Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 08:22:48 Player: Laraso Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (495) 495 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 1594 Bonus ------- High Alert Combat Kills 14 Cogmind --------- Core Integrity 305/400 Matter 159/300 Energy 100/100 System Corruption 0% Temperature Warm (101) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Weapon Shielding > --- WEAPON (2) ------- Advanced Beam Cannon Autogun > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg Sensor Array Signal Interpreter Weapon Shielding Medium Laser Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weapon Shielding > --- WEAPON ----------- Advanced Beam Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Sensor Array Signal Interpreter Weapon Shielding Medium Laser Assault Rifle Light Assault Rifle Autogun [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Weapon Shielding Device Sensor Array Storage Small Storage Unit Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 22 | 4 12 6 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | . 7 1 Device 1 | . 1 . Storage 4 | . 3 1 Processor . | . . . Hackware . | . . . Protection 3 | . 3 . Artifact . | . . . Weapon 7 | 1 3 3 Energy Gun 3 | 1 2 . Energy Cannon 1 | . . 1 Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 86 | . 85 89 Engine 12 | . 13 11 Leg 29 | . 27 34 Device 1 | . 2 . Storage 4 | . 1 10 Protection 12 | . 12 11 Energy Gun 12 | . 15 8 Launcher 10 | . 10 10 Naked Turns . | . . . Heaviest Build 33 | 5 31 33 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 15 Average Capacity 7 | 5 5 10 Most Carried 11 | 2 7 11 Average Carried 4 | . 3 7 Final Capacity 15 | 5 8 15 Final Carried 9 | 1 7 9 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 466 | 240 137 89 Remotely . | . . . Salvage Created 509 | 46 185 278 Parts 43 | 1 15 27 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | 1 4 12 Guns 9 | 1 2 6 Cannons 1 | . . 1 AOE 7 | . 2 5 Classes Destroyed 6 | 1 3 2 Worker 3 | . 1 2 Builder 2 | . 1 1 Tunneler 1 | . . 1 Watcher 2 | . 2 . Swarmer 7 | . . 7 Grunt 10 | 1 4 5 Best Kill Streak 8 | 1 2 8 Combat Bots Only 4 | 1 2 4 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 818 | 43 257 518 Core 166 | . 71 95 Absorbed by Shields . | . . . Redirected to Shielding 48 | . 7 41 Regen/Repaired (Parts) 43 | . 43 . Core Remaining (%) 85 | 100 71 . Volleys Fired 87 | 4 41 42 Largest 2 | 1 2 2 Hottest 91 | 50 90 91 Shots Fired 101 | 4 49 48 Gun 77 | 4 41 32 Cannon 5 | . . 5 Launcher 19 | . 8 11 Special . | . . . Kinetic 3 | . . 3 Thermal 79 | 4 41 34 Explosive 19 | . 8 11 Electromagnetic . | . . . Robot Hit Streak 12 | 4 12 6 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 58 | 4 25 29 Core Hits 40 | 2 14 24 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | 1 2 1 Burn 4 | 1 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1512 | 52 512 948 Guns 691 | 52 342 297 Cannons 43 | . . 43 Explosions 778 | . 170 608 Melee . | . . . Ramming . | . . . Kinetic 26 | . . 26 Thermal 708 | 52 342 314 Explosive 778 | . 170 608 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 38 | . . 38 Projectiles . | . . . Explosions 38 | . . 38 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 107 | . 24 83 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 225 | 58 225 123 Average Temperature 50 | 32 71 25 Received Heat Transfer 303 | 24 147 132 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | 1 2 3 Heat Transferred 2282 | 222 1135 925 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 652 | 20 238 652 Initial 100 | . 13 100 Average 142 | 3 84 286 Maximum Alert Level 2 | . 1 2 Low Security (%) 65 | 100 78 32 Level 1 28 | . 21 50 Level 2 5 | . . 16 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | 1 16 22 Peak Tracking Total 7 | 1 4 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 7 2 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 25 | . 20 5 Successful 18 | . 13 5 Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 18 | . 15 3 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 13 | . 10 3 Record 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Branch Access Points 2 | . 1 1 Emergency Access Points 2 | . 2 . Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Investigation Status 1 | . . 1 Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1235 | 68 787 380 Spaces Moved 730 | 52 501 177 Core 15 | 15 . . Treads . | . . . Legs 715 | 37 501 177 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 121 | 99 123 121 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 7 52 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 20 | . 20 . Terrain Destroyed 124 | . 57 67 Melee . | . . . Projectile . | . . . AOE 124 | . 57 67 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 979 | 63 620 296 Wait 102 | . 48 54 Move 728 | 51 500 177 Hop . | . . . Pick Up 23 | 4 11 8 Fast Attach 11 | 1 7 3 Attach 11 | 3 5 3 Detach 5 | . 2 3 Swap . | . . . Drop 12 | . 6 6 Fire 87 | 4 41 42 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 69 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 415 | -10/Materials | Identified exit to Mines 415 | -10/Materials | Discovered new exit (range 15) 677 | -10/Materials | Repaired Med. Laser 856 | -10/Materials | Entered another Materials area 856 | -9/Materials | Evolved 2 slots: Propulsion x2 1173 | -9/Materials | Identified exit to Mines 1236 | -9/Materials | Self-destructed Last Messages --------------- 01223_ U-05 Engineer lays Concrete. 01224_ K-01 Serf collects debris. 01225_ U-05 Engineer lays Concrete. 01226_ K-01 Serf collects debris. 01226_ U-05 Engineer lays Concrete. 01227_ U-05 Engineer builds a Wall. 01227_ K-01 Serf collects debris. 01227_ R-06 Scavenger collects Corrupted Lgt. Ion Engine. 01227_ U-05 Engineer lays Concrete. 01229_ The unstable cave ceiling collapses. 01229_ Sml. Laser crushed. 01229_ K-01 Serf collects debris. 01230_ The unstable cave ceiling collapses. 01231_ Aluminum Leg destroyed. 01231_ U-05 Engineer lays Concrete. 01232_ K-01 Serf collects debris. 01233_ The unstable cave ceiling collapses. 01233_ U-05 Engineer builds a Door. 01234_ Ion Engine destroyed. 01235_ K-01 Serf collects debris. 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