 1 1 . 1 Gunslinging 1 | . . 1 . 1 1 . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Hostile Shots Fired 1037 | . 45 126 144 183 397 89 35 . 18 Missed 271 | . 13 31 33 43 108 21 15 . 7 Damage Taken 11016 | . 362 1097 1644 2619 3777 1065 195 . 257 Core 1419 | . 61 91 233 315 470 163 53 . 33 Absorbed by Shields 282 | . 107 175 . . . . . . . Redirected to Shielding 19 | . . . . . 10 9 . . . Ignored by Resistances 117 | . . . . . 117 . . . . Regen/Repaired (Parts) 85 | . . 71 . 14 . . . . . Core Remaining (%) 59 | 100 75 . 19 42 . . . . . Volleys Fired 644 | . 74 90 130 138 156 22 15 . 19 Largest 4 | . 2 3 3 3 4 4 4 . 4 Hottest 124 | . 40 105 85 101 118 124 112 . 112 Shots Fired 1920 | . 149 266 377 378 585 39 49 . 77 Gun 1706 | . 149 241 339 307 512 35 46 . 77 Cannon 211 | . . 25 38 71 73 4 . . . Launcher . | . . . . . . . . . . Special 3 | . . . . . . . 3 . . Kinetic 1885 | . 149 246 377 378 585 27 46 . 77 Thermal 32 | . . 20 . . . 12 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | . 10 11 19 19 9 9 8 . 6 Robot Miss Streak 9 | . 4 5 6 4 7 7 4 . 9 Penetration Max 1 | . . . . . 1 . . . 1 Secondary Targets 19 | . 1 1 4 3 7 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 . 1 Shots Hit Robots 1136 | . 95 154 241 236 327 24 23 . 36 Core Hits 470 | . 36 60 88 101 141 16 12 . 16 Critical Kills 4 | . . . 1 1 2 . . . . Critical Parts Destroyed 4 | . . . 1 . 2 . . . 1 Critical Strikes 11 | . . . 2 3 5 . . . 1 Destroy 8 | . . . 2 1 4 . . . 1 Blast 3 | . . . . 2 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18071 | . 781 2214 3891 3995 5504 520 461 . 705 Guns 15298 | . 775 1872 3327 3189 4513 456 461 . 705 Cannons 2700 | . . 339 542 806 949 64 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 73 | . 6 3 22 . 42 . . . . Kinetic 17673 | . 775 2137 3869 3995 5462 269 461 . 705 Thermal 325 | . . 74 . . . 251 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . 5 9 18 1 15 17 17 17 17 Average Corruption 7 | . 4 4 13 1 4 14 17 17 17 Corruption Purged 3 | . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . Effects 317 | . 29 34 68 13 57 34 43 15 24 Message Errors 73 | . 6 11 14 3 19 4 8 2 6 Matter Fused 70 | . 3 6 13 2 11 15 11 2 7 Heat Flow Errors 28 | . . 5 9 2 2 2 3 3 2 Energy Discharges 43 | . 6 3 9 4 5 3 7 2 4 Parts Rejected 3 | . 1 . 1 . 1 . . . . Parts Fused 3 | . 1 . . . . 2 . . . Data Loss (minor) 35 | . 3 6 5 2 5 3 4 6 1 Data Loss (major) 15 | . 2 2 2 . 3 1 5 . . Misfires 16 | . 3 1 1 . 4 1 3 . 3 Alerts 8 | . 2 . 1 . 4 . 1 . . Misdirections 1 | . . . 1 . . . . . . Weapon Failures 22 | . 2 . 12 . 3 3 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 16 | . . . . 7 9 . . . . Projectiles 16 | . . . . 7 9 . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 39 | . . 3 10 10 11 5 . . . Impact . | . . . . . . . . . . Kinetic 35 | . . 3 8 9 10 5 . . . Secondary 4 | . . . 2 1 1 . . . . Self-Inflicted Damage 33 | . 2 1 10 . 20 . . . . Shots . | . . . . . . . . . . Rammed 12 | . 4 1 3 . 4 . . . . Targets Rammed 12 | . 4 1 3 . 4 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 539 | . 20 418 318 462 539 337 149 204 473 Average Temperature 120 | . 7 86 88 109 167 147 54 88 174 Received Heat Transfer 3176 | . 191 300 444 900 1122 . 99 . 120 Effects 76 | . . 3 . 13 49 1 . . 10 Shutdowns 28 | . . 1 . 3 21 . . . 3 Energy Bleed 6 | . . 1 . . 2 1 . . 2 Interference 16 | . . . . 9 5 . . . 2 Matter Decay 3 | . . . . . 3 . . . . Short Circuit 5 | . . . . . 4 . . . 1 Damage (minor) 7 | . . 1 . 1 4 . . . 1 Damage (major) 11 | . . . . . 10 . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . 3 . . . Heat Transferred 797 | . . 222 . . . 575 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Peak Influence 1139 | . 144 519 1139 858 964 . . . . Initial 433 | . . . 219 433 363 . . . . Average 482 | . 34 305 692 657 568 . . . . Maximum Alert Level 4 | . . 2 4 3 3 . . . . Low Security (%) 16 | 100 100 14 . . . . . . . Level 1 19 | . . 70 14 . 12 . . . . Level 2 42 | . . 14 37 62 63 . . . . Level 3 21 | . . . 45 37 23 . . . . Level 4 . | . . . 1 . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 31 | . . 1 6 6 18 . . . . Investigation 10 | . . 1 1 3 5 . . . . Extermination 5 | . . . . . 5 . . . . Reinforcement 5 | . . . 1 1 3 . . . . Assault 5 | . . . 2 . 3 . . . . Garrison 6 | . . . 2 2 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Distress Signals 7 | . . 3 2 1 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 248 | . 16 40 52 49 70 9 4 . 8 Peak Tracking Total 8 | . 4 8 6 6 5 4 3 . 4 Tactical Retreats 11 | . . 1 3 1 3 1 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Traps Triggered 14 | . 4 . 5 3 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Machines Disabled 7 | . . . 1 5 1 . . . . Max in Single Turn 1 | . . . 1 1 1 . . . . Garrison Access 2 | . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Machines Accessed 47 | . 6 10 8 10 7 . 1 4 1 Terminals 27 | . 4 6 7 7 2 . . . 1 Fabricators 3 | . . . . . 3 . . . . Repair Stations 2 | . . 1 . 1 . . . . . Recycling Units 7 | . 2 2 . 1 2 . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . Total Hacks 147 | . 19 21 18 40 16 . 1 31 1 Successful 98 | . 10 13 10 24 8 . 1 31 1 Failed 49 | . 9 8 8 16 8 . . . . Catastrophic 5 | . 1 1 . 1 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 2 . . . . . . Terminals 81 | . 14 14 16 33 3 . . . 1 Fabricators 9 | . . . . . 9 . . . . Repair Stations 5 | . . 2 . 3 . . . . . Recycling Units 15 | . 5 3 . 3 4 . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 3 | . . . 2 1 . . . . . Terminal Hacks 79 | . 8 8 9 19 2 . 1 31 1 Record 34 | . 6 . 2 14 . . . 11 1 Part Schematic 12 | . . . . . . . . 12 . Robot Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 4 | . . . . 1 . . . 3 . Open Door 6 | . . . 5 . . . 1 . . Open DSF 2 | . . . . . 2 . . . . Emergency Access Points 2 | . 1 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 5 | . 1 3 . 1 . . . . . Disarm Traps 1 | . . 1 . . . . . . . Dispatch Records 2 | . . 1 1 . . . . . . Transport Status 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . 5 . . . . Load Schematic 3 | . . . . . 3 . . . . Build 2 | . . . . . 2 . . . . Repair Station Hacks 5 | . . 2 . 3 . . . . . Scan Component 3 | . . 1 . 2 . . . . . Repair 2 | . . 1 . 1 . . . . . Recycling Unit Hacks 5 | . 2 1 . 1 1 . . . . Retrieve Components 5 | . 2 1 . 1 1 . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . Seal Access 2 | . . . 1 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 6 5 4 6 5 . . . . Full Trace Events 10 | . 3 1 . 3 3 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . 1 . . . . . 12 . Parts Built 4 | . . . . . 4 . . . . Authchips . | . . . . . . . . . . Time 124 | . . . . . 124 . . . . Total Part Build Rating 8 | . . . . . 8 . . . . Parts Repaired 2 | . . 1 . 1 . . . . . Time 82 | . . 44 . 38 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 43 | . 19 9 . 10 5 . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 10 Total Damage 245 | . . . . . . . . . 245 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Turns Passed 12838 | 38 1293 1898 1258 2174 3282 797 1163 318 617 Spaces Moved 7081 | 35 743 1181 671 1020 1657 467 813 188 306 Core 13 | 6 7 . . . . . . . . Treads . | . . . . . . . . . . Legs 335 | . 335 . . . . . . . . Wheels 6733 | 29 401 1181 671 1020 1657 467 813 188 306 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 100 95 105 135 135 135 135 135 Average Speed 137 | 74 139 110 109 143 154 152 135 148 175 Slowest Speed 450 | 80 450 130 140 190 240 210 135 150 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 63 | 3 95 93 81 77 43 59 71 76 33 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 1 4 . 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 10 | . . . 1 4 . 2 2 . 1 Melee . | . . . . . . . . . . Projectile 10 | . . . 1 4 . 2 2 . 1 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Total 8825 | 44 881 1590 905 1425 2053 510 845 228 344 Wait 663 | . 27 236 55 177 128 1 . 39 . Move 7072 | 34 742 1180 670 1019 1656 466 812 187 306 Hop . | . . . . . . . . . . Pick Up 119 | 4 18 20 7 21 30 4 9 . 6 Fast Attach 17 | 4 . 1 3 5 2 . 2 . . Attach 76 | 2 6 6 5 19 18 14 1 1 4 Detach 7 | . . 1 . 1 . . . . 5 Swap 114 | . 6 23 16 31 32 1 3 . 2 Drop 101 | . 4 32 16 14 27 2 3 1 2 Fire 644 | . 74 90 130 138 156 22 15 . 19 Melee . | . . . . . . . . . . Ram 12 | . 4 1 3 . 4 . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 5) 412 | -10/Materials | Discovered new exit (range 16) 547 | -10/Materials | Discovered new exit (range 14) 1332 | -10/Materials | Entered another Materials area 1332 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1412 | -9/Materials | Discovered new exit (range 16) 1525 | -9/Materials | Destroyed 7 combat bots 1718 | -9/Materials | Build established: Tank 1978 | -9/Materials | Repaired Broken Arm. Wheel 2033 | -9/Materials | Discovered new exit (range 13) 2124 | -9/Materials | Discovered new exit (range 4) 2665 | -9/Materials | Discovered new exit (range 10) 2930 | -9/Materials | Discovered new exit (range 16) 3154 | -9/Materials | Discovered new exit (range 16) 3230 | -9/Materials | Entered Storage 3562 | -9/Storage | System corruption reached 10% 3630 | -9/Storage | First assault squad dispatched 3806 | -9/Storage | Garrison activated, responded to threat 3820 | -9/Storage | Core integrity fell below 50% 3918 | -9/Storage | Garrison activated, responded to threat 4192 | -9/Storage | Discovered new exit (range 5) 4416 | -9/Storage | Core integrity fell below 20% 4488 | -9/Storage | Entered Materials 4488 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5231 | -8/Materials | Repaired Com. Matter Pod 5261 | -8/Materials | Build established: Scavenger-Tank 5293 | -8/Materials | Discovered new exit (range 11) 5573 | -8/Materials | Lost 3 parts (1n2u) 5930 | -8/Materials | Garrison activated, responded to threat 6061 | -8/Materials | Build established: Tank 6105 | -8/Materials | Lost 4 parts (1n1u2w) 6120 | -8/Materials | Core integrity fell below 50% 6155 | -8/Materials | Lost 7 parts (1p4u2w) 6192 | -8/Materials | Garrison activated, responded to threat 6474 | -8/Materials | Discovered new exit (range 10) 6662 | -8/Materials | Entered Factory 6662 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7731 | -7/Factory | Build established: Scavenger-Tank 8371 | -7/Factory | Discovered new exit (range 13) 8555 | -7/Factory | Fabricated Arm. Wheel (x2) 8965 | -7/Factory | Fabricated Arm. Wheel? 9062 | -7/Factory | First assault squad dispatched 9612 | -7/Factory | System corruption reached 10% 9625 | -7/Factory | Core integrity fell below 50% 9660 | -7/Factory | Lost 7 parts (1p2u4w) 9814 | -7/Factory | Garrison activated, responded to threat 9933 | -7/Factory | Lost 7 parts (1p1n3u2w) 9944 | -7/Factory | Entered Lower Caves 10272 | -7/Lower Caves | Build established: Gunner 10276 | -7/Lower Caves | Core integrity fell below 20% 10314 | -7/Lower Caves | Lost 6 parts (1p1n4w) 10654 | -7/Lower Caves | Discovered new exit (range 6) 10741 | -7/Lower Caves | Entered another Lower Caves area 10775 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10996 | -7/Lower Caves | Encountered a Warlord checkpoint 11068 | -7/Lower Caves | Learned Factory emergency access door positions 11509 | -7/Lower Caves | Build established: Tank 11530 | -7/Lower Caves | Discovered new exit (range 8) 11904 | -7/Lower Caves | Entered Data Miner 11904 | -7/Data Miner | Discovered new exit (range 6) 11937 | -7/Data Miner | Met Data Miner 11988 | -7/Data Miner | Learned location of Section 7 (-2) 11988 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12012 | -7/Data Miner | Received God Mode back door access code from Data Miner 12222 | -7/Data Miner | Entered Proximity Caves 12327 | -6/Proximity Caves | Escorted by Enhanced Grunt 12644 | -6/Proximity Caves | Learned location of 1 exit from Factory 12838 | -6/Proximity Caves | Spotted B-75 Beast 12839 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 12707_ Searching scrap... 12707_ Found Unknown Device. 12707_ Found Thermic Laser. 12707_ Found Humpback. 12707_ Found Gauss Rifle. 12707_ Found 19 Matter. 12708_ Acquired 19 matter. 12710_ Acquired Humpback. 12711_ Dropped Broken Lgt. Angular Momentum Engine. 12714_ Dropped Huge Storage Unit. 12719_ :NRQHTFUM VQDNJN8OVGS 12722_ Acquired Gauss Rifle. 12742_ System corrupted: Component data lost. 12769_ Searching scrap... 12769_ Found Kinecellerator. 12769_ Found 24 Matter. 12770_ Acquired 24 matter. 12777_ System corrupted: Matter fused (-7). 12795_ System corrupted: Energy discharge (-66). 12838_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????####????????????#######???????????????? | | ?????####### ##??????????# #####???????????? | | ####?# ##???###### #???????????? | | #?# #???# @ #??????????? | | ## #?# #### #??## ### ## #??????????? | | ?# #?# #??### #?## #??# ????????????????? | | ## #?# #????# ### #??? ?????????????? | | ## ### ##???# ##??? BB #??????????? | | ! ##??## #????BB #???????????? | | #???### #????? #???????????? | | ### #????# #????? #???????????? | | #?## #????# ??? #???????????? | | ##??# #????# ? #???????????? | | ##???## ###????# ######## #????????????? | | ##?????? #????? ##????????? ###????????????? | | #??????? #???? ##???????????#??????????????? | | ???????? ??? #???????????????????????????? | | ????????##??## #???????????????????????????? | | ?????????????## #???????????????????????????? | | ??????????????## #???????????????????????????? | | ???????????????## #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????## ???????????????????????????? | | ?????????????????## ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 590 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 20 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 8 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed DynamicGlidesysDoomcannon Manual? 0 Play Time 02:18:40 Cumulative 144.4 hours Start 2024.03.04 @ 11:56:36 End 2024.03.04 @ 19:06:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 80 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 776bbfdc-8500-4123-9e3c-fd7d444a0914